crypto: enforce that key material doesn't overlap with LUKS header
[qemu/ericb.git] / include / qom / object.h
blobef7258a5e149f14b1fca3da1b3c6e2f1365c8f20
1 /*
2 * QEMU Object Model
4 * Copyright IBM, Corp. 2011
6 * Authors:
7 * Anthony Liguori <aliguori@us.ibm.com>
9 * This work is licensed under the terms of the GNU GPL, version 2 or later.
10 * See the COPYING file in the top-level directory.
14 #ifndef QEMU_OBJECT_H
15 #define QEMU_OBJECT_H
17 #include "qapi/qapi-builtin-types.h"
18 #include "qemu/module.h"
20 struct TypeImpl;
21 typedef struct TypeImpl *Type;
23 typedef struct TypeInfo TypeInfo;
25 typedef struct InterfaceClass InterfaceClass;
26 typedef struct InterfaceInfo InterfaceInfo;
28 #define TYPE_OBJECT "object"
30 typedef struct ObjectProperty ObjectProperty;
32 /**
33 * typedef ObjectPropertyAccessor:
34 * @obj: the object that owns the property
35 * @v: the visitor that contains the property data
36 * @name: the name of the property
37 * @opaque: the object property opaque
38 * @errp: a pointer to an Error that is filled if getting/setting fails.
40 * Called when trying to get/set a property.
42 typedef void (ObjectPropertyAccessor)(Object *obj,
43 Visitor *v,
44 const char *name,
45 void *opaque,
46 Error **errp);
48 /**
49 * typedef ObjectPropertyResolve:
50 * @obj: the object that owns the property
51 * @opaque: the opaque registered with the property
52 * @part: the name of the property
54 * Resolves the #Object corresponding to property @part.
56 * The returned object can also be used as a starting point
57 * to resolve a relative path starting with "@part".
59 * Returns: If @path is the path that led to @obj, the function
60 * returns the #Object corresponding to "@path/@part".
61 * If "@path/@part" is not a valid object path, it returns #NULL.
63 typedef Object *(ObjectPropertyResolve)(Object *obj,
64 void *opaque,
65 const char *part);
67 /**
68 * typedef ObjectPropertyRelease:
69 * @obj: the object that owns the property
70 * @name: the name of the property
71 * @opaque: the opaque registered with the property
73 * Called when a property is removed from a object.
75 typedef void (ObjectPropertyRelease)(Object *obj,
76 const char *name,
77 void *opaque);
79 /**
80 * typedef ObjectPropertyInit:
81 * @obj: the object that owns the property
82 * @prop: the property to set
84 * Called when a property is initialized.
86 typedef void (ObjectPropertyInit)(Object *obj, ObjectProperty *prop);
88 struct ObjectProperty
90 char *name;
91 char *type;
92 char *description;
93 ObjectPropertyAccessor *get;
94 ObjectPropertyAccessor *set;
95 ObjectPropertyResolve *resolve;
96 ObjectPropertyRelease *release;
97 ObjectPropertyInit *init;
98 void *opaque;
99 QObject *defval;
103 * typedef ObjectUnparent:
104 * @obj: the object that is being removed from the composition tree
106 * Called when an object is being removed from the QOM composition tree.
107 * The function should remove any backlinks from children objects to @obj.
109 typedef void (ObjectUnparent)(Object *obj);
112 * typedef ObjectFree:
113 * @obj: the object being freed
115 * Called when an object's last reference is removed.
117 typedef void (ObjectFree)(void *obj);
119 #define OBJECT_CLASS_CAST_CACHE 4
122 * struct ObjectClass:
124 * The base for all classes. The only thing that #ObjectClass contains is an
125 * integer type handle.
127 struct ObjectClass
129 /* private: */
130 Type type;
131 GSList *interfaces;
133 const char *object_cast_cache[OBJECT_CLASS_CAST_CACHE];
134 const char *class_cast_cache[OBJECT_CLASS_CAST_CACHE];
136 ObjectUnparent *unparent;
138 GHashTable *properties;
142 * struct Object:
144 * The base for all objects. The first member of this object is a pointer to
145 * a #ObjectClass. Since C guarantees that the first member of a structure
146 * always begins at byte 0 of that structure, as long as any sub-object places
147 * its parent as the first member, we can cast directly to a #Object.
149 * As a result, #Object contains a reference to the objects type as its
150 * first member. This allows identification of the real type of the object at
151 * run time.
153 struct Object
155 /* private: */
156 ObjectClass *class;
157 ObjectFree *free;
158 GHashTable *properties;
159 uint32_t ref;
160 Object *parent;
164 * DECLARE_INSTANCE_CHECKER:
165 * @InstanceType: instance struct name
166 * @OBJ_NAME: the object name in uppercase with underscore separators
167 * @TYPENAME: type name
169 * Direct usage of this macro should be avoided, and the complete
170 * OBJECT_DECLARE_TYPE macro is recommended instead.
172 * This macro will provide the instance type cast functions for a
173 * QOM type.
175 #define DECLARE_INSTANCE_CHECKER(InstanceType, OBJ_NAME, TYPENAME) \
176 static inline G_GNUC_UNUSED InstanceType * \
177 OBJ_NAME(const void *obj) \
178 { return OBJECT_CHECK(InstanceType, obj, TYPENAME); }
181 * DECLARE_CLASS_CHECKERS:
182 * @ClassType: class struct name
183 * @OBJ_NAME: the object name in uppercase with underscore separators
184 * @TYPENAME: type name
186 * Direct usage of this macro should be avoided, and the complete
187 * OBJECT_DECLARE_TYPE macro is recommended instead.
189 * This macro will provide the class type cast functions for a
190 * QOM type.
192 #define DECLARE_CLASS_CHECKERS(ClassType, OBJ_NAME, TYPENAME) \
193 static inline G_GNUC_UNUSED ClassType * \
194 OBJ_NAME##_GET_CLASS(const void *obj) \
195 { return OBJECT_GET_CLASS(ClassType, obj, TYPENAME); } \
197 static inline G_GNUC_UNUSED ClassType * \
198 OBJ_NAME##_CLASS(const void *klass) \
199 { return OBJECT_CLASS_CHECK(ClassType, klass, TYPENAME); }
202 * DECLARE_OBJ_CHECKERS:
203 * @InstanceType: instance struct name
204 * @ClassType: class struct name
205 * @OBJ_NAME: the object name in uppercase with underscore separators
206 * @TYPENAME: type name
208 * Direct usage of this macro should be avoided, and the complete
209 * OBJECT_DECLARE_TYPE macro is recommended instead.
211 * This macro will provide the three standard type cast functions for a
212 * QOM type.
214 #define DECLARE_OBJ_CHECKERS(InstanceType, ClassType, OBJ_NAME, TYPENAME) \
215 DECLARE_INSTANCE_CHECKER(InstanceType, OBJ_NAME, TYPENAME) \
217 DECLARE_CLASS_CHECKERS(ClassType, OBJ_NAME, TYPENAME)
220 * OBJECT_DECLARE_TYPE:
221 * @InstanceType: instance struct name
222 * @ClassType: class struct name
223 * @MODULE_OBJ_NAME: the object name in uppercase with underscore separators
225 * This macro is typically used in a header file, and will:
227 * - create the typedefs for the object and class structs
228 * - register the type for use with g_autoptr
229 * - provide three standard type cast functions
231 * The object struct and class struct need to be declared manually.
233 #define OBJECT_DECLARE_TYPE(InstanceType, ClassType, MODULE_OBJ_NAME) \
234 typedef struct InstanceType InstanceType; \
235 typedef struct ClassType ClassType; \
237 G_DEFINE_AUTOPTR_CLEANUP_FUNC(InstanceType, object_unref) \
239 DECLARE_OBJ_CHECKERS(InstanceType, ClassType, \
240 MODULE_OBJ_NAME, TYPE_##MODULE_OBJ_NAME)
243 * OBJECT_DECLARE_SIMPLE_TYPE:
244 * @InstanceType: instance struct name
245 * @MODULE_OBJ_NAME: the object name in uppercase with underscore separators
247 * This does the same as OBJECT_DECLARE_TYPE(), but with no class struct
248 * declared.
