1 // this is the sprite implementation
6 using namespace fragrant
;
8 Sprite::Sprite(std::vector
<SDL_Surface
*> dframes
, SpriteParams dparams
)
10 std::cerr
<< "Sprite::Sprite(): not implemented yet" << std::endl
;
15 std::cerr
<< "Sprite::~Sprite(): not implemented yet" << std::endl
;
18 void Sprite::draw(SDL_Surface
* dest
)
20 std::cerr
<< "Sprite::draw(): not implemented yet" << std::endl
;