2 Copyright (c)2006-2007 - Brett Lajzer
4 See LICENSE for license information.
15 #include <SDL/SDL_mixer.h>
16 #include "gl_surface.h"
18 extern SDL_Surface
*screen
;
19 extern std::map
<std::string
, GLSurface
*> image_store
;
20 extern Mix_Music
* _music
;
21 extern std::string _music_filename
;
22 extern std::map
<std::string
, Mix_Chunk
*> sample_cache
;