250 * This macro should be used unless the class struct needs to have
251 * virtual methods declared.
253 #define OBJECT_DECLARE_SIMPLE_TYPE(InstanceType, MODULE_OBJ_NAME) \
254 typedef struct InstanceType InstanceType; \
256 G_DEFINE_AUTOPTR_CLEANUP_FUNC(InstanceType, object_unref) \
258 DECLARE_INSTANCE_CHECKER(InstanceType, MODULE_OBJ_NAME, TYPE_##MODULE_OBJ_NAME)
262 * OBJECT_DEFINE_TYPE_EXTENDED:
263 * @ModuleObjName: the object name with initial caps
264 * @module_obj_name: the object name in lowercase with underscore separators
265 * @MODULE_OBJ_NAME: the object name in uppercase with underscore separators
266 * @PARENT_MODULE_OBJ_NAME: the parent object name in uppercase with underscore
267 * separators
268 * @ABSTRACT: boolean flag to indicate whether the object can be instantiated
269 * @...: list of initializers for "InterfaceInfo" to declare implemented interfaces
271 * This macro is typically used in a source file, and will:
273 * - declare prototypes for _finalize, _class_init and _init methods
274 * - declare the TypeInfo struct instance
275 * - provide the constructor to register the type
277 * After using this macro, implementations of the _finalize, _class_init,
278 * and _init methods need to be written. Any of these can be zero-line
279 * no-op impls if no special logic is required for a given type.
281 * This macro should rarely be used, instead one of the more specialized
282 * macros is usually a better choice.
284 #define OBJECT_DEFINE_TYPE_EXTENDED(ModuleObjName, module_obj_name, \
285 MODULE_OBJ_NAME, PARENT_MODULE_OBJ_NAME, \
286 ABSTRACT, ...) \
287 static void \
288 module_obj_name##_finalize(Object *obj); \
289 static void \
290 module_obj_name##_class_init(ObjectClass *oc, void *data); \
291 static void \
292 module_obj_name##_init(Object *obj); \
294 static const TypeInfo module_obj_name##_info = { \
295 .parent = TYPE_##PARENT_MODULE_OBJ_NAME, \
296 .name = TYPE_##MODULE_OBJ_NAME, \
297 .instance_size = sizeof(ModuleObjName), \
298 .instance_align = __alignof__(ModuleObjName), \
299 .instance_init = module_obj_name##_init, \
300 .instance_finalize = module_obj_name##_finalize, \
301 .class_size = sizeof(ModuleObjName##Class), \
302 .class_init = module_obj_name##_class_init, \
303 .abstract = ABSTRACT, \
304 .interfaces = (InterfaceInfo[]) { __VA_ARGS__ } , \
305 }; \
307 static void \
308 module_obj_name##_register_types(void) \
310 type_register_static(&module_obj_name##_info); \
312 type_init(module_obj_name##_register_types);
315 * OBJECT_DEFINE_TYPE:
316 * @ModuleObjName: the object name with initial caps
317 * @module_obj_name: the object name in lowercase with underscore separators
318 * @MODULE_OBJ_NAME: the object name in uppercase with underscore separators
319 * @PARENT_MODULE_OBJ_NAME: the parent object name in uppercase with underscore
320 * separators
322 * This is a specialization of OBJECT_DEFINE_TYPE_EXTENDED, which is suitable
323 * for the common case of a non-abstract type, without any interfaces.
325 #define OBJECT_DEFINE_TYPE(ModuleObjName, module_obj_name, MODULE_OBJ_NAME, \
326 PARENT_MODULE_OBJ_NAME) \
327 OBJECT_DEFINE_TYPE_EXTENDED(ModuleObjName, module_obj_name, \
328 MODULE_OBJ_NAME, PARENT_MODULE_OBJ_NAME, \
329 false, { NULL })
332 * OBJECT_DEFINE_TYPE_WITH_INTERFACES:
333 * @ModuleObjName: the object name with initial caps
334 * @module_obj_name: the object name in lowercase with underscore separators
335 * @MODULE_OBJ_NAME: the object name in uppercase with underscore separators
336 * @PARENT_MODULE_OBJ_NAME: the parent object name in uppercase with underscore
337 * separators
338 * @...: list of initializers for "InterfaceInfo" to declare implemented interfaces
340 * This is a specialization of OBJECT_DEFINE_TYPE_EXTENDED, which is suitable
341 * for the common case of a non-abstract type, with one or more implemented
342 * interfaces.
344 * Note when passing the list of interfaces, be sure to include the final
345 * NULL entry, e.g. { TYPE_USER_CREATABLE }, { NULL }
347 #define OBJECT_DEFINE_TYPE_WITH_INTERFACES(ModuleObjName, module_obj_name, \
348 MODULE_OBJ_NAME, \
349 PARENT_MODULE_OBJ_NAME, ...) \
350 OBJECT_DEFINE_TYPE_EXTENDED(ModuleObjName, module_obj_name, \
351 MODULE_OBJ_NAME, PARENT_MODULE_OBJ_NAME, \
352 false, __VA_ARGS__)
355 * OBJECT_DEFINE_ABSTRACT_TYPE:
356 * @ModuleObjName: the object name with initial caps
357 * @module_obj_name: the object name in lowercase with underscore separators
358 * @MODULE_OBJ_NAME: the object name in uppercase with underscore separators
359 * @PARENT_MODULE_OBJ_NAME: the parent object name in uppercase with underscore
360 * separators
362 * This is a specialization of OBJECT_DEFINE_TYPE_EXTENDED, which is suitable
363 * for defining an abstract type, without any interfaces.
365 #define OBJECT_DEFINE_ABSTRACT_TYPE(ModuleObjName, module_obj_name, \
366 MODULE_OBJ_NAME, PARENT_MODULE_OBJ_NAME) \
367 OBJECT_DEFINE_TYPE_EXTENDED(ModuleObjName, module_obj_name, \
368 MODULE_OBJ_NAME, PARENT_MODULE_OBJ_NAME, \
369 true, { NULL })
372 * struct TypeInfo:
373 * @name: The name of the type.
374 * @parent: The name of the parent type.
375 * @instance_size: The size of the object (derivative of #Object). If
376 * @instance_size is 0, then the size of the object will be the size of the
377 * parent object.
378 * @instance_align: The required alignment of the object. If @instance_align
379 * is 0, then normal malloc alignment is sufficient; if non-zero, then we
380 * must use qemu_memalign for allocation.
381 * @instance_init: This function is called to initialize an object. The parent
382 * class will have already been initialized so the type is only responsible
383 * for initializing its own members.
384 * @instance_post_init: This function is called to finish initialization of
385 * an object, after all @instance_init functions were called.
386 * @instance_finalize: This function is called during object destruction. This
387 * is called before the parent @instance_finalize function has been called.
388 * An object should only free the members that are unique to its type in this
389 * function.
390 * @abstract: If this field is true, then the class is considered abstract and
391 * cannot be directly instantiated.
392 * @class_size: The size of the class object (derivative of #ObjectClass)
393 * for this object. If @class_size is 0, then the size of the class will be
394 * assumed to be the size of the parent class. This allows a type to avoid
395 * implementing an explicit class type if they are not adding additional
396 * virtual functions.
397 * @class_init: This function is called after all parent class initialization
398 * has occurred to allow a class to set its default virtual method pointers.
399 * This is also the function to use to override virtual methods from a parent
400 * class.
401 * @class_base_init: This function is called for all base classes after all
402 * parent class initialization has occurred, but before the class itself
403 * is initialized. This is the function to use to undo the effects of
404 * memcpy from the parent class to the descendants.
405 * @class_data: Data to pass to the @class_init,
406 * @class_base_init. This can be useful when building dynamic
407 * classes.
408 * @interfaces: The list of interfaces associated with this type. This
409 * should point to a static array that's terminated with a zero filled
410 * element.
