2 #include <snes/snes.hpp>
3 #include <ui-libsnes/libsnes.hpp>
5 #include "core/command.hpp"
6 #include "core/controller.hpp"
7 #include "core/dispatch.hpp"
8 #include "core/framebuffer.hpp"
9 #include "core/framerate.hpp"
10 #include "core/lua.hpp"
11 #include "core/mainloop.hpp"
12 #include "core/movie.hpp"
13 #include "core/moviedata.hpp"
14 #include "core/moviefile.hpp"
15 #include "core/memorymanip.hpp"
16 #include "core/memorywatch.hpp"
17 #include "core/render.hpp"
18 #include "core/rom.hpp"
19 #include "core/rrdata.hpp"
20 #include "core/settings.hpp"
21 #include "core/window.hpp"
30 #define SPECIAL_FRAME_START 0
31 #define SPECIAL_FRAME_VIDEO 1
32 #define SPECIAL_SAVEPOINT 2
33 #define SPECIAL_NONE 3
35 void update_movie_state();
36 time_t random_seed_value
= 0;
42 ADVANCE_QUIT
, //Quit the emulator.
43 ADVANCE_AUTO
, //Normal (possibly slowed down play).
44 ADVANCE_LOAD
, //Loading a state.
45 ADVANCE_FRAME
, //Frame advance.
46 ADVANCE_SUBFRAME
, //Subframe advance.
47 ADVANCE_SKIPLAG
, //Skip lag (oneshot, reverts to normal).
48 ADVANCE_SKIPLAG_PENDING
, //Activate skip lag mode at next frame.
49 ADVANCE_PAUSE
, //Unconditional pause.
52 //Previous mouse mask.
53 int prev_mouse_mask
= 0;
54 //Flags related to repeating advance.
57 //Emulator advance mode. Detemines pauses at start of frame / subframe, etc..
58 enum advance_mode amode
;
59 //Mode and filename of pending load, one of LOAD_* constants.
61 std::string pending_load
;
62 //Queued saves (all savestates).
63 std::set
<std::string
> queued_saves
;
64 bool stepping_into_save
;
66 std::vector
<std::string
> save_jukebox
;
67 size_t save_jukebox_pointer
;
68 //Pending reset cycles. -1 if no reset pending, otherwise, cycle count for reset.
69 long pending_reset_cycles
= -1;
70 //Set by every video refresh.
71 bool video_refresh_done
;
72 //Special subframe location. One of SPECIAL_* constants.
75 numeric_setting
advance_timeout_first("advance-timeout", 0, 999999999, 500);
76 boolean_setting
pause_on_end("pause-on-end", false);
78 bool last_hires
= false;
79 bool last_interlace
= false;
82 class firmware_path_setting
: public setting
85 firmware_path_setting() : setting("firmwarepath") { _firmwarepath
= "."; default_firmware
= true; }
86 void blank() throw(std::bad_alloc
, std::runtime_error
)
89 default_firmware
= true;
94 return !default_firmware
;
97 void set(const std::string
& value
) throw(std::bad_alloc
, std::runtime_error
)
99 _firmwarepath
= value
;
100 default_firmware
= false;
103 std::string
get() throw(std::bad_alloc
)
105 return _firmwarepath
;
108 operator std::string() throw(std::bad_alloc
)
110 return _firmwarepath
;
113 std::string _firmwarepath
;
114 bool default_firmware
;
115 } firmwarepath_setting
;
117 controller_frame
movie_logic::update_controls(bool subframe
) throw(std::bad_alloc
, std::runtime_error
)
119 if(lua_requests_subframe_paint
)
120 redraw_framebuffer();
123 if(amode
== ADVANCE_SUBFRAME
) {
124 if(!cancel_advance
&& !advanced_once
) {
125 platform::wait(advance_timeout_first
* 1000);
126 advanced_once
= true;
129 amode
= ADVANCE_PAUSE
;
130 cancel_advance
= false;
132 platform::set_paused(amode
== ADVANCE_PAUSE
);
133 } else if(amode
== ADVANCE_FRAME
) {
136 if(amode
== ADVANCE_SKIPLAG
)
137 amode
= ADVANCE_PAUSE
;
138 platform::set_paused(amode
== ADVANCE_PAUSE
);
