1 /* Heuristical playout (and tree prior) policy modelled primarily after
2 * the description of the Mogo engine. */
12 #include "joseki/base.h"
16 #include "playout/moggy.h"
18 #include "tactics/1lib.h"
19 #include "tactics/2lib.h"
20 #include "tactics/nlib.h"
21 #include "tactics/ladder.h"
22 #include "tactics/nakade.h"
23 #include "tactics/selfatari.h"
24 #include "uct/prior.h"
26 #define PLDEBUGL(n) DEBUGL_(p->debug_level, n)
29 /* In case "seqchoose" move picker is enabled (i.e. no "fullchoose"
30 * parameter passed), we stochastically apply fixed set of decision
31 * rules in given order.
33 * In "fullchoose" mode, we instead build a move queue of variously
34 * tagged candidates, then consider a probability distribution over
35 * them and pick a move from that. */
37 /* Move queue tags. Some may be even undesirable - these moves then
38 * receive a penalty; penalty tags should be used only when it is
39 * certain the move would be considered anyway. */
44 #define MQ_LADDER MQ_L2LIB /* XXX: We want to fit in char still! */
54 /* Note that the context can be shared by multiple threads! */
57 unsigned int lcapturerate
, atarirate
, nlibrate
, ladderrate
, capturerate
, patternrate
, korate
, josekirate
, nakaderate
;
58 unsigned int selfatarirate
, alwaysccaprate
;
59 unsigned int fillboardtries
;
61 /* Whether to look for patterns around second-to-last move. */
63 /* Whether, when self-atari attempt is detected, to play the other
64 * group's liberty if that is non-self-atari. */
68 /* Whether to always pick from moves capturing all groups in
69 * global_atari_check(). */
71 /* Prior stone weighting. Weight of each stone between
72 * cap_stone_min and cap_stone_max is (assess*100)/cap_stone_denom. */
73 int cap_stone_min
, cap_stone_max
;
77 bool atari_def_no_hopeless
;
83 struct joseki_dict
*jdict
;
84 struct pattern3s patterns
;
86 /* Gamma values for queue tags - correspond to probabilities. */
88 double mq_prob
[MQ_MAX
], tenuki_prob
;
92 static char moggy_patterns_src
[][11] = {
93 /* hane pattern - enclosing hane */
97 /* hane pattern - non-cutting hane */
101 /* hane pattern - magari */
105 /* hane pattern - thin hane */
109 /* generic pattern - katatsuke or diagonal attachment; similar to magari */
113 /* cut1 pattern (kiri) - unprotected cut */
117 /* cut1 pattern (kiri) - peeped cut */
121 /* cut2 pattern (de) */
125 /* cut keima (not in Mogo) */
128 "???", /* o?? has some pathological tsumego cases */
129 /* side pattern - chase */
133 /* side pattern - block side cut */
137 /* side pattern - block side connection */
141 /* side pattern - sagari (SUSPICIOUS) */
143 "x.x" /* Mogo has "x.?" */
144 "###" /* Mogo has "X" */,
145 /* side pattern - throw-in (SUSPICIOUS) */
151 /* side pattern - cut (SUSPICIOUS) */
154 "###" /* Mogo has "X" */,
155 /* side pattern - eye piercing:
166 #define moggy_patterns_src_n sizeof(moggy_patterns_src) / sizeof(moggy_patterns_src[0])
169 test_pattern3_here(struct playout_policy
*p
, struct board
*b
, struct move
*m
)
171 struct moggy_policy
*pp
= p
->data
;
172 /* Check if 3x3 pattern is matched by given move... */
173 if (!pattern3_move_here(&pp
->patterns
, b
, m
))
175 /* ...and the move is not obviously stupid. */
176 if (is_bad_selfatari(b
, m
->color
, m
->coord
))
178 /* Ladder moves are stupid. */
179 group_t atari_neighbor
= board_get_atari_neighbor(b
, m
->coord
, m
->color
);
180 if (atari_neighbor
&& is_ladder(b
, m
