3 #include "core/command.hpp"
4 #include "core/controller.hpp"
5 #include "core/command.hpp"
6 #include "core/debug.hpp"
7 #include "core/dispatch.hpp"
8 #include "core/framebuffer.hpp"
9 #include "core/framerate.hpp"
10 #include "core/inthread.hpp"
11 #include "core/keymapper.hpp"
12 #include "core/multitrack.hpp"
13 #include "lua/lua.hpp"
14 #include "library/string.hpp"
15 #include "core/mainloop.hpp"
16 #include "core/movie.hpp"
17 #include "core/moviedata.hpp"
18 #include "core/moviefile.hpp"
19 #include "core/memorymanip.hpp"
20 #include "core/memorywatch.hpp"
21 #include "core/project.hpp"
22 #include "core/rom.hpp"
23 #include "core/romloader.hpp"
24 #include "core/settings.hpp"
25 #include "core/window.hpp"
26 #include "interface/c-interface.hpp"
27 #include "interface/callbacks.hpp"
28 #include "interface/romtype.hpp"
29 #include "library/framebuffer.hpp"
30 #include "library/zip.hpp"
40 #define SPECIAL_FRAME_START 0
41 #define SPECIAL_FRAME_VIDEO 1
42 #define SPECIAL_SAVEPOINT 2
43 #define SPECIAL_NONE 3
45 void update_movie_state();
46 time_t random_seed_value
= 0;
48 settingvar::variable
<settingvar::model_bool
<settingvar::yes_no
>> jukebox_dflt_binary(lsnes_vset
,
49 "jukebox-default-binary", "Movie‣Saving‣Saveslots binary", true);
50 settingvar::variable
<settingvar::model_bool
<settingvar::yes_no
>> movie_dflt_binary(lsnes_vset
, "movie-default-binary",
51 "Movie‣Saving‣Movies binary", false);
52 settingvar::variable
<settingvar::model_bool
<settingvar::yes_no
>> save_dflt_binary(lsnes_vset
,
53 "savestate-default-binary", "Movie‣Saving‣Savestates binary", false);
57 settingvar::variable
<settingvar::model_int
<0,999999>> advance_timeout_first(lsnes_vset
, "advance-timeout",
58 "Delays‣First frame advance", 500);
59 settingvar::variable
<settingvar::model_int
<0,999999>> advance_timeout_subframe(lsnes_vset
,
60 "advance-subframe-timeout", "Delays‣Subframe advance", 100);
61 settingvar::variable
<settingvar::model_bool
<settingvar::yes_no
>> pause_on_end(lsnes_vset
, "pause-on-end",
62 "Movie‣Pause on end", false);
63 settingvar::variable
<settingvar::model_int
<0,999999999>> jukebox_size(lsnes_vset
, "jukebox-size",
64 "Movie‣Number of save slots", 12);
68 ADVANCE_QUIT
, //Quit the emulator.
69 ADVANCE_AUTO
, //Normal (possibly slowed down play).
70 ADVANCE_LOAD
, //Loading a state.
71 ADVANCE_FRAME
, //Frame advance.
72 ADVANCE_SUBFRAME
, //Subframe advance.
73 ADVANCE_SKIPLAG
, //Skip lag (oneshot, reverts to normal).
74 ADVANCE_SKIPLAG_PENDING
, //Activate skip lag mode at next frame.
75 ADVANCE_PAUSE
, //Unconditional pause.
79 threads::id emulation_thread
;
80 //Flags related to repeating advance.
83 //Emulator advance mode. Detemines pauses at start of frame / subframe, etc..
84 enum advance_mode amode
;
85 enum advance_mode old_mode
;
86 //Mode and filename of pending load, one of LOAD_* constants.
89 std::string pending_load
;
90 std::string pending_new_project
;
91 //Queued saves (all savestates).
92 std::set
<std::pair
<std::string
, int>> queued_saves
;
94 size_t save_jukebox_pointer
;
95 //Special subframe location. One of SPECIAL_* constants.
98 bool last_hires
= false;
99 bool last_interlace
= false;
101 bool do_unsafe_rewind
= false;
102 void* unsafe_rewind_obj
= NULL
;
104 bool stop_at_frame_active
= false;
105 uint64_t stop_at_frame
= 0;
110 bool break_pause
= false;
113 std::string
save_jukebox_name(size_t i
)
115 return (stringfmt() << "$SLOT:" << (i
+ 1)).str();
118 std::map
<std::string
, std::string
> slotinfo_cache
;
120 std::string
vector_to_string(const std::vector
<char>& x
)
122 std::string
y(x
.begin(), x
.end());
123 while(y
.length() > 0 && y
[y
.length() - 1] < 32)
124 y
= y
.substr(0, y
.length() - 1);
128 std::string
get_slotinfo(const std::string
& _filename
)
130 std::string filename
= resolve_relative_path(_filename
);
131 if(!slotinfo_cache
.count(filename
)) {
132 std::ostringstream out
;
134 moviefile::brief_info
info(filename
);
137 else if(movb
.get_mfile().projectid
== info
.projectid
)
138 out
<< info
.rerecords
<< "R/" << info
.current_frame
<< "F";
140 out
<< "Wrong movie";
142 out
<< "Nonexistent";
144 slotinfo_cache
[filename
] = out
.str();
146 return slotinfo_cache
[filename
];
149 void flush_slotinfo(const std::string
& filename
)
151 slotinfo_cache
.erase(resolve_relative_path(filename
));
154 void flush_slotinfo()
156 slotinfo_cache
.clear();
160 void mainloop_signal_need_rewind(void* ptr
)
164 amode
= ADVANCE_LOAD
;
166 do_unsafe_rewind
= true;
167 unsafe_rewind_obj
= ptr
;
170 controller_frame
movie_logic::update_controls(bool subframe
) throw(std::bad_alloc
, std::runtime_error
)
172 if(lua_requests_subframe_paint
)
173 redraw_framebuffer();
176 if(amode
== ADVANCE_SUBFRAME
) {
177 if(!cancel_advance
) {
179 platform::wait(advance_timeout_first
* 1000);
181 platform::wait(advance_timeout_subframe
* 1000);
182 advanced_once
= true;
185 stop_at_frame_active
= false;
186 amode
= ADVANCE_PAUSE
;
187 cancel_advance
= false;
189 platform::set_paused(amode
== ADVANCE_PAUSE
);
190 } else if(amode
== ADVANCE_FRAME
) {
193 if(amode
== ADVANCE_SKIPLAG
) {
194 stop_at_frame_active
= false;
195 amode
= ADVANCE_PAUSE
;
197 platform::set_paused(amode
== ADVANCE_PAUSE
);
198 cancel_advance
= false;
200 location_special
= SPECIAL_NONE
;
201 update_movie_state();
203 if(amode
== ADVANCE_SKIPLAG_PENDING
)
204 amode
= ADVANCE_SKIPLAG
;
205 if(amode
== ADVANCE_FRAME
|| amode
== ADVANCE_SUBFRAME
) {
206 if(!cancel_advance
) {
209 wait
= advance_timeout_first
* 1000;
210 else if(amode
== ADVANCE_SUBFRAME
)
211 wait
= advance_timeout_subframe
* 1000;
213 wait
= to_wait_frame(get_utime());
214 platform::wait(wait
);
215 advanced_once
= true;
218 stop_at_frame_active
= false;
219 amode
= ADVANCE_PAUSE
;
220 cancel_advance
= false;
222 platform::set_paused(amode
== ADVANCE_PAUSE
);
223 } else if(amode
== ADVANCE_AUTO
&& movb
.get_movie().readonly_mode() && pause_on_end
&&
224 !stop_at_frame_active
) {
225 if(movb
.get_movie().get_current_frame() == movb
.get_movie().get_frame_count()) {
226 stop_at_frame_active
= false;
227 amode
= ADVANCE_PAUSE
;
228 platform::set_paused(true);
230 } else if(amode
== ADVANCE_AUTO
&& stop_at_frame_active
) {
231 if(movb
.get_movie().get_current_frame() >= stop_at_frame
) {
232 stop_at_frame_active
= false;
233 amode
= ADVANCE_PAUSE
;
234 platform::set_paused(true);
237 platform::set_paused((amode
== ADVANCE_PAUSE
));
238 cancel_advance
= false;
240 location_special
= SPECIAL_FRAME_START
;
241 update_movie_state();
243 platform::flush_command_queue();
244 controller_frame tmp
= controls
.get(movb
.get_movie().get_current_frame());
245 our_rom
.rtype
->pre_emulate_frame(tmp
); //Preset controls, the lua will override if needed.
