2 * Tiny Code Generator for QEMU
4 * Copyright (c) 2008 Fabrice Bellard
6 * Permission is hereby granted, free of charge, to any person obtaining a copy
7 * of this software and associated documentation files (the "Software"), to deal
8 * in the Software without restriction, including without limitation the rights
9 * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
10 * copies of the Software, and to permit persons to whom the Software is
11 * furnished to do so, subject to the following conditions:
13 * The above copyright notice and this permission notice shall be included in
14 * all copies or substantial portions of the Software.
16 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
17 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
18 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
19 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
20 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
21 * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
25 #ifndef I386_TCG_TARGET_H
26 #define I386_TCG_TARGET_H
28 #define TCG_TARGET_INSN_UNIT_SIZE 1
29 #define TCG_TARGET_TLB_DISPLACEMENT_BITS 31
32 # define TCG_TARGET_REG_BITS 64
33 # define TCG_TARGET_NB_REGS 32
35 # define TCG_TARGET_REG_BITS 32
36 # define TCG_TARGET_NB_REGS 24
49 /* 64-bit registers; always define the symbols to avoid
50 too much if-deffing. */
69 /* 64-bit registers; likewise always define. */
79 TCG_REG_RAX
= TCG_REG_EAX
,
80 TCG_REG_RCX
= TCG_REG_ECX
,
81 TCG_REG_RDX
= TCG_REG_EDX
,
82 TCG_REG_RBX
= TCG_REG_EBX
,
83 TCG_REG_RSP
= TCG_REG_ESP
,
84 TCG_REG_RBP
= TCG_REG_EBP
,
85 TCG_REG_RSI
= TCG_REG_ESI
,
86 TCG_REG_RDI
= TCG_REG_EDI
,
88 TCG_AREG0
= TCG_REG_EBP
,
89 TCG_REG_CALL_STACK
= TCG_REG_ESP
92 /* used for function call generation */
93 #define TCG_TARGET_STACK_ALIGN 16
95 #define TCG_TARGET_CALL_STACK_OFFSET 32
97 #define TCG_TARGET_CALL_STACK_OFFSET 0
100 extern bool have_bmi1
;
101 extern bool have_popcnt
;
102 extern bool have_avx1
;
103 extern bool have_avx2
;
104 extern bool have_movbe
;
106 /* optional instructions */
107 #define TCG_TARGET_HAS_div2_i32 1
108 #define TCG_TARGET_HAS_rot_i32 1
109 #define TCG_TARGET_HAS_ext8s_i32 1
110 #define TCG_TARGET_HAS_ext16s_i32 1
111 #define TCG_TARGET_HAS_ext8u_i32 1
112 #define TCG_TARGET_HAS_ext16u_i32 1
113 #define TCG_TARGET_HAS_bswap16_i32 1
114 #define TCG_TARGET_HAS_bswap32_i32 1
115 #define TCG_TARGET_HAS_neg_i32 1
116 #define TCG_TARGET_HAS_not_i32 1
117 #define TCG_TARGET_HAS_andc_i32 have_bmi1
118 #define TCG_TARGET_HAS_orc_i32 0
119 #define TCG_TARGET_HAS_eqv_i32 0
120 #define TCG_TARGET_HAS_nand_i32 0
121 #define TCG_TARGET_HAS_nor_i32 0
122 #define TCG_TARGET_HAS_clz_i32 1
123 #define TCG_TARGET_HAS_ctz_i32 1
124 #define TCG_TARGET_HAS_ctpop_i32 have_popcnt
125 #define TCG_TARGET_HAS_deposit_i32 1
126 #define TCG_TARGET_HAS_extract_i32 1
127 #define TCG_TARGET_HAS_sextract_i32 1
128 #define TCG_TARGET_HAS_extract2_i32 1
129 #define TCG_TARGET_HAS_movcond_i32 1
130 #define TCG_TARGET_HAS_add2_i32 1
131 #define TCG_TARGET_HAS_sub2_i32 1
132 #define TCG_TARGET_HAS_mulu2_i32 1
133 #define TCG_TARGET_HAS_muls2_i32 1
134 #define TCG_TARGET_HAS_muluh_i32 0
135 #define TCG_TARGET_HAS_mulsh_i32 0
136 #define TCG_TARGET_HAS_goto_ptr 1
137 #define TCG_TARGET_HAS_direct_jump 1
139 #if TCG_TARGET_REG_BITS == 64
140 /* Keep target addresses zero-extended in a register. */
141 #define TCG_TARGET_HAS_extrl_i64_i32 (TARGET_LONG_BITS == 32)
142 #define TCG_TARGET_HAS_extrh_i64_i32 (TARGET_LONG_BITS == 32)
