1 /***************************************************************************
3 * Open \______ \ ____ ____ | | _\_ |__ _______ ___
4 * Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ /
5 * Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < <
6 * Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \
8 * $Id: keymap-sdl.c 28704 2010-11-29 11:28:53Z teru $
10 * Copyright (C) 2011 Lorenzo Miori
12 * This program is free software; you can redistribute it and/or
13 * modify it under the terms of the GNU General Public License
14 * as published by the Free Software Foundation; either version 2
15 * of the License, or (at your option) any later version.
17 * This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY
18 * KIND, either express or implied.
20 ****************************************************************************/
22 /* Button Code Definitions for Samsung YP-R0 target */
34 * The format of the list is as follows
35 * { Action Code, Button code, Prereq button code }
36 * if there's no need to check the previous button's value, use BUTTON_NONE
37 * Insert LAST_ITEM_IN_LIST at the end of each mapping
40 static const struct button_mapping button_context_standard
[] = {
41 { ACTION_STD_PREV
, BUTTON_UP
, BUTTON_NONE
},
42 { ACTION_STD_PREVREPEAT
, BUTTON_UP
|BUTTON_REPEAT
, BUTTON_NONE
},
43 { ACTION_STD_NEXT
, BUTTON_DOWN
, BUTTON_NONE
},
44 { ACTION_STD_NEXTREPEAT
, BUTTON_DOWN
|BUTTON_REPEAT
, BUTTON_NONE
},
46 { ACTION_STD_CANCEL
, BUTTON_LEFT
, BUTTON_NONE
},
47 { ACTION_STD_CANCEL
, BUTTON_BACK
|BUTTON_REL
, BUTTON_BACK
},
49 { ACTION_STD_OK
, BUTTON_SELECT
|BUTTON_REL
, BUTTON_SELECT
},
50 { ACTION_STD_OK
, BUTTON_RIGHT
, BUTTON_NONE
},
52 { ACTION_STD_QUICKSCREEN
, BUTTON_MENU
|BUTTON_REPEAT
, BUTTON_NONE
},
53 { ACTION_STD_CONTEXT
, BUTTON_SELECT
|BUTTON_REPEAT
, BUTTON_SELECT
},
54 { ACTION_STD_MENU
, BUTTON_MENU
|BUTTON_REL
, BUTTON_MENU
},
56 { ACTION_STD_CONTEXT
, BUTTON_MENU
|BUTTON_REL
, BUTTON_NONE
},
57 { ACTION_STD_QUICKSCREEN
, BUTTON_MENU
|BUTTON_REPEAT
, BUTTON_NONE
},
59 { ACTION_STD_KEYLOCK
, BUTTON_POWER
|BUTTON_REL
, BUTTON_POWER
},
62 }; /* button_context_standard */
64 static const struct button_mapping button_context_wps
[] = {
65 { ACTION_WPS_PLAY
, BUTTON_SELECT
|BUTTON_REL
, BUTTON_SELECT
},
66 { ACTION_WPS_STOP
, BUTTON_POWER
|BUTTON_REPEAT
, BUTTON_NONE
},
68 { ACTION_WPS_BROWSE
, BUTTON_BACK
|BUTTON_REL
, BUTTON_BACK
},
69 { ACTION_WPS_MENU
, BUTTON_MENU
|BUTTON_REL
, BUTTON_MENU
},
71 /* NOTE: this is available only enabling AB-Repeat mode */
72 { ACTION_WPS_HOTKEY
, BUTTON_USER
|BUTTON_REL
, BUTTON_USER
},
73 { ACTION_WPSAB_SINGLE
, BUTTON_USER
|BUTTON_REPEAT
, BUTTON_NONE
},
74 { ACTION_STD_KEYLOCK
, BUTTON_POWER
|BUTTON_REL
, BUTTON_POWER
},
75 { ACTION_WPS_CONTEXT
, BUTTON_SELECT
|BUTTON_REPEAT
, BUTTON_SELECT
},
76 { ACTION_WPS_QUICKSCREEN