246 lua_callback_do_input(tmp
, subframe
);
247 multitrack_editor
.process_frame(tmp
);
248 controls
.commit(tmp
);
255 //Do pending load (automatically unpauses).
256 void mark_pending_load(std::string filename
, int lmode
)
261 pending_load
= filename
;
263 amode
= ADVANCE_LOAD
;
264 platform::cancel_wait();
265 platform::set_paused(false);
268 void mark_pending_save(std::string filename
, int smode
, int binary
)
271 if(smode
== SAVE_MOVIE
) {
272 //Just do this immediately.
273 do_save_movie(filename
, binary
);
274 flush_slotinfo(translate_name_mprefix(filename
, tmp
, -1));
277 if(location_special
== SPECIAL_SAVEPOINT
) {
278 //We can save immediately here.
279 do_save_state(filename
, binary
);
280 flush_slotinfo(translate_name_mprefix(filename
, tmp
, -1));
283 queued_saves
.insert(std::make_pair(filename
, binary
));
284 messages
<< "Pending save on '" << filename
<< "'" << std::endl
;
287 struct jukebox_size_listener
: public settingvar::listener
289 jukebox_size_listener() { lsnes_vset
.add_listener(*this); }
290 ~jukebox_size_listener() throw() {lsnes_vset
.remove_listener(*this); };
291 void on_setting_change(settingvar::group
& grp
, const settingvar::base
& val
)
293 if(val
.get_iname() == "jukebox-size") {
294 if(save_jukebox_pointer
>= jukebox_size
)
295 save_jukebox_pointer
= 0;
297 update_movie_state();
302 void update_movie_state()
304 auto p
= project_get();
305 bool readonly
= false;
306 static unsigned last_controllers
= 0;
309 our_rom
.region
->fill_framerate_magic(magic
);
311 voice_frame_number(movb
.get_movie().get_current_frame(), 1.0 * magic
[1] / magic
[0]);
313 voice_frame_number(0, 60.0); //Default.
315 auto& _status
= platform::get_emustatus();
316 if(movb
&& !system_corrupt
) {
317 _status
.set("!frame", (stringfmt() << movb
.get_movie().get_current_frame()).str());
318 _status
.set("!length", (stringfmt() << movb
.get_movie().get_frame_count()).str());
319 _status
.set("!lag", (stringfmt() << movb
.get_movie().get_lag_frames()).str());
320 if(location_special
== SPECIAL_FRAME_START
)
321 _status
.set("!subframe", "0");
322 else if(location_special
== SPECIAL_SAVEPOINT
)
323 _status
.set("!subframe", "S");
324 else if(location_special
== SPECIAL_FRAME_VIDEO
)
325 _status
.set("!subframe", "V");
327 _status
.set("!subframe", (stringfmt() << movb
.get_movie().next_poll_number()).str());
329 _status
.set("!frame", "N/A");
330 _status
.set("!length", "N/A");
331 _status
.set("!lag", "N/A");
332 _status
.set("!subframe", "N/A");
334 _status
.set("!dumping", (information_dispatch::get_dumper_count() ? "Y" : ""));
336 _status
.set("!pause", "B");
337 else if(amode
== ADVANCE_PAUSE
)
338 _status
.set("!pause", "P");
340 _status
.set("!pause", "");
342 auto& mo
= movb
.get_movie();
343 readonly
= mo
.readonly_mode();
345 _status
.set("!mode", "C");
347 _status
.set("!mode", "R");
348 else if(mo
.get_frame_count() >= mo
.get_current_frame())
349 _status
.set("!mode", "P");
351 _status
.set("!mode", "F");
353 _status
.erase("!subframe");
355 if(jukebox_size
> 0) {
357 std::string sfilen
= translate_name_mprefix(save_jukebox_name(save_jukebox_pointer
), tmp
, -1);
358 _status
.set("!saveslot", (stringfmt() << (save_jukebox_pointer
+ 1)).str());
359 _status
.set("!saveslotinfo", get_slotinfo(sfilen
));
361 _status
.erase("!saveslot");
362 _status
.erase("!saveslotinfo");
365 _status
.set("!branch", p
->get_branch_string());
367 _status
.erase("!branch");
370 std::string cur_branch
= movb
? movb
.get_mfile().current_branch() : "";
372 _status
.set("!mbranch", cur_branch
);
374 _status
.erase("!mbranch");
376 _status
.set("!speed", (stringfmt() << (unsigned)(100 * get_realized_multiplier() + 0.5)).str());
378 if(movb
&& !system_corrupt
) {
379 time_t timevalue
= static_cast<time_t>(movb
.get_mfile().rtc_second
);
380 struct tm
* time_decompose
= gmtime(&timevalue
);
381 char datebuffer
[512];
382 strftime(datebuffer
, 511, "%Y%m%d(%a)T%H%M%S", time_decompose
);
383 _status
.set("RTC", datebuffer
);
385 _status
.erase("RTC");
388 auto mset
= controls
.active_macro_set();
390 std::ostringstream mss
;
392 if(!mfirst
) mss
<< ",";
396 _status
.set("!macros", mss
.str());
399 if(!multitrack_editor
.any_records())
400 c
= movb
.get_movie().get_controls();
402 c
= controls
.get_committed();
403 for(unsigned i
= 0;; i
++) {
404 auto pindex
= controls
.lcid_to_pcid(i
);
405 if(pindex
.first
< 0 || !controls
.is_present(pindex
.first
, pindex
.second
)) {
406 for(unsigned j
= i
; j
< last_controllers
; j
++)
407 _status
.erase((stringfmt() << "P" << (j
+ 1)).str());
408 last_controllers
= i
;
411 char32_t buffer
[MAX_DISPLAY_LENGTH
];
412 c
.display(pindex
.first
, pindex
.second
, buffer
);
413 std::u32string _buffer
= buffer
;
414 if(readonly
&& multitrack_editor
.is_enabled()) {
415 multitrack_edit::state st
= multitrack_editor
.get(pindex
.first
, pindex
.second
);
416 if(st
== multitrack_edit::MT_PRESERVE
)
417 _buffer
+= U
" (keep)";
418 else if(st
== multitrack_edit::MT_OVERWRITE
)
419 _buffer
+= U
" (rewrite)";
420 else if(st
== multitrack_edit::MT_OR
)
422 else if(st
== multitrack_edit::MT_XOR
)
423 _buffer
+= U
" (XOR)";
425 _buffer
+= U
" (\?\?\?)";
427 _status
.set((stringfmt() << "P" << (i
+ 1)).str(), _buffer
);
429 notify_status_update();
432 uint64_t audio_irq_time
;
433 uint64_t controller_irq_time
;
434 uint64_t frame_irq_time
;
437 struct lsnes_callbacks
: public emucore_callbacks
440 ~lsnes_callbacks() throw()
444 int16_t get_input(unsigned port
, unsigned index
, unsigned control
)
447 x
= movb
.input_poll(port
, index
, control
);
448 lua_callback_snoop_input(port
