GuiPrintNomencl.{cpp,h}:
[lyx.git] / src / frontends / qt4 / GuiCharacter.cpp
blob53ca720d2f2ac129451d935ffa76fa5d8bd1ff3c
1 /**
2 * \file GuiCharacter.cpp
3 * This file is part of LyX, the document processor.
4 * Licence details can be found in the file COPYING.
6 * \author Angus Leeming
7 * \author Edwin Leuven
8 * \author John Levon
10 * Full author contact details are available in file CREDITS.
13 #include <config.h>
15 #include "GuiCharacter.h"
17 #include "GuiApplication.h"
18 #include "qt_helpers.h"
20 #include "Font.h"
21 #include "Buffer.h"
22 #include "BufferParams.h"
23 #include "BufferView.h"
24 #include "Cursor.h"
25 #include "FuncRequest.h"
26 #include "Language.h"
27 #include "Paragraph.h"
29 #include <QAbstractItemModel>
30 #include <QModelIndex>
31 #include <QSettings>
32 #include <QVariant>
34 using namespace std;
36 namespace lyx {
37 namespace frontend {
39 static QList<ShapePair> shapeData()
41 QList<ShapePair> shapes;
42 shapes << ShapePair(qt_("No change"), IGNORE_SHAPE);
43 shapes << ShapePair(qt_("Upright"), UP_SHAPE);
44 shapes << ShapePair(qt_("Italic"), ITALIC_SHAPE);
45 shapes << ShapePair(qt_("Slanted"), SLANTED_SHAPE);
46 shapes << ShapePair(qt_("Small Caps"), SMALLCAPS_SHAPE);
47 shapes << ShapePair(qt_("Reset"), INHERIT_SHAPE);
48 return shapes;
52 static QList<SizePair> sizeData()
54 QList<SizePair> sizes;
55 sizes << SizePair(qt_("No change"), FONT_SIZE_IGNORE);
56 sizes << SizePair(qt_("Tiny"), FONT_SIZE_TINY);
57 sizes << SizePair(qt_("Smallest"), FONT_SIZE_SCRIPT);
58 sizes << SizePair(qt_("Smaller"), FONT_SIZE_FOOTNOTE);
59 sizes << SizePair(qt_("Small"), FONT_SIZE_SMALL);
60 sizes << SizePair(qt_("Normal"), FONT_SIZE_NORMAL);
61 sizes << SizePair(qt_("Large"), FONT_SIZE_LARGE);
62 sizes << SizePair(qt_("Larger"), FONT_SIZE_LARGER);
63 sizes << SizePair(qt_("Largest"), FONT_SIZE_LARGEST);
64 sizes << SizePair(qt_("Huge"), FONT_SIZE_HUGE);
65 sizes << SizePair(qt_("Huger"), FONT_SIZE_HUGER);
66 sizes << SizePair(qt_("Increase"), FONT_SIZE_INCREASE);
67 sizes << SizePair(qt_("Decrease"), FONT_SIZE_DECREASE);
68 sizes << SizePair(qt_("Reset"), FONT_SIZE_INHERIT);
69 return sizes;
73 static QList<BarPair> barData()
75 QList<BarPair> bars;
76 bars << BarPair(qt_("No change"), IGNORE);
77 bars << BarPair(qt_("Emph"), EMPH_TOGGLE);
78 bars << BarPair(qt_("Underbar"), UNDERBAR_TOGGLE);
79 bars << BarPair(qt_("Double underbar"), UULINE_TOGGLE);
80 bars << BarPair(qt_("Wavy underbar"), UWAVE_TOGGLE);
81 bars << BarPair(qt_("Strikeout"), STRIKEOUT_TOGGLE);
82 bars << BarPair(qt_("Noun"), NOUN_TOGGLE);
83 bars << BarPair(qt_("Reset"), INHERIT);
84 return bars;
88 static QList<ColorPair> colorData()
90 QList<ColorPair> colors;
91 colors << ColorPair(qt_("No change"), Color_ignore);
92 colors << ColorPair(qt_("No color"), Color_none);
93 colors << ColorPair(qt_("Black"), Color_black);
94 colors << ColorPair(qt_("White"), Color_white);
95 colors << ColorPair(qt_("Red"), Color_red);
96 colors << ColorPair(qt_("Green"), Color_green);
97 colors << ColorPair(qt_("Blue"), Color_blue);
98 colors << ColorPair(qt_("Cyan"), Color_cyan);
