Wxwidgets: Fix the "internal focus lost" problem
[lsnes.git] / src / core / mainloop.cpp
blobd8b3db4861f437a2300047e5df8d9d56e23fe940
1 #include "lsnes.hpp"
2 #include <snes/snes.hpp>
3 #include <ui-libsnes/libsnes.hpp>
5 #include "core/command.hpp"
6 #include "core/controller.hpp"
7 #include "core/dispatch.hpp"
8 #include "core/framebuffer.hpp"
9 #include "core/framerate.hpp"
10 #include "core/lua.hpp"
11 #include "core/mainloop.hpp"
12 #include "core/movie.hpp"
13 #include "core/moviedata.hpp"
14 #include "core/moviefile.hpp"
15 #include "core/memorymanip.hpp"
16 #include "core/memorywatch.hpp"
17 #include "core/render.hpp"
18 #include "core/rom.hpp"
19 #include "core/rrdata.hpp"
20 #include "core/settings.hpp"
21 #include "core/window.hpp"
23 #include <iomanip>
24 #include <cassert>
25 #include <sstream>
26 #include <iostream>
27 #include <set>
28 #include <sys/time.h>
30 #define SPECIAL_FRAME_START 0
31 #define SPECIAL_FRAME_VIDEO 1
32 #define SPECIAL_SAVEPOINT 2
33 #define SPECIAL_NONE 3
35 void update_movie_state();
36 time_t random_seed_value = 0;
38 namespace
40 enum advance_mode
42 ADVANCE_QUIT, //Quit the emulator.
43 ADVANCE_AUTO, //Normal (possibly slowed down play).
44 ADVANCE_LOAD, //Loading a state.
45 ADVANCE_FRAME, //Frame advance.
46 ADVANCE_SUBFRAME, //Subframe advance.
47 ADVANCE_SKIPLAG, //Skip lag (oneshot, reverts to normal).
48 ADVANCE_SKIPLAG_PENDING, //Activate skip lag mode at next frame.
49 ADVANCE_PAUSE, //Unconditional pause.
52 //Previous mouse mask.
53 int prev_mouse_mask = 0;
54 //Flags related to repeating advance.
55 bool advanced_once;
56 bool cancel_advance;
57 //Emulator advance mode. Detemines pauses at start of frame / subframe, etc..
58 enum advance_mode amode;
59 //Mode and filename of pending load, one of LOAD_* constants.
60 int loadmode;
61 std::string pending_load;
62 //Queued saves (all savestates).
63 std::set<std::string> queued_saves;
64 bool stepping_into_save;
65 //Save jukebox.
66 std::vector<std::string> save_jukebox;
67 size_t save_jukebox_pointer;
68 //Pending reset cycles. -1 if no reset pending, otherwise, cycle count for reset.
69 long pending_reset_cycles = -1;
70 //Set by every video refresh.
71 bool video_refresh_done;
72 //Special subframe location. One of SPECIAL_* constants.
73 int location_special;
74 //Few settings.
75 numeric_setting advance_timeout_first("advance-timeout", 0, 999999999, 500);
76 boolean_setting pause_on_end("pause-on-end", false);
77 //Last frame params.
78 bool last_hires = false;
79 bool last_interlace = false;
82 class firmware_path_setting : public setting
84 public:
85 firmware_path_setting() : setting("firmwarepath") { _firmwarepath = "."; default_firmware = true; }
86 void blank() throw(std::bad_alloc, std::runtime_error)
88 _firmwarepath = ".";
89 default_firmware = true;
92 bool is_set() throw()
94 return !default_firmware;
97 void set(const std::string& value) throw(std::bad_alloc, std::runtime_error)
99 _firmwarepath = value;
100 default_firmware = false;
103 std::string get() throw(std::bad_alloc)
105 return _firmwarepath;
108 operator std::string() throw(std::bad_alloc)
110 return _firmwarepath;
112 private:
113 std::string _firmwarepath;
114 bool default_firmware;
115 } firmwarepath_setting;
117 controller_frame movie_logic::update_controls(bool subframe) throw(std::bad_alloc, std::runtime_error)
119 if(lua_requests_subframe_paint)
120 redraw_framebuffer();
122 if(subframe) {
123 if(amode == ADVANCE_SUBFRAME) {
124 if(!cancel_advance && !advanced_once) {
125 platform::wait(advance_timeout_first * 1000);
126 advanced_once = true;
128 if(cancel_advance) {
129 amode = ADVANCE_PAUSE;
130 cancel_advance = false;
132 platform::set_paused(amode == ADVANCE_PAUSE);