143 #define TCG_TARGET_HAS_div2_i64 1
144 #define TCG_TARGET_HAS_rot_i64 1
145 #define TCG_TARGET_HAS_ext8s_i64 1
146 #define TCG_TARGET_HAS_ext16s_i64 1
147 #define TCG_TARGET_HAS_ext32s_i64 1
148 #define TCG_TARGET_HAS_ext8u_i64 1
149 #define TCG_TARGET_HAS_ext16u_i64 1
150 #define TCG_TARGET_HAS_ext32u_i64 1
151 #define TCG_TARGET_HAS_bswap16_i64 1
152 #define TCG_TARGET_HAS_bswap32_i64 1
153 #define TCG_TARGET_HAS_bswap64_i64 1
154 #define TCG_TARGET_HAS_neg_i64 1
155 #define TCG_TARGET_HAS_not_i64 1
156 #define TCG_TARGET_HAS_andc_i64 have_bmi1
157 #define TCG_TARGET_HAS_orc_i64 0
158 #define TCG_TARGET_HAS_eqv_i64 0
159 #define TCG_TARGET_HAS_nand_i64 0
160 #define TCG_TARGET_HAS_nor_i64 0
161 #define TCG_TARGET_HAS_clz_i64 1
162 #define TCG_TARGET_HAS_ctz_i64 1
163 #define TCG_TARGET_HAS_ctpop_i64 have_popcnt
164 #define TCG_TARGET_HAS_deposit_i64 1
165 #define TCG_TARGET_HAS_extract_i64 1
166 #define TCG_TARGET_HAS_sextract_i64 0
167 #define TCG_TARGET_HAS_extract2_i64 1
168 #define TCG_TARGET_HAS_movcond_i64 1
169 #define TCG_TARGET_HAS_add2_i64 1
170 #define TCG_TARGET_HAS_sub2_i64 1
171 #define TCG_TARGET_HAS_mulu2_i64 1
172 #define TCG_TARGET_HAS_muls2_i64 1
173 #define TCG_TARGET_HAS_muluh_i64 0
174 #define TCG_TARGET_HAS_mulsh_i64 0
175 #define TCG_TARGET_HAS_qemu_st8_i32 0
177 #define TCG_TARGET_HAS_qemu_st8_i32 1
180 /* We do not support older SSE systems, only beginning with AVX1. */
181 #define TCG_TARGET_HAS_v64 have_avx1
182 #define TCG_TARGET_HAS_v128 have_avx1
183 #define TCG_TARGET_HAS_v256 have_avx2
185 #define TCG_TARGET_HAS_andc_vec 1
186 #define TCG_TARGET_HAS_orc_vec 0
187 #define TCG_TARGET_HAS_not_vec 0
188 #define TCG_TARGET_HAS_neg_vec 0
189 #define TCG_TARGET_HAS_abs_vec 1
190 #define TCG_TARGET_HAS_roti_vec 0
191 #define TCG_TARGET_HAS_rots_vec 0
192 #define TCG_TARGET_HAS_rotv_vec 0
193 #define TCG_TARGET_HAS_shi_vec 1
194 #define TCG_TARGET_HAS_shs_vec 1
195 #define TCG_TARGET_HAS_shv_vec have_avx2
196 #define TCG_TARGET_HAS_mul_vec 1
197 #define TCG_TARGET_HAS_sat_vec 1
198 #define TCG_TARGET_HAS_minmax_vec 1
199 #define TCG_TARGET_HAS_bitsel_vec 0
200 #define TCG_TARGET_HAS_cmpsel_vec -1
202 #define TCG_TARGET_deposit_i32_valid(ofs, len) \
203 (((ofs) == 0 && (len) == 8) || ((ofs) == 8 && (len) == 8) || \
204 ((ofs) == 0 && (len) == 16))
205 #define TCG_TARGET_deposit_i64_valid TCG_TARGET_deposit_i32_valid
207 /* Check for the possibility of high-byte extraction and, for 64-bit,
208 zero-extending 32-bit right-shift. */
209 #define TCG_TARGET_extract_i32_valid(ofs, len) ((ofs) == 8 && (len) == 8)
210 #define TCG_TARGET_extract_i64_valid(ofs, len) \
211 (((ofs) == 8 && (len) == 8) || ((ofs) + (len)) == 32)
213 static inline void tb_target_set_jmp_target(uintptr_t tc_ptr
, uintptr_t jmp_rx
,
214 uintptr_t jmp_rw
, uintptr_t addr
)
216 /* patch the branch destination */
217 qatomic_set((int32_t *)jmp_rw
, addr
- (jmp_rx
+ 4));
218 /* no need to flush icache explicitly */
221 /* This defines the natural memory order supported by this
222 * architecture before guarantees made by various barrier
225 * The x86 has a pretty strong memory ordering which only really
226 * allows for some stores to be re-ordered after loads.
228 #include "tcg/tcg-mo.h"
230 #define TCG_TARGET_DEFAULT_MO (TCG_MO_ALL & ~TCG_MO_ST_LD)
232 #define TCG_TARGET_HAS_MEMORY_BSWAP have_movbe
234 #ifdef CONFIG_SOFTMMU
235 #define TCG_TARGET_NEED_LDST_LABELS
237 #define TCG_TARGET_NEED_POOL_LABELS