->coord
, atari_neighbor
)
181 && !can_countercapture(b
, board_at(b
, group_base(atari_neighbor
)),
182 atari_neighbor
, m
->color
, NULL
, 0))
188 apply_pattern_here(struct playout_policy
*p
, struct board
*b
, coord_t c
, enum stone color
, struct move_queue
*q
)
190 struct move m2
= { .coord
= c
, .color
= color
};
191 if (board_is_valid_move(b
, &m2
) && test_pattern3_here(p
, b
, &m2
))
192 mq_add(q
, c
, 1<<MQ_PAT3
);
195 /* Check if we match any pattern around given move (with the other color to play). */
197 apply_pattern(struct playout_policy
*p
, struct board
*b
, struct move
*m
, struct move
*mm
, struct move_queue
*q
)
199 /* Suicides do not make any patterns and confuse us. */
200 if (board_at(b
, m
->coord
) == S_NONE
|| board_at(b
, m
->coord
) == S_OFFBOARD
)
203 foreach_8neighbor(b
, m
->coord
) {
204 apply_pattern_here(p
, b
, c
, stone_other(m
->color
), q
);
205 } foreach_8neighbor_end
;
207 if (mm
) { /* Second move for pattern searching */
208 foreach_8neighbor(b
, mm
->coord
) {
209 if (coord_is_8adjecent(m
->coord
, c
, b
))
211 apply_pattern_here(p
, b
, c
, stone_other(m
->color
), q
);
212 } foreach_8neighbor_end
;
216 mq_print(q
, b
, "Pattern");
221 joseki_check(struct playout_policy
*p
, struct board
*b
, enum stone to_play
, struct move_queue
*q
)
223 struct moggy_policy
*pp
= p
->data
;
227 for (int i
= 0; i
< 4; i
++) {
228 hash_t h
= b
->qhash
[i
] & joseki_hash_mask
;
229 coord_t
*cc
= pp
->jdict
->patterns
[h
].moves
[to_play
];
231 for (; !is_pass(*cc
); cc
++) {
232 if (coord_quadrant(*cc
, b
) != i
)
234 mq_add(q
, *cc
, 1<<MQ_JOSEKI
);
238 if (q
->moves
> 0 && PLDEBUGL(5))
239 mq_print(q
, b
, "Joseki");
243 global_atari_check(struct playout_policy
*p
, struct board
*b
, enum stone to_play
, struct move_queue
*q
)
248 struct moggy_policy
*pp
= p
->data
;
249 if (pp
->capcheckall
) {
250 for (int g
= 0; g
< b
->clen
; g
++)
251 group_atari_check(pp
->alwaysccaprate
, b
, group_at(b
, group_base(b
->c
[g
])), to_play
, q
, NULL
, 1<<MQ_GATARI
);
253 mq_print(q
, b
, "Global atari");
257 int g_base
= fast_random(b
->clen
);
258 for (int g
= g_base
; g
< b
->clen
; g
++) {
259 group_atari_check(pp
->alwaysccaprate
, b
, group_at(b
, group_base(b
->c
[g
])), to_play
, q
, NULL
, 1<<MQ_GATARI
);
261 /* XXX: Try carrying on. */
263 mq_print(q
, b
, "Global atari");
267 for (int g
= 0; g
< g_base
; g
++) {
268 group_atari_check(pp
->alwaysccaprate
, b
, group_at(b
, group_base(b
->c
[g
])), to_play
, q
, NULL
, 1<<MQ_GATARI
);
270 /* XXX: Try carrying on. */
272 mq_print(q
, b
, "Global atari");
280 local_atari_check(struct playout_policy
*p
, struct board
*b
, struct move
*m
, struct move_queue
*q
)
282 struct moggy_policy
*pp
= p
->data
;
284 /* Did the opponent play a self-atari? */
285 if (board_group_info(b
, group_at(b
, m
->coord
)).libs
== 1) {
286 group_atari_check(pp
->alwaysccaprate
, b
, group_at(b
, m
->coord
), stone_other(m
->color
), q
, NULL
, 1<<MQ_LATARI
);
289 foreach_neighbor(b
, m
->coord
, {
290 group_t g
= group_at(b
, c
);
291 if (!g
|| board_group_info(b
, g
).libs
!= 1)
293 group_atari_check(pp
->alwaysccaprate
, b
, g
, stone_other(m
->color
), q
, NULL
, 1<<MQ_LATARI
);
297 mq_print(q
, b
, "Local atari");
302 local_ladder_check(struct playout_policy
*p
, struct board
*b
, struct move
*m
, struct move_queue
*q
)
304 group_t group
= group_at(b
, m
->coord
);
306 if (board_group_info(b
, group
).libs
!= 2)
309 for (int i