, index
, control
, x
);
452 int16_t set_input(unsigned port
, unsigned index
, unsigned control
, int16_t value
)
454 if(!movb
.get_movie().readonly_mode()) {
455 controller_frame f
= movb
.get_movie().get_controls();
456 f
.axis3(port
, index
, control
, value
);
457 movb
.get_movie().set_controls(f
);
459 return movb
.get_movie().next_input(port
, index
, control
);
462 void notify_latch(std::list
<std::string
>& args
)
464 lua_callback_do_latch(args
);
467 void timer_tick(uint32_t increment
, uint32_t per_second
)
471 auto& m
= movb
.get_mfile();
472 m
.rtc_subsecond
+= increment
;
473 while(m
.rtc_subsecond
>= per_second
) {
475 m
.rtc_subsecond
-= per_second
;
479 std::string
get_firmware_path()
481 return lsnes_vset
["firmwarepath"].str();
484 std::string
get_base_path()
486 return our_rom
.msu1_base
;
491 return movb
? movb
.get_mfile().rtc_second
: 0;
494 time_t get_randomseed()
496 return random_seed_value
;
499 void output_frame(framebuffer::raw
& screen
, uint32_t fps_n
, uint32_t fps_d
)
501 lua_callback_do_frame_emulated();
502 location_special
= SPECIAL_FRAME_VIDEO
;
503 redraw_framebuffer(screen
, false, true);
504 uint32_t g
= gcd(fps_n
, fps_d
);
507 information_dispatch::do_frame(screen
, fps_n
, fps_d
);
510 void action_state_updated()
512 graphics_driver_action_updated();
515 void memory_read(uint64_t addr
, uint64_t value
)
517 debug_fire_callback_read(addr
, value
);
520 void memory_write(uint64_t addr
, uint64_t value
)
522 debug_fire_callback_write(addr
, value
);
525 void memory_execute(uint64_t addr
, uint64_t proc
)
527 debug_fire_callback_exec(addr
, proc
);
530 void memory_trace(uint64_t proc
, const char* str
, bool insn
)
532 debug_fire_callback_trace(proc
, str
, insn
);
538 lsnes_callbacks lsnes_callbacks_obj
;
540 command::fnptr
<const std::string
&> test4(lsnes_cmd
, "test4", "test", "test",
541 [](const std::string
& args
) throw(std::bad_alloc
, std::runtime_error
) {
542 std::list
<std::string
> _args
;
543 std::string args2
= args
;
544 for(auto& sym
: token_iterator_foreach(args
, {" ", "\t"}))
545 _args
.push_back(sym
);
546 lua_callback_do_latch(_args
);
548 command::fnptr
<> count_rerecords(lsnes_cmd
, "count-rerecords", "Count rerecords",
549 "Syntax: count-rerecords\nCounts rerecords.\n",
550 []() throw(std::bad_alloc
, std::runtime_error
) {
551 std::vector
<char> tmp
;
552 uint64_t x
= movb
.get_rrdata().write(tmp
);
553 messages
<< x
<< " rerecord(s)" << std::endl
;
556 command::fnptr
<const std::string
&> quit_emulator(lsnes_cmd
, "quit-emulator", "Quit the emulator",
557 "Syntax: quit-emulator [/y]\nQuits emulator (/y => don't ask for confirmation).\n",
558 [](const std::string
& args
) throw(std::bad_alloc
, std::runtime_error
) {
559 amode
= ADVANCE_QUIT
;
560 platform::set_paused(false);
561 platform::cancel_wait();
564 command::fnptr
<> unpause_emulator(lsnes_cmd
, "unpause-emulator", "Unpause the emulator",
565 "Syntax: unpause-emulator\nUnpauses the emulator.\n",
566 []() throw(std::bad_alloc
, std::runtime_error
) {
568 amode
= ADVANCE_AUTO
;
569 platform::set_paused(false);
570 platform::cancel_wait();
573 command::fnptr
<> pause_emulator(lsnes_cmd
, "pause-emulator", "(Un)pause the emulator",
574 "Syntax: pause-emulator\n(Un)pauses the emulator.\n",
575 []() throw(std::bad_alloc
, std::runtime_error
) {
576 if(amode
!= ADVANCE_AUTO
|| break_pause
) {
578 amode
= ADVANCE_AUTO
;
579 platform::set_paused(false);
580 platform::cancel_wait();
582 platform::cancel_wait();
583 cancel_advance
= false;
584 stop_at_frame_active
= false;
585 amode
= ADVANCE_PAUSE
;
589 command::fnptr
<> save_jukebox_prev(lsnes_cmd
, "cycle-jukebox-backward", "Cycle save jukebox backwards",
590 "Syntax: cycle-jukebox-backward\nCycle save jukebox backwards\n",
591 []() throw(std::bad_alloc
, std::runtime_error
) {
592 if(jukebox_size
== 0)
594 if(save_jukebox_pointer
== 0)
595 save_jukebox_pointer
= jukebox_size
- 1;
597 save_jukebox_pointer
--;
598 if(save_jukebox_pointer
>= jukebox_size
)
599 save_jukebox_pointer
= 0;
600 update_movie_state();
603 command::fnptr
<> save_jukebox_next(lsnes_cmd
, "cycle-jukebox-forward", "Cycle save jukebox forwards",
604 "Syntax: cycle-jukebox-forward\nCycle save jukebox forwards\n",
605 []() throw(std::bad_alloc
, std::runtime_error
) {
606 if(jukebox_size
== 0)
608 if(save_jukebox_pointer
>= jukebox_size
- 1)
609 save_jukebox_pointer
= 0;
611 save_jukebox_pointer
++;
612 if(save_jukebox_pointer
>= jukebox_size
)
613 save_jukebox_pointer
= 0;
614 update_movie_state();
617 command::fnptr
<const std::string
&> save_jukebox_set(lsnes_cmd
, "set-jukebox-slot", "Set jukebox slot",
618 "Syntax: set-jukebox-slot\nSet jukebox slot\n", [](const std::string
& args
)
619 throw(std::bad_alloc
, std::runtime_error
) {
620 if(!regex_match("[1-9][0-9]{0,8}", args
))
621 throw std::runtime_error("Bad slot number");
622 uint32_t slot
= parse_value
<uint32_t>(args
);
623 if(slot
>= jukebox_size
)
624 throw std::runtime_error("Bad slot number");
625 save_jukebox_pointer
= slot
- 1;
626 update_movie_state();
629 command::fnptr
<> load_jukebox(lsnes_cmd
, "load-jukebox", "Load save from jukebox",
630 "Syntax: load-jukebox\nLoad save from jukebox\n",
631 []() throw(std::bad_alloc
, std::runtime_error
) {
632 if(jukebox_size
== 0)
633 throw std::runtime_error("No slot selected");
634 mark_pending_load(save_jukebox_name(save_jukebox_pointer
), LOAD_STATE_CURRENT
);
637 command::fnptr
<> load_jukebox_readwrite(lsnes_cmd
, "load-jukebox-readwrite", "Load save from jukebox in"
638 " read-write mode", "Syntax: load-jukebox-readwrite\nLoad save from jukebox in read-write mode\n",