412 struct TypeInfo
414 const char *name;
415 const char *parent;
417 size_t instance_size;
418 size_t instance_align;
419 void (*instance_init)(Object *obj);
420 void (*instance_post_init)(Object *obj);
421 void (*instance_finalize)(Object *obj);
423 bool abstract;
424 size_t class_size;
426 void (*class_init)(ObjectClass *klass, void *data);
427 void (*class_base_init)(ObjectClass *klass, void *data);
428 void *class_data;
430 InterfaceInfo *interfaces;
434 * OBJECT:
435 * @obj: A derivative of #Object
437 * Converts an object to a #Object. Since all objects are #Objects,
438 * this function will always succeed.
440 #define OBJECT(obj) \
441 ((Object *)(obj))
444 * OBJECT_CLASS:
445 * @class: A derivative of #ObjectClass.
447 * Converts a class to an #ObjectClass. Since all objects are #Objects,
448 * this function will always succeed.
450 #define OBJECT_CLASS(class) \
451 ((ObjectClass *)(class))
454 * OBJECT_CHECK:
455 * @type: The C type to use for the return value.
456 * @obj: A derivative of @type to cast.
457 * @name: The QOM typename of @type
459 * A type safe version of @object_dynamic_cast_assert. Typically each class
460 * will define a macro based on this type to perform type safe dynamic_casts to
461 * this object type.
463 * If an invalid object is passed to this function, a run time assert will be
464 * generated.
466 #define OBJECT_CHECK(type, obj, name) \
467 ((type *)object_dynamic_cast_assert(OBJECT(obj), (name), \
468 __FILE__, __LINE__, __func__))
471 * OBJECT_CLASS_CHECK:
472 * @class_type: The C type to use for the return value.
473 * @class: A derivative class of @class_type to cast.
474 * @name: the QOM typename of @class_type.
476 * A type safe version of @object_class_dynamic_cast_assert. This macro is
477 * typically wrapped by each type to perform type safe casts of a class to a
478 * specific class type.
480 #define OBJECT_CLASS_CHECK(class_type, class, name) \
481 ((class_type *)object_class_dynamic_cast_assert(OBJECT_CLASS(class), (name), \
482 __FILE__, __LINE__, __func__))
485 * OBJECT_GET_CLASS:
486 * @class: The C type to use for the return value.
487 * @obj: The object to obtain the class for.
488 * @name: The QOM typename of @obj.
490 * This function will return a specific class for a given object. Its generally
491 * used by each type to provide a type safe macro to get a specific class type
492 * from an object.
494 #define OBJECT_GET_CLASS(class, obj, name) \
495 OBJECT_CLASS_CHECK(class, object_get_class(OBJECT(obj)), name)
498 * struct InterfaceInfo:
499 * @type: The name of the interface.
501 * The information associated with an interface.
503 struct InterfaceInfo {
504 const char *type;
508 * struct InterfaceClass:
509 * @parent_class: the base class
511 * The class for all interfaces. Subclasses of this class should only add
512 * virtual methods.
514 struct InterfaceClass
516 ObjectClass parent_class;
517 /* private: */
518 ObjectClass *concrete_class;
519 Type interface_type;
522 #define TYPE_INTERFACE "interface"
525 * INTERFACE_CLASS:
526 * @klass: class to cast from
527 * Returns: An #InterfaceClass or raise an error if cast is invalid
529 #define INTERFACE_CLASS(klass) \
530 OBJECT_CLASS_CHECK(InterfaceClass, klass, TYPE_INTERFACE)
533 * INTERFACE_CHECK:
534 * @interface: the type to return
535 * @obj: the object to convert to an interface
536 * @name: the interface type name
538 * Returns: @obj casted to @interface if cast is valid, otherwise raise error.
540 #define INTERFACE_CHECK(interface, obj, name) \
541 ((interface *)object_dynamic_cast_assert(OBJECT((obj)), (name), \
542 __FILE__, __LINE__, __func__))
545 * object_new_with_class:
546 * @klass: The class to instantiate.
548 * This function will initialize a new object using heap allocated memory.
549 * The returned object has a reference count of 1, and will be freed when
550 * the last reference is dropped.
552 * Returns: The newly allocated and instantiated object.
554 Object *object_new_with_class(ObjectClass *klass);
557 * object_new:
558 * @typename: The name of the type of the object to instantiate.
560 * This function will initialize a new object using heap allocated memory.
561 * The returned object has a reference count of 1, and will be freed when
562 * the last reference is dropped.
564 * Returns: The newly allocated and instantiated object.
566 Object *object_new(const char *typename);
569 * object_new_with_props:
570 * @typename: The name of the type of the object to instantiate.
571 * @parent: the parent object
572 * @id: The unique ID of the object
573 * @errp: pointer to error object
574 * @...: list of property names and values
576 * This function will initialize a new object using heap allocated memory.
577 * The returned object has a reference count of 1, and will be freed when
578 * the last reference is dropped.
580 * The @id parameter will be used when registering the object as a
581 * child of @parent in the composition tree.
583 * The variadic parameters are a list of pairs of (propname, propvalue)
584 * strings. The propname of %NULL indicates the end of the property
585 * list. If the object implements the user creatable interface, the
586 * object will be marked complete once all the properties have been
587 * processed.
589 * .. code-block:: c
590 * :caption: Creating an object with properties
592 * Error *err = NULL;
593 * Object *obj;
595 * obj = object_new_with_props(TYPE_MEMORY_BACKEND_FILE,
596 * object_get_objects_root(),
597 * "hostmem0",
598 * &err,
599 * "share", "yes",
600 * "mem-path", "/dev/shm/somefile",
601 * "prealloc", "yes",
602 * "size", "1048576",
603 * NULL);
605 * if (!obj) {
606 * error_reportf_err(err, "Cannot create memory backend: ");
609 * The returned object will have one stable reference maintained
610 * for as long as it is present in the object hierarchy.
612 * Returns: The newly allocated, instantiated & initialized object.
614 Object *object_new_with_props(const char *typename,
615 Object *parent,
616 const char *id,
617 Error **errp,
618 ...) G_GNUC_NULL_TERMINATED;
621 * object_new_with_propv:
622 * @typename: The name of the type of the object to instantiate.
623 * @parent: the parent object
624 * @id: The unique ID of the object
625 * @errp: pointer to error object
626 * @vargs: list of property names and values
628 * See object_new_with_props() for documentation.
630 Object *object_new_with_propv(const char *typename,
631 Object *parent,
632 const char *id,
633 Error **errp,
634 va_list vargs);
636 bool object_apply_global_props(Object *obj, const GPtrArray *props,
637 Error **errp);
638 void object_set_machine_compat_props(GPtrArray *compat_props);
639 void object_set_accelerator_compat_props(GPtrArray *compat_props);
640 void object_register_sugar_prop(const char *driver, const char *prop,
641 const char *value, bool optional);
642 void object_apply_compat_props(Object *obj);
645 * object_set_props:
646 * @obj: the object instance to set properties on
647 * @errp: pointer to error object
648 * @...: list of property names and values
650 * This function will set a list of properties on an existing object
651 * instance.
653 * The variadic parameters are a list of pairs of (propname, propvalue)
654 * strings. The propname of %NULL indicates the end of the property
655 * list.
657 * .. code-block:: c
658 * :caption: Update an object's properties
660 * Error *err = NULL;
661 * Object *obj = ...get / create object...;
663 * if (!object_set_props(obj,
664 * &err,
665 * "share", "yes",
666 * "mem-path", "/dev/shm/somefile",
667 * "prealloc", "yes",
668 * "size", "1048576",
669 * NULL)) {
670 * error_reportf_err(err, "Cannot set properties: ");
673 * The returned object will have one stable reference maintained
674 * for as long as it is present in the object hierarchy.
676 * Returns: %true on success, %false on error.
678 bool object_set_props(Object *obj, Error **errp, ...) G_GNUC_NULL_TERMINATED;
681 * object_set_propv:
682 * @obj: the object instance to set properties on
683 * @errp: pointer to error object
684 * @vargs: list of property names and values
686 * See object_set_props() for documentation.
688 * Returns: %true on success, %false on error.
690 bool object_set_propv(Object *obj, Error **errp, va_list vargs);
693 * object_initialize:
694 * @obj: A pointer to the memory to be used for the object.
695 * @size: The maximum size available at @obj for the object.