, BUTTON_MENU
|BUTTON_REPEAT
, BUTTON_NONE
},
78 { ACTION_WPS_SKIPPREV
, BUTTON_LEFT
|BUTTON_REL
, BUTTON_LEFT
},
79 { ACTION_WPS_SEEKBACK
, BUTTON_LEFT
|BUTTON_REPEAT
, BUTTON_NONE
},
80 { ACTION_WPS_STOPSEEK
, BUTTON_LEFT
|BUTTON_REL
, BUTTON_LEFT
|BUTTON_REPEAT
},
82 { ACTION_WPS_SKIPNEXT
, BUTTON_RIGHT
|BUTTON_REL
, BUTTON_RIGHT
},
83 { ACTION_WPS_SEEKFWD
, BUTTON_RIGHT
|BUTTON_REPEAT
, BUTTON_NONE
},
84 { ACTION_WPS_STOPSEEK
, BUTTON_RIGHT
|BUTTON_REL
, BUTTON_RIGHT
|BUTTON_REPEAT
},
87 { ACTION_WPS_VOLUP
, BUTTON_UP
|BUTTON_REPEAT
, BUTTON_NONE
},
88 { ACTION_WPS_VOLUP
, BUTTON_UP
, BUTTON_NONE
},
89 { ACTION_WPS_VOLDOWN
, BUTTON_DOWN
|BUTTON_REPEAT
, BUTTON_NONE
},
90 { ACTION_WPS_VOLDOWN
, BUTTON_DOWN
, BUTTON_NONE
},
93 }; /* button_context_wps */
95 static const struct button_mapping button_context_list
[] = {
96 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD
)
97 }; /* button_context_list */
99 static const struct button_mapping button_context_tree
[] = {
100 { ACTION_TREE_WPS
, BUTTON_USER
|BUTTON_REPEAT
, BUTTON_USER
},
101 { ACTION_TREE_STOP
, BUTTON_POWER
|BUTTON_REPEAT
, BUTTON_NONE
},
102 { ACTION_TREE_HOTKEY
, BUTTON_USER
|BUTTON_REL
, BUTTON_NONE
},
104 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_LIST
)
105 }; /* button_context_tree */
107 static const struct button_mapping button_context_settings
[] = {
109 { ACTION_SETTINGS_INC
, BUTTON_RIGHT
, BUTTON_NONE
},
110 { ACTION_SETTINGS_INCREPEAT
, BUTTON_RIGHT
|BUTTON_REPEAT
, BUTTON_NONE
},
111 { ACTION_SETTINGS_DEC
, BUTTON_LEFT
, BUTTON_NONE
},
112 { ACTION_SETTINGS_DECREPEAT
, BUTTON_LEFT
|BUTTON_REPEAT
, BUTTON_NONE
},
114 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_TREE
)
115 }; /* button_context_settings */
117 static const struct button_mapping button_context_yesno
[] = {
118 { ACTION_YESNO_ACCEPT
, BUTTON_SELECT
, BUTTON_NONE
},
120 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD
)
121 }; /* button_context_settings_yesno */
123 static const struct button_mapping button_context_colorchooser
[] = { //check
124 { ACTION_STD_OK
, BUTTON_SELECT
|BUTTON_REL
, BUTTON_SELECT
},
125 { ACTION_STD_CANCEL
, BUTTON_BACK
, BUTTON_NONE
},
127 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_CUSTOM
|CONTEXT_SETTINGS
),
128 }; /* button_context_colorchooser */
130 static const struct button_mapping button_context_eq
[] = {
132 { ACTION_STD_CANCEL
, BUTTON_MENU
|BUTTON_REL
, BUTTON_MENU
},
133 { ACTION_SETTINGS_INC
, BUTTON_RIGHT
, BUTTON_NONE
},
134 { ACTION_SETTINGS_INCREPEAT
, BUTTON_RIGHT
|BUTTON_REPEAT
, BUTTON_NONE
},
135 { ACTION_SETTINGS_DEC
, BUTTON_LEFT
, BUTTON_NONE
},
136 { ACTION_SETTINGS_DECREPEAT
, BUTTON_LEFT
|BUTTON_REPEAT
, BUTTON_NONE
},
138 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_CUSTOM
|CONTEXT_SETTINGS
),
139 }; /* button_context_eq */
141 /** Bookmark Screen **/
