Add interrupt support:
[qemu-kvm/fedora.git] / fpu / softfloat-native.c
blobbbdb3d66d991431f227109a57661e71fad5ea67b
1 /* Native implementation of soft float functions. Only a single status
2 context is supported */
3 #include "softfloat.h"
4 #include <math.h>
6 void set_float_rounding_mode(int val STATUS_PARAM)
8 STATUS(float_rounding_mode) = val;
9 #if defined(_BSD) && !defined(__APPLE__) || (defined(HOST_SOLARIS) && HOST_SOLARIS < 10)
10 fpsetround(val);
11 #elif defined(__arm__)
12 /* nothing to do */
13 #else
14 fesetround(val);
15 #endif
18 #ifdef FLOATX80
19 void set_floatx80_rounding_precision(int val STATUS_PARAM)
21 STATUS(floatx80_rounding_precision) = val;
23 #endif
25 #if defined(_BSD) || (defined(HOST_SOLARIS) && HOST_SOLARIS < 10)
26 #define lrint(d) ((int32_t)rint(d))
27 #define llrint(d) ((int64_t)rint(d))
28 #define lrintf(f) ((int32_t)rint(f))
29 #define llrintf(f) ((int64_t)rint(f))
30 #define sqrtf(f) ((float)sqrt(f))
31 #define remainderf(fa, fb) ((float)remainder(fa, fb))
32 #define rintf(f) ((float)rint(f))
33 #endif
35 #if defined(__powerpc__)
37 /* correct (but slow) PowerPC rint() (glibc version is incorrect) */
38 double qemu_rint(double x)
40 double y = 4503599627370496.0;
41 if (fabs(x) >= y)
42 return x;
43 if (x < 0)
44 y = -y;
45 y = (x + y) - y;
46 if (y == 0.0)
47 y = copysign(y, x);
48 return y;
51 #define rint qemu_rint
52 #endif
54 /*----------------------------------------------------------------------------
55 | Software IEC/IEEE integer-to-floating-point conversion routines.
56 *----------------------------------------------------------------------------*/
57 float32 int32_to_float32(int v STATUS_PARAM)
59 return (float32)v;
62 float64 int32_to_float64(int v STATUS_PARAM)
64 return (float64)v;
67 #ifdef FLOATX80
68 floatx80 int32_to_floatx80(int v STATUS_PARAM)
70 return (floatx80)v;
72 #endif
73 float32 int64_to_float32( int64_t v STATUS_PARAM)
75 return (float32)v;
77 float64 int64_to_float64( int64_t v STATUS_PARAM)
79 return (float64)v;
81 #ifdef FLOATX80
82 floatx80 int64_to_floatx80( int64_t v STATUS_PARAM)
84 return (floatx80)v;
86 #endif
88 /* XXX: this code implements the x86 behaviour, not the IEEE one. */
89 #if HOST_LONG_BITS == 32
90 static inline int long_to_int32(long a)
92 return a;
94 #else
95 static inline int long_to_int32(long a)
97 if (a != (int32_t)a)
98 a = 0x80000000;
99 return a;
101 #endif
103 /*----------------------------------------------------------------------------
104 | Software IEC/IEEE single-precision conversion routines.
105 *----------------------------------------------------------------------------*/
106 int float32_to_int32( float32 a STATUS_PARAM)
108 return long_to_int32(lrintf(a));
110 int float32_to_int32_round_to_zero( float32 a STATUS_PARAM)
112 return (int)a;
114 int64_t float32_to_int64( float32 a STATUS_PARAM)
116 return llrintf(a);
119 int64_t float32_to_int64_round_to_zero( float32 a STATUS_PARAM)
121 return (int64_t)a;
124 float64 float32_to_float64( float32 a STATUS_PARAM)
126 return a;
128 #ifdef FLOATX80
129 floatx80 float32_to_floatx80( float32 a STATUS_PARAM)
131 return a;
133 #endif
135 /*----------------------------------------------------------------------------
136 | Software IEC/IEEE single-precision operations.
137 *----------------------------------------------------------------------------*/
138 float32 float32_round_to_int( float32 a STATUS_PARAM)
140 return rintf(a);
143 float32 float32_rem( float32 a, float32 b STATUS_PARAM)
145 return remainderf(a, b);
148 float32 float32_sqrt( float32 a STATUS_PARAM)
150 return sqrtf(a);
152 char float32_compare( float32 a, float32 b STATUS_PARAM )
154 if (a < b) {
155 return -1;
156 } else if (a == b) {
157 return 0;
158 } else if (a > b) {
159 return 1;
160 } else {
161 return 2;
164 char float32_compare_quiet( float32 a, float32 b STATUS_PARAM )
166 if (isless(a, b)) {
167 return -1;
168 } else if (a == b) {
169 return 0;
170 } else if (isgreater(a, b)) {
171 return 1;
172 } else {
173 return 2;
176 char float32_is_signaling_nan( float32 a1)
178 float32u u;
179 uint32_t a;
180 u.f = a1;
181 a = u.i;
182 return ( ( ( a>>22 ) & 0x1FF ) == 0x1FE ) && ( a & 0x003FFFFF );
185 /*----------------------------------------------------------------------------
186 | Software IEC/IEEE double-precision conversion routines.