696 * @typename: The name of the type of the object to instantiate.
698 * This function will initialize an object. The memory for the object should
699 * have already been allocated. The returned object has a reference count of 1,
700 * and will be finalized when the last reference is dropped.
702 void object_initialize(void *obj, size_t size, const char *typename);
705 * object_initialize_child_with_props:
706 * @parentobj: The parent object to add a property to
707 * @propname: The name of the property
708 * @childobj: A pointer to the memory to be used for the object.
709 * @size: The maximum size available at @childobj for the object.
710 * @type: The name of the type of the object to instantiate.
711 * @errp: If an error occurs, a pointer to an area to store the error
712 * @...: list of property names and values
714 * This function will initialize an object. The memory for the object should
715 * have already been allocated. The object will then be added as child property
716 * to a parent with object_property_add_child() function. The returned object
717 * has a reference count of 1 (for the "child<...>" property from the parent),
718 * so the object will be finalized automatically when the parent gets removed.
720 * The variadic parameters are a list of pairs of (propname, propvalue)
721 * strings. The propname of %NULL indicates the end of the property list.
722 * If the object implements the user creatable interface, the object will
723 * be marked complete once all the properties have been processed.
725 * Returns: %true on success, %false on failure.
727 bool object_initialize_child_with_props(Object *parentobj,
728 const char *propname,
729 void *childobj, size_t size, const char *type,
730 Error **errp, ...) G_GNUC_NULL_TERMINATED;
733 * object_initialize_child_with_propsv:
734 * @parentobj: The parent object to add a property to
735 * @propname: The name of the property
736 * @childobj: A pointer to the memory to be used for the object.
737 * @size: The maximum size available at @childobj for the object.
738 * @type: The name of the type of the object to instantiate.
739 * @errp: If an error occurs, a pointer to an area to store the error
740 * @vargs: list of property names and values
742 * See object_initialize_child() for documentation.
744 * Returns: %true on success, %false on failure.
746 bool object_initialize_child_with_propsv(Object *parentobj,
747 const char *propname,
748 void *childobj, size_t size, const char *type,
749 Error **errp, va_list vargs);
752 * object_initialize_child:
753 * @parent: The parent object to add a property to
754 * @propname: The name of the property
755 * @child: A precisely typed pointer to the memory to be used for the
756 * object.
757 * @type: The name of the type of the object to instantiate.
759 * This is like::
761 * object_initialize_child_with_props(parent, propname,
762 * child, sizeof(*child), type,
763 * &error_abort, NULL)
765 #define object_initialize_child(parent, propname, child, type) \
766 object_initialize_child_internal((parent), (propname), \
767 (child), sizeof(*(child)), (type))
768 void object_initialize_child_internal(Object *parent, const char *propname,
769 void *child, size_t size,
770 const char *type);
773 * object_dynamic_cast:
774 * @obj: The object to cast.
775 * @typename: The @typename to cast to.
777 * This function will determine if @obj is-a @typename. @obj can refer to an
778 * object or an interface associated with an object.
780 * Returns: This function returns @obj on success or #NULL on failure.
782 Object *object_dynamic_cast(Object *obj, const char *typename);
785 * object_dynamic_cast_assert:
786 * @obj: The object to cast.
787 * @typename: The @typename to cast to.
788 * @file: Source code file where function was called
789 * @line: Source code line where function was called
790 * @func: Name of function where this function was called
792 * See object_dynamic_cast() for a description of the parameters of this
793 * function. The only difference in behavior is that this function asserts
794 * instead of returning #NULL on failure if QOM cast debugging is enabled.
795 * This function is not meant to be called directly, but only through
796 * the wrapper macro OBJECT_CHECK.
798 Object *object_dynamic_cast_assert(Object *obj, const char *typename,
799 const char *file, int line, const char *func);
802 * object_get_class:
803 * @obj: A derivative of #Object
805 * Returns: The #ObjectClass of the type associated with @obj.
807 ObjectClass *object_get_class(Object *obj);
810 * object_get_typename:
811 * @obj: A derivative of #Object.
813 * Returns: The QOM typename of @obj.
815 const char *object_get_typename(const Object *obj);
818 * type_register_static:
819 * @info: The #TypeInfo of the new type.
821 * @info and all of the strings it points to should exist for the life time
822 * that the type is registered.
824 * Returns: the new #Type.
826 Type type_register_static(const TypeInfo *info);
829 * type_register:
830 * @info: The #TypeInfo of the new type
832 * Unlike type_register_static(), this call does not require @info or its
833 * string members to continue to exist after the call returns.
835 * Returns: the new #Type.
837 Type type_register(const TypeInfo *info);
840 * type_register_static_array:
841 * @infos: The array of the new type #TypeInfo structures.
842 * @nr_infos: number of entries in @infos
844 * @infos and all of the strings it points to should exist for the life time
845 * that the type is registered.
847 void type_register_static_array(const TypeInfo *infos, int nr_infos);
850 * DEFINE_TYPES:
851 * @type_array: The array containing #TypeInfo structures to register
853 * @type_array should be static constant that exists for the life time
854 * that the type is registered.
856 #define DEFINE_TYPES(type_array) \
857 static void do_qemu_init_ ## type_array(void) \
859 type_register_static_array(type_array, ARRAY_SIZE(type_array)); \
861 type_init(do_qemu_init_ ## type_array)
864 * type_print_class_properties:
865 * @type: a QOM class name
867 * Print the object's class properties to stdout or the monitor.
868 * Return whether an object was found.
870 bool type_print_class_properties(const char *type);
873 * object_set_properties_from_keyval:
874 * @obj: a QOM object
875 * @qdict: a dictionary with the properties to be set
876 * @from_json: true if leaf values of @qdict are typed, false if they
877 * are strings
878 * @errp: pointer to error object
880 * For each key in the dictionary, parse the value string if needed,
881 * then set the corresponding property in @obj.
883 void object_set_properties_from_keyval(Object *obj, const QDict *qdict,
884 bool from_json, Error **errp);
887 * object_class_dynamic_cast_assert:
888 * @klass: The #ObjectClass to attempt to cast.
889 * @typename: The QOM typename of the class to cast to.
890 * @file: Source code file where function was called
891 * @line: Source code line where function was called
892 * @func: Name of function where this function was called
894 * See object_class_dynamic_cast() for a description of the parameters
895 * of this function. The only difference in behavior is that this function
896 * asserts instead of returning #NULL on failure if QOM cast debugging is
897 * enabled. This function is not meant to be called directly, but only through
898 * the wrapper macro OBJECT_CLASS_CHECK.
900 ObjectClass *object_class_dynamic_cast_assert(ObjectClass *klass,
901 const char *typename,
902 const char *file, int line,
903 const char *func);
906 * object_class_dynamic_cast:
907 * @klass: The #ObjectClass to attempt to cast.
908 * @typename: The QOM typename of the class to cast to.
910 * Returns: If @typename is a class, this function returns @klass if
911 * @typename is a subtype of @klass, else returns #NULL.
913 * If @typename is an interface, this function returns the interface
914 * definition for @klass if @klass implements it unambiguously; #NULL
915 * is returned if @klass does not implement the interface or if multiple
916 * classes or interfaces on the hierarchy leading to @klass implement
917 * it. (FIXME: perhaps this can be detected at type definition time?)
919 ObjectClass *object_class_dynamic_cast(ObjectClass *klass,
920 const char *typename);
923 * object_class_get_parent:
924 * @klass: The class to obtain the parent for.
926 * Returns: The parent for @klass or %NULL if none.
928 ObjectClass *object_class_get_parent(ObjectClass *klass);
931 * object_class_get_name:
932 * @klass: The class to obtain the QOM typename for.
934 * Returns: The QOM typename for @klass.
936 const char *object_class_get_name(ObjectClass *klass);
939 * object_class_is_abstract:
940 * @klass: The class to obtain the abstractness for.
942 * Returns: %true if @klass is abstract, %false otherwise.
944 bool object_class_is_abstract(ObjectClass *klass);
947 * object_class_by_name:
948 * @typename: The QOM typename to obtain the class for.
950 * Returns: The class for @typename or %NULL if not found.