= 0; i
< 2; i
++) {
310 coord_t chase
= board_group_info(b
, group
).lib
[i
];
311 coord_t escape
= board_group_info(b
, group
).lib
[1 - i
];
312 if (wouldbe_ladder(b
, escape
, chase
, board_at(b
, group
)))
313 mq_add(q
, chase
, 1<<MQ_LADDER
);
316 if (q
->moves
> 0 && PLDEBUGL(5))
317 mq_print(q
, b
, "Ladder");
322 local_2lib_check(struct playout_policy
*p
, struct board
*b
, struct move
*m
, struct move_queue
*q
)
324 struct moggy_policy
*pp
= p
->data
;
325 group_t group
= group_at(b
, m
->coord
), group2
= 0;
327 /* Does the opponent have just two liberties? */
328 if (board_group_info(b
, group
).libs
== 2) {
329 group_2lib_check(b
, group
, stone_other(m
->color
), q
, 1<<MQ_L2LIB
, pp
->atari_miaisafe
, pp
->atari_def_no_hopeless
);
331 /* We always prefer to take off an enemy chain liberty
332 * before pulling out ourselves. */
333 /* XXX: We aren't guaranteed to return to that group
336 return q
->move
[fast_random(q
->moves
)];
340 /* Then he took a third liberty from neighboring chain? */
341 foreach_neighbor(b
, m
->coord
, {
342 group_t g
= group_at(b
, c
);
343 if (!g
|| g
== group
|| g
== group2
|| board_group_info(b
, g
).libs
!= 2)
345 group_2lib_check(b
, g
, stone_other(m
->color
), q
, 1<<MQ_L2LIB
, pp
->atari_miaisafe
, pp
->atari_def_no_hopeless
);
346 group2
= g
; // prevent trivial repeated checks
350 mq_print(q
, b
, "Local 2lib");
354 local_nlib_check(struct playout_policy
*p
, struct board
*b
, struct move
*m
, struct move_queue
*q
)
356 struct moggy_policy
*pp
= p
->data
;
357 enum stone color
= stone_other(m
->color
);
359 /* Attacking N-liberty groups in general is probably
360 * not feasible. What we are primarily concerned about is
361 * counter-attacking groups that have two physical liberties,
362 * but three effective liberties:
371 * The time for this to come is when the opponent took a liberty
372 * of ours, making a few-liberty group. Therefore, we focus
375 * There is a tradeoff - down to how many liberties we need to
376 * be to start looking? nlib_count=3 will work for the left black
377 * group (2lib-solver will suggest connecting the false eye), but
378 * not for top black group (it is too late to start playing 3-3
379 * capturing race). Also, we cannot prevent stupidly taking an
380 * outside liberty ourselves; the higher nlib_count, the higher
381 * the chance we withstand this.
383 * However, higher nlib_count means that we will waste more time
384 * checking non-urgent or alive groups, and we will play silly
385 * or wasted moves around alive groups. */
388 foreach_8neighbor(b
, m
->coord
) {
389 group_t g
= group_at(b
, c
);
390 if (!g
|| group2
== g
|| board_at(b
, c
) != color
)
392 if (board_group_info(b
, g
).libs
< 3 || board_group_info(b
, g
).libs
> pp
->nlib_count
)
394 group_nlib_defense_check(b
, g
, color
, q
, 1<<MQ_LNLIB
);
395 group2
= g
; // prevent trivial repeated checks
396 } foreach_8neighbor_end
;
399 mq_print(q
, b
, "Local nlib");
403 nakade_check(struct playout_policy
*p
, struct board
*b
, struct move
*m
, enum stone to_play
)
405 coord_t empty
= pass
;
406 foreach_neighbor(b
, m
->coord
, {
407 if (board_at(b
, c
) != S_NONE
)
409 if (is_pass(empty
)) {
413 if (!coord_is_8adjecent(c
, empty
, b
)) {
414 /* Seems like impossible nakade
419 assert(!is_pass(empty
));
421 coord_t nakade
= nakade_point(b
, empty
, stone_other(to_play
));
422 if (PLDEBUGL(5) && !is_pass(nakade
))
423 fprintf(stderr