639 []() throw(std::bad_alloc
, std::runtime_error
) {
640 if(jukebox_size
== 0)
641 throw std::runtime_error("No slot selected");
642 mark_pending_load(save_jukebox_name(save_jukebox_pointer
), LOAD_STATE_RW
);
645 command::fnptr
<> load_jukebox_readonly(lsnes_cmd
, "load-jukebox-readonly", "Load save from jukebox in "
646 "read-only mode", "Syntax: load-jukebox-readonly\nLoad save from jukebox in read-only mode\n",
647 []() throw(std::bad_alloc
, std::runtime_error
) {
648 if(jukebox_size
== 0)
649 throw std::runtime_error("No slot selected");
650 mark_pending_load(save_jukebox_name(save_jukebox_pointer
), LOAD_STATE_RO
);
653 command::fnptr
<> load_jukebox_preserve(lsnes_cmd
, "load-jukebox-preserve", "Load save from jukebox, "
654 "preserving input", "Syntax: load-jukebox-preserve\nLoad save from jukebox, preserving input\n",
655 []() throw(std::bad_alloc
, std::runtime_error
) {
656 if(jukebox_size
== 0)
657 throw std::runtime_error("No slot selected");
658 mark_pending_load(save_jukebox_name(save_jukebox_pointer
), LOAD_STATE_PRESERVE
);
661 command::fnptr
<> load_jukebox_movie(lsnes_cmd
, "load-jukebox-movie", "Load save from jukebox as movie",
662 "Syntax: load-jukebox-movie\nLoad save from jukebox as movie\n",
663 []() throw(std::bad_alloc
, std::runtime_error
) {
664 if(jukebox_size
== 0)
665 throw std::runtime_error("No slot selected");
666 mark_pending_load(save_jukebox_name(save_jukebox_pointer
), LOAD_STATE_MOVIE
);
669 command::fnptr
<> save_jukebox_c(lsnes_cmd
, "save-jukebox", "Save save to jukebox",
670 "Syntax: save-jukebox\nSave save to jukebox\n",
671 []() throw(std::bad_alloc
, std::runtime_error
) {
672 if(jukebox_size
== 0)
673 throw std::runtime_error("No slot selected");
674 mark_pending_save(save_jukebox_name(save_jukebox_pointer
), SAVE_STATE
, -1);
677 command::fnptr
<> padvance_frame(lsnes_cmd
, "+advance-frame", "Advance one frame",
678 "Syntax: +advance-frame\nAdvances the emulation by one frame.\n",
679 []() throw(std::bad_alloc
, std::runtime_error
) {
682 amode
= ADVANCE_FRAME
;
683 cancel_advance
= false;
684 advanced_once
= false;
685 platform::cancel_wait();
686 platform::set_paused(false);
689 command::fnptr
<> nadvance_frame(lsnes_cmd
, "-advance-frame", "Advance one frame",
690 "No help available\n",
691 []() throw(std::bad_alloc
, std::runtime_error
) {
692 cancel_advance
= true;
693 platform::cancel_wait();
694 platform::set_paused(false);
697 command::fnptr
<> padvance_poll(lsnes_cmd
, "+advance-poll", "Advance one subframe",
698 "Syntax: +advance-poll\nAdvances the emulation by one subframe.\n",
699 []() throw(std::bad_alloc
, std::runtime_error
) {
702 amode
= ADVANCE_SUBFRAME
;
703 cancel_advance
= false;
704 advanced_once
= false;
705 platform::cancel_wait();
706 platform::set_paused(false);
709 command::fnptr
<> nadvance_poll(lsnes_cmd
, "-advance-poll", "Advance one subframe",
710 "No help available\n",
711 []() throw(std::bad_alloc
, std::runtime_error
) {
714 cancel_advance
= true;
715 platform::cancel_wait();
716 platform::set_paused(false);
719 command::fnptr
<> advance_skiplag(lsnes_cmd
, "advance-skiplag", "Skip to next poll",
720 "Syntax: advance-skiplag\nAdvances the emulation to the next poll.\n",
721 []() throw(std::bad_alloc
, std::runtime_error
) {
724 amode
= ADVANCE_SKIPLAG_PENDING
;
725 platform::cancel_wait();
726 platform::set_paused(false);
729 command::fnptr
<> reset_c(lsnes_cmd
, "reset", "Reset the system",
730 "Syntax: reset\nReset\nResets the system in beginning of the next frame.\n",
731 []() throw(std::bad_alloc
, std::runtime_error
) {
732 int sreset_action
= our_rom
.rtype
->reset_action(false);
733 if(sreset_action
< 0) {
734 platform::error_message("Core does not support resets");
735 messages
<< "Emulator core does not support resets" << std::endl
;
738 our_rom
.rtype
->execute_action(sreset_action
, std::vector
<interface_action_paramval
>());
741 command::fnptr
<> hreset_c(lsnes_cmd
, "reset-hard", "Reset the system",
742 "Syntax: reset-hard\nReset-hard\nHard resets the system in beginning of the next frame.\n",
743 []() throw(std::bad_alloc
, std::runtime_error
) {
744 int hreset_action
= our_rom
.rtype
->reset_action(true);
745 if(hreset_action
< 0) {
746 platform::error_message("Core does not support hard resets");
747 messages
<< "Emulator core does not support hard resets" << std::endl
;
750 our_rom
.rtype
->execute_action(hreset_action
, std::vector
<interface_action_paramval
>());
753 command::fnptr
<command::arg_filename
> load_c(lsnes_cmd
, "load", "Load savestate (current mode)",
754 "Syntax: load <file>\nLoads SNES state from <file> in current mode\n",
755 [](command::arg_filename args
) throw(std::bad_alloc
, std::runtime_error
) {
756 mark_pending_load(args
, LOAD_STATE_CURRENT
);
759 command::fnptr
<command::arg_filename
> load_smart_c(lsnes_cmd
, "load-smart", "Load savestate (heuristic mode)",
760 "Syntax: load <file>\nLoads SNES state from <file> in heuristic mode\n",
761 [](command::arg_filename args
) throw(std::bad_alloc
, std::runtime_error
) {
762 mark_pending_load(args
, LOAD_STATE_DEFAULT
);
765 command::fnptr
<command::arg_filename
> load_state_c(lsnes_cmd
, "load-state", "Load savestate (R/W)",
766 "Syntax: load-state <file>\nLoads SNES state from <file> in Read/Write mode\n",
767 [](command::arg_filename args
) throw(std::bad_alloc
, std::runtime_error
) {
768 mark_pending_load(args
, LOAD_STATE_RW
);
771 command::fnptr
<command::arg_filename
> load_readonly(lsnes_cmd
, "load-readonly", "Load savestate (RO)",