952 ObjectClass *object_class_by_name(const char *typename);
955 * module_object_class_by_name:
956 * @typename: The QOM typename to obtain the class for.
958 * For objects which might be provided by a module. Behaves like
959 * object_class_by_name, but additionally tries to load the module
960 * needed in case the class is not available.
962 * Returns: The class for @typename or %NULL if not found.
964 ObjectClass *module_object_class_by_name(const char *typename);
966 void object_class_foreach(void (*fn)(ObjectClass *klass, void *opaque),
967 const char *implements_type, bool include_abstract,
968 void *opaque);
971 * object_class_get_list:
972 * @implements_type: The type to filter for, including its derivatives.
973 * @include_abstract: Whether to include abstract classes.
975 * Returns: A singly-linked list of the classes in reverse hashtable order.
977 GSList *object_class_get_list(const char *implements_type,
978 bool include_abstract);
981 * object_class_get_list_sorted:
982 * @implements_type: The type to filter for, including its derivatives.
983 * @include_abstract: Whether to include abstract classes.
985 * Returns: A singly-linked list of the classes in alphabetical
986 * case-insensitive order.
988 GSList *object_class_get_list_sorted(const char *implements_type,
989 bool include_abstract);
992 * object_ref:
993 * @obj: the object
995 * Increase the reference count of a object. A object cannot be freed as long
996 * as its reference count is greater than zero.
997 * Returns: @obj
999 Object *object_ref(void *obj);
1002 * object_unref:
1003 * @obj: the object
1005 * Decrease the reference count of a object. A object cannot be freed as long
1006 * as its reference count is greater than zero.
1008 void object_unref(void *obj);
1011 * object_property_try_add:
1012 * @obj: the object to add a property to
1013 * @name: the name of the property. This can contain any character except for
1014 * a forward slash. In general, you should use hyphens '-' instead of
1015 * underscores '_' when naming properties.
1016 * @type: the type name of the property. This namespace is pretty loosely
1017 * defined. Sub namespaces are constructed by using a prefix and then
1018 * to angle brackets. For instance, the type 'virtio-net-pci' in the
1019 * 'link' namespace would be 'link<virtio-net-pci>'.
1020 * @get: The getter to be called to read a property. If this is NULL, then
1021 * the property cannot be read.
1022 * @set: the setter to be called to write a property. If this is NULL,
1023 * then the property cannot be written.
1024 * @release: called when the property is removed from the object. This is
1025 * meant to allow a property to free its opaque upon object
1026 * destruction. This may be NULL.
1027 * @opaque: an opaque pointer to pass to the callbacks for the property
1028 * @errp: pointer to error object
1030 * Returns: The #ObjectProperty; this can be used to set the @resolve
1031 * callback for child and link properties.
1033 ObjectProperty *object_property_try_add(Object *obj, const char *name,
1034 const char *type,
1035 ObjectPropertyAccessor *get,
1036 ObjectPropertyAccessor *set,
1037 ObjectPropertyRelease *release,
1038 void *opaque, Error **errp);
1041 * object_property_add:
1042 * Same as object_property_try_add() with @errp hardcoded to
1043 * &error_abort.
1045 * @obj: the object to add a property to
1046 * @name: the name of the property. This can contain any character except for
1047 * a forward slash. In general, you should use hyphens '-' instead of
1048 * underscores '_' when naming properties.
1049 * @type: the type name of the property. This namespace is pretty loosely
1050 * defined. Sub namespaces are constructed by using a prefix and then
1051 * to angle brackets. For instance, the type 'virtio-net-pci' in the
1052 * 'link' namespace would be 'link<virtio-net-pci>'.
1053 * @get: The getter to be called to read a property. If this is NULL, then
1054 * the property cannot be read.
1055 * @set: the setter to be called to write a property. If this is NULL,
1056 * then the property cannot be written.
1057 * @release: called when the property is removed from the object. This is
1058 * meant to allow a property to free its opaque upon object
1059 * destruction. This may be NULL.
1060 * @opaque: an opaque pointer to pass to the callbacks for the property
1062 ObjectProperty *object_property_add(Object *obj, const char *name,
1063 const char *type,
1064 ObjectPropertyAccessor *get,
1065 ObjectPropertyAccessor *set,
1066 ObjectPropertyRelease *release,
1067 void *opaque);
1069 void object_property_del(Object *obj, const char *name);
1071 ObjectProperty *object_class_property_add(ObjectClass *klass, const char *name,
1072 const char *type,
1073 ObjectPropertyAccessor *get,
1074 ObjectPropertyAccessor *set,
1075 ObjectPropertyRelease *release,
1076 void *opaque);
1079 * object_property_set_default_bool:
1080 * @prop: the property to set
1081 * @value: the value to be written to the property
1083 * Set the property default value.
1085 void object_property_set_default_bool(ObjectProperty *prop, bool value);
1088 * object_property_set_default_str:
1089 * @prop: the property to set
1090 * @value: the value to be written to the property
1092 * Set the property default value.
1094 void object_property_set_default_str(ObjectProperty *prop, const char *value);
1097 * object_property_set_default_int:
1098 * @prop: the property to set
1099 * @value: the value to be written to the property
1101 * Set the property default value.
1103 void object_property_set_default_int(ObjectProperty *prop, int64_t value);
1106 * object_property_set_default_uint:
1107 * @prop: the property to set
1108 * @value: the value to be written to the property
1110 * Set the property default value.
1112 void object_property_set_default_uint(ObjectProperty *prop, uint64_t value);
1115 * object_property_find:
1116 * @obj: the object
1117 * @name: the name of the property
1119 * Look up a property for an object.
1121 * Return its #ObjectProperty if found, or NULL.
1123 ObjectProperty *object_property_find(Object *obj, const char *name);
1126 * object_property_find_err:
1127 * @obj: the object
1128 * @name: the name of the property
1129 * @errp: returns an error if this function fails
1131 * Look up a property for an object.
1133 * Return its #ObjectProperty if found, or NULL.
1135 ObjectProperty *object_property_find_err(Object *obj,
1136 const char *name,
1137 Error **errp);
1140 * object_class_property_find:
1141 * @klass: the object class
1142 * @name: the name of the property
1144 * Look up a property for an object class.
1146 * Return its #ObjectProperty if found, or NULL.
1148 ObjectProperty *object_class_property_find(ObjectClass *klass,
1149 const char *name);
1152 * object_class_property_find_err:
1153 * @klass: the object class
1154 * @name: the name of the property
1155 * @errp: returns an error if this function fails
1157 * Look up a property for an object class.
1159 * Return its #ObjectProperty if found, or NULL.
1161 ObjectProperty *object_class_property_find_err(ObjectClass *klass,
1162 const char *name,
1163 Error **errp);
1165 typedef struct ObjectPropertyIterator {
1166 ObjectClass *nextclass;
1167 GHashTableIter iter;
1168 } ObjectPropertyIterator;
1171 * object_property_iter_init:
1172 * @iter: the iterator instance
1173 * @obj: the object
1175 * Initializes an iterator for traversing all properties
1176 * registered against an object instance, its class and all parent classes.
1178 * It is forbidden to modify the property list while iterating,
1179 * whether removing or adding properties.
1181 * Typical usage pattern would be
1183 * .. code-block:: c
1184 * :caption: Using object property iterators
1186 * ObjectProperty *prop;
1187 * ObjectPropertyIterator iter;
1189 * object_property_iter_init(&iter, obj);
1190 * while ((prop = object_property_iter_next(&iter))) {
1191 * ... do something with prop ...
1194 void object_property_iter_init(ObjectPropertyIterator *iter,
1195 Object *obj);
1198 * object_class_property_iter_init:
1199 * @iter: the iterator instance
1200 * @klass: the class
1202 * Initializes an iterator for traversing all properties
1203 * registered against an object class and all parent classes.
1205 * It is forbidden to modify the property list while iterating,
1206 * whether removing or adding properties.
1208 * This can be used on abstract classes as it does not create a temporary
1209 * instance.
