First commit of LuaGame with an OpenGL backend.
[luagame.git] / funcs_draw.h
blob63c78a3a43059543af6aea6ae7d6fa56837007e6
1 /*
2 Copyright (c)2006-2008 - Brett Lajzer
4 See LICENSE for license information.
5 */
7 #ifndef _FUNCS_DRAW_H_
8 #define _FUNCS_DRAW_H_
10 #include <lua.hpp>
12 //direct drawing functions
13 int l_draw_pixel(lua_State *L);
15 int l_draw_line(lua_State *L);
17 int l_draw_rect(lua_State *L);
19 int l_draw_frect(lua_State *L);
21 int l_draw_circle(lua_State *L);
23 int l_draw_fcircle(lua_State *L);
25 int l_draw_ellipse(lua_State *L);
27 int l_draw_fellipse(lua_State *L);
29 #endif