I added the test program for the Sprite class.
[potpourri.git] / src / ImageLoader.h
blob804b683f03d434c8622bbdc91cbb3af335cb87bd
1 // Copyright 2008 Brian Caine
3 // This file is part of Potpourri.
5 // Potpourri is free software: you can redistribute it and/or modify
6 // it under the terms of the GNU General Public License as published by
7 // the Free Software Foundation, either version 3 of the License, or
8 // (at your option) any later version.
10 // Potpourri is distributed in the hope that it will be useful,
11 // but WITHOUT ANY WARRANTY; without even the implied warranty of
12 // MERCHANTIBILITY of FITNESS FOR A PARTICULAR PURPOSE. See the
13 // GNU General Public License for more details.
15 // You should have received a copy of the GNU General Public License
16 // along with Potpourri. If not, see <http://www.gnu.org/licenses/>.
19 // NOTES:
21 // The ImageLoader class is a singleton class which loads images
23 // I'm reusing it from another project, and it must be rewritten to fit in
25 #ifndef __IMAGELOADER_H
26 #define __IMAGELOADER_H
28 #include <SDL/SDL.h>
29 #include <SDL/SDL_image.h>
31 namespace fragrant
33 class ImageLoader
35 public:
36 static ImageLoader* getLoader();
37 ~ImageLoader();
39 SDL_Surface* getImage(std::string filename);
41 private:
42 ImageLoader();
44 std::vector<SDL_Surface*> images;
46 static bool was_made;
47 static ImageLoader* pointer;
51 #endif