1211 void object_class_property_iter_init(ObjectPropertyIterator *iter,
1212 ObjectClass *klass);
1215 * object_property_iter_next:
1216 * @iter: the iterator instance
1218 * Return the next available property. If no further properties
1219 * are available, a %NULL value will be returned and the @iter
1220 * pointer should not be used again after this point without
1221 * re-initializing it.
1223 * Returns: the next property, or %NULL when all properties
1224 * have been traversed.
1226 ObjectProperty *object_property_iter_next(ObjectPropertyIterator *iter);
1228 void object_unparent(Object *obj);
1231 * object_property_get:
1232 * @obj: the object
1233 * @name: the name of the property
1234 * @v: the visitor that will receive the property value. This should be an
1235 * Output visitor and the data will be written with @name as the name.
1236 * @errp: returns an error if this function fails
1238 * Reads a property from a object.
1240 * Returns: %true on success, %false on failure.
1242 bool object_property_get(Object *obj, const char *name, Visitor *v,
1243 Error **errp);
1246 * object_property_set_str:
1247 * @obj: the object
1248 * @name: the name of the property
1249 * @value: the value to be written to the property
1250 * @errp: returns an error if this function fails
1252 * Writes a string value to a property.
1254 * Returns: %true on success, %false on failure.
1256 bool object_property_set_str(Object *obj, const char *name,
1257 const char *value, Error **errp);
1260 * object_property_get_str:
1261 * @obj: the object
1262 * @name: the name of the property
1263 * @errp: returns an error if this function fails
1265 * Returns: the value of the property, converted to a C string, or NULL if
1266 * an error occurs (including when the property value is not a string).
1267 * The caller should free the string.
1269 char *object_property_get_str(Object *obj, const char *name,
1270 Error **errp);
1273 * object_property_set_link:
1274 * @obj: the object
1275 * @name: the name of the property
1276 * @value: the value to be written to the property
1277 * @errp: returns an error if this function fails
1279 * Writes an object's canonical path to a property.
1281 * If the link property was created with
1282 * %OBJ_PROP_LINK_STRONG bit, the old target object is
1283 * unreferenced, and a reference is added to the new target object.
1285 * Returns: %true on success, %false on failure.
1287 bool object_property_set_link(Object *obj, const char *name,
1288 Object *value, Error **errp);
1291 * object_property_get_link:
1292 * @obj: the object
1293 * @name: the name of the property
1294 * @errp: returns an error if this function fails
1296 * Returns: the value of the property, resolved from a path to an Object,
1297 * or NULL if an error occurs (including when the property value is not a
1298 * string or not a valid object path).
1300 Object *object_property_get_link(Object *obj, const char *name,
1301 Error **errp);
1304 * object_property_set_bool:
1305 * @obj: the object
1306 * @name: the name of the property
1307 * @value: the value to be written to the property
1308 * @errp: returns an error if this function fails
1310 * Writes a bool value to a property.
1312 * Returns: %true on success, %false on failure.
1314 bool object_property_set_bool(Object *obj, const char *name,
1315 bool value, Error **errp);
1318 * object_property_get_bool:
1319 * @obj: the object
1320 * @name: the name of the property
1321 * @errp: returns an error if this function fails
1323 * Returns: the value of the property, converted to a boolean, or false if
1324 * an error occurs (including when the property value is not a bool).
1326 bool object_property_get_bool(Object *obj, const char *name,
1327 Error **errp);
1330 * object_property_set_int:
1331 * @obj: the object
1332 * @name: the name of the property
1333 * @value: the value to be written to the property
1334 * @errp: returns an error if this function fails
1336 * Writes an integer value to a property.
1338 * Returns: %true on success, %false on failure.
1340 bool object_property_set_int(Object *obj, const char *name,
1341 int64_t value, Error **errp);
1344 * object_property_get_int:
1345 * @obj: the object
1346 * @name: the name of the property
1347 * @errp: returns an error if this function fails
1349 * Returns: the value of the property, converted to an integer, or -1 if
1350 * an error occurs (including when the property value is not an integer).
1352 int64_t object_property_get_int(Object *obj, const char *name,
1353 Error **errp);
1356 * object_property_set_uint:
1357 * @obj: the object
1358 * @name: the name of the property
1359 * @value: the value to be written to the property
1360 * @errp: returns an error if this function fails
1362 * Writes an unsigned integer value to a property.
1364 * Returns: %true on success, %false on failure.
1366 bool object_property_set_uint(Object *obj, const char *name,
1367 uint64_t value, Error **errp);
1370 * object_property_get_uint:
1371 * @obj: the object
1372 * @name: the name of the property
1373 * @errp: returns an error if this function fails
1375 * Returns: the value of the property, converted to an unsigned integer, or 0
1376 * an error occurs (including when the property value is not an integer).
1378 uint64_t object_property_get_uint(Object *obj, const char *name,
1379 Error **errp);
1382 * object_property_get_enum:
1383 * @obj: the object
1384 * @name: the name of the property
1385 * @typename: the name of the enum data type
1386 * @errp: returns an error if this function fails
1388 * Returns: the value of the property, converted to an integer (which
1389 * can't be negative), or -1 on error (including when the property
1390 * value is not an enum).
1392 int object_property_get_enum(Object *obj, const char *name,
1393 const char *typename, Error **errp);
1396 * object_property_set:
1397 * @obj: the object
1398 * @name: the name of the property
1399 * @v: the visitor that will be used to write the property value. This should
1400 * be an Input visitor and the data will be first read with @name as the
1401 * name and then written as the property value.
1402 * @errp: returns an error if this function fails
1404 * Writes a property to a object.
1406 * Returns: %true on success, %false on failure.
1408 bool object_property_set(Object *obj, const char *name, Visitor *v,
1409 Error **errp);
1412 * object_property_parse:
1413 * @obj: the object
1414 * @name: the name of the property
1415 * @string: the string that will be used to parse the property value.
1416 * @errp: returns an error if this function fails
1418 * Parses a string and writes the result into a property of an object.
1420 * Returns: %true on success, %false on failure.
1422 bool object_property_parse(Object *obj, const char *name,
1423 const char *string, Error **errp);
1426 * object_property_print:
1427 * @obj: the object
1428 * @name: the name of the property
1429 * @human: if true, print for human consumption
1430 * @errp: returns an error if this function fails
1432 * Returns a string representation of the value of the property. The
1433 * caller shall free the string.
1435 char *object_property_print(Object *obj, const char *name, bool human,
1436 Error **errp);
1439 * object_property_get_type:
1440 * @obj: the object
1441 * @name: the name of the property
1442 * @errp: returns an error if this function fails
1444 * Returns: The type name of the property.
1446 const char *object_property_get_type(Object *obj, const char *name,
1447 Error **errp);
1450 * object_get_root:
1452 * Returns: the root object of the composition tree
1454 Object *object_get_root(void);
1458 * object_get_objects_root:
1460 * Get the container object that holds user created
1461 * object instances. This is the object at path
1462 * "/objects"
1464 * Returns: the user object container
1466 Object *object_get_objects_root(void);
1469 * object_get_internal_root:
1471 * Get the container object that holds internally used object
1472 * instances. Any object which is put into this container must not be
1473 * user visible, and it will not be exposed in the QOM tree.
1475 * Returns: the internal object container
1477 Object *object_get_internal_root(void);
1480 * object_get_canonical_path_component:
1481 * @obj: the object
1483 * Returns: The final component in the object's canonical path. The canonical
1484 * path is the path within the composition tree starting from the root.
1485 * %NULL if the object doesn't have a parent (and thus a canonical path).
1487 const char *object_get_canonical_path_component(const Object *obj);
1490 * object_get_canonical_path:
1491 * @obj: the object
1493 * Returns: The canonical path for a object, newly allocated. This is
1494 * the path within the composition tree starting from the root. Use
1495 * g_free() to free it.
1497 char *object_get_canonical_path(const Object *obj);
1500 * object_resolve_path:
1501 * @path: the path to resolve
1502 * @ambiguous: returns true if the path resolution failed because of an
1503 * ambiguous match
1505 * There are two types of supported paths--absolute paths and partial paths.
1507 * Absolute paths are derived from the root object and can follow child<> or
1508 * link<> properties. Since they can follow link<> properties, they can be
1509 * arbitrarily long. Absolute paths look like absolute filenames and are
1510 * prefixed with a leading slash.
