1 #ifndef ZZGO_MONTECARLO_INTERNAL_H
2 #define ZZGO_MONTECARLO_INTERNAL_H
9 /* Internal MonteCarlo structures */
12 /* Internal engine state. */
18 struct playout_policy
*playout
;
21 #define MCDEBUGL(n) DEBUGL_(mc->debug_level, n)
24 /* Per-move playout statistics. */
30 void board_stats_print(struct board
*board
, struct move_stat
*moves
, FILE *f
);