1 /***************************************************************************
3 * Open \______ \ ____ ____ | | _\_ |__ _______ ___
4 * Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ /
5 * Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < <
6 * Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \
8 * $Id: keymap-sdl.c 28704 2010-11-29 11:28:53Z teru $
10 * Copyright (C) 2011 Lorenzo Miori
12 * This program is free software; you can redistribute it and/or
13 * modify it under the terms of the GNU General Public License
14 * as published by the Free Software Foundation; either version 2
15 * of the License, or (at your option) any later version.
17 * This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY
18 * KIND, either express or implied.
20 ****************************************************************************/
22 /* Button Code Definitions for Samsung YP-R0 target */
34 * The format of the list is as follows
35 * { Action Code, Button code, Prereq button code }
36 * if there's no need to check the previous button's value, use BUTTON_NONE
37 * Insert LAST_ITEM_IN_LIST at the end of each mapping
40 static const struct button_mapping button_context_standard
[] = {
41 { ACTION_STD_PREV
, BUTTON_UP
, BUTTON_NONE
},
42 { ACTION_STD_PREVREPEAT
, BUTTON_UP
|BUTTON_REPEAT
, BUTTON_NONE
},
43 { ACTION_STD_NEXT
, BUTTON_DOWN
, BUTTON_NONE
},
44 { ACTION_STD_NEXTREPEAT
, BUTTON_DOWN
|BUTTON_REPEAT
, BUTTON_NONE
},
46 { ACTION_STD_CANCEL
, BUTTON_LEFT
, BUTTON_NONE
},
47 { ACTION_STD_CANCEL
, BUTTON_BACK
|BUTTON_REL
, BUTTON_BACK
},
49 { ACTION_STD_OK
, BUTTON_SELECT
|BUTTON_REL
, BUTTON_SELECT
},
50 { ACTION_STD_OK
, BUTTON_RIGHT
, BUTTON_NONE
},
52 { ACTION_STD_QUICKSCREEN
, BUTTON_MENU
|BUTTON_REPEAT
, BUTTON_NONE
},
53 { ACTION_STD_CONTEXT
, BUTTON_SELECT
|BUTTON_REPEAT
, BUTTON_SELECT
},
54 { ACTION_STD_MENU
, BUTTON_MENU
|BUTTON_REL
, BUTTON_MENU
},
56 { ACTION_STD_CONTEXT
, BUTTON_MENU
|BUTTON_REL
, BUTTON_NONE
},
57 { ACTION_STD_QUICKSCREEN
, BUTTON_MENU
|BUTTON_REPEAT
, BUTTON_NONE
},
59 { ACTION_STD_KEYLOCK
, BUTTON_POWER
|BUTTON_REL
, BUTTON_POWER
},
62 }; /* button_context_standard */
64 static const struct button_mapping button_context_wps
[] = {
65 { ACTION_WPS_PLAY
, BUTTON_SELECT
|BUTTON_REL
, BUTTON_SELECT
},
66 { ACTION_WPS_STOP
, BUTTON_POWER
|BUTTON_REPEAT
, BUTTON_NONE
},
68 { ACTION_WPS_BROWSE
, BUTTON_BACK
|BUTTON_REL
, BUTTON_BACK
},
69 { ACTION_WPS_MENU
, BUTTON_MENU
|BUTTON_REL
, BUTTON_MENU
},
71 /* NOTE: this is available only enabling AB-Repeat mode */
72 { ACTION_WPS_HOTKEY
, BUTTON_USER
|BUTTON_REL
, BUTTON_USER
},
73 { ACTION_WPSAB_SINGLE
, BUTTON_USER
|BUTTON_REPEAT
, BUTTON_NONE
},
74 { ACTION_STD_KEYLOCK
, BUTTON_POWER
|BUTTON_REL
, BUTTON_POWER
},
75 { ACTION_WPS_CONTEXT
, BUTTON_SELECT
|BUTTON_REPEAT
, BUTTON_SELECT
},
76 { ACTION_WPS_QUICKSCREEN
, BUTTON_MENU
|BUTTON_REPEAT
, BUTTON_NONE
},
78 { ACTION_WPS_SKIPPREV
, BUTTON_LEFT
|BUTTON_REL
, BUTTON_LEFT
},
79 { ACTION_WPS_SEEKBACK
, BUTTON_LEFT
|BUTTON_REPEAT
, BUTTON_NONE
},
80 { ACTION_WPS_STOPSEEK
, BUTTON_LEFT
|BUTTON_REL
, BUTTON_LEFT
|BUTTON_REPEAT
},
82 { ACTION_WPS_SKIPNEXT
, BUTTON_RIGHT
|BUTTON_REL
, BUTTON_RIGHT
},
83 { ACTION_WPS_SEEKFWD
, BUTTON_RIGHT
|BUTTON_REPEAT
, BUTTON_NONE
},
84 { ACTION_WPS_STOPSEEK
, BUTTON_RIGHT
|BUTTON_REL
, BUTTON_RIGHT
|BUTTON_REPEAT
},
87 { ACTION_WPS_VOLUP