99 colors << ColorPair(qt_("Magenta"), Color_magenta);
100 colors << ColorPair(qt_("Yellow"), Color_yellow);
101 colors << ColorPair(qt_("Reset"), Color_inherit);
102 return colors;
106 static QList<SeriesPair> seriesData()
108 QList<SeriesPair> series;
109 series << SeriesPair(qt_("No change"), IGNORE_SERIES);
110 series << SeriesPair(qt_("Medium"), MEDIUM_SERIES);
111 series << SeriesPair(qt_("Bold"), BOLD_SERIES);
112 series << SeriesPair(qt_("Reset"), INHERIT_SERIES);
113 return series;
117 static QList<FamilyPair> familyData()
119 QList<FamilyPair> families;
120 families << FamilyPair(qt_("No change"), IGNORE_FAMILY);
121 families << FamilyPair(qt_("Roman"), ROMAN_FAMILY);
122 families << FamilyPair(qt_("Sans Serif"), SANS_FAMILY);
123 families << FamilyPair(qt_("Typewriter"), TYPEWRITER_FAMILY);
124 families << FamilyPair(qt_("Reset"), INHERIT_FAMILY);
125 return families;
129 static QList<LanguagePair> languageData()
131 QList<LanguagePair> list;
132 // FIXME (Abdel 14/05/2008): it would be nice if we could use this model
133 // directly in the language combo; but, as we need also the 'No Change' and
134 // 'Reset' items, this is not possible right now. Separating those two
135 // entries in radio buttons would be a better GUI IMHO.
136 QAbstractItemModel * language_model = guiApp->languageModel();
137 // Make sure the items are sorted.
138 language_model->sort(0);
140 for (int i = 0; i != language_model->rowCount(); ++i) {
141 QModelIndex index = language_model->index(i, 0);
142 list << LanguagePair(index.data(Qt::DisplayRole).toString(),
143 index.data(Qt::UserRole).toString());
145 return list;
149 namespace {
151 template<typename T>
152 void fillCombo(QComboBox * combo, QList<T> const & list)
154 typename QList<T>::const_iterator cit = list.begin();
155 for (; cit != list.end(); ++cit)
156 combo->addItem(cit->first);
161 GuiCharacter::GuiCharacter(GuiView & lv)
162 : GuiDialog(lv, "character", qt_("Text Style")), font_(ignore_font, ignore_language),
163 toggleall_(false), reset_lang_(false)
165 setupUi(this);
167 connect(okPB, SIGNAL(clicked()), this, SLOT(slotOK()));
168 connect(applyPB, SIGNAL(clicked()), this, SLOT(slotApply()));
169 connect(closePB, SIGNAL(clicked()), this, SLOT(slotClose()));
170 connect(autoapplyCB, SIGNAL(stateChanged(int)), this,
171 SLOT(slotAutoApply()));
173 connect(miscCO, SIGNAL(activated(int)), this, SLOT(change_adaptor()));
174 connect(sizeCO, SIGNAL(activated(int)), this, SLOT(change_adaptor()));
175 connect(familyCO, SIGNAL(activated(int)), this, SLOT(change_adaptor()));
176 connect(seriesCO, SIGNAL(activated(int)), this, SLOT(change_adaptor()));
177 connect(shapeCO, SIGNAL(activated(int)), this, SLOT(change_adaptor()));
178 connect(colorCO, SIGNAL(activated(int)), this, SLOT(change_adaptor()));
179 connect(langCO, SIGNAL(activated(int)), this, SLOT(change_adaptor()));
180 connect(toggleallCB, SIGNAL(clicked()), this, SLOT(change_adaptor()));
182 family = familyData();
183 series = seriesData();
184 shape = shapeData();
185 size = sizeData();
186 bar = barData();
187 color = colorData();
189 language = languageData();