, "Nakade: %s\n", coord2sstr(nakade
, b
));
428 fillboard_check(struct playout_policy
*p
, struct board
*b
)
430 struct moggy_policy
*pp
= p
->data
;
431 unsigned int fbtries
= b
->flen
/ 8;
432 if (pp
->fillboardtries
< fbtries
)
433 fbtries
= pp
->fillboardtries
;
435 for (unsigned int i
= 0; i
< fbtries
; i
++) {
436 coord_t coord
= b
->f
[fast_random(b
->flen
)];
437 if (immediate_liberty_count(b
, coord
) != 4)
439 foreach_diag_neighbor(b
, coord
) {
440 if (board_at(b
, c
) != S_NONE
)
442 } foreach_diag_neighbor_end
;
451 playout_moggy_seqchoose(struct playout_policy
*p
, struct playout_setup
*s
, struct board
*b
, enum stone to_play
)
453 struct moggy_policy
*pp
= p
->data
;
456 board_print(b
, stderr
);
459 if (!is_pass(b
->last_ko
.coord
) && is_pass(b
->ko
.coord
)
460 && b
->moves
- b
->last_ko_age
< pp
->koage
461 && pp
->korate
> fast_random(100)) {
462 if (board_is_valid_play(b
, to_play
, b
->last_ko
.coord
)
463 && !is_bad_selfatari(b
, to_play
, b
->last_ko
.coord
))
464 return b
->last_ko
.coord
;
468 if (!is_pass(b
->last_move
.coord
)) {
470 if (pp
->nakaderate
> fast_random(100)
471 && immediate_liberty_count(b
, b
->last_move
.coord
) > 0) {
472 coord_t nakade
= nakade_check(p
, b
, &b
->last_move
, to_play
);
473 if (!is_pass(nakade
))
477 /* Local group in atari? */
478 if (pp
->lcapturerate
> fast_random(100)) {
479 struct move_queue q
; q
.moves
= 0;
480 local_atari_check(p
, b
, &b
->last_move
, &q
);
485 /* Local group trying to escape ladder? */
486 if (pp
->ladderrate
> fast_random(100)) {
487 struct move_queue q
; q
.moves
= 0;
488 local_ladder_check(p
, b
, &b
->last_move
, &q
);
493 /* Local group can be PUT in atari? */
494 if (pp
->atarirate
> fast_random(100)) {
495 struct move_queue q
; q
.moves
= 0;
496 local_2lib_check(p
, b
, &b
->last_move
, &q
);
501 /* Local group reduced some of our groups to 3 libs? */
502 if (pp
->nlibrate
> fast_random(100)) {
503 struct move_queue q
; q
.moves
= 0;
504 local_nlib_check(p
, b
, &b
->last_move
, &q
);
509 /* Check for patterns we know */
510 if (pp
->patternrate
> fast_random(100)) {
511 struct move_queue q
; q
.moves
= 0;
512 apply_pattern(p
, b
, &b
->last_move
,
513 pp
->pattern2
&& b
->last_move2
.coord
>= 0 ? &b
->last_move2
: NULL
,
522 /* Any groups in atari? */
523 if (pp
->capturerate
> fast_random(100)) {
524 struct move_queue q
; q
.moves
= 0;
525 global_atari_check(p
, b
, to_play
, &q
);
531 if (pp
->josekirate
> fast_random(100)) {
532 struct move_queue q
; q
.moves
= 0;
533 joseki_check(p
, b
, to_play
, &q
);
539 if (pp
->fillboardtries
> 0) {
540 coord_t c
= fillboard_check(p
, b
);
548 /* Pick a move from queue q, giving different likelihoods to moves
549 * based on their tags. */
551 mq_tagged_choose(struct playout_policy
*p
, struct board
*b
, enum stone to_play
, struct move_queue
*q
)
553 struct moggy_policy
*pp
= p
->data
;
555 /* First, merge all entries for a move. */
556 /* We use a naive O(N^2) since the average length of the queue
558 for (unsigned int i
= 0; i
< q
->moves
; i
++) {
559 for (unsigned int j
= i
+ 1; j
< q
->moves
; j
++) {
560 if (q
->move
[i
] != q
->move
[j
])
562 q
->tag
[i
] |= q
->tag
[j
];
564 q
->tag
[j
] = q
->tag
[q
->moves
];
565 q
->move
[j
] = q
->move
[q
->moves
];
569 /* Now, construct a probdist. */
572 for (unsigned int i
= 0; i
< q
->moves
; i
++) {
574 assert(q
->tag
[i
] != 0);
575 for (int j
= 0; j
< MQ_MAX
; j
++)
576 if (q
->tag