133 } else if(amode == ADVANCE_FRAME) {
135 } else {
136 if(amode == ADVANCE_SKIPLAG)
137 amode = ADVANCE_PAUSE;
138 platform::set_paused(amode == ADVANCE_PAUSE);
139 cancel_advance = false;
141 if(amode == ADVANCE_SKIPLAG)
142 amode = ADVANCE_AUTO;
143 location_special = SPECIAL_NONE;
144 update_movie_state();
145 } else {
146 if(amode == ADVANCE_SKIPLAG_PENDING)
147 amode = ADVANCE_SKIPLAG;
148 if(amode == ADVANCE_FRAME || amode == ADVANCE_SUBFRAME) {
149 if(!cancel_advance) {
150 platform::wait(advanced_once ? to_wait_frame(get_utime()) :
151 (advance_timeout_first * 1000));
152 advanced_once = true;
154 if(cancel_advance) {
155 amode = ADVANCE_PAUSE;
156 cancel_advance = false;
158 platform::set_paused(amode == ADVANCE_PAUSE);
159 } else if(amode == ADVANCE_AUTO && movb.get_movie().readonly_mode() && pause_on_end) {
160 if(movb.get_movie().get_current_frame() == movb.get_movie().get_frame_count() + 1) {
161 amode = ADVANCE_PAUSE;
162 platform::set_paused(true);
164 } else {
165 platform::set_paused((amode == ADVANCE_PAUSE));
166 cancel_advance = false;
168 location_special = SPECIAL_FRAME_START;
169 update_movie_state();
172 information_dispatch::do_status_update();
173 platform::flush_command_queue();
174 if(!subframe && pending_reset_cycles >= 0)
175 controls.reset(pending_reset_cycles);
176 else if(!subframe)
177 controls.reset(-1);
178 controller_frame tmp = controls.commit(movb.get_movie().get_current_frame());
179 lua_callback_do_input(tmp, subframe);
180 return tmp;
183 namespace
185 enum advance_mode old_mode;
187 //Do pending load (automatically unpauses).
188 void mark_pending_load(const std::string& filename, int lmode)
190 loadmode = lmode;
191 pending_load = filename;
192 old_mode = amode;
193 amode = ADVANCE_LOAD;
194 platform::cancel_wait();
195 platform::set_paused(false);
198 void mark_pending_save(const std::string& filename, int smode)
200 if(smode == SAVE_MOVIE) {
201 //Just do this immediately.
202 do_save_movie(filename);
203 return;
205 queued_saves.insert(filename);
206 messages << "Pending save on '" << filename << "'" << std::endl;
209 uint32_t lpalette[0x80000];
210 void init_palette()
212 static bool palette_init = false;
213 if(palette_init)
214 return;
215 palette_init = true;
216 for(unsigned i = 0; i < 0x80000; i++) {
217 unsigned l = (i >> 15) & 0xF;
218 unsigned r = (i >> 0) & 0x1F;
219 unsigned g = (i >> 5) & 0x1F;
220 unsigned b = (i >> 10) & 0x1F;
221 double _l = static_cast<double>(l);
222 double m = 17.0 / 31.0;
223 r = floor(m * r * _l + 0.5);
224 g = floor(m * g * _l + 0.5);
225 b = floor(m * b * _l + 0.5);
226 lpalette[i] = r * 65536 + g * 256 + b;
231 void update_movie_state()
233 auto& _status = platform::get_emustatus();
234 if(!system_corrupt) {
235 std::ostringstream x;
236 x << movb.get_movie().get_current_frame() << "(";
237 if(location_special == SPECIAL_FRAME_START)
238 x << "0";
239 else if(location_special == SPECIAL_SAVEPOINT)
240 x << "S";
241 else if(location_special == SPECIAL_FRAME_VIDEO)
242 x << "V";
243 else
244 x << movb.get_movie().next_poll_number();
245 x << ";" << movb.get_movie().get_lag_frames() << ")/" << movb.get_movie().get_frame_count();
246 _status.set("Frame", x.str());
247 } else
248 _status.set("Frame", "N/A");
249 if(!system_corrupt) {
250 time_t timevalue = static_cast<time_t>(our_movie.rtc_second);
251 struct tm* time_decompose = gmtime(&timevalue);
252 char datebuffer[512];
253 strftime(datebuffer, 511, "%Y%m%d(%a)T%H%M%S", time_decompose);
254 _status.set("RTC", datebuffer);
255 } else {
256 _status.set("RTC", "N/A");
259 std::ostringstream x;
260 auto& mo = movb.get_movie();
261 x << (information_dispatch::get_dumper_count() ? "D" : "-");
262 x << (last_hires ? "H" : "-");
263 x << (last_interlace ? "I" : "-");