, BUTTON_UP
|BUTTON_REPEAT
, BUTTON_NONE
},
88 { ACTION_WPS_VOLUP
, BUTTON_UP
, BUTTON_NONE
},
89 { ACTION_WPS_VOLDOWN
, BUTTON_DOWN
|BUTTON_REPEAT
, BUTTON_NONE
},
90 { ACTION_WPS_VOLDOWN
, BUTTON_DOWN
, BUTTON_NONE
},
93 }; /* button_context_wps */
95 static const struct button_mapping button_context_list
[] = {
96 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD
)
97 }; /* button_context_list */
99 static const struct button_mapping button_context_tree
[] = {
100 { ACTION_TREE_WPS
, BUTTON_USER
|BUTTON_REPEAT
, BUTTON_USER
},
101 { ACTION_TREE_STOP
, BUTTON_POWER
|BUTTON_REPEAT
, BUTTON_NONE
},
102 { ACTION_TREE_HOTKEY
, BUTTON_USER
|BUTTON_REL
, BUTTON_NONE
},
104 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_LIST
)
105 }; /* button_context_tree */
107 static const struct button_mapping button_context_settings
[] = {
109 { ACTION_SETTINGS_INC
, BUTTON_RIGHT
, BUTTON_NONE
},
110 { ACTION_SETTINGS_INCREPEAT
, BUTTON_RIGHT
|BUTTON_REPEAT
, BUTTON_NONE
},
111 { ACTION_SETTINGS_DEC
, BUTTON_LEFT
, BUTTON_NONE
},
112 { ACTION_SETTINGS_DECREPEAT
, BUTTON_LEFT
|BUTTON_REPEAT
, BUTTON_NONE
},
114 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_TREE
)
115 }; /* button_context_settings */
117 static const struct button_mapping button_context_yesno
[] = {
118 { ACTION_YESNO_ACCEPT
, BUTTON_SELECT
, BUTTON_NONE
},
120 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD
)
121 }; /* button_context_settings_yesno */
123 static const struct button_mapping button_context_colorchooser
[] = { //check
124 { ACTION_STD_OK
, BUTTON_SELECT
|BUTTON_REL
, BUTTON_SELECT
},
125 { ACTION_STD_CANCEL
, BUTTON_BACK
, BUTTON_NONE
},
127 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_CUSTOM
|CONTEXT_SETTINGS
),
128 }; /* button_context_colorchooser */
130 static const struct button_mapping button_context_eq
[] = {
132 { ACTION_STD_CANCEL
, BUTTON_MENU
|BUTTON_REL
, BUTTON_MENU
},
134 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_CUSTOM
|CONTEXT_SETTINGS
),
135 }; /* button_context_eq */
137 /** Bookmark Screen **/
138 static const struct button_mapping button_context_bmark
[] = {
139 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_LIST
),
140 }; /* button_context_bmark */
142 static const struct button_mapping button_context_time
[] = {
144 { ACTION_SETTINGS_INC
, BUTTON_UP
, BUTTON_NONE
},
145 { ACTION_SETTINGS_INCREPEAT
, BUTTON_UP
|BUTTON_REPEAT
, BUTTON_NONE
},
146 { ACTION_SETTINGS_DEC
, BUTTON_DOWN
, BUTTON_NONE
},
147 { ACTION_SETTINGS_DECREPEAT
, BUTTON_DOWN
|BUTTON_REPEAT
, BUTTON_NONE
},
148 { ACTION_STD_PREV
, BUTTON_LEFT
, BUTTON_NONE
},
149 { ACTION_STD_PREVREPEAT
, BUTTON_LEFT
|BUTTON_REPEAT
, BUTTON_NONE
},
150 { ACTION_STD_NEXT
, BUTTON_RIGHT
, BUTTON_NONE
},
151 { ACTION_STD_NEXTREPEAT
, BUTTON_RIGHT
|BUTTON_REPEAT
, BUTTON_NONE
},
153 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD
),
154 }; /* button_context_time */
156 static const struct button_mapping button_context_quickscreen
[] = {
158 { ACTION_QS_TOP
, BUTTON_UP
, BUTTON_NONE
},
159 { ACTION_QS_TOP
, BUTTON_UP
|BUTTON_REPEAT
, BUTTON_NONE
},
160 { ACTION_QS_DOWN
, BUTTON_DOWN
, BUTTON_NONE
},
161 { ACTION_QS_DOWN
, BUTTON_DOWN
|BUTTON_REPEAT
, BUTTON_NONE
},
162 { ACTION_QS_LEFT
, BUTTON_LEFT
, BUTTON_NONE
},
163 { ACTION_QS_LEFT
, BUTTON_LEFT
|BUTTON_REPEAT
, BUTTON_NONE
},
164 { ACTION_QS_RIGHT
