LyX 1.5.0 is released
[lyx.git] / src / Cursor.h
blobcf2344f2c6d53de788f809131d7441bdac754efa
1 // -*- C++ -*-
2 /**
3 * \file Cursor.h
4 * This file is part of LyX, the document processor.
5 * Licence details can be found in the file COPYING.
7 * \author André Pönitz
9 * Full author contact details are available in file CREDITS.
12 #ifndef LCURSOR_H
13 #define LCURSOR_H
15 #include "DispatchResult.h"
16 #include "DocIterator.h"
18 #include <iosfwd>
19 #include <vector>
22 namespace lyx {
24 class Buffer;
25 class BufferView;
26 class FuncStatus;
27 class FuncRequest;
28 class Font;
29 class Row;
31 // these should go
32 class InsetMathUnknown;
33 class Encoding;
36 /// The cursor class describes the position of a cursor within a document.
38 // The public inheritance should go in favour of a suitable data member
39 // (or maybe private inheritance) at some point of time.
40 class Cursor : public DocIterator {
41 public:
42 /// create the cursor of a BufferView
43 explicit Cursor(BufferView & bv);
45 /// dispatch from innermost inset upwards
46 void dispatch(FuncRequest const & cmd);
47 /// get the resut of the last dispatch
48 DispatchResult result() const;
49 /// add a new cursor slice
50 void push(Inset & inset);
51 /// add a new cursor slice, place cursor on left end
52 void pushLeft(Inset & inset);
53 /// pop one level off the cursor
54 void pop();
55 /// pop one slice off the cursor stack and go left
56 bool popLeft();
57 /// pop one slice off the cursor stack and go right
58 bool popRight();
59 /// make sure we are outside of given inset
60 void leaveInset(Inset const & inset);
61 /// sets cursor part
62 void setCursor(DocIterator const & it);
65 // selection
67 /// selection active?
68 bool selection() const { return selection_; }
69 /// selection active?
70 bool & selection() { return selection_; }
71 /// did we place the anchor?
72 bool mark() const { return mark_; }
73 /// did we place the anchor?
74 bool & mark() { return mark_; }
75 ///
76 void setSelection();
77 /// set selection at given position
78 void setSelection(DocIterator const & where, int n);
79 ///
80 void clearSelection();
81 /// access start of selection
82 CursorSlice selBegin() const;
83 /// access end of selection
84 CursorSlice selEnd() const;
85 /// access start of selection
86 DocIterator selectionBegin() const;
87 /// access start of selection
88 DocIterator selectionEnd() const;
89 /// FIXME: document this
90 bool selHandle(bool selecting);
91 ///
92 docstring selectionAsString(bool label) const;
93 ///
94 docstring currentState();
96 /// auto-correct mode
97 bool autocorrect() const { return autocorrect_; }
98 /// auto-correct mode
99 bool & autocorrect() { return autocorrect_; }
100 /// are we entering a macro name?
101 bool macromode() const { return macromode_; }
102 /// are we entering a macro name?
103 bool & macromode() { return macromode_; }
104 /// returns x,y position
105 void getPos(int & x, int & y) const;
106 /// the row in the paragraph we're in
107 Row const & textRow() const;
110 // common part
112 /// move one step to the left
113 bool posLeft();
114 /// move one step to the right
115 bool posRight();
117 /// insert an inset
118 void insert(Inset *);
119 /// insert a single char
120 void insert(char_type c);
121 /// insert a string
122 void insert(docstring const & str);
124 /// FIXME: rename to something sensible showing difference to x_target()
125 /// in pixels from left of screen, set to current position if unset
126 int targetX() const;
127 /// set the targetX to x
128 void setTargetX(int x);
129 /// return targetX or -1 if unset
130 int x_target() const;
131 /// set targetX to current position
132 void setTargetX();
133 /// clear targetX, i.e. set it to -1
134 void clearTargetX();
135 /// set offset to actual position - targetX
136 void updateTextTargetOffset();
137 /// distance between actual and targeted position during last up/down in text
138 int textTargetOffset() const;
140 /// access to normalized selection anchor
141 CursorSlice anchor() const;
142 /// sets anchor to cursor position
143 void resetAnchor();
144 /// access to owning BufferView
145 BufferView & bv() const;
146 /// access to owning Buffer
147 Buffer & buffer() const;
148 /// get some interesting description of top position
149 void info(odocstream & os) const;
150 /// are we in math mode (2), text mode (1) or unsure (0)?
151 int currentMode();
152 /// reset cursor bottom to the beginning of the given inset
153 // (sort of 'chroot' environment...)
154 void reset(Inset &);
155 /// for spellchecking
156 void replaceWord(std::string const & replacestring);
158 * the event was not (yet) dispatched.
160 * Should only be called by an inset's doDispatch() method. It means:
161 * I, the doDispatch() method of InsetFoo, hereby declare that I am
162 * not able to handle that request and trust my parent will do the
163 * Right Thing (even if my getStatus partner said that I can do it).
164 * It is sort of a kludge that should be used only rarely...
