Distributed engine code cleanup: split select_best_move() in two functions.
[pachi/pachi-r6144.git] / distributed / distributed.h
blobf0c4b6dc4b31b2a2f4c739f078e6549fa28c4e21
1 #ifndef ZZGO_DISTRIBUTED_DISTRIBUTED_H
2 #define ZZGO_DISTRIBUTED_DISTRIBUTED_H
4 #include "engine.h"
6 #define DIST_GAMELEN 1000
8 #define force_reply(id) ((id) + DIST_GAMELEN)
9 #define prevent_reply(id) ((id) % DIST_GAMELEN)
10 #define move_number(id) ((id) % DIST_GAMELEN)
11 #define reply_disabled(id) ((id) < DIST_GAMELEN)
13 struct engine *engine_distributed_init(char *arg, struct board *b);
15 #endif