1512 * Partial paths look like relative filenames. They do not begin with a
1513 * prefix. The matching rules for partial paths are subtle but designed to make
1514 * specifying objects easy. At each level of the composition tree, the partial
1515 * path is matched as an absolute path. The first match is not returned. At
1516 * least two matches are searched for. A successful result is only returned if
1517 * only one match is found. If more than one match is found, a flag is
1518 * returned to indicate that the match was ambiguous.
1520 * Returns: The matched object or NULL on path lookup failure.
1522 Object *object_resolve_path(const char *path, bool *ambiguous);
1525 * object_resolve_path_type:
1526 * @path: the path to resolve
1527 * @typename: the type to look for.
1528 * @ambiguous: returns true if the path resolution failed because of an
1529 * ambiguous match
1531 * This is similar to object_resolve_path. However, when looking for a
1532 * partial path only matches that implement the given type are considered.
1533 * This restricts the search and avoids spuriously flagging matches as
1534 * ambiguous.
1536 * For both partial and absolute paths, the return value goes through
1537 * a dynamic cast to @typename. This is important if either the link,
1538 * or the typename itself are of interface types.
1540 * Returns: The matched object or NULL on path lookup failure.
1542 Object *object_resolve_path_type(const char *path, const char *typename,
1543 bool *ambiguous);
1546 * object_resolve_path_at:
1547 * @parent: the object in which to resolve the path
1548 * @path: the path to resolve
1550 * This is like object_resolve_path(), except paths not starting with
1551 * a slash are relative to @parent.
1553 * Returns: The resolved object or NULL on path lookup failure.
1555 Object *object_resolve_path_at(Object *parent, const char *path);
1558 * object_resolve_path_component:
1559 * @parent: the object in which to resolve the path
1560 * @part: the component to resolve.
1562 * This is similar to object_resolve_path with an absolute path, but it
1563 * only resolves one element (@part) and takes the others from @parent.
1565 * Returns: The resolved object or NULL on path lookup failure.
1567 Object *object_resolve_path_component(Object *parent, const char *part);
1570 * object_property_try_add_child:
1571 * @obj: the object to add a property to
1572 * @name: the name of the property
1573 * @child: the child object
1574 * @errp: pointer to error object
1576 * Child properties form the composition tree. All objects need to be a child
1577 * of another object. Objects can only be a child of one object.
1579 * There is no way for a child to determine what its parent is. It is not
1580 * a bidirectional relationship. This is by design.
1582 * The value of a child property as a C string will be the child object's
1583 * canonical path. It can be retrieved using object_property_get_str().
1584 * The child object itself can be retrieved using object_property_get_link().
1586 * Returns: The newly added property on success, or %NULL on failure.
1588 ObjectProperty *object_property_try_add_child(Object *obj, const char *name,
1589 Object *child, Error **errp);
1592 * object_property_add_child:
1593 * @obj: the object to add a property to
1594 * @name: the name of the property
1595 * @child: the child object
1597 * Same as object_property_try_add_child() with @errp hardcoded to
1598 * &error_abort
1600 ObjectProperty *object_property_add_child(Object *obj, const char *name,
1601 Object *child);
1603 typedef enum {
1604 /* Unref the link pointer when the property is deleted */
1605 OBJ_PROP_LINK_STRONG = 0x1,
1607 /* private */
1608 OBJ_PROP_LINK_DIRECT = 0x2,
1609 OBJ_PROP_LINK_CLASS = 0x4,
1610 } ObjectPropertyLinkFlags;
1613 * object_property_allow_set_link:
1614 * @obj: the object to add a property to
1615 * @name: the name of the property
1616 * @child: the child object
1617 * @errp: pointer to error object
1619 * The default implementation of the object_property_add_link() check()
1620 * callback function. It allows the link property to be set and never returns
1621 * an error.
1623 void object_property_allow_set_link(const Object *obj, const char *name,
1624 Object *child, Error **errp);
1627 * object_property_add_link:
1628 * @obj: the object to add a property to
1629 * @name: the name of the property
1630 * @type: the qobj type of the link
1631 * @targetp: a pointer to where the link object reference is stored
1632 * @check: callback to veto setting or NULL if the property is read-only
1633 * @flags: additional options for the link
1635 * Links establish relationships between objects. Links are unidirectional
1636 * although two links can be combined to form a bidirectional relationship
1637 * between objects.
1639 * Links form the graph in the object model.
1641 * The @check() callback is invoked when
1642 * object_property_set_link() is called and can raise an error to prevent the
1643 * link being set. If @check is NULL, the property is read-only
1644 * and cannot be set.
1646 * Ownership of the pointer that @child points to is transferred to the
1647 * link property. The reference count for *@child is
1648 * managed by the property from after the function returns till the
1649 * property is deleted with object_property_del(). If the
1650 * @flags %OBJ_PROP_LINK_STRONG bit is set,
1651 * the reference count is decremented when the property is deleted or
1652 * modified.
1654 * Returns: The newly added property on success, or %NULL on failure.
1656 ObjectProperty *object_property_add_link(Object *obj, const char *name,
1657 const char *type, Object **targetp,
1658 void (*check)(const Object *obj, const char *name,
1659 Object *val, Error **errp),
1660 ObjectPropertyLinkFlags flags);
1662 ObjectProperty *object_class_property_add_link(ObjectClass *oc,
1663 const char *name,
1664 const char *type, ptrdiff_t offset,
1665 void (*check)(const Object *obj, const char *name,
1666 Object *val, Error **errp),
1667 ObjectPropertyLinkFlags flags);
1670 * object_property_add_str:
1671 * @obj: the object to add a property to
1672 * @name: the name of the property
1673 * @get: the getter or NULL if the property is write-only. This function must
1674 * return a string to be freed by g_free().
1675 * @set: the setter or NULL if the property is read-only
1677 * Add a string property using getters/setters. This function will add a
1678 * property of type 'string'.
1680 * Returns: The newly added property on success, or %NULL on failure.
1682 ObjectProperty *object_property_add_str(Object *obj, const char *name,
1683 char *(*get)(Object *, Error **),
1684 void (*set)(Object *, const char *, Error **));
1686 ObjectProperty *object_class_property_add_str(ObjectClass *klass,
1687 const char *name,
1688 char *(*get)(Object *, Error **),
1689 void (*set)(Object *, const char *,
1690 Error **));
1693 * object_property_add_bool:
1694 * @obj: the object to add a property to
1695 * @name: the name of the property
1696 * @get: the getter or NULL if the property is write-only.
1697 * @set: the setter or NULL if the property is read-only
1699 * Add a bool property using getters/setters. This function will add a
1700 * property of type 'bool'.
1702 * Returns: The newly added property on success, or %NULL on failure.
1704 ObjectProperty *object_property_add_bool(Object *obj, const char *name,
1705 bool (*get)(Object *, Error **),
1706 void (*set)(Object *, bool, Error **));
1708 ObjectProperty *object_class_property_add_bool(ObjectClass *klass,
1709 const char *name,
1710 bool (*get)(Object *, Error **),
1711 void (*set)(Object *, bool, Error **));
1714 * object_property_add_enum:
1715 * @obj: the object to add a property to
1716 * @name: the name of the property
1717 * @typename: the name of the enum data type
1718 * @lookup: enum value namelookup table
1719 * @get: the getter or %NULL if the property is write-only.
1720 * @set: the setter or %NULL if the property is read-only
1722 * Add an enum property using getters/setters. This function will add a
1723 * property of type '@typename'.
1725 * Returns: The newly added property on success, or %NULL on failure.
1727 ObjectProperty *object_property_add_enum(Object *obj, const char *name,
1728 const char *typename,
1729 const QEnumLookup *lookup,
1730 int (*get)(Object *, Error **),
1731 void (*set)(Object *, int, Error **));
1733 ObjectProperty *object_class_property_add_enum(ObjectClass *klass,
1734 const char *name,
1735 const char *typename,
1736 const QEnumLookup *lookup,
1737 int (*get)(Object *, Error **),
1738 void (*set)(Object *, int, Error **));
1741 * object_property_add_tm:
1742 * @obj: the object to add a property to
1743 * @name: the name of the property
1744 * @get: the getter or NULL if the property is write-only.