139 cancel_advance
= false;
141 if(amode
== ADVANCE_SKIPLAG
)
142 amode
= ADVANCE_AUTO
;
143 location_special
= SPECIAL_NONE
;
144 update_movie_state();
146 if(amode
== ADVANCE_SKIPLAG_PENDING
)
147 amode
= ADVANCE_SKIPLAG
;
148 if(amode
== ADVANCE_FRAME
|| amode
== ADVANCE_SUBFRAME
) {
149 if(!cancel_advance
) {
150 platform::wait(advanced_once
? to_wait_frame(get_utime()) :
151 (advance_timeout_first
* 1000));
152 advanced_once
= true;
155 amode
= ADVANCE_PAUSE
;
156 cancel_advance
= false;
158 platform::set_paused(amode
== ADVANCE_PAUSE
);
159 } else if(amode
== ADVANCE_AUTO
&& movb
.get_movie().readonly_mode() && pause_on_end
) {
160 if(movb
.get_movie().get_current_frame() == movb
.get_movie().get_frame_count() + 1) {
161 amode
= ADVANCE_PAUSE
;
162 platform::set_paused(true);
165 platform::set_paused((amode
== ADVANCE_PAUSE
));
166 cancel_advance
= false;
168 location_special
= SPECIAL_FRAME_START
;
169 update_movie_state();
172 information_dispatch::do_status_update();
173 platform::flush_command_queue();
174 if(!subframe
&& pending_reset_cycles
>= 0)
175 controls
.reset(pending_reset_cycles
);
178 controller_frame tmp
= controls
.commit(movb
.get_movie().get_current_frame());
179 lua_callback_do_input(tmp
, subframe
);
185 enum advance_mode old_mode
;
187 //Do pending load (automatically unpauses).
188 void mark_pending_load(const std::string
& filename
, int lmode
)
191 pending_load
= filename
;
193 amode
= ADVANCE_LOAD
;
194 platform::cancel_wait();
195 platform::set_paused(false);
198 void mark_pending_save(const std::string
& filename
, int smode
)
200 if(smode
== SAVE_MOVIE
) {
201 //Just do this immediately.
202 do_save_movie(filename
);
205 queued_saves
.insert(filename
);
206 messages
<< "Pending save on '" << filename
<< "'" << std::endl
;
209 uint32_t lpalette
[0x80000];
212 static bool palette_init
= false;
216 for(unsigned i
= 0; i
< 0x80000; i
++) {
217 unsigned l
= (i
>> 15) & 0xF;
218 unsigned r
= (i
>> 0) & 0x1F;
219 unsigned g
= (i
>> 5) & 0x1F;
220 unsigned b
= (i
>> 10) & 0x1F;
221 double _l
= static_cast<double>(l
);
222 double m
= 17.0 / 31.0;
223 r
= floor(m
* r
* _l
+ 0.5);
224 g
= floor(m
* g
* _l
+ 0.5);
225 b
= floor(m
* b
* _l
+ 0.5);
226 lpalette
[i
] = r
* 65536 + g
* 256 + b
;
231 void update_movie_state()
233 auto& _status
= platform::get_emustatus();
234 if(!system_corrupt
) {
235 std::ostringstream x
;
236 x
<< movb
.get_movie().get_current_frame() << "(";
237 if(location_special
== SPECIAL_FRAME_START
)
239 else if(location_special
== SPECIAL_SAVEPOINT
)
241 else if(location_special
== SPECIAL_FRAME_VIDEO
)
244 x
<< movb
.get_movie().next_poll_number();
245 x
<< ";" << movb
.get_movie().get_lag_frames() << ")/" << movb
.get_movie().get_frame_count();
246 _status
.set("Frame", x
.str());
248 _status
.set("Frame", "N/A");
249 if(!system_corrupt
) {
250 time_t timevalue
= static_cast<time_t>(our_movie
.rtc_second
);
251 struct tm
* time_decompose
= gmtime(&timevalue
);
252 char datebuffer
[512];
253 strftime(datebuffer
, 511, "%Y%m%d(%a)T%H%M%S", time_decompose
);
254 _status
.set("RTC", datebuffer
);
256 _status
.set("RTC", "N/A");
259 std::ostringstream x
;
260 auto& mo
= movb
.get_movie();
261 x
<< (information_dispatch::get_dumper_count() ? "D" : "-");
262 x
<< (last_hires
? "H" : "-");
263 x
<< (last_interlace
? "I" : "-");