142 static const struct button_mapping button_context_bmark
[] = {
143 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_LIST
),
144 }; /* button_context_bmark */
146 static const struct button_mapping button_context_time
[] = {
148 { ACTION_SETTINGS_INC
, BUTTON_UP
, BUTTON_NONE
},
149 { ACTION_SETTINGS_INCREPEAT
, BUTTON_UP
|BUTTON_REPEAT
, BUTTON_NONE
},
150 { ACTION_SETTINGS_DEC
, BUTTON_DOWN
, BUTTON_NONE
},
151 { ACTION_SETTINGS_DECREPEAT
, BUTTON_DOWN
|BUTTON_REPEAT
, BUTTON_NONE
},
152 { ACTION_STD_PREV
, BUTTON_LEFT
, BUTTON_NONE
},
153 { ACTION_STD_PREVREPEAT
, BUTTON_LEFT
|BUTTON_REPEAT
, BUTTON_NONE
},
154 { ACTION_STD_NEXT
, BUTTON_RIGHT
, BUTTON_NONE
},
155 { ACTION_STD_NEXTREPEAT
, BUTTON_RIGHT
|BUTTON_REPEAT
, BUTTON_NONE
},
157 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD
),
158 }; /* button_context_time */
160 static const struct button_mapping button_context_quickscreen
[] = {
162 { ACTION_QS_TOP
, BUTTON_UP
, BUTTON_NONE
},
163 { ACTION_QS_TOP
, BUTTON_UP
|BUTTON_REPEAT
, BUTTON_NONE
},
164 { ACTION_QS_DOWN
, BUTTON_DOWN
, BUTTON_NONE
},
165 { ACTION_QS_DOWN
, BUTTON_DOWN
|BUTTON_REPEAT
, BUTTON_NONE
},
166 { ACTION_QS_LEFT
, BUTTON_LEFT
, BUTTON_NONE
},
167 { ACTION_QS_LEFT
, BUTTON_LEFT
|BUTTON_REPEAT
, BUTTON_NONE
},
168 { ACTION_QS_RIGHT
, BUTTON_RIGHT
, BUTTON_NONE
},
169 { ACTION_QS_RIGHT
, BUTTON_RIGHT
|BUTTON_REPEAT
, BUTTON_NONE
},
170 { ACTION_STD_CANCEL
, BUTTON_MENU
, BUTTON_NONE
},
172 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD
)
173 }; /* button_context_quickscreen */
175 static const struct button_mapping button_context_pitchscreen
[] = {
177 { ACTION_PS_INC_SMALL
, BUTTON_UP
, BUTTON_NONE
},
178 { ACTION_PS_INC_BIG
, BUTTON_UP
|BUTTON_REPEAT
, BUTTON_NONE
},
179 { ACTION_PS_DEC_SMALL
, BUTTON_DOWN
, BUTTON_NONE
},
180 { ACTION_PS_DEC_BIG
, BUTTON_DOWN
|BUTTON_REPEAT
, BUTTON_NONE
},
182 { ACTION_PS_SLOWER
, BUTTON_LEFT
|BUTTON_REPEAT
, BUTTON_NONE
},
183 { ACTION_PS_FASTER
, BUTTON_RIGHT
|BUTTON_REPEAT
, BUTTON_NONE
},
185 { ACTION_PS_NUDGE_LEFT
, BUTTON_LEFT
, BUTTON_NONE
},
186 { ACTION_PS_NUDGE_LEFTOFF
, BUTTON_LEFT
|BUTTON_REL
, BUTTON_NONE
},
187 { ACTION_PS_NUDGE_RIGHT
, BUTTON_RIGHT
, BUTTON_NONE
},
188 { ACTION_PS_NUDGE_RIGHTOFF
, BUTTON_RIGHT
|BUTTON_REL
, BUTTON_NONE
},
190 { ACTION_PS_RESET
, BUTTON_SELECT
, BUTTON_NONE
},
191 { ACTION_PS_TOGGLE_MODE
, BUTTON_USER
, BUTTON_NONE
},
192 { ACTION_PS_EXIT
, BUTTON_MENU
|BUTTON_REL
, BUTTON_NONE
},
193 { ACTION_PS_EXIT
, BUTTON_BACK
|BUTTON_REL
, BUTTON_NONE
},
195 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD
)
196 }; /* button_context_pitchcreen */
198 static const struct button_mapping button_context_keyboard
[] = {
200 { ACTION_KBD_UP
, BUTTON_UP
, BUTTON_NONE
},
201 { ACTION_KBD_UP
, BUTTON_UP
|BUTTON_REPEAT
, BUTTON_NONE
},
202 { ACTION_KBD_DOWN