264 if(system_corrupt)
265 x << "C";
266 else if(!mo.readonly_mode())
267 x << "R";
268 else if(mo.get_frame_count() >= mo.get_current_frame())
269 x << "P";
270 else
271 x << "F";
272 _status.set("Flags", x.str());
274 if(save_jukebox.size() > 0)
275 _status.set("Saveslot", translate_name_mprefix(save_jukebox[save_jukebox_pointer]));
276 else
277 _status.erase("Saveslot");
279 std::ostringstream x;
280 x << get_framerate();
281 _status.set("SPD%", x.str());
283 do_watch_memory();
285 controller_frame c;
286 if(movb.get_movie().readonly_mode())
287 c = movb.get_movie().get_controls();
288 else
289 c = controls.get_committed();
290 for(unsigned i = 0; i < 8; i++) {
291 unsigned pindex = controls.lcid_to_pcid(i);
292 devicetype_t dtype = controls.pcid_to_type(pindex);
293 if(dtype == DT_NONE)
294 continue;
295 char buffer[MAX_DISPLAY_LENGTH];
296 c.display(pindex, buffer);
297 char y[3] = {'P', 0, 0};
298 y[1] = 49 + i;
299 _status.set(y, buffer);
303 uint64_t audio_irq_time;
304 uint64_t controller_irq_time;
305 uint64_t frame_irq_time;
308 class my_interface : public SNES::Interface
310 string path(SNES::Cartridge::Slot slot, const string &hint)
312 const char* _hint = hint;
313 std::string _hint2 = _hint;
314 std::string fwp = firmwarepath_setting;
315 std::string finalpath = fwp + "/" + _hint2;
316 return finalpath.c_str();
319 time_t currentTime()
321 return our_movie.rtc_second;
324 time_t randomSeed()
326 return random_seed_value;
329 void videoRefresh(const uint32_t* data, bool hires, bool interlace, bool overscan)
331 // uint64_t time_x = get_utime();
332 last_hires = hires;
333 last_interlace = interlace;
334 init_palette();
335 if(stepping_into_save)
336 messages << "Got video refresh in runtosave, expect desyncs!" << std::endl;
337 video_refresh_done = true;
338 lua_callback_do_frame_emulated();
339 bool region = (SNES::system.region() == SNES::System::Region::PAL);
340 information_dispatch::do_raw_frame(data, hires, interlace, overscan, region ? VIDEO_REGION_PAL :
341 VIDEO_REGION_NTSC);
342 //std::cerr << "Frame: hires flag is " << (hires ? " " : "un") << "set." << std::endl;
343 //std::cerr << "Frame: interlace flag is " << (interlace ? " " : "un") << "set." << std::endl;
344 //std::cerr << "Frame: overscan flag is " << (overscan ? " " : "un") << "set." << std::endl;
345 //std::cerr << "Frame: region flag is " << (region ? " " : "un") << "set." << std::endl;
346 lcscreen ls(data, hires, interlace, overscan, region);
347 location_special = SPECIAL_FRAME_VIDEO;
348 update_movie_state();
349 redraw_framebuffer(ls, false, true);
350 uint32_t fps_n, fps_d;
351 uint32_t fclocks;
352 if(region)
353 fclocks = interlace ? DURATION_PAL_FIELD : DURATION_PAL_FRAME;
354 else
355 fclocks = interlace ? DURATION_NTSC_FIELD : DURATION_NTSC_FRAME;
356 fps_n = SNES::system.cpu_frequency();
357 fps_d = fclocks;
358 uint32_t g = gcd(fps_n, fps_d);
359 fps_n /= g;
360 fps_d /= g;
361 information_dispatch::do_frame(ls, fps_n, fps_d);
362 // time_x = get_utime() - time_x;
363 // std::cerr << "IRQ TIMINGS (microseconds): "
364 // << "V: " << time_x << " "
365 // << "A: " << audio_irq_time << " "
366 // << "C: " << controller_irq_time << " "
367 // << "F: " << frame_irq_time << " "
368 // << "Total: " << (time_x + audio_irq_time + controller_irq_time + frame_irq_time) << std::endl;
369 audio_irq_time = controller_irq_time = 0;
372 void audioSample(int16_t l_sample, int16_t r_sample)
374 // uint64_t time_x = get_utime();
375 uint16_t _l = l_sample;
376 uint16_t _r = r_sample;
377 platform::audio_sample(_l + 32768, _r + 32768);
378 information_dispatch::do_sample(l_sample, r_sample);
379 //The SMP emits a sample every 768 ticks of its clock. Use this in order to keep track of time.