[i
] & (1<<j
)) {
577 //fprintf(stderr, "%s(%x) %d %f *= %f\n", coord2sstr(q->move[i], b), q->tag[i], j, val, pp->mq_prob[j]);
578 val
*= pp
->mq_prob
[j
];
580 pd
[i
] = double_to_fixp(val
);
583 total
+= double_to_fixp(pp
->tenuki_prob
);
585 /* Finally, pick a move! */
586 fixp_t stab
= fast_irandom(total
);
587 for (unsigned int i
= 0; i
< q
->moves
; i
++) {
588 //fprintf(stderr, "%s(%x) %f (%f/%f)\n", coord2sstr(q->move[i], b), q->tag[i], fixp_to_double(stab), fixp_to_double(pd[i]), fixp_to_double(total));
595 assert(stab
< double_to_fixp(pp
->tenuki_prob
));
600 playout_moggy_fullchoose(struct playout_policy
*p
, struct playout_setup
*s
, struct board
*b
, enum stone to_play
)
602 struct moggy_policy
*pp
= p
->data
;
603 struct move_queue q
; q
.moves
= 0;
606 board_print(b
, stderr
);
609 if (!is_pass(b
->last_ko
.coord
) && is_pass(b
->ko
.coord
)
610 && b
->moves
- b
->last_ko_age
< pp
->koage
) {
611 if (board_is_valid_play(b
, to_play
, b
->last_ko
.coord
)
612 && !is_bad_selfatari(b
, to_play
, b
->last_ko
.coord
))
613 mq_add(&q
, b
->last_ko
.coord
, 1<<MQ_KO
);
617 if (!is_pass(b
->last_move
.coord
)) {
619 if (immediate_liberty_count(b
, b
->last_move
.coord
) > 0) {
620 coord_t nakade
= nakade_check(p
, b
, &b
->last_move
, to_play
);
621 if (!is_pass(nakade
))
622 mq_add(&q
, nakade
, 1<<MQ_NAKADE
);
625 /* Local group in atari? */
626 local_atari_check(p
, b
, &b
->last_move
, &q
);
628 /* Local group trying to escape ladder? */
629 local_ladder_check(p
, b
, &b
->last_move
, &q
);
631 /* Local group can be PUT in atari? */
632 local_2lib_check(p
, b
, &b
->last_move
, &q
);
634 /* Local group reduced some of our groups to 3 libs? */
635 local_nlib_check(p
, b
, &b
->last_move
, &q
);
637 /* Check for patterns we know */
638 apply_pattern(p
, b
, &b
->last_move
,
639 pp
->pattern2
&& b
->last_move2
.coord
>= 0 ? &b
->last_move2
: NULL
,
645 /* Any groups in atari? */
646 global_atari_check(p
, b
, to_play
, &q
);
649 joseki_check(p
, b
, to_play
, &q
);
652 /* Average length of the queue is 1.4 move. */
653 printf("MQL %d ", q
.moves
);
654 for (unsigned int i
= 0; i
< q
.moves
; i
++)
655 printf("%s ", coord2sstr(q
.move
[i
], b
));
660 return mq_tagged_choose(p
, b
, to_play
, &q
);
663 if (pp
->fillboardtries
> 0) {
664 coord_t c
= fillboard_check(p
, b
);
674 playout_moggy_assess_group(struct playout_policy
*p
, struct prior_map
*map
, group_t g
, int games
)
676 struct moggy_policy
*pp
= p
->data
;
677 struct board
*b
= map
->b
;
678 struct move_queue q
; q
.moves
= 0;
680 if (board_group_info(b
, g
).libs
> pp
->nlib_count
)
684 fprintf(stderr
, "ASSESS of group %s:\n", coord2sstr(g
, b
));
685 board_print(b
, stderr
);
688 if (board_group_info(b
, g
).libs
> 2) {
691 if (board_at(b
, g
) != map
->to_play
)
692 return; // we do only defense
693 group_nlib_defense_check(b
, g
, map
->to_play
, &q
, 0);
695 coord_t coord
= q
.move
[q
.moves
];
697 fprintf(stderr
, "1.0: nlib %s\n", coord2sstr(coord
, b
));
698 int assess
= games
/ 2;
699 add_prior_value(map
, coord
, 1, assess
);
704 if (board_group_info(b
, g
).libs
== 2) {
705 if (pp
->ladderrate
) {
706 /* Make sure to play the correct liberty in case
707 * this is a group that can be caught in a ladder. */
708 bool ladderable
= false;
709 for (int i
= 0; i
< 2; i
++) {
710 coord_t chase
= board_group_info(b
, g
).lib
[i
];
711 coord_t escape
= board_group_info(b
, g
).lib
[1 - i
];
712 if (wouldbe_ladder(b