772 "Syntax: load-readonly <file>\nLoads SNES state from <file> in read-only mode\n",
773 [](command::arg_filename args
) throw(std::bad_alloc
, std::runtime_error
) {
774 mark_pending_load(args
, LOAD_STATE_RO
);
777 command::fnptr
<command::arg_filename
> load_preserve(lsnes_cmd
, "load-preserve", "Load savestate (preserve "
778 "input)", "Syntax: load-preserve <file>\nLoads SNES state from <file> preserving input\n",
779 [](command::arg_filename args
) throw(std::bad_alloc
, std::runtime_error
) {
780 mark_pending_load(args
, LOAD_STATE_PRESERVE
);
783 command::fnptr
<command::arg_filename
> load_movie_c(lsnes_cmd
, "load-movie", "Load movie",
784 "Syntax: load-movie <file>\nLoads SNES movie from <file>\n",
785 [](command::arg_filename args
) throw(std::bad_alloc
, std::runtime_error
) {
786 mark_pending_load(args
, LOAD_STATE_MOVIE
);
789 command::fnptr
<command::arg_filename
> load_allbr_c(lsnes_cmd
, "load-allbranches", "Load savestate "
790 "(all branches)", "Syntax: load-allbranches <file>\nLoads SNES state from <file> with all "
792 [](command::arg_filename args
) throw(std::bad_alloc
, std::runtime_error
) {
793 mark_pending_load(args
, LOAD_STATE_ALLBRANCH
);
796 command::fnptr
<command::arg_filename
> save_state(lsnes_cmd
, "save-state", "Save state",
797 "Syntax: save-state <file>\nSaves SNES state to <file>\n",
798 [](command::arg_filename args
) throw(std::bad_alloc
, std::runtime_error
) {
799 mark_pending_save(args
, SAVE_STATE
, -1);
802 command::fnptr
<command::arg_filename
> save_state2(lsnes_cmd
, "save-state-binary", "Save state (binary)",
803 "Syntax: save-state-binary <file>\nSaves binary state to <file>\n",
804 [](command::arg_filename args
) throw(std::bad_alloc
, std::runtime_error
) {
805 mark_pending_save(args
, SAVE_STATE
, 1);
808 command::fnptr
<command::arg_filename
> save_state3(lsnes_cmd
, "save-state-zip", "Save state (zip)",
809 "Syntax: save-state-zip <file>\nSaves zip state to <file>\n",
810 [](command::arg_filename args
) throw(std::bad_alloc
, std::runtime_error
) {
811 mark_pending_save(args
, SAVE_STATE
, 0);
814 command::fnptr
<command::arg_filename
> save_movie(lsnes_cmd
, "save-movie", "Save movie",
815 "Syntax: save-movie <file>\nSaves SNES movie to <file>\n",
816 [](command::arg_filename args
) throw(std::bad_alloc
, std::runtime_error
) {
817 mark_pending_save(args
, SAVE_MOVIE
, -1);
820 command::fnptr
<command::arg_filename
> save_movie2(lsnes_cmd
, "save-movie-binary", "Save movie (binary)",
821 "Syntax: save-movie-binary <file>\nSaves binary movie to <file>\n",
822 [](command::arg_filename args
) throw(std::bad_alloc
, std::runtime_error
) {
823 mark_pending_save(args
, SAVE_MOVIE
, 1);
826 command::fnptr
<command::arg_filename
> save_movie3(lsnes_cmd
, "save-movie-zip", "Save movie (zip)",
827 "Syntax: save-movie-zip <file>\nSaves zip movie to <file>\n",
828 [](command::arg_filename args
) throw(std::bad_alloc
, std::runtime_error
) {
829 mark_pending_save(args
, SAVE_MOVIE
, 0);
832 command::fnptr
<> set_rwmode(lsnes_cmd
, "set-rwmode", "Switch to read/write mode",
833 "Syntax: set-rwmode\nSwitches to read/write mode\n",
834 []() throw(std::bad_alloc
, std::runtime_error
) {
835 lua_callback_movie_lost("readwrite");
836 movb
.get_movie().readonly_mode(false);
837 notify_mode_change(false);
838 lua_callback_do_readwrite();
839 update_movie_state();
842 command::fnptr
<> set_romode(lsnes_cmd
, "set-romode", "Switch to read-only mode",
843 "Syntax: set-romode\nSwitches to read-only mode\n",
844 []() throw(std::bad_alloc
, std::runtime_error
) {
845 movb
.get_movie().readonly_mode(true);
846 notify_mode_change(true);
847 update_movie_state();
850 command::fnptr
<> toggle_rwmode(lsnes_cmd
, "toggle-rwmode", "Toggle read/write mode",
851 "Syntax: toggle-rwmode\nToggles read/write mode\n",
852 []() throw(std::bad_alloc
, std::runtime_error
) {
853 bool c
= movb
.get_movie().readonly_mode();
855 lua_callback_movie_lost("readwrite");
856 movb
.get_movie().readonly_mode(!c
);
857 notify_mode_change(!c
);
859 lua_callback_do_readwrite();
860 update_movie_state();
863 command::fnptr
<> repaint(lsnes_cmd
, "repaint", "Redraw the screen",
864 "Syntax: repaint\nRedraws the screen\n",
865 []() throw(std::bad_alloc
, std::runtime_error
) {
866 redraw_framebuffer();
869 command::fnptr
<> tpon(lsnes_cmd
, "toggle-pause-on-end", "Toggle pause on end", "Toggle pause on end\n",
870 []() throw(std::bad_alloc
, std::runtime_error
) {
871 bool tmp
= pause_on_end
;
872 pause_on_end
.set(!tmp
);
873 messages
<< "Pause-on-end is now " << (tmp
? "OFF" : "ON") << std::endl
;
876 command::fnptr
<> spon(lsnes_cmd
, "set-pause-on-end", "Set pause on end", "Set pause on end\n",
877 []() throw(std::bad_alloc
, std::runtime_error
) {
878 pause_on_end
.set(true);
879 messages
<< "Pause-on-end is now ON" << std::endl
;
882 command::fnptr
<> cpon(lsnes_cmd
, "clear-pause-on-end", "Clear pause on end", "Clear pause on end\n",
883 []() throw(std::bad_alloc
, std::runtime_error
) {
884 pause_on_end
.set(false);
885 messages
<< "Pause-on-end is now OFF" << std::endl
;
888 command::fnptr
<> rewind_movie(lsnes_cmd
, "rewind-movie", "Rewind movie to the beginning",
889 "Syntax: rewind-movie\nRewind movie to the beginning\n",
890 []() throw(std::bad_alloc
, std::runtime_error
) {
891 mark_pending_load("SOME NONBLANK NAME", LOAD_STATE_BEGINNING
);
894 command::fnptr
<> cancel_save(lsnes_cmd
, "cancel-saves", "Cancel all pending saves", "Syntax: "
895 "cancel-save\nCancel pending saves\n",
896 []() throw(std::bad_alloc
, std::runtime_error
) {
897 queued_saves
.clear();
898 messages
<< "Pending saves canceled." << std::endl