380 our_movie.rtc_subsecond += 768;
381 while(our_movie.rtc_subsecond >= SNES::system.apu_frequency()) {
382 our_movie.rtc_second++;
383 our_movie.rtc_subsecond -= SNES::system.apu_frequency();
385 // audio_irq_time += get_utime() - time_x;
388 int16_t inputPoll(bool port, SNES::Input::Device device, unsigned index, unsigned id)
390 // uint64_t time_x = get_utime();
391 int16_t x;
392 x = movb.input_poll(port, index, id);
393 lua_callback_snoop_input(port ? 1 : 0, index, id, x);
394 // controller_irq_time += get_utime() - time_x;
395 return x;
399 namespace
401 function_ptr_command<> count_rerecords("count-rerecords", "Count rerecords",
402 "Syntax: count-rerecords\nCounts rerecords.\n",
403 []() throw(std::bad_alloc, std::runtime_error) {
404 std::vector<char> tmp;
405 uint64_t x = rrdata::write(tmp);
406 messages << x << " rerecord(s)" << std::endl;
409 function_ptr_command<const std::string&> quit_emulator("quit-emulator", "Quit the emulator",
410 "Syntax: quit-emulator [/y]\nQuits emulator (/y => don't ask for confirmation).\n",
411 [](const std::string& args) throw(std::bad_alloc, std::runtime_error) {
412 amode = ADVANCE_QUIT;
413 platform::set_paused(false);
414 platform::cancel_wait();
417 function_ptr_command<> pause_emulator("pause-emulator", "(Un)pause the emulator",
418 "Syntax: pause-emulator\n(Un)pauses the emulator.\n",
419 []() throw(std::bad_alloc, std::runtime_error) {
420 if(amode != ADVANCE_AUTO) {
421 amode = ADVANCE_AUTO;
422 platform::set_paused(false);
423 platform::cancel_wait();
424 messages << "Unpaused" << std::endl;
425 } else {
426 platform::cancel_wait();
427 cancel_advance = false;
428 amode = ADVANCE_PAUSE;
429 messages << "Paused" << std::endl;
433 function_ptr_command<> save_jukebox_prev("cycle-jukebox-backward", "Cycle save jukebox backwards",
434 "Syntax: cycle-jukebox-backward\nCycle save jukebox backwards\n",
435 []() throw(std::bad_alloc, std::runtime_error) {
436 if(save_jukebox_pointer == 0)
437 save_jukebox_pointer = save_jukebox.size() - 1;
438 else
439 save_jukebox_pointer--;
440 if(save_jukebox_pointer >= save_jukebox.size())
441 save_jukebox_pointer = 0;
442 update_movie_state();
443 information_dispatch::do_status_update();
446 function_ptr_command<> save_jukebox_next("cycle-jukebox-forward", "Cycle save jukebox forwards",
447 "Syntax: cycle-jukebox-forward\nCycle save jukebox forwards\n",
448 []() throw(std::bad_alloc, std::runtime_error) {
449 if(save_jukebox_pointer == save_jukebox.size() - 1)
450 save_jukebox_pointer = 0;
451 else
452 save_jukebox_pointer++;
453 if(save_jukebox_pointer >= save_jukebox.size())
454 save_jukebox_pointer = 0;
455 update_movie_state();
456 information_dispatch::do_status_update();
459 function_ptr_command<arg_filename> add_jukebox("add-jukebox-save", "Add save to jukebox",
460 "Syntax: add-jukebox-save\nAdd save to jukebox\n",
461 [](arg_filename filename) throw(std::bad_alloc, std::runtime_error) {
462 save_jukebox.push_back(filename);
463 update_movie_state();
464 information_dispatch::do_status_update();
467 function_ptr_command<> load_jukebox("load-jukebox", "Load save from jukebox",
468 "Syntax: load-jukebox\nLoad save from jukebox\n",
469 []() throw(std::bad_alloc, std::runtime_error) {
470 if(!save_jukebox.size())
471 throw std::runtime_error("No saves in jukebox");
472 mark_pending_load(save_jukebox[save_jukebox_pointer], LOAD_STATE_CURRENT);
475 function_ptr_command<> save_jukebox_c("save-jukebox", "Save save to jukebox",
476 "Syntax: save-jukebox\nSave save to jukebox\n",
477 []() throw(std::bad_alloc, std::runtime_error) {
478 if(!save_jukebox.size())
479 throw std::runtime_error("No saves in jukebox");
480 mark_pending_save(save_jukebox[save_jukebox_pointer], SAVE_STATE);
483 function_ptr_command<> padvance_frame("+advance-frame", "Advance one frame",
484 "Syntax: +advance-frame\nAdvances the emulation by one frame.\n",
485 []() throw(std::bad_alloc, std::runtime_error) {
486 amode = ADVANCE_FRAME;
487 cancel_advance = false;
488 advanced_once = false;
489 platform::cancel_wait();
490 platform::set_paused(false);
493 function_ptr_command<> nadvance_frame("-advance-frame", "Advance one frame",
494 "No help available\n",
495 []() throw(std::bad_alloc, std::runtime_error) {
496 cancel_advance = true;
497 platform::cancel_wait();
498 platform::set_paused(false);
501 function_ptr_command<> padvance_poll("+advance-poll", "Advance one subframe",