, escape
, chase
, board_at(b
, g
))) {
713 add_prior_value(map
, chase
, 1, games
);
718 return; // do not suggest the other lib at all
723 group_2lib_check(b
, g
, map
->to_play
, &q
, 0, pp
->atari_miaisafe
, pp
->atari_def_no_hopeless
);
725 coord_t coord
= q
.move
[q
.moves
];
727 fprintf(stderr
, "1.0: 2lib %s\n", coord2sstr(coord
, b
));
728 int assess
= games
/ 2;
729 add_prior_value(map
, coord
, 1, assess
);
734 /* This group, sir, is in atari! */
736 coord_t ladder
= pass
;
737 group_atari_check(pp
->alwaysccaprate
, b
, g
, map
->to_play
, &q
, &ladder
, 0);
739 coord_t coord
= q
.move
[q
.moves
];
741 /* _Never_ play here if this move plays out
742 * a caught ladder. */
743 if (coord
== ladder
&& !board_playing_ko_threat(b
)) {
744 /* Note that the opposite is not guarded against;
745 * we do not advise against capturing a laddered
746 * group (but we don't encourage it either). Such
747 * a move can simplify tactical situations if we
749 if (map
->to_play
!= board_at(b
, g
))
751 /* FIXME: We give the malus even if this move
752 * captures another group. */
754 fprintf(stderr
, "0.0: ladder %s\n", coord2sstr(coord
, b
));
755 add_prior_value(map
, coord
, 0, games
);
759 if (!pp
->capturerate
&& !pp
->lcapturerate
)
762 int assess
= games
* 2;
763 if (pp
->cap_stone_denom
> 0) {
764 int stones
= group_stone_count(b
, g
, pp
->cap_stone_max
) - (pp
->cap_stone_min
-1);
765 assess
+= (stones
> 0 ? stones
: 0) * games
* 100 / pp
->cap_stone_denom
;
768 fprintf(stderr
, "1.0 (%d): atari %s\n", assess
, coord2sstr(coord
, b
));
769 add_prior_value(map
, coord
, 1, assess
);
774 playout_moggy_assess_one(struct playout_policy
*p
, struct prior_map
*map
, coord_t coord
, int games
)
776 struct moggy_policy
*pp
= p
->data
;
777 struct board
*b
= map
->b
;
780 fprintf(stderr
, "ASSESS of move %s:\n", coord2sstr(coord
, b
));
781 board_print(b
, stderr
);
784 /* Is this move a self-atari? */
785 if (pp
->selfatarirate
) {
786 if (!board_playing_ko_threat(b
) && is_bad_selfatari(b
, map
->to_play
, coord
)) {
788 fprintf(stderr
, "0.0: self-atari\n");
789 add_prior_value(map
, coord
, 0, games
);
790 if (!pp
->selfatari_other
)
792 /* If we can play on the other liberty of the
793 * endangered group, do! */
794 coord
= selfatari_cousin(b
, map
->to_play
, coord
, NULL
);
798 fprintf(stderr
, "1.0: self-atari redirect %s\n", coord2sstr(coord
, b
));
799 add_prior_value(map
, coord
, 1.0, games
);
805 if (pp
->patternrate
) {
806 struct move m
= { .color
= map
->to_play
, .coord
= coord
};
807 if (test_pattern3_here(p
, b
, &m
)) {
809 fprintf(stderr
, "1.0: pattern\n");
810 add_prior_value(map
, coord
, 1, games
);
818 playout_moggy_assess(struct playout_policy
*p
, struct prior_map
*map
, int games
)
820 struct moggy_policy
*pp
= p
->data
;
822 /* First, go through all endangered groups. */
823 for (group_t g
= 1; g
< board_size2(map
->b
); g
++)
824 if (group_at(map
->b
, g
) == g
)
825 playout_moggy_assess_group(p
, map
, g
, games
);
827 /* Then, assess individual moves. */
828 if (!pp
->patternrate
&& !pp
->selfatarirate
)
830 foreach_free_point(map
->b
) {
831 if (map
->consider
[c
])
832 playout_moggy_assess_one(p
, map
, c
, games
);
833 } foreach_free_point_end
;
837 playout_moggy_permit(struct playout_policy
*p
, struct board
*b
, struct move
*m
)
839 struct moggy_policy
*pp
= p
->data
;
841 /* The idea is simple for now - never allow self-atari moves.