;
901 command::fnptr
<> flushslots(lsnes_cmd
, "flush-slotinfo", "Flush slotinfo cache",
902 "Flush slotinfo cache\n",
903 []() throw(std::bad_alloc
, std::runtime_error
) {
907 command::fnptr
<> mhold1(lsnes_cmd
, "+hold-macro", "Hold macro (hold)",
908 "Hold macros enable\n", []() throw(std::bad_alloc
, std::runtime_error
) {
912 command::fnptr
<> mhold2(lsnes_cmd
, "-hold-macro", "Hold macro (hold)",
913 "Hold macros disable\n", []() throw(std::bad_alloc
, std::runtime_error
) {
914 macro_hold_1
= false;
917 command::fnptr
<> mhold3(lsnes_cmd
, "hold-macro", "Hold macro (toggle)",
918 "Hold macros toggle\n", []() throw(std::bad_alloc
, std::runtime_error
) {
919 macro_hold_2
= !macro_hold_2
;
921 messages
<< "Macros are held for next frame." << std::endl
;
923 messages
<< "Macros are not held for next frame." << std::endl
;
926 keyboard::invbind
imhold1(lsnes_mapper
, "+hold-macro", "Macro‣Hold all macros");
927 keyboard::invbind
imhold2(lsnes_mapper
, "hold-macro", "Macro‣Hold all macros (typed)");
928 keyboard::invbind
ipause_emulator(lsnes_mapper
, "pause-emulator", "Speed‣(Un)pause");
929 keyboard::invbind
ijback(lsnes_mapper
, "cycle-jukebox-backward", "Slot select‣Cycle backwards");
930 keyboard::invbind
ijforward(lsnes_mapper
, "cycle-jukebox-forward", "Slot select‣Cycle forwards");
931 keyboard::invbind
iloadj(lsnes_mapper
, "load-jukebox", "Load‣Selected slot");
932 keyboard::invbind
iloadjrw(lsnes_mapper
, "load-jukebox-readwrite", "Load‣Selected slot (readwrite mode)");
933 keyboard::invbind
iloadjro(lsnes_mapper
, "load-jukebox-readonly", "Load‣Selected slot (readonly mode)");
934 keyboard::invbind
iloadjp(lsnes_mapper
, "load-jukebox-preserve", "Load‣Selected slot (preserve input)");
935 keyboard::invbind
iloadjm(lsnes_mapper
, "load-jukebox-movie", "Load‣Selected slot (as movie)");
936 keyboard::invbind
isavej(lsnes_mapper
, "save-jukebox", "Save‣Selected slot");
937 keyboard::invbind
iadvframe(lsnes_mapper
, "+advance-frame", "Speed‣Advance frame");
938 keyboard::invbind
iadvsubframe(lsnes_mapper
, "+advance-poll", "Speed‣Advance subframe");
939 keyboard::invbind
iskiplag(lsnes_mapper
, "advance-skiplag", "Speed‣Advance poll");
940 keyboard::invbind
ireset(lsnes_mapper
, "reset", "System‣Reset");
941 keyboard::invbind
iset_rwmode(lsnes_mapper
, "set-rwmode", "Movie‣Switch to read/write");
942 keyboard::invbind
itoggle_romode(lsnes_mapper
, "set-romode", "Movie‣Switch to read-only");
943 keyboard::invbind
itoggle_rwmode(lsnes_mapper
, "toggle-rwmode", "Movie‣Toggle read-only");
944 keyboard::invbind
irepaint(lsnes_mapper
, "repaint", "System‣Repaint screen");
945 keyboard::invbind
itogglepause(lsnes_mapper
, "toggle-pause-on-end", "Movie‣Toggle pause-on-end");
946 keyboard::invbind
irewind_movie(lsnes_mapper
, "rewind-movie", "Movie‣Rewind movie");
947 keyboard::invbind
icancel_saves(lsnes_mapper
, "cancel-saves", "Save‣Cancel pending saves");
948 keyboard::invbind
iload1(lsnes_mapper
, "load $SLOT:1", "Load‣Slot 1");
949 keyboard::invbind
iload2(lsnes_mapper
, "load $SLOT:2", "Load‣Slot 2");
950 keyboard::invbind
iload3(lsnes_mapper
, "load $SLOT:3", "Load‣Slot 3");
951 keyboard::invbind
iload4(lsnes_mapper
, "load $SLOT:4", "Load‣Slot 4");
952 keyboard::invbind
iload5(lsnes_mapper
, "load $SLOT:5", "Load‣Slot 5");
953 keyboard::invbind
iload6(lsnes_mapper
, "load $SLOT:6", "Load‣Slot 6");
954 keyboard::invbind
iload7(lsnes_mapper
, "load $SLOT:7", "Load‣Slot 7");
955 keyboard::invbind
iload8(lsnes_mapper
, "load $SLOT:8", "Load‣Slot 8");
956 keyboard::invbind
iload9(lsnes_mapper
, "load $SLOT:9", "Load‣Slot 9");
957 keyboard::invbind
iload10(lsnes_mapper
, "load $SLOT:10", "Load‣Slot 10");
958 keyboard::invbind
iload11(lsnes_mapper
, "load $SLOT:11", "Load‣Slot 11");
959 keyboard::invbind
iload12(lsnes_mapper
, "load $SLOT:12", "Load‣Slot 12");
960 keyboard::invbind
iload13(lsnes_mapper
, "load $SLOT:13", "Load‣Slot 13");
961 keyboard::invbind
iload14(lsnes_mapper
, "load $SLOT:14", "Load‣Slot 14");
962 keyboard::invbind
iload15(lsnes_mapper
, "load $SLOT:15", "Load‣Slot 15");
963 keyboard::invbind
iload16(lsnes_mapper
, "load $SLOT:16", "Load‣Slot 16");
964 keyboard::invbind
iload17(lsnes_mapper
, "load $SLOT:17", "Load‣Slot 17");
965 keyboard::invbind
iload18(lsnes_mapper
, "load $SLOT:18", "Load‣Slot 18");
966 keyboard::invbind
iload19(lsnes_mapper
, "load $SLOT:19", "Load‣Slot 19");
967 keyboard::invbind
iload20(lsnes_mapper
, "load $SLOT:20", "Load‣Slot 20");
968 keyboard::invbind
iload21(lsnes_mapper
, "load $SLOT:21", "Load‣Slot 21");
969 keyboard::invbind
iload22(lsnes_mapper
, "load $SLOT:22", "Load‣Slot 22");
970 keyboard::invbind
iload23(lsnes_mapper
, "load $SLOT:23", "Load‣Slot 23");
971 keyboard::invbind
iload24(lsnes_mapper
, "load $SLOT:24", "Load‣Slot 24");
972 keyboard::invbind
iload25(lsnes_mapper
, "load $SLOT:25", "Load‣Slot 25");
973 keyboard::invbind
iload26(lsnes_mapper
, "load $SLOT:26", "Load‣Slot 26");
974 keyboard::invbind
iload27(lsnes_mapper
, "load $SLOT:27", "Load‣Slot 27");
975 keyboard::invbind
iload28(lsnes_mapper
, "load $SLOT:28", "Load‣Slot 28");
976 keyboard::invbind
iload29(lsnes_mapper
, "load $SLOT:29", "Load‣Slot 29");
977 keyboard::invbind
iload30(lsnes_mapper
, "load $SLOT:30", "Load‣Slot 30");
978 keyboard::invbind
iload31(lsnes_mapper
, "load $SLOT:31", "Load‣Slot 31");
979 keyboard::invbind
iload32(lsnes_mapper
, "load $SLOT:32", "Load‣Slot 32");
980 keyboard::invbind
isave1(lsnes_mapper
, "save-state $SLOT:1", "Save‣Slot 1");
981 keyboard::invbind
isave2(lsnes_mapper
, "save-state $SLOT:2", "Save‣Slot 2");
