outieee: Implement sectalign handler
[nasm.git] / sync.c
blobb1a703126cd1c83f09f407eefe8369a7af80aa62
1 /* ----------------------------------------------------------------------- *
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4 * See the file AUTHORS included with the NASM distribution for
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25 * NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
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32 * ----------------------------------------------------------------------- */
35 * sync.c the Netwide Disassembler synchronisation processing module
38 #include "compiler.h"
40 #include <stdio.h>
41 #include <stdlib.h>
42 #include <limits.h>
43 #include <inttypes.h>
45 #include "nasmlib.h"
46 #include "sync.h"
48 #define SYNC_MAX_SHIFT 31
49 #define SYNC_MAX_SIZE (1U << SYNC_MAX_SHIFT)
51 /* initial # of sync points (*must* be power of two)*/
52 #define SYNC_INITIAL_CHUNK (1U << 12)
55 * This lot manages the current set of sync points by means of a
56 * heap (priority queue) structure.
59 static struct Sync {
60 uint32_t pos;
61 uint32_t length;
62 } *synx;
64 static uint32_t max_synx, nsynx;
66 static inline void swap_sync(uint32_t dst, uint32_t src)
68 struct Sync t = synx[dst];
69 synx[dst] = synx[src];
70 synx[src] = t;
73 void init_sync(void)
75 max_synx = SYNC_INITIAL_CHUNK;
76 synx = nasm_malloc((max_synx + 1) * sizeof(*synx));
77 nsynx = 0;
80 void add_sync(uint32_t pos, uint32_t length)
82 uint32_t i;
84 if (nsynx >= max_synx) {
85 if (max_synx >= SYNC_MAX_SIZE) /* too many sync points! */
86 return;
87 max_synx = (max_synx << 1);
88 synx = nasm_realloc(synx, (max_synx + 1) * sizeof(*synx));
91 nsynx++;
92 synx[nsynx].pos = pos;
93 synx[nsynx].length = length;
95 for (i = nsynx; i > 1; i /= 2) {
96 if (synx[i / 2].pos > synx[i].pos)
97 swap_sync(i / 2, i);
101 uint32_t next_sync(uint32_t position, uint32_t *length)
103 while (nsynx > 0 && synx[1].pos + synx[1].length <= position) {
104 uint32_t i, j;
106 swap_sync(nsynx, 1);
107 nsynx--;
109 i = 1;
110 while (i * 2 <= nsynx) {
111 j = i * 2;
112 if (synx[j].pos < synx[i].pos &&
113 (j + 1 > nsynx || synx[j + 1].pos > synx[j].pos)) {
114 swap_sync(j, i);
115 i = j;
116 } else if (j + 1 <= nsynx && synx[j + 1].pos < synx[i].pos) {
117 swap_sync(j + 1, i);
118 i = j + 1;
119 } else
120 break;
124 if (nsynx > 0) {
125 if (length)
126 *length = synx[1].length;
127 return synx[1].pos;
128 } else {
129 if (length)
130 *length = 0L;
131 return 0;