842 * They suck in general, but this also permits us to actually
843 * handle seki in the playout stage. */
845 if (fast_random(100) >= pp
->selfatarirate
) {
847 fprintf(stderr
, "skipping sar test\n");
850 bool selfatari
= is_bad_selfatari(b
, m
->color
, m
->coord
);
853 fprintf(stderr
, "__ Prohibiting self-atari %s %s\n",
854 stone2str(m
->color
), coord2sstr(m
->coord
, b
));
855 if (pp
->selfatari_other
) {
856 /* Ok, try the other liberty of the atari'd group. */
857 coord_t c
= selfatari_cousin(b
, m
->color
, m
->coord
, NULL
);
858 if (is_pass(c
)) return false;
860 fprintf(stderr
, "___ Redirecting to other lib %s\n",
871 struct playout_policy
*
872 playout_moggy_init(char *arg
, struct board
*b
, struct joseki_dict
*jdict
)
874 struct playout_policy
*p
= calloc2(1, sizeof(*p
));
875 struct moggy_policy
*pp
= calloc2(1, sizeof(*pp
));
877 p
->choose
= playout_moggy_seqchoose
;
878 p
->assess
= playout_moggy_assess
;
879 p
->permit
= playout_moggy_permit
;
883 /* These settings are tuned for 19x19 play with several threads
884 * on reasonable time limits (i.e., rather large number of playouts).
885 * XXX: no 9x9 tuning has been done recently. */
886 int rate
= board_large(b
) ? 80 : 90;
888 pp
->lcapturerate
= pp
->atarirate
= pp
->nlibrate
= pp
->patternrate
889 = pp
->selfatarirate
= pp
->josekirate
= pp
->ladderrate
= -1U;
890 if (board_large(b
)) {
891 pp
->lcapturerate
= 90;
892 pp
->patternrate
= 100;
896 pp
->korate
= 20; pp
->koage
= 4;
897 pp
->alwaysccaprate
= 20;
898 pp
->selfatari_other
= true;
900 pp
->cap_stone_min
= 2;
901 pp
->cap_stone_max
= 15;
902 pp
->cap_stone_denom
= 200;
904 pp
->atari_def_no_hopeless
= !board_large(b
);
905 pp
->atari_miaisafe
= true;
909 double mq_prob_default
[MQ_MAX
] = {
919 memcpy(pp
->mq_prob
, mq_prob_default
, sizeof(pp
->mq_prob
));
922 char *optspec
, *next
= arg
;
925 next
+= strcspn(next
, ":");
926 if (*next
) { *next
++ = 0; } else { *next
= 0; }
928 char *optname
= optspec
;
929 char *optval
= strchr(optspec
, '=');
930 if (optval
) *optval
++ = 0;
932 if (!strcasecmp(optname
, "debug") && optval
) {
933 p
->debug_level
= atoi(optval
);
934 } else if (!strcasecmp(optname
, "lcapturerate") && optval
) {
935 pp
->lcapturerate
= atoi(optval
);
936 } else if (!strcasecmp(optname
, "ladderrate") && optval
) {
937 pp
->ladderrate
= atoi(optval
);
938 } else if (!strcasecmp(optname
, "atarirate") && optval
) {
939 pp
->atarirate
= atoi(optval
);
940 } else if (!strcasecmp(optname
, "nlibrate") && optval
) {
941 pp
->nlibrate
= atoi(optval
);
942 } else if (!strcasecmp(optname
, "capturerate") && optval
) {
943 pp
->capturerate
= atoi(optval
);
944 } else if (!strcasecmp(optname
, "patternrate") && optval
) {
945 pp
->patternrate
= atoi(optval
);
946 } else if (!strcasecmp(optname
, "selfatarirate") && optval
) {
947 pp
->selfatarirate
= atoi(optval
);
948 } else if (!strcasecmp(optname