, BUTTON_DOWN
, BUTTON_NONE
},
203 { ACTION_KBD_DOWN
, BUTTON_DOWN
|BUTTON_REPEAT
, BUTTON_NONE
},
204 { ACTION_KBD_LEFT
, BUTTON_LEFT
, BUTTON_NONE
},
205 { ACTION_KBD_LEFT
, BUTTON_LEFT
|BUTTON_REPEAT
, BUTTON_NONE
},
206 { ACTION_KBD_RIGHT
, BUTTON_RIGHT
, BUTTON_NONE
},
207 { ACTION_KBD_RIGHT
, BUTTON_RIGHT
|BUTTON_REPEAT
, BUTTON_NONE
},
209 { ACTION_KBD_SELECT
, BUTTON_SELECT
, BUTTON_NONE
},
210 { ACTION_KBD_ABORT
, BUTTON_BACK
|BUTTON_REL
, BUTTON_BACK
},
211 { ACTION_KBD_DONE
, BUTTON_MENU
|BUTTON_REL
, BUTTON_MENU
},
212 { ACTION_KBD_BACKSPACE
, BUTTON_USER
, BUTTON_NONE
},
213 { ACTION_KBD_PAGE_FLIP
, BUTTON_POWER
, BUTTON_NONE
},
215 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD
)
216 }; /* button_context_keyboard */
218 static const struct button_mapping button_context_radio
[] = {
219 { ACTION_FM_MENU
, BUTTON_SELECT
| BUTTON_REPEAT
, BUTTON_NONE
},
220 { ACTION_FM_PRESET
, BUTTON_MENU
| BUTTON_REPEAT
, BUTTON_NONE
},
221 { ACTION_FM_STOP
, BUTTON_POWER
| BUTTON_REL
, BUTTON_POWER
},
222 { ACTION_FM_MODE
, BUTTON_MENU
| BUTTON_REL
, BUTTON_MENU
},
223 { ACTION_FM_EXIT
, BUTTON_BACK
| BUTTON_REL
, BUTTON_BACK
},
224 { ACTION_FM_PLAY
, BUTTON_SELECT
| BUTTON_REL
, BUTTON_SELECT
},
225 { ACTION_FM_NEXT_PRESET
, BUTTON_USER
| BUTTON_RIGHT
, BUTTON_NONE
},
226 { ACTION_FM_PREV_PRESET
, BUTTON_USER
| BUTTON_LEFT
, BUTTON_NONE
},
228 { ACTION_SETTINGS_INC
, BUTTON_UP
| BUTTON_REPEAT
, BUTTON_NONE
},
229 { ACTION_SETTINGS_INCREPEAT
, BUTTON_UP
, BUTTON_NONE
},
230 { ACTION_SETTINGS_DEC
, BUTTON_DOWN
| BUTTON_REPEAT
, BUTTON_NONE
},
231 { ACTION_SETTINGS_DECREPEAT
, BUTTON_DOWN
, BUTTON_NONE
},
233 { ACTION_STD_PREV
, BUTTON_LEFT
, BUTTON_NONE
},
234 { ACTION_STD_PREVREPEAT
, BUTTON_LEFT
| BUTTON_REPEAT
, BUTTON_NONE
},
235 { ACTION_STD_NEXT
, BUTTON_RIGHT
, BUTTON_NONE
},
236 { ACTION_STD_NEXTREPEAT
, BUTTON_RIGHT
| BUTTON_REPEAT
, BUTTON_NONE
},
237 }; /* button_context_radio */
239 const struct button_mapping
* get_context_mapping(int context
)
244 return button_context_standard
;
246 return button_context_wps
;
249 return button_context_list
;
250 case CONTEXT_MAINMENU
:
252 return button_context_tree
;
254 case CONTEXT_SETTINGS
:
255 return button_context_settings
;
257 case CONTEXT_SETTINGS_COLOURCHOOSER
:
258 return button_context_colorchooser
;
259 case CONTEXT_SETTINGS_EQ
:
260 return button_context_eq
;
262 case CONTEXT_SETTINGS_TIME
:
263 return button_context_time
;
265 case CONTEXT_YESNOSCREEN
:
266 return button_context_yesno
;
268 return button_context_radio
;
269 case CONTEXT_BOOKMARKSCREEN
:
270 return button_context_bmark
;
271 case CONTEXT_QUICKSCREEN
:
272 return button_context_quickscreen
;
273 case CONTEXT_PITCHSCREEN
:
274 return button_context_pitchscreen
;
275 case CONTEXT_KEYBOARD
:
276 return button_context_keyboard
;
278 return button_context_standard
;