982 keyboard::invbind
isave3(lsnes_mapper
, "save-state $SLOT:3", "Save‣Slot 3");
983 keyboard::invbind
isave4(lsnes_mapper
, "save-state $SLOT:4", "Save‣Slot 4");
984 keyboard::invbind
isave5(lsnes_mapper
, "save-state $SLOT:5", "Save‣Slot 5");
985 keyboard::invbind
isave6(lsnes_mapper
, "save-state $SLOT:6", "Save‣Slot 6");
986 keyboard::invbind
isave7(lsnes_mapper
, "save-state $SLOT:7", "Save‣Slot 7");
987 keyboard::invbind
isave8(lsnes_mapper
, "save-state $SLOT:8", "Save‣Slot 8");
988 keyboard::invbind
isave9(lsnes_mapper
, "save-state $SLOT:9", "Save‣Slot 9");
989 keyboard::invbind
isave10(lsnes_mapper
, "save-state $SLOT:10", "Save‣Slot 10");
990 keyboard::invbind
isave11(lsnes_mapper
, "save-state $SLOT:11", "Save‣Slot 11");
991 keyboard::invbind
isave12(lsnes_mapper
, "save-state $SLOT:12", "Save‣Slot 12");
992 keyboard::invbind
isave13(lsnes_mapper
, "save-state $SLOT:13", "Save‣Slot 13");
993 keyboard::invbind
isave14(lsnes_mapper
, "save-state $SLOT:14", "Save‣Slot 14");
994 keyboard::invbind
isave15(lsnes_mapper
, "save-state $SLOT:15", "Save‣Slot 15");
995 keyboard::invbind
isave16(lsnes_mapper
, "save-state $SLOT:16", "Save‣Slot 16");
996 keyboard::invbind
isave17(lsnes_mapper
, "save-state $SLOT:17", "Save‣Slot 17");
997 keyboard::invbind
isave18(lsnes_mapper
, "save-state $SLOT:18", "Save‣Slot 18");
998 keyboard::invbind
isave19(lsnes_mapper
, "save-state $SLOT:19", "Save‣Slot 19");
999 keyboard::invbind
isave20(lsnes_mapper
, "save-state $SLOT:20", "Save‣Slot 20");
1000 keyboard::invbind
isave21(lsnes_mapper
, "save-state $SLOT:21", "Save‣Slot 21");
1001 keyboard::invbind
isave22(lsnes_mapper
, "save-state $SLOT:22", "Save‣Slot 22");
1002 keyboard::invbind
isave23(lsnes_mapper
, "save-state $SLOT:23", "Save‣Slot 23");
1003 keyboard::invbind
isave24(lsnes_mapper
, "save-state $SLOT:24", "Save‣Slot 24");
1004 keyboard::invbind
isave25(lsnes_mapper
, "save-state $SLOT:25", "Save‣Slot 25");
1005 keyboard::invbind
isave26(lsnes_mapper
, "save-state $SLOT:26", "Save‣Slot 26");
1006 keyboard::invbind
isave27(lsnes_mapper
, "save-state $SLOT:27", "Save‣Slot 27");
1007 keyboard::invbind
isave28(lsnes_mapper
, "save-state $SLOT:28", "Save‣Slot 28");
1008 keyboard::invbind
isave29(lsnes_mapper
, "save-state $SLOT:29", "Save‣Slot 29");
1009 keyboard::invbind
isave30(lsnes_mapper
, "save-state $SLOT:30", "Save‣Slot 30");
1010 keyboard::invbind
isave31(lsnes_mapper
, "save-state $SLOT:31", "Save‣Slot 31");
1011 keyboard::invbind
isave32(lsnes_mapper
, "save-state $SLOT:32", "Save‣Slot 32");
1013 bool on_quit_prompt
= false;
1014 class mywindowcallbacks
: public information_dispatch
1017 mywindowcallbacks() : information_dispatch("mainloop-window-callbacks")
1019 closenotify
.set(notify_close
, [this]() {
1020 if(on_quit_prompt
) {
1021 amode
= ADVANCE_QUIT
;
1022 platform::set_paused(false);
1023 platform::cancel_wait();
1026 on_quit_prompt
= true;
1028 amode
= ADVANCE_QUIT
;
1029 platform::set_paused(false);
1030 platform::cancel_wait();
1033 on_quit_prompt
= false;
1036 ~mywindowcallbacks() throw() {}
1037 void on_new_dumper(const std::string
& n
)
1039 update_movie_state();
1041 void on_destroy_dumper(const std::string
& n
)
1043 update_movie_state();
1046 struct dispatch::target
<> closenotify
;
1049 //If there is a pending load, perform it. Return 1 on successful load, 0 if nothing to load, -1 on load
1053 std::string old_project
= movb
? movb
.get_mfile().projectid
: "";
1055 if(do_unsafe_rewind
&& unsafe_rewind_obj
) {
1058 uint64_t t
= get_utime();
1059 std::vector
<char> s
;
1060 lua_callback_do_unsafe_rewind(s
, 0, 0, movb
.get_movie(), unsafe_rewind_obj
);
1061 notify_mode_change(false);
1062 do_unsafe_rewind
= false;
1063 movb
.get_mfile().is_savestate
= true;
1064 location_special
= SPECIAL_SAVEPOINT
;
1065 update_movie_state();
1066 messages
<< "Rewind done in " << (get_utime() - t
) << " usec." << std::endl
;
1069 if(pending_new_project
!= "") {
1070 std::string id
= pending_new_project
;
1071 pending_new_project
= "";
1072 project_info
* old
= project_get();
1073 if(old
&& old
->id
== id
)
1076 auto& p
= project_load(id
);
1078 if(project_get() != old
)
1080 flush_slotinfo(); //Wrong movie may be stale.
1082 } catch(std::exception
& e
) {
1083 platform::error_message(std::string("Can't switch projects: ") + e
.what());
1084 messages
<< "Can't switch projects: " << e
.what() << std::endl
;
1089 platform::set_paused(amode
== ADVANCE_PAUSE
);
1090 platform::flush_command_queue();
1091 if(amode
== ADVANCE_LOAD
)
1095 if(pending_load
!= "") {
1096 bool system_was_corrupt
= system_corrupt
;
1097 system_corrupt
= false;
1099 if(loadmode
!= LOAD_STATE_BEGINNING
&& loadmode
!= LOAD_STATE_ROMRELOAD
&&
1100 !do_load_state(pending_load
, loadmode
)) {
1101 if(system_was_corrupt
)
1102 system_corrupt
= system_was_corrupt
;
1106 if(loadmode
== LOAD_STATE_BEGINNING
)
1108 if(loadmode
== LOAD_STATE_ROMRELOAD
)
1110 } catch(std::exception
& e
) {
1111 if(!system_corrupt
&& system_was_corrupt
)
1112 system_corrupt
= true;
1113 platform::error_message(std::string("Load failed: ") + e
.what());
1114 messages
<< "Load failed: " << e
.what() << std::endl
;
1117 amode
= load_paused
? ADVANCE_PAUSE
: ADVANCE_AUTO
;
1118 platform::set_paused(load_paused
);
1119 load_paused
= false;
1120 if(!system_corrupt
) {
1121 location_special
= SPECIAL_SAVEPOINT
;
1122 update_movie_state();
1123 platform::flush_command_queue();
1124 if(amode
== ADVANCE_QUIT
)
1126 if(amode
== ADVANCE_LOAD
)
1129 if(old_project
!= (movb
? movb
.get_mfile().projectid
: ""))
1130 flush_slotinfo(); //Wrong movie may be stale.