, "korate") && optval
) {
949 pp
->korate
= atoi(optval
);
950 } else if (!strcasecmp(optname
, "josekirate") && optval
) {
951 pp
->josekirate
= atoi(optval
);
952 } else if (!strcasecmp(optname
, "nakaderate") && optval
) {
953 pp
->nakaderate
= atoi(optval
);
954 } else if (!strcasecmp(optname
, "alwaysccaprate") && optval
) {
955 pp
->alwaysccaprate
= atoi(optval
);
956 } else if (!strcasecmp(optname
, "rate") && optval
) {
958 } else if (!strcasecmp(optname
, "fillboardtries")) {
959 pp
->fillboardtries
= atoi(optval
);
960 } else if (!strcasecmp(optname
, "koage") && optval
) {
961 pp
->koage
= atoi(optval
);
962 } else if (!strcasecmp(optname
, "pattern2")) {
963 pp
->pattern2
= optval
&& *optval
== '0' ? false : true;
964 } else if (!strcasecmp(optname
, "selfatari_other")) {
965 pp
->selfatari_other
= optval
&& *optval
== '0' ? false : true;
966 } else if (!strcasecmp(optname
, "capcheckall")) {
967 pp
->capcheckall
= optval
&& *optval
== '0' ? false : true;
968 } else if (!strcasecmp(optname
, "cap_stone_min") && optval
) {
969 pp
->cap_stone_min
= atoi(optval
);
970 } else if (!strcasecmp(optname
, "cap_stone_max") && optval
) {
971 pp
->cap_stone_max
= atoi(optval
);
972 } else if (!strcasecmp(optname
, "cap_stone_denom") && optval
) {
973 pp
->cap_stone_denom
= atoi(optval
);
974 } else if (!strcasecmp(optname
, "atari_miaisafe")) {
975 pp
->atari_miaisafe
= optval
&& *optval
== '0' ? false : true;
976 } else if (!strcasecmp(optname
, "atari_def_no_hopeless")) {
977 pp
->atari_def_no_hopeless
= optval
&& *optval
== '0' ? false : true;
978 } else if (!strcasecmp(optname
, "nlib_count") && optval
) {
979 pp
->nlib_count
= atoi(optval
);
980 } else if (!strcasecmp(optname
, "fullchoose")) {
981 p
->choose
= optval
&& *optval
== '0' ? playout_moggy_seqchoose
: playout_moggy_fullchoose
;
982 } else if (!strcasecmp(optname
, "mqprob") && optval
) {
983 /* KO%LATARI%L2LIB%LNLIB%PAT3%GATARI%JOSEKI%NAKADE */
984 for (int i
= 0; *optval
&& i
< MQ_MAX
; i
++) {
985 pp
->mq_prob
[i
] = atof(optval
);
986 optval
+= strcspn(optval
, "%");
987 if (*optval
) optval
++;
989 } else if (!strcasecmp(optname
, "tenukiprob") && optval
) {
990 pp
->tenuki_prob
= atof(optval
);
992 fprintf(stderr
, "playout-moggy: Invalid policy argument %s or missing value\n", optname
);
997 if (pp
->lcapturerate
== -1U) pp
->lcapturerate
= rate
;
998 if (pp
->atarirate
== -1U) pp
->atarirate
= rate
;
999 if (pp
->capturerate
== -1U) pp
->capturerate
= rate
;
1000 if (pp
->patternrate
== -1U) pp
->patternrate
= rate
;
1001 if (pp
->selfatarirate
== -1U) pp
->selfatarirate
= rate
;
1002 if (pp
->korate
== -1U) pp
->korate
= rate
;
1003 if (pp
->josekirate
== -1U) pp
->josekirate
= rate
;
1004 if (pp
->nakaderate
== -1U) pp
->nakaderate
= rate
;
1005 if (pp
->alwaysccaprate
== -1U) pp
->alwaysccaprate
= rate
;
1007 pattern3s_init(&pp
->patterns
, moggy_patterns_src
, moggy_patterns_src_n
);