1746 * Add a read-only struct tm valued property using a getter function.
1747 * This function will add a property of type 'struct tm'.
1749 * Returns: The newly added property on success, or %NULL on failure.
1751 ObjectProperty *object_property_add_tm(Object *obj, const char *name,
1752 void (*get)(Object *, struct tm *, Error **));
1754 ObjectProperty *object_class_property_add_tm(ObjectClass *klass,
1755 const char *name,
1756 void (*get)(Object *, struct tm *, Error **));
1758 typedef enum {
1759 /* Automatically add a getter to the property */
1760 OBJ_PROP_FLAG_READ = 1 << 0,
1761 /* Automatically add a setter to the property */
1762 OBJ_PROP_FLAG_WRITE = 1 << 1,
1763 /* Automatically add a getter and a setter to the property */
1764 OBJ_PROP_FLAG_READWRITE = (OBJ_PROP_FLAG_READ | OBJ_PROP_FLAG_WRITE),
1765 } ObjectPropertyFlags;
1768 * object_property_add_uint8_ptr:
1769 * @obj: the object to add a property to
1770 * @name: the name of the property
1771 * @v: pointer to value
1772 * @flags: bitwise-or'd ObjectPropertyFlags
1774 * Add an integer property in memory. This function will add a
1775 * property of type 'uint8'.
1777 * Returns: The newly added property on success, or %NULL on failure.
1779 ObjectProperty *object_property_add_uint8_ptr(Object *obj, const char *name,
1780 const uint8_t *v,
1781 ObjectPropertyFlags flags);
1783 ObjectProperty *object_class_property_add_uint8_ptr(ObjectClass *klass,
1784 const char *name,
1785 const uint8_t *v,
1786 ObjectPropertyFlags flags);
1789 * object_property_add_uint16_ptr:
1790 * @obj: the object to add a property to
1791 * @name: the name of the property
1792 * @v: pointer to value
1793 * @flags: bitwise-or'd ObjectPropertyFlags
1795 * Add an integer property in memory. This function will add a
1796 * property of type 'uint16'.
1798 * Returns: The newly added property on success, or %NULL on failure.
1800 ObjectProperty *object_property_add_uint16_ptr(Object *obj, const char *name,
1801 const uint16_t *v,
1802 ObjectPropertyFlags flags);
1804 ObjectProperty *object_class_property_add_uint16_ptr(ObjectClass *klass,
1805 const char *name,
1806 const uint16_t *v,
1807 ObjectPropertyFlags flags);
1810 * object_property_add_uint32_ptr:
1811 * @obj: the object to add a property to
1812 * @name: the name of the property
1813 * @v: pointer to value
1814 * @flags: bitwise-or'd ObjectPropertyFlags
1816 * Add an integer property in memory. This function will add a
1817 * property of type 'uint32'.
1819 * Returns: The newly added property on success, or %NULL on failure.
1821 ObjectProperty *object_property_add_uint32_ptr(Object *obj, const char *name,
1822 const uint32_t *v,
1823 ObjectPropertyFlags flags);
1825 ObjectProperty *object_class_property_add_uint32_ptr(ObjectClass *klass,
1826 const char *name,
1827 const uint32_t *v,
1828 ObjectPropertyFlags flags);
1831 * object_property_add_uint64_ptr:
1832 * @obj: the object to add a property to
1833 * @name: the name of the property
1834 * @v: pointer to value
1835 * @flags: bitwise-or'd ObjectPropertyFlags
1837 * Add an integer property in memory. This function will add a
1838 * property of type 'uint64'.
1840 * Returns: The newly added property on success, or %NULL on failure.
1842 ObjectProperty *object_property_add_uint64_ptr(Object *obj, const char *name,
1843 const uint64_t *v,
1844 ObjectPropertyFlags flags);
1846 ObjectProperty *object_class_property_add_uint64_ptr(ObjectClass *klass,
1847 const char *name,
1848 const uint64_t *v,
1849 ObjectPropertyFlags flags);
1852 * object_property_add_alias:
1853 * @obj: the object to add a property to
1854 * @name: the name of the property
1855 * @target_obj: the object to forward property access to
1856 * @target_name: the name of the property on the forwarded object
1858 * Add an alias for a property on an object. This function will add a property
1859 * of the same type as the forwarded property.
1861 * The caller must ensure that @target_obj stays alive as long as
1862 * this property exists. In the case of a child object or an alias on the same
1863 * object this will be the case. For aliases to other objects the caller is
1864 * responsible for taking a reference.
1866 * Returns: The newly added property on success, or %NULL on failure.
1868 ObjectProperty *object_property_add_alias(Object *obj, const char *name,
1869 Object *target_obj, const char *target_name);
1872 * object_property_add_const_link:
1873 * @obj: the object to add a property to
1874 * @name: the name of the property
1875 * @target: the object to be referred by the link
1877 * Add an unmodifiable link for a property on an object. This function will
1878 * add a property of type link<TYPE> where TYPE is the type of @target.
1880 * The caller must ensure that @target stays alive as long as
1881 * this property exists. In the case @target is a child of @obj,
1882 * this will be the case. Otherwise, the caller is responsible for
1883 * taking a reference.
1885 * Returns: The newly added property on success, or %NULL on failure.
1887 ObjectProperty *object_property_add_const_link(Object *obj, const char *name,
1888 Object *target);
1891 * object_property_set_description:
1892 * @obj: the object owning the property
1893 * @name: the name of the property
1894 * @description: the description of the property on the object
1896 * Set an object property's description.
1898 * Returns: %true on success, %false on failure.
1900 void object_property_set_description(Object *obj, const char *name,
1901 const char *description);
1902 void object_class_property_set_description(ObjectClass *klass, const char *name,
1903 const char *description);
1906 * object_child_foreach:
1907 * @obj: the object whose children will be navigated
1908 * @fn: the iterator function to be called
1909 * @opaque: an opaque value that will be passed to the iterator
1911 * Call @fn passing each child of @obj and @opaque to it, until @fn returns
1912 * non-zero.
1914 * It is forbidden to add or remove children from @obj from the @fn
1915 * callback.
1917 * Returns: The last value returned by @fn, or 0 if there is no child.
1919 int object_child_foreach(Object *obj, int (*fn)(Object *child, void *opaque),
1920 void *opaque);
1923 * object_child_foreach_recursive:
1924 * @obj: the object whose children will be navigated
1925 * @fn: the iterator function to be called
1926 * @opaque: an opaque value that will be passed to the iterator
1928 * Call @fn passing each child of @obj and @opaque to it, until @fn returns
1929 * non-zero. Calls recursively, all child nodes of @obj will also be passed
1930 * all the way down to the leaf nodes of the tree. Depth first ordering.
1932 * It is forbidden to add or remove children from @obj (or its
1933 * child nodes) from the @fn callback.
1935 * Returns: The last value returned by @fn, or 0 if there is no child.
1937 int object_child_foreach_recursive(Object *obj,
1938 int (*fn)(Object *child, void *opaque),
1939 void *opaque);
1941 * container_get:
1942 * @root: root of the #path, e.g., object_get_root()
1943 * @path: path to the container
1945 * Return a container object whose path is @path. Create more containers
1946 * along the path if necessary.
1948 * Returns: the container object.
1950 Object *container_get(Object *root, const char *path);
1953 * object_type_get_instance_size:
1954 * @typename: Name of the Type whose instance_size is required
1956 * Returns the instance_size of the given @typename.
1958 size_t object_type_get_instance_size(const char *typename);
1961 * object_property_help:
1962 * @name: the name of the property
1963 * @type: the type of the property
1964 * @defval: the default value
1965 * @description: description of the property
1967 * Returns: a user-friendly formatted string describing the property
1968 * for help purposes.
1970 char *object_property_help(const char *name, const char *type,
1971 QObject *defval, const char *description);
1973 G_DEFINE_AUTOPTR_CLEANUP_FUNC(Object, object_unref)
1975 #endif