502 "Syntax: +advance-poll\nAdvances the emulation by one subframe.\n",
503 []() throw(std::bad_alloc, std::runtime_error) {
504 amode = ADVANCE_SUBFRAME;
505 cancel_advance = false;
506 advanced_once = false;
507 platform::cancel_wait();
508 platform::set_paused(false);
511 function_ptr_command<> nadvance_poll("-advance-poll", "Advance one subframe",
512 "No help available\n",
513 []() throw(std::bad_alloc, std::runtime_error) {
514 cancel_advance = true;
515 platform::cancel_wait();
516 platform::set_paused(false);
519 function_ptr_command<> advance_skiplag("advance-skiplag", "Skip to next poll",
520 "Syntax: advance-skiplag\nAdvances the emulation to the next poll.\n",
521 []() throw(std::bad_alloc, std::runtime_error) {
522 amode = ADVANCE_SKIPLAG;
523 platform::cancel_wait();
524 platform::set_paused(false);
527 function_ptr_command<> reset_c("reset", "Reset the SNES",
528 "Syntax: reset\nResets the SNES in beginning of the next frame.\n",
529 []() throw(std::bad_alloc, std::runtime_error) {
530 pending_reset_cycles = 0;
533 function_ptr_command<arg_filename> load_c("load", "Load savestate (current mode)",
534 "Syntax: load <file>\nLoads SNES state from <file> in current mode\n",
535 [](arg_filename args) throw(std::bad_alloc, std::runtime_error) {
536 mark_pending_load(args, LOAD_STATE_CURRENT);
539 function_ptr_command<arg_filename> load_state_c("load-state", "Load savestate (R/W)",
540 "Syntax: load-state <file>\nLoads SNES state from <file> in Read/Write mode\n",
541 [](arg_filename args) throw(std::bad_alloc, std::runtime_error) {
542 mark_pending_load(args, LOAD_STATE_RW);
545 function_ptr_command<arg_filename> load_readonly("load-readonly", "Load savestate (RO)",
546 "Syntax: load-readonly <file>\nLoads SNES state from <file> in read-only mode\n",
547 [](arg_filename args) throw(std::bad_alloc, std::runtime_error) {
548 mark_pending_load(args, LOAD_STATE_RO);
551 function_ptr_command<arg_filename> load_preserve("load-preserve", "Load savestate (preserve input)",
552 "Syntax: load-preserve <file>\nLoads SNES state from <file> preserving input\n",
553 [](arg_filename args) throw(std::bad_alloc, std::runtime_error) {
554 mark_pending_load(args, LOAD_STATE_PRESERVE);
557 function_ptr_command<arg_filename> load_movie_c("load-movie", "Load movie",
558 "Syntax: load-movie <file>\nLoads SNES movie from <file>\n",
559 [](arg_filename args) throw(std::bad_alloc, std::runtime_error) {
560 mark_pending_load(args, LOAD_STATE_MOVIE);
564 function_ptr_command<arg_filename> save_state("save-state", "Save state",
565 "Syntax: save-state <file>\nSaves SNES state to <file>\n",
566 [](arg_filename args) throw(std::bad_alloc, std::runtime_error) {
567 mark_pending_save(args, SAVE_STATE);
570 function_ptr_command<arg_filename> save_movie("save-movie", "Save movie",
571 "Syntax: save-movie <file>\nSaves SNES movie to <file>\n",
572 [](arg_filename args) throw(std::bad_alloc, std::runtime_error) {
573 mark_pending_save(args, SAVE_MOVIE);
576 function_ptr_command<> set_rwmode("set-rwmode", "Switch to read/write mode",
577 "Syntax: set-rwmode\nSwitches to read/write mode\n",
578 []() throw(std::bad_alloc, std::runtime_error) {
579 movb.get_movie().readonly_mode(false);
580 information_dispatch::do_mode_change(false);
581 lua_callback_do_readwrite();
582 update_movie_state();
583 information_dispatch::do_status_update();
586 function_ptr_command<> set_romode("set-romode", "Switch to read-only mode",
587 "Syntax: set-romode\nSwitches to read-only mode\n",
588 []() throw(std::bad_alloc, std::runtime_error) {
589 movb.get_movie().readonly_mode(true);
590 information_dispatch::do_mode_change(true);
591 update_movie_state();
592 information_dispatch::do_status_update();
595 function_ptr_command<> toggle_rwmode("toggle-rwmode", "Toggle read/write mode",
596 "Syntax: toggle-rwmode\nToggles read/write mode\n",
597 []() throw(std::bad_alloc, std::runtime_error) {
598 bool c = movb.get_movie().readonly_mode();
599 movb.get_movie().readonly_mode(!c);
600 information_dispatch::do_mode_change(!c);
601 if(c)
602 lua_callback_do_readwrite();
603 update_movie_state();
604 information_dispatch::do_status_update();
607 function_ptr_command<> repaint("repaint", "Redraw the screen",
608 "Syntax: repaint\nRedraws the screen\n",
609 []() throw(std::bad_alloc, std::runtime_error) {
610 redraw_framebuffer();
613 function_ptr_command<> tpon("toggle-pause-on-end", "Toggle pause on end", "Toggle pause on end\n",
