On-the-fly rotation. Fixed angles.
[luagame.git] / funcs_draw.h
blob0d4e5b8a3d92e25eefb69347a9e66bf86938954e
1 /*
2 Copyright (c)2006-2007 - Brett Lajzer
4 See LICENSE for license information.
5 */
7 #ifndef _FUNCS_DRAW_H_
8 #define _FUNCS_DRAW_H_
10 #include "lua.hpp"
13 int l_draw_pixel(lua_State *L);
15 int l_draw_line(lua_State *L);
17 int l_draw_rect(lua_State *L);
19 int l_draw_frect(lua_State *L);
21 int l_draw_circle(lua_State *L);
23 int l_draw_fcircle(lua_State *L);
25 int l_draw_ellipse(lua_State *L);
27 int l_draw_fellipse(lua_State *L);
29 // int l_draw_(lua_State *L){
31 //return 0;
32 //}
34 #endif