187 *----------------------------------------------------------------------------*/
188 int float64_to_int32( float64 a STATUS_PARAM)
190 return long_to_int32(lrint(a));
192 int float64_to_int32_round_to_zero( float64 a STATUS_PARAM)
194 return (int)a;
196 int64_t float64_to_int64( float64 a STATUS_PARAM)
198 return llrint(a);
200 int64_t float64_to_int64_round_to_zero( float64 a STATUS_PARAM)
202 return (int64_t)a;
204 float32 float64_to_float32( float64 a STATUS_PARAM)
206 return a;
208 #ifdef FLOATX80
209 floatx80 float64_to_floatx80( float64 a STATUS_PARAM)
211 return a;
213 #endif
214 #ifdef FLOAT128
215 float128 float64_to_float128( float64 a STATUS_PARAM)
217 return a;
219 #endif
221 /*----------------------------------------------------------------------------
222 | Software IEC/IEEE double-precision operations.
223 *----------------------------------------------------------------------------*/
224 float64 float64_round_to_int( float64 a STATUS_PARAM )
226 #if defined(__arm__)
227 switch(STATUS(float_rounding_mode)) {
228 default:
229 case float_round_nearest_even:
230 asm("rndd %0, %1" : "=f" (a) : "f"(a));
231 break;
232 case float_round_down:
233 asm("rnddm %0, %1" : "=f" (a) : "f"(a));
234 break;
235 case float_round_up:
236 asm("rnddp %0, %1" : "=f" (a) : "f"(a));
237 break;
238 case float_round_to_zero:
239 asm("rnddz %0, %1" : "=f" (a) : "f"(a));
240 break;
242 #else
243 return rint(a);
244 #endif
247 float64 float64_rem( float64 a, float64 b STATUS_PARAM)
249 return remainder(a, b);
252 float64 float64_sqrt( float64 a STATUS_PARAM)
254 return sqrt(a);
256 char float64_compare( float64 a, float64 b STATUS_PARAM )
258 if (a < b) {
259 return -1;
260 } else if (a == b) {
261 return 0;
262 } else if (a > b) {
263 return 1;
264 } else {
265 return 2;
268 char float64_compare_quiet( float64 a, float64 b STATUS_PARAM )
270 if (isless(a, b)) {
271 return -1;
272 } else if (a == b) {
273 return 0;
274 } else if (isgreater(a, b)) {
275 return 1;
276 } else {
277 return 2;
280 char float64_is_signaling_nan( float64 a1)
282 float64u u;
283 uint64_t a;
284 u.f = a1;
285 a = u.i;
286 return
287 ( ( ( a>>51 ) & 0xFFF ) == 0xFFE )
288 && ( a & LIT64( 0x0007FFFFFFFFFFFF ) );
292 #ifdef FLOATX80
294 /*----------------------------------------------------------------------------
295 | Software IEC/IEEE extended double-precision conversion routines.
296 *----------------------------------------------------------------------------*/
297 int floatx80_to_int32( floatx80 a STATUS_PARAM)
299 return long_to_int32(lrintl(a));
301 int floatx80_to_int32_round_to_zero( floatx80 a STATUS_PARAM)
303 return (int)a;
305 int64_t floatx80_to_int64( floatx80 a STATUS_PARAM)
307 return llrintl(a);
309 int64_t floatx80_to_int64_round_to_zero( floatx80 a STATUS_PARAM)
311 return (int64_t)a;
313 float32 floatx80_to_float32( floatx80 a STATUS_PARAM)
315 return a;
317 float64 floatx80_to_float64( floatx80 a STATUS_PARAM)
319 return a;
322 /*----------------------------------------------------------------------------
323 | Software IEC/IEEE extended double-precision operations.
324 *----------------------------------------------------------------------------*/
325 floatx80 floatx80_round_to_int( floatx80 a STATUS_PARAM)
327 return rintl(a);
329 floatx80 floatx80_rem( floatx80 a, floatx80 b STATUS_PARAM)
331 return remainderl(a, b);
333 floatx80 floatx80_sqrt( floatx80 a STATUS_PARAM)
335 return sqrtl(a);
337 char floatx80_compare( floatx80 a, floatx80 b STATUS_PARAM )
339 if (a < b) {
340 return -1;
341 } else if (a == b) {
342 return 0;
343 } else if (a > b) {
344 return 1;
345 } else {
346 return 2;
349 char floatx80_compare_quiet( floatx80 a, floatx80 b STATUS_PARAM )
351 if (isless(a, b)) {
352 return -1;
353 } else if (a == b) {
354 return 0;
355 } else if (isgreater(a, b)) {
356 return 1;
357 } else {
358 return 2;
361 char floatx80_is_signaling_nan( floatx80 a1)
363 floatx80u u;
364 u.f = a1;
365 return ( ( u.i.high & 0x7FFF ) == 0x7FFF ) && (bits64) ( u.i.low<<1 );
368 #endif