614 []() throw(std::bad_alloc, std::runtime_error) {
615 bool newstate = !static_cast<bool>(pause_on_end);
616 pause_on_end.set(newstate ? "1" : "0");
617 messages << "Pause-on-end is now " << (newstate ? "ON" : "OFF") << std::endl;
620 function_ptr_command<> rewind_movie("rewind-movie", "Rewind movie to the beginning",
621 "Syntax: rewind-movie\nRewind movie to the beginning\n",
622 []() throw(std::bad_alloc, std::runtime_error) {
623 mark_pending_load("SOME NONBLANK NAME", LOAD_STATE_BEGINNING);
626 function_ptr_command<> cancel_save("cancel-saves", "Cancel all pending saves", "Syntax: cancel-save\n"
627 "Cancel pending saves\n",
628 []() throw(std::bad_alloc, std::runtime_error) {
629 queued_saves.clear();
630 messages << "Pending saves canceled." << std::endl;
633 function_ptr_command<> test1("test-1", "no description available", "No help available\n",
634 []() throw(std::bad_alloc, std::runtime_error) {
635 redraw_framebuffer(screen_nosignal);
638 function_ptr_command<> test2("test-2", "no description available", "No help available\n",
639 []() throw(std::bad_alloc, std::runtime_error) {
640 redraw_framebuffer(screen_corrupt);
643 function_ptr_command<> test3("test-3", "no description available", "No help available\n",
644 []() throw(std::bad_alloc, std::runtime_error) {
645 while(1);
649 inverse_key ipause_emulator("pause-emulator", "(Un)pause");
650 inverse_key ijback("cycle-jukebox-backward", "Cycle slot backwards");
651 inverse_key ijforward("cycle-jukebox-forward", "Cycle slot forwards");
652 inverse_key iloadj("load-jukebox", "load selected slot");
653 inverse_key isavej("save-jukebox", "Save selected slot");
654 inverse_key iadvframe("+advance-frame", "Advance frame");
655 inverse_key iadvsubframe("+advance-poll", "Advance subframe");
656 inverse_key iskiplag("advance-skiplag", "Advance to next poll");
657 inverse_key ireset("reset", "System reset");
658 inverse_key iset_rwmode("set-rwmode", "Switch to read/write");
659 inverse_key itoggle_romode("set-romode", "Switch to read-only");
660 inverse_key itoggle_rwmode("toggle-rwmode", "Toggle read-only");
661 inverse_key irepaint("repaint", "Repaint screen");
662 inverse_key itogglepause("toggle-pause-on-end", "Toggle pause-on-end");
663 inverse_key irewind_movie("rewind-movie", "Rewind movie");
664 inverse_key icancel_saves("cancel-saves", "Cancel pending saves");
665 inverse_key iload1("load ${project}1.lsmv", "Load slot 1");
666 inverse_key iload2("load ${project}2.lsmv", "Load slot 2");
667 inverse_key iload3("load ${project}3.lsmv", "Load slot 3");
668 inverse_key iload4("load ${project}4.lsmv", "Load slot 4");
669 inverse_key iload5("load ${project}5.lsmv", "Load slot 5");
670 inverse_key iload6("load ${project}6.lsmv", "Load slot 6");
671 inverse_key iload7("load ${project}7.lsmv", "Load slot 7");
672 inverse_key iload8("load ${project}8.lsmv", "Load slot 8");
673 inverse_key iload9("load ${project}9.lsmv", "Load slot 9");
674 inverse_key iload10("load ${project}10.lsmv", "Load slot 10");
675 inverse_key iload11("load ${project}11.lsmv", "Load slot 11");
676 inverse_key iload12("load ${project}12.lsmv", "Load slot 12");
677 inverse_key iload13("load ${project}13.lsmv", "Load slot 13");
678 inverse_key iload14("load ${project}14.lsmv", "Load slot 14");
679 inverse_key iload15("load ${project}15.lsmv", "Load slot 15");
680 inverse_key iload16("load ${project}16.lsmv", "Load slot 16");
681 inverse_key iload17("load ${project}17.lsmv", "Load slot 17");
682 inverse_key iload18("load ${project}18.lsmv", "Load slot 18");
683 inverse_key iload19("load ${project}19.lsmv", "Load slot 19");
684 inverse_key iload20("load ${project}20.lsmv", "Load slot 20");
685 inverse_key iload21("load ${project}21.lsmv", "Load slot 21");
686 inverse_key iload22("load ${project}22.lsmv", "Load slot 22");
687 inverse_key iload23("load ${project}23.lsmv", "Load slot 23");
688 inverse_key iload24("load ${project}24.lsmv", "Load slot 24");
689 inverse_key iload25("load ${project}25.lsmv", "Load slot 25");
690 inverse_key iload26("load ${project}26.lsmv", "Load slot 26");
691 inverse_key iload27("load ${project}27.lsmv", "Load slot 27");
692 inverse_key iload28("load ${project}28.lsmv", "Load slot 28");
693 inverse_key iload29("load ${project}29.lsmv", "Load slot 29");
694 inverse_key iload30("load ${project}30.lsmv", "Load slot 30");
695 inverse_key iload31("load ${project}31.lsmv", "Load slot 31");