190 language.prepend(LanguagePair(qt_("Reset"), "reset"));
191 language.prepend(LanguagePair(qt_("No change"), "ignore"));
193 fillCombo(familyCO, family);
194 fillCombo(seriesCO, series);
195 fillCombo(sizeCO, size);
196 fillCombo(shapeCO, shape);
197 fillCombo(miscCO, bar);
198 fillCombo(colorCO, color);
199 fillCombo(langCO, language);
201 bc().setPolicy(ButtonPolicy::OkApplyCancelAutoReadOnlyPolicy);
202 bc().setOK(okPB);
203 bc().setApply(applyPB);
204 bc().setCancel(closePB);
205 bc().setAutoApply(autoapplyCB);
206 bc().addReadOnly(familyCO);
207 bc().addReadOnly(seriesCO);
208 bc().addReadOnly(sizeCO);
209 bc().addReadOnly(shapeCO);
210 bc().addReadOnly(miscCO);
211 bc().addReadOnly(langCO);
212 bc().addReadOnly(colorCO);
213 bc().addReadOnly(toggleallCB);
214 bc().addReadOnly(autoapplyCB);
216 #ifdef Q_WS_MACX
217 // On Mac it's common to have tool windows which are always in the
218 // foreground and are hidden when the main window is not focused.
219 setWindowFlags(Qt::Tool);
220 autoapplyCB->setChecked(true);
221 #endif
223 // FIXME: hack to work around resizing bug in Qt >= 4.2
224 // bug verified with Qt 4.2.{0-3} (JSpitzm)
225 #if QT_VERSION >= 0x040200
226 // qt resizes the comboboxes only after show(), so ...
227 QDialog::show();
228 #endif
232 void GuiCharacter::change_adaptor()
234 changed();
236 if (!autoapplyCB->isChecked())
237 return;
239 // to be really good here, we should set the combos to the values of
240 // the current text, and make it appear as "no change" if the values
241 // stay the same between applys. Might be difficult though wrt to a
242 // moved cursor - jbl
243 slotApply();
247 template<class P, class B>
248 static int findPos2nd(QList<P> const & vec, B const & val)
250 for (int i = 0; i != vec.size(); ++i)
251 if (vec[i].second == val)
252 return i;
253 return 0;
257 void GuiCharacter::updateContents()
259 if (!autoapplyCB->isChecked()) {
260 bc().setValid(true);
261 return;
263 if (bufferview()->cursor().selection()) {
264 //FIXME: it would be better to check if each font attribute is constant
265 // for the selection range.
266 font_ = Font(ignore_font, ignore_language);
267 } else
268 font_ = bufferview()->cursor().current_font;
270 paramsToDialog(font_);
274 static FontState getBar(FontInfo const & fi)
276 if (fi.emph() == FONT_TOGGLE)
277 return EMPH_TOGGLE;
279 if (fi.underbar() == FONT_TOGGLE)
280 return UNDERBAR_TOGGLE;
282 if (fi.strikeout() == FONT_TOGGLE)
283 return STRIKEOUT_TOGGLE;
285 if (fi.uuline() == FONT_TOGGLE)
286 return UULINE_TOGGLE;
288 if (fi.uwave() == FONT_TOGGLE)
289 return UWAVE_TOGGLE;
291 if (fi.noun() == FONT_TOGGLE)
292 return NOUN_TOGGLE;
294 if (fi.emph() == FONT_IGNORE
295 && fi.underbar() == FONT_IGNORE
296 && fi.noun() == FONT_IGNORE)
297 return IGNORE;
299 return INHERIT;
303 static void setBar(FontInfo & fi, FontState val)
305 switch (val) {
306 case IGNORE:
307 fi.setEmph(FONT_IGNORE);
308 fi.setUnderbar(FONT_IGNORE);
309 fi.setStrikeout(FONT_IGNORE);
310 fi.setNoun(FONT_IGNORE);
311 break;
313 case EMPH_TOGGLE:
314 fi.setEmph(FONT_TOGGLE);
315 break;