266 else if(!mo
.readonly_mode())
268 else if(mo
.get_frame_count() >= mo
.get_current_frame())
272 _status
.set("Flags", x
.str());
274 if(save_jukebox
.size() > 0)
275 _status
.set("Saveslot", translate_name_mprefix(save_jukebox
[save_jukebox_pointer
]));
277 _status
.erase("Saveslot");
279 std::ostringstream x
;
280 x
<< get_framerate();
281 _status
.set("SPD%", x
.str());
286 if(movb
.get_movie().readonly_mode())
287 c
= movb
.get_movie().get_controls();
289 c
= controls
.get_committed();
290 for(unsigned i
= 0; i
< 8; i
++) {
291 unsigned pindex
= controls
.lcid_to_pcid(i
);
292 devicetype_t dtype
= controls
.pcid_to_type(pindex
);
295 char buffer
[MAX_DISPLAY_LENGTH
];
296 c
.display(pindex
, buffer
);
297 char y
[3] = {'P', 0, 0};
299 _status
.set(y
, buffer
);
303 uint64_t audio_irq_time
;
304 uint64_t controller_irq_time
;
305 uint64_t frame_irq_time
;
308 class my_interface
: public SNES::Interface
310 string
path(SNES::Cartridge::Slot slot
, const string
&hint
)
312 const char* _hint
= hint
;
313 std::string _hint2
= _hint
;
314 std::string fwp
= firmwarepath_setting
;
315 std::string finalpath
= fwp
+ "/" + _hint2
;
316 return finalpath
.c_str();
321 return our_movie
.rtc_second
;
326 return random_seed_value
;
329 void videoRefresh(const uint32_t* data
, bool hires
, bool interlace
, bool overscan
)
331 // uint64_t time_x = get_utime();
333 last_interlace
= interlace
;
335 if(stepping_into_save
)
336 messages
<< "Got video refresh in runtosave, expect desyncs!" << std::endl
;
337 video_refresh_done
= true;
338 bool region
= (SNES::system
.region() == SNES::System::Region::PAL
);
339 information_dispatch::do_raw_frame(data
, hires
, interlace
, overscan
, region
? VIDEO_REGION_PAL
:
341 //std::cerr << "Frame: hires flag is " << (hires ? " " : "un") << "set." << std::endl;
342 //std::cerr << "Frame: interlace flag is " << (interlace ? " " : "un") << "set." << std::endl;
343 //std::cerr << "Frame: overscan flag is " << (overscan ? " " : "un") << "set." << std::endl;
344 //std::cerr << "Frame: region flag is " << (region ? " " : "un") << "set." << std::endl;
345 lcscreen
ls(data
, hires
, interlace
, overscan
, region
);
346 location_special
= SPECIAL_FRAME_VIDEO
;
347 update_movie_state();
348 redraw_framebuffer(ls
);
349 uint32_t fps_n
, fps_d
;
352 fclocks
= interlace
? DURATION_PAL_FIELD
: DURATION_PAL_FRAME
;
354 fclocks
= interlace
? DURATION_NTSC_FIELD
: DURATION_NTSC_FRAME
;
355 fps_n
= SNES::system
.cpu_frequency();
357 uint32_t g
= gcd(fps_n
, fps_d
);
360 information_dispatch::do_frame(ls
, fps_n
, fps_d
);
361 // time_x = get_utime() - time_x;
362 // std::cerr << "IRQ TIMINGS (microseconds): "
363 // << "V: " << time_x << " "
364 // << "A: " << audio_irq_time << " "
365 // << "C: " << controller_irq_time << " "
366 // << "F: " << frame_irq_time << " "
367 // << "Total: " << (time_x + audio_irq_time + controller_irq_time + frame_irq_time) << std::endl;
368 audio_irq_time
= controller_irq_time
= 0;
371 void audioSample(int16_t l_sample
, int16_t r_sample
)
373 // uint64_t time_x = get_utime();
374 uint16_t _l
= l_sample
;
375 uint16_t _r
= r_sample
;
376 platform::audio_sample(_l
+ 32768, _r
+ 32768);
377 information_dispatch::do_sample(l_sample
, r_sample
);
378 //The SMP emits a sample every 768 ticks of its clock. Use this in order to keep track of time.