696 inverse_key iload32("load ${project}32.lsmv", "Load slot 32");
697 inverse_key isave1("save-state ${project}1.lsmv", "Save slot 1");
698 inverse_key isave2("save-state ${project}2.lsmv", "Save slot 2");
699 inverse_key isave3("save-state ${project}3.lsmv", "Save slot 3");
700 inverse_key isave4("save-state ${project}4.lsmv", "Save slot 4");
701 inverse_key isave5("save-state ${project}5.lsmv", "Save slot 5");
702 inverse_key isave6("save-state ${project}6.lsmv", "Save slot 6");
703 inverse_key isave7("save-state ${project}7.lsmv", "Save slot 7");
704 inverse_key isave8("save-state ${project}8.lsmv", "Save slot 8");
705 inverse_key isave9("save-state ${project}9.lsmv", "Save slot 9");
706 inverse_key isave10("save-state ${project}10.lsmv", "Save slot 10");
707 inverse_key isave11("save-state ${project}11.lsmv", "Save slot 11");
708 inverse_key isave12("save-state ${project}12.lsmv", "Save slot 12");
709 inverse_key isave13("save-state ${project}13.lsmv", "Save slot 13");
710 inverse_key isave14("save-state ${project}14.lsmv", "Save slot 14");
711 inverse_key isave15("save-state ${project}15.lsmv", "Save slot 15");
712 inverse_key isave16("save-state ${project}16.lsmv", "Save slot 16");
713 inverse_key isave17("save-state ${project}17.lsmv", "Save slot 17");
714 inverse_key isave18("save-state ${project}18.lsmv", "Save slot 18");
715 inverse_key isave19("save-state ${project}19.lsmv", "Save slot 19");
716 inverse_key isave20("save-state ${project}20.lsmv", "Save slot 20");
717 inverse_key isave21("save-state ${project}21.lsmv", "Save slot 21");
718 inverse_key isave22("save-state ${project}22.lsmv", "Save slot 22");
719 inverse_key isave23("save-state ${project}23.lsmv", "Save slot 23");
720 inverse_key isave24("save-state ${project}24.lsmv", "Save slot 24");
721 inverse_key isave25("save-state ${project}25.lsmv", "Save slot 25");
722 inverse_key isave26("save-state ${project}26.lsmv", "Save slot 26");
723 inverse_key isave27("save-state ${project}27.lsmv", "Save slot 27");
724 inverse_key isave28("save-state ${project}28.lsmv", "Save slot 28");
725 inverse_key isave29("save-state ${project}29.lsmv", "Save slot 29");
726 inverse_key isave30("save-state ${project}30.lsmv", "Save slot 30");
727 inverse_key isave31("save-state ${project}31.lsmv", "Save slot 31");
728 inverse_key isave32("save-state ${project}32.lsmv", "Save slot 32");
730 bool on_quit_prompt = false;
731 class mywindowcallbacks : public information_dispatch
733 public:
734 mywindowcallbacks() : information_dispatch("mainloop-window-callbacks") {}
735 void on_new_dumper(const std::string& n)
737 update_movie_state();
739 void on_destroy_dumper(const std::string& n)
741 update_movie_state();
743 void on_close() throw()
745 if(on_quit_prompt) {
746 amode = ADVANCE_QUIT;
747 platform::set_paused(false);
748 platform::cancel_wait();
749 return;
751 on_quit_prompt = true;
752 try {
753 amode = ADVANCE_QUIT;
754 platform::set_paused(false);
755 platform::cancel_wait();
756 } catch(...) {
758 on_quit_prompt = false;
760 } mywcb;
762 //If there is a pending load, perform it. Return 1 on successful load, 0 if nothing to load, -1 on load
763 //failing.
764 int handle_load()
766 if(pending_load != "") {
767 system_corrupt = false;
768 if(loadmode != LOAD_STATE_BEGINNING && !do_load_state(pending_load, loadmode)) {
769 pending_load = "";
770 return -1;
772 if(loadmode == LOAD_STATE_BEGINNING)
773 do_load_beginning();
774 pending_load = "";
775 pending_reset_cycles = -1;
776 amode = ADVANCE_AUTO;
777 platform::cancel_wait();
778 platform::set_paused(false);
779 if(!system_corrupt) {
780 location_special = SPECIAL_SAVEPOINT;
781 update_movie_state();
782 information_dispatch::do_status_update();
783 platform::flush_command_queue();
785 return 1;
787 return 0;
790 //If there are pending saves, perform them.
791 void handle_saves()
793 if(!queued_saves.empty()) {
794 stepping_into_save = true;
795 SNES::system.runtosave();
796 stepping_into_save = false;
797 for(auto i : queued_saves)
798 do_save_state(i);
800 queued_saves.clear();
803 //Do (delayed) reset. Return true if proper, false if forced at frame boundary.
804 bool handle_reset(long cycles)
806 if(cycles < 0)
807 return true;
808 video_refresh_done = false;
809 if(cycles == 0)
810 messages << "SNES reset" << std::endl;
811 else if(cycles > 0) {
812 messages << "SNES delayed reset not implemented (doing immediate reset)" << std::endl;
813 /* ... This code is just too buggy.