317 case UNDERBAR_TOGGLE:
318 fi.setUnderbar(FONT_TOGGLE);
319 break;
321 case STRIKEOUT_TOGGLE:
322 fi.setStrikeout(FONT_TOGGLE);
323 break;
325 case UULINE_TOGGLE:
326 fi.setUuline(FONT_TOGGLE);
327 break;
329 case UWAVE_TOGGLE:
330 fi.setUwave(FONT_TOGGLE);
331 break;
333 case NOUN_TOGGLE:
334 fi.setNoun(FONT_TOGGLE);
335 break;
337 case INHERIT:
338 fi.setEmph(FONT_INHERIT);
339 fi.setUnderbar(FONT_INHERIT);
340 fi.setStrikeout(FONT_INHERIT);
341 fi.setUuline(FONT_INHERIT);
342 fi.setUwave(FONT_INHERIT);
343 fi.setNoun(FONT_INHERIT);
344 break;
349 void GuiCharacter::paramsToDialog(Font const & font)
351 FontInfo const & fi = font.fontInfo();
352 familyCO->setCurrentIndex(findPos2nd(family, fi.family()));
353 seriesCO->setCurrentIndex(findPos2nd(series, fi.series()));
354 shapeCO->setCurrentIndex(findPos2nd(shape, fi.shape()));
355 sizeCO->setCurrentIndex(findPos2nd(size, fi.size()));
356 miscCO->setCurrentIndex(findPos2nd(bar, getBar(fi)));
357 colorCO->setCurrentIndex(findPos2nd(color, fi.color()));
359 // reset_language is a null pointer.
360 QString const lang = (font.language() == reset_language)
361 ? "reset" : toqstr(font.language()->lang());
362 langCO->setCurrentIndex(findPos2nd(language, lang));
364 toggleallCB->setChecked(toggleall_);
368 void GuiCharacter::applyView()
370 FontInfo & fi = font_.fontInfo();
371 fi.setFamily(family[familyCO->currentIndex()].second);
372 fi.setSeries(series[seriesCO->currentIndex()].second);
373 fi.setShape(shape[shapeCO->currentIndex()].second);
374 fi.setSize(size[sizeCO->currentIndex()].second);
375 setBar(fi, bar[miscCO->currentIndex()].second);
376 fi.setColor(color[colorCO->currentIndex()].second);
378 font_.setLanguage(languages.getLanguage(
379 fromqstr(language[langCO->currentIndex()].second)));
381 toggleall_ = toggleallCB->isChecked();
385 bool GuiCharacter::initialiseParams(string const &)
387 if (autoapplyCB->isChecked())
388 return true;
390 FontInfo & fi = font_.fontInfo();
392 // so that the user can press Ok
393 if (fi.family() != IGNORE_FAMILY
394 || fi.series() != IGNORE_SERIES
395 || fi.shape() != IGNORE_SHAPE
396 || fi.size() != FONT_SIZE_IGNORE
397 || getBar(fi) != IGNORE
398 || fi.color() != Color_ignore
399 || font_.language() != ignore_language)
400 setButtonsValid(true);
402 paramsToDialog(font_);
403 return true;
407 void GuiCharacter::dispatchParams()
409 dispatch(FuncRequest(getLfun(), font_.toString(toggleall_)));
413 void GuiCharacter::saveSession() const
415 Dialog::saveSession();
416 QSettings settings;
417 settings.setValue(sessionKey() + "/toggleall", toggleallCB->isChecked());
418 settings.setValue(sessionKey() + "/autoapply", autoapplyCB->isChecked());
422 void GuiCharacter::restoreSession()
424 Dialog::restoreSession();
425 QSettings settings;
426 toggleallCB->setChecked(
427 settings.value(sessionKey() + "/toggleall").toBool());
428 autoapplyCB->setChecked(
429 settings.value(sessionKey() + "/autoapply").toBool());
433 Dialog * createGuiCharacter(GuiView & lv) { return new GuiCharacter(lv); }
436 } // namespace frontend
437 } // namespace lyx
439 #include "moc_GuiCharacter.cpp"