1136 //If there are pending saves, perform them.
1141 if(!queued_saves
.empty() || (do_unsafe_rewind
&& !unsafe_rewind_obj
)) {
1142 our_rom
.rtype
->runtosave();
1143 for(auto i
: queued_saves
) {
1144 do_save_state(i
.first
, i
.second
);
1146 flush_slotinfo(translate_name_mprefix(i
.first
, tmp
, -1));
1148 if(do_unsafe_rewind
&& !unsafe_rewind_obj
) {
1149 uint64_t t
= get_utime();
1150 std::vector
<char> s
= our_rom
.save_core_state(true);
1151 uint64_t secs
= movb
.get_mfile().rtc_second
;
1152 uint64_t ssecs
= movb
.get_mfile().rtc_subsecond
;
1153 lua_callback_do_unsafe_rewind(s
, secs
, ssecs
, movb
.get_movie(), NULL
);
1154 do_unsafe_rewind
= false;
1155 messages
<< "Rewind point set in " << (get_utime() - t
) << " usec." << std::endl
;
1158 queued_saves
.clear();
1161 bool handle_corrupt()
1165 while(system_corrupt
) {
1166 platform::set_paused(true);
1167 platform::flush_command_queue();
1169 if(amode
== ADVANCE_QUIT
)
1176 void init_main_callbacks()
1178 ecore_callbacks
= &lsnes_callbacks_obj
;
1181 void main_loop(struct loaded_rom
& rom
, struct moviefile
& initial
, bool load_has_to_succeed
) throw(std::bad_alloc
,
1184 platform::system_thread_available(true);
1185 //Basic initialization.
1186 dispatch_set_error_streams(&messages
.getstream());
1187 emulation_thread
= threads::this_id();
1188 jukebox_size_listener jlistener
;
1190 init_special_screens();
1192 init_main_callbacks();
1193 initialize_all_builtin_c_cores();
1194 core_core::install_all_handlers();
1196 //Load our given movie.
1197 bool first_round
= false;
1198 bool just_did_loadstate
= false;
1201 do_load_state(initial
, LOAD_STATE_INITIAL
, used
);
1202 location_special
= SPECIAL_SAVEPOINT
;
1203 update_movie_state();
1204 first_round
= movb
.get_mfile().is_savestate
;
1205 just_did_loadstate
= first_round
;
1206 } catch(std::bad_alloc
& e
) {
1208 } catch(std::exception
& e
) {
1211 platform::error_message(std::string("Can't load initial state: ") + e
.what());
1212 messages
<< "ERROR: Can't load initial state: " << e
.what() << std::endl
;
1213 if(load_has_to_succeed
) {
1214 messages
<< "FATAL: Can't load movie" << std::endl
;
1217 system_corrupt
= true;
1218 redraw_framebuffer(screen_corrupt
);
1221 platform::set_paused(initial
.start_paused
);
1222 amode
= initial
.start_paused
? ADVANCE_PAUSE
: ADVANCE_AUTO
;
1223 stop_at_frame_active
= false;
1225 lua_run_startup_scripts();
1227 uint64_t time_x
= get_utime();
1228 while(amode
!= ADVANCE_QUIT
|| !queued_saves
.empty()) {
1229 if(handle_corrupt()) {
1230 first_round
= movb
&& movb
.get_mfile().is_savestate
;
1231 just_did_loadstate
= first_round
;
1234 ack_frame_tick(get_utime());
1235 if(amode
== ADVANCE_SKIPLAG_PENDING
)
1236 amode
= ADVANCE_SKIPLAG
;
1239 controls
.reset_framehold();
1240 movb
.get_movie().get_pollcounters().set_framepflag(false);
1241 movb
.new_frame_starting(amode
== ADVANCE_SKIPLAG
);
1242 movb
.get_movie().get_pollcounters().set_framepflag(true);
1243 if(!macro_hold_1
&& !macro_hold_2
) {
1244 controls
.advance_macros();
1246 macro_hold_2
= false;
1247 if(amode
== ADVANCE_QUIT
&& queued_saves
.empty())
1251 if(queued_saves
.empty())
1253 if(r
> 0 || system_corrupt
) {
1254 movb
.get_movie().get_pollcounters().set_framepflag(movb
.get_mfile().is_savestate
);
1255 first_round
= movb
.get_mfile().is_savestate
;
1257 amode
= ADVANCE_PAUSE
;
1260 stop_at_frame_active
= false;
1261 just_did_loadstate
= first_round
;
1262 controls
.reset_framehold();
1265 //Not exactly desriable, but this at least won't desync.
1266 stop_at_frame_active
= false;
1267 if(amode
== ADVANCE_QUIT
)
1269 amode
= ADVANCE_PAUSE
;
1272 if(just_did_loadstate
) {
1273 //If we just loadstated, we are up to date.
1274 if(amode
== ADVANCE_QUIT
)
1276 platform::set_paused(amode
== ADVANCE_PAUSE
);
1277 platform::flush_command_queue();
1278 //We already have done the reset this frame if we are going to do one at all.
1279 movb
.get_movie().set_controls(movb
.update_controls(true));
1280 movb
.get_movie().set_all_DRDY();
1281 just_did_loadstate
= false;
1283 frame_irq_time
= get_utime() - time_x
;
1284 our_rom
.rtype
->emulate();
1285 random_mix_timing_entropy();
1286 time_x
= get_utime();
1287 if(amode
== ADVANCE_AUTO
)
1288 platform::wait(to_wait_frame(get_utime()));
1289 first_round
= false;
1290 lua_callback_do_frame();
1292 information_dispatch::do_dump_end();
1293 core_core::uninstall_all_handlers();
1295 platform::system_thread_available(false);
1296 //Kill some things to avoid crashes.
1297 debug_core_change();
1298 project_set(NULL
, true);
1299 lsnes_memorywatch
.clear_multi(lsnes_memorywatch
.enumerate());
1302 void set_stop_at_frame(uint64_t frame
)
1304 stop_at_frame
= frame
;
1305 stop_at_frame_active
= (frame
!= 0);
1306 amode
= ADVANCE_AUTO
;
1307 platform::set_paused(false);
1310 void do_flush_slotinfo()
1315 void switch_projects(const std::string
& newproj
)
1317 pending_new_project
= newproj
;
1318 amode
= ADVANCE_LOAD
;
1319 old_mode
= ADVANCE_PAUSE
;
1320 platform::cancel_wait();
1321 platform::set_paused(false);
1324 void load_new_rom(const romload_request
& req
)
1326 if(_load_new_rom(req
)) {
1327 mark_pending_load("SOME NONBLANK NAME", LOAD_STATE_ROMRELOAD
);
1331 void reload_current_rom()
1333 if(reload_active_rom()) {
1334 mark_pending_load("SOME NONBLANK NAME", LOAD_STATE_ROMRELOAD
);
1340 if(load_null_rom()) {
1342 mark_pending_load("SOME NONBLANK NAME", LOAD_STATE_ROMRELOAD
);
1346 void do_break_pause()
1349 update_movie_state();
1350 while(break_pause
) {
1351 platform::set_paused(true);
1352 platform::flush_command_queue();
1356 void convert_break_to_pause()
1359 amode
= ADVANCE_PAUSE
;
1360 break_pause
= false;
1361 update_movie_state();