, BUTTON_RIGHT
, BUTTON_NONE
},
165 { ACTION_QS_RIGHT
, BUTTON_RIGHT
|BUTTON_REPEAT
, BUTTON_NONE
},
166 { ACTION_STD_CANCEL
, BUTTON_MENU
, BUTTON_NONE
},
168 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD
)
169 }; /* button_context_quickscreen */
171 static const struct button_mapping button_context_pitchscreen
[] = {
173 { ACTION_PS_INC_SMALL
, BUTTON_UP
, BUTTON_NONE
},
174 { ACTION_PS_INC_BIG
, BUTTON_UP
|BUTTON_REPEAT
, BUTTON_NONE
},
175 { ACTION_PS_DEC_SMALL
, BUTTON_DOWN
, BUTTON_NONE
},
176 { ACTION_PS_DEC_BIG
, BUTTON_DOWN
|BUTTON_REPEAT
, BUTTON_NONE
},
178 { ACTION_PS_SLOWER
, BUTTON_LEFT
|BUTTON_REPEAT
, BUTTON_NONE
},
179 { ACTION_PS_FASTER
, BUTTON_RIGHT
|BUTTON_REPEAT
, BUTTON_NONE
},
181 { ACTION_PS_NUDGE_LEFT
, BUTTON_LEFT
, BUTTON_NONE
},
182 { ACTION_PS_NUDGE_LEFTOFF
, BUTTON_LEFT
|BUTTON_REL
, BUTTON_NONE
},
183 { ACTION_PS_NUDGE_RIGHT
, BUTTON_RIGHT
, BUTTON_NONE
},
184 { ACTION_PS_NUDGE_RIGHTOFF
, BUTTON_RIGHT
|BUTTON_REL
, BUTTON_NONE
},
186 { ACTION_PS_RESET
, BUTTON_SELECT
, BUTTON_NONE
},
187 { ACTION_PS_TOGGLE_MODE
, BUTTON_USER
, BUTTON_NONE
},
188 { ACTION_PS_EXIT
, BUTTON_MENU
|BUTTON_REL
, BUTTON_NONE
},
189 { ACTION_PS_EXIT
, BUTTON_BACK
|BUTTON_REL
, BUTTON_NONE
},
191 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD
)
192 }; /* button_context_pitchcreen */
194 static const struct button_mapping button_context_keyboard
[] = {
196 { ACTION_KBD_UP
, BUTTON_UP
, BUTTON_NONE
},
197 { ACTION_KBD_UP
, BUTTON_UP
|BUTTON_REPEAT
, BUTTON_NONE
},
198 { ACTION_KBD_DOWN
, BUTTON_DOWN
, BUTTON_NONE
},
199 { ACTION_KBD_DOWN
, BUTTON_DOWN
|BUTTON_REPEAT
, BUTTON_NONE
},
200 { ACTION_KBD_LEFT
, BUTTON_LEFT
, BUTTON_NONE
},
201 { ACTION_KBD_LEFT
, BUTTON_LEFT
|BUTTON_REPEAT
, BUTTON_NONE
},
202 { ACTION_KBD_RIGHT
, BUTTON_RIGHT
, BUTTON_NONE
},
203 { ACTION_KBD_RIGHT
, BUTTON_RIGHT
|BUTTON_REPEAT
, BUTTON_NONE
},
205 { ACTION_KBD_SELECT
, BUTTON_SELECT
, BUTTON_NONE
},
206 { ACTION_KBD_ABORT
, BUTTON_BACK
|BUTTON_REL
, BUTTON_BACK
},
207 { ACTION_KBD_DONE
, BUTTON_MENU
|BUTTON_REL
, BUTTON_MENU
},
208 { ACTION_KBD_BACKSPACE
, BUTTON_USER
, BUTTON_NONE
},
209 { ACTION_KBD_PAGE_FLIP
, BUTTON_POWER
, BUTTON_NONE
},
211 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD
)
212 }; /* button_context_keyboard */
214 static const struct button_mapping button_context_radio
[] = {
215 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_SETTINGS
)
216 }; /* button_context_radio */
218 const struct button_mapping
* get_context_mapping(int context
)
223 return button_context_standard
;
225 return button_context_wps
;
228 return button_context_list
;
229 case CONTEXT_MAINMENU
:
231 return button_context_tree
;
233 case CONTEXT_SETTINGS
:
234 return button_context_settings
;
236 case CONTEXT_SETTINGS_COLOURCHOOSER
:
237 return button_context_colorchooser
;
238 case CONTEXT_SETTINGS_EQ
:
239 return button_context_eq
;
241 case CONTEXT_SETTINGS_TIME
:
242 return button_context_time
;
244 case CONTEXT_YESNOSCREEN
:
245 return button_context_yesno
;
247 return button_context_radio
;
248 case CONTEXT_BOOKMARKSCREEN
:
249 return button_context_bmark
;
250 case CONTEXT_QUICKSCREEN
:
251 return button_context_quickscreen
;
252 case CONTEXT_PITCHSCREEN
:
253 return button_context_pitchscreen
;
254 case CONTEXT_KEYBOARD
:
255 return button_context_keyboard
;
257 return button_context_standard
;