814 long cycles_executed = 0;
815 messages << "Executing delayed reset... This can take some time!" << std::endl;
816 while(cycles_executed < cycles && !video_refresh_done) {
817 //Poll inputs once in a while to prevent activating watchdog.
818 if(cycles_executed % 100 == 0)
819 platform::flush_command_queue();
820 SNES::cpu.op_step();
821 cycles_executed++;
823 if(!video_refresh_done)
824 messages << "SNES reset (delayed " << cycles_executed << ")" << std::endl;
825 else
826 messages << "SNES reset (forced at " << cycles_executed << ")" << std::endl;
829 SNES::system.reset();
830 lua_callback_do_reset();
831 redraw_framebuffer(screen_nosignal);
832 if(video_refresh_done) {
833 to_wait_frame(get_utime());
834 return false;
836 return true;
839 bool handle_corrupt()
841 if(!system_corrupt)
842 return false;
843 while(system_corrupt) {
844 platform::cancel_wait();
845 platform::set_paused(true);
846 platform::flush_command_queue();
847 handle_load();
848 if(amode == ADVANCE_QUIT)
849 return true;
851 return true;
855 std::vector<std::string> get_jukebox_names()
857 return save_jukebox;
860 void set_jukebox_names(const std::vector<std::string>& newj)
862 save_jukebox = newj;
863 if(save_jukebox_pointer >= save_jukebox.size())
864 save_jukebox_pointer = 0;
865 update_movie_state();
868 void main_loop(struct loaded_rom& rom, struct moviefile& initial, bool load_has_to_succeed) throw(std::bad_alloc,
869 std::runtime_error)
871 //Basic initialization.
872 init_special_screens();
873 our_rom = &rom;
874 my_interface intrf;
875 auto old_inteface = SNES::interface;
876 SNES::interface = &intrf;
877 SNES::system.init();
879 //Load our given movie.
880 bool first_round = false;
881 bool just_did_loadstate = false;
882 try {
883 do_load_state(initial, LOAD_STATE_DEFAULT);
884 location_special = SPECIAL_SAVEPOINT;
885 update_movie_state();
886 first_round = our_movie.is_savestate;
887 just_did_loadstate = first_round;
888 } catch(std::bad_alloc& e) {
889 OOM_panic();
890 } catch(std::exception& e) {
891 messages << "ERROR: Can't load initial state: " << e.what() << std::endl;
892 if(load_has_to_succeed) {
893 messages << "FATAL: Can't load movie" << std::endl;
894 platform::fatal_error();
896 system_corrupt = true;
897 update_movie_state();
898 redraw_framebuffer(screen_corrupt);
901 lua_callback_startup();
903 platform::set_paused(false);
904 amode = ADVANCE_AUTO;
905 uint64_t time_x = get_utime();
906 while(amode != ADVANCE_QUIT || !queued_saves.empty()) {
907 if(handle_corrupt()) {
908 first_round = our_movie.is_savestate;
909 just_did_loadstate = first_round;
910 continue;
912 long resetcycles = -1;
913 ack_frame_tick(get_utime());
914 if(amode == ADVANCE_SKIPLAG_PENDING)
915 amode = ADVANCE_SKIPLAG;
917 if(!first_round) {
918 resetcycles = movb.new_frame_starting(amode == ADVANCE_SKIPLAG);
919 if(amode == ADVANCE_QUIT && queued_saves.empty())
920 break;
921 bool delayed_reset = (resetcycles > 0);
922 pending_reset_cycles = -1;
923 if(!handle_reset(resetcycles)) {
924 continue;
926 if(!delayed_reset) {
927 handle_saves();
929 int r = 0;
930 if(queued_saves.empty())
931 r = handle_load();
932 if(r > 0 || system_corrupt) {
933 first_round = our_movie.is_savestate;
934 if(system_corrupt)
935 amode = ADVANCE_PAUSE;
936 else
937 amode = old_mode;
938 just_did_loadstate = first_round;
939 continue;
940 } else if(r < 0) {
941 //Not exactly desriable, but this at least won't desync.
942 amode = ADVANCE_PAUSE;
945 if(just_did_loadstate) {
946 //If we just loadstated, we are up to date.
947 if(amode == ADVANCE_QUIT)
948 break;
949 platform::cancel_wait();
950 platform::set_paused(amode == ADVANCE_PAUSE);
951 platform::flush_command_queue();
952 //We already have done the reset this frame if we are going to do one at all.
953 movb.get_movie().set_controls(controls.get(movb.get_movie().get_current_frame()));
954 just_did_loadstate = false;
956 frame_irq_time = get_utime() - time_x;
957 SNES::system.run();
958 time_x = get_utime();
959 if(amode == ADVANCE_AUTO)
960 platform::wait(to_wait_frame(get_utime()));
961 first_round = false;
962 lua_callback_do_frame();
964 information_dispatch::do_dump_end();
965 SNES::interface = old_inteface;