166 void undispatched();
167 /// the event was already dispatched
168 void dispatched();
169 /// Set which update should be done
170 void updateFlags(Update::flags f);
172 * don't call update() when done
174 * Should only be called by an inset's doDispatch() method. It means:
175 * I handled that request and I can reassure you that the screen does
176 * not need to be re-drawn and all entries in the coord cache stay
177 * valid (and there are no other things to put in the coord cache).
178 * This is a fairly rare event as well and only some optimization.
179 * Not using noUpdate() should never be wrong.
181 void noUpdate();
182 /// fix cursor in circumstances that should never happen
183 void fixIfBroken();
185 /// output
186 friend std::ostream & operator<<(std::ostream & os, Cursor const & cur);
188 public:
190 BufferView * bv_;
191 //private:
192 /// the anchor position
193 DocIterator anchor_;
196 DispatchResult disp_;
198 DocIterator const & beforeDispatchCursor() { return beforeDispatchCursor_; }
200 private:
202 * The target x position of the cursor. This is used for when
203 * we have text like :
205 * blah blah blah blah| blah blah blah
206 * blah blah blah
207 * blah blah blah blah blah blah
209 * When we move onto row 3, we would like to be vertically aligned
210 * with where we were in row 1, despite the fact that row 2 is
211 * shorter than x()
213 int x_target_;
214 /// if a x_target cannot be hit exactly in a text, put the difference here
215 int textTargetOffset_;
216 /// do we have a selection?
217 bool selection_;
218 /// are we on the way to get one?
219 bool mark_;
220 /// If true, we are behind the previous char, otherwise we are in front
221 // of the next char. This only make a difference when we are in front
222 // of a big inset spanning a whole row and computing coordinates for
223 // displaying the cursor.
224 bool logicalpos_;
225 /// x position before dispatch started
226 int beforeDispX_;
227 /// y position before dispatch started
228 int beforeDispY_;
229 /// position before dispatch started
230 DocIterator beforeDispatchCursor_;
232 private:
235 // math specific stuff that could be promoted to "global" later
237 /// do we allow autocorrection
238 bool autocorrect_;
239 /// are we entering a macro name?
240 bool macromode_;
243 ///////////////////////////////////////////////////////////////////
245 // The part below is the non-integrated rest of the original math
246 // cursor. This should be either generalized for texted or moved
247 // back to the math insets.
249 ///////////////////////////////////////////////////////////////////
251 public:
253 void insert(MathAtom const &);
255 void insert(MathData const &);
256 /// return false for empty math insets
257 bool erase();
258 /// return false for empty math insets
259 bool backspace();
260 /// move the cursor up by sending an internal LFUN_UP
261 /// return true if fullscreen update is needed
262 bool up();
263 /// move the cursor up by sending an internal LFUN_DOWN,
264 /// return true if fullscreen update is needed
265 bool down();
266 /// move up/down in a text inset, called for LFUN_UP/DOWN,
267 /// return true if successful, updateNeeded set to true if fullscreen
268 /// update is needed, otherwise it's not touched
269 bool upDownInText(bool up, bool & updateNeeded);
270 /// move up/down in math or any non text inset, call for LFUN_UP/DOWN
271 /// return true if successful
272 bool upDownInMath(bool up);
274 void plainErase();
276 void plainInsert(MathAtom const & at);
278 void niceInsert(MathAtom const & at);
280 void niceInsert(docstring const & str);
282 /// in pixels from top of screen
283 void setScreenPos(int x, int y);
284 /// current offset in the top cell
286 /// interpret name a name of a macro. Returns true if
287 /// something got inserted.
288 bool macroModeClose();
289 /// are we currently typing the name of a macro?
290 bool inMacroMode() const;
291 /// get access to the macro we are currently typing
292 InsetMathUnknown * activeMacro();
294 /// replace selected stuff with at, placing the former
295 // selection in given cell of atom
296 void handleNest(MathAtom const & at, int cell = 0);
298 bool isInside(Inset const *);
300 /// make sure cursor position is valid
301 /// FIXME: It does a subset of fixIfBroken. Maybe merge them?
302 void normalize();
303 /// mark current cursor trace for redraw
304 void touch();
306 /// hack for reveal codes
307 void markInsert();
308 void markErase();
309 /// injects content of a cell into parent
310 void pullArg();
311 /// split font inset etc
312 void handleFont(std::string const & font);
314 /// display a message
315 void message(docstring const & msg) const;
316 /// display an error message
317 void errorMessage(docstring const & msg) const;
319 docstring getPossibleLabel();
321 /// the name of the macro we are currently inputting
322 docstring macroName();
323 /// where in the curent cell does the macro name start?
324 int macroNamePos();
325 /// can we enter the inset?
326 bool openable(MathAtom const &) const;
328 Encoding const * getEncoding() const;
329 /// font at cursor position
330 Font getFont() const;
335 * Notifies all insets which appear in old, but not in cur. Make
336 * Sure that the cursor old is valid, i.e. als inset pointer
337 * point to valid insets! Use Cursor::fixIfBroken if necessary.
339 bool notifyCursorLeaves(DocIterator const & old, Cursor & cur);
342 } // namespace lyx
344 #endif // LYXLCURSOR_H