379 our_movie
.rtc_subsecond
+= 768;
380 while(our_movie
.rtc_subsecond
>= SNES::system
.apu_frequency()) {
381 our_movie
.rtc_second
++;
382 our_movie
.rtc_subsecond
-= SNES::system
.apu_frequency();
384 // audio_irq_time += get_utime() - time_x;
387 int16_t inputPoll(bool port
, SNES::Input::Device device
, unsigned index
, unsigned id
)
389 // uint64_t time_x = get_utime();
391 x
= movb
.input_poll(port
, index
, id
);
392 lua_callback_snoop_input(port
? 1 : 0, index
, id
, x
);
393 // controller_irq_time += get_utime() - time_x;
400 function_ptr_command
<> count_rerecords("count-rerecords", "Count rerecords",
401 "Syntax: count-rerecords\nCounts rerecords.\n",
402 []() throw(std::bad_alloc
, std::runtime_error
) {
403 std::vector
<char> tmp
;
404 uint64_t x
= rrdata::write(tmp
);
405 messages
<< x
<< " rerecord(s)" << std::endl
;
408 function_ptr_command
<const std::string
&> quit_emulator("quit-emulator", "Quit the emulator",
409 "Syntax: quit-emulator [/y]\nQuits emulator (/y => don't ask for confirmation).\n",
410 [](const std::string
& args
) throw(std::bad_alloc
, std::runtime_error
) {
411 amode
= ADVANCE_QUIT
;
412 platform::set_paused(false);
413 platform::cancel_wait();
416 function_ptr_command
<> pause_emulator("pause-emulator", "(Un)pause the emulator",
417 "Syntax: pause-emulator\n(Un)pauses the emulator.\n",
418 []() throw(std::bad_alloc
, std::runtime_error
) {
419 if(amode
!= ADVANCE_AUTO
) {
420 amode
= ADVANCE_AUTO
;
421 platform::set_paused(false);
422 platform::cancel_wait();
423 messages
<< "Unpaused" << std::endl
;
425 platform::cancel_wait();
426 cancel_advance
= false;
427 amode
= ADVANCE_PAUSE
;
428 messages
<< "Paused" << std::endl
;
432 function_ptr_command
<> save_jukebox_prev("cycle-jukebox-backward", "Cycle save jukebox backwards",
433 "Syntax: cycle-jukebox-backwards\nCycle save jukebox backwards\n",
434 []() throw(std::bad_alloc
, std::runtime_error
) {
435 if(save_jukebox_pointer
== 0)
436 save_jukebox_pointer
= save_jukebox
.size() - 1;
438 save_jukebox_pointer
--;
439 if(save_jukebox_pointer
>= save_jukebox
.size())
440 save_jukebox_pointer
= 0;
441 update_movie_state();
442 information_dispatch::do_status_update();
445 function_ptr_command
<> save_jukebox_next("cycle-jukebox-forward", "Cycle save jukebox forwards",
446 "Syntax: cycle-jukebox-forwards\nCycle save jukebox forwards\n",
447 []() throw(std::bad_alloc
, std::runtime_error
) {
448 if(save_jukebox_pointer
== save_jukebox
.size() - 1)
449 save_jukebox_pointer
= 0;
451 save_jukebox_pointer
++;
452 if(save_jukebox_pointer
>= save_jukebox
.size())
453 save_jukebox_pointer
= 0;
454 update_movie_state();
455 information_dispatch::do_status_update();
458 function_ptr_command
<arg_filename
> add_jukebox("add-jukebox-save", "Add save to jukebox",
459 "Syntax: add-jukebox-save\nAdd save to jukebox\n",
460 [](arg_filename filename
) throw(std::bad_alloc
, std::runtime_error
) {
461 save_jukebox
.push_back(filename
);
462 update_movie_state();
463 information_dispatch::do_status_update();
466 function_ptr_command
<> load_jukebox("load-jukebox", "Load save from jukebox",
467 "Syntax: load-jukebox\nLoad save from jukebox\n",
468 []() throw(std::bad_alloc
, std::runtime_error
) {
469 if(!save_jukebox
.size())
470 throw std::runtime_error("No saves in jukebox");
471 mark_pending_load(save_jukebox
[save_jukebox_pointer
], LOAD_STATE_CURRENT
);
474 function_ptr_command
<> save_jukebox_c("save-jukebox", "Save save to jukebox",
475 "Syntax: save-jukebox\nSave save to jukebox\n",
476 []() throw(std::bad_alloc
, std::runtime_error
) {
477 if(!save_jukebox
.size())
478 throw std::runtime_error("No saves in jukebox");
479 mark_pending_save(save_jukebox
[save_jukebox_pointer
], SAVE_STATE
);
482 function_ptr_command
<> padvance_frame("+advance-frame", "Advance one frame",
483 "Syntax: +advance-frame\nAdvances the emulation by one frame.\n",
484 []() throw(std::bad_alloc
, std::runtime_error
) {
485 amode
= ADVANCE_FRAME
;
486 cancel_advance
= false;
487 advanced_once
= false;
488 platform::cancel_wait();
489 platform::set_paused(false);
492 function_ptr_command
<> nadvance_frame("-advance-frame", "Advance one frame",
493 "No help available\n",
494 []() throw(std::bad_alloc
, std::runtime_error
) {
495 cancel_advance
= true;
