On-the-fly rotation. Fixed angles.
[luagame.git] / globals.cpp
blob78a9c45c3b99ae12dc1298bc444b4a438c475341
1 /*
2 Copyright (c)2006-2007 - Brett Lajzer
4 See LICENSE for license information.
5 */
7 #include <map>
8 #include <string>
10 #include "SDL/SDL.h"
12 SDL_Surface *screen;
13 std::map<std::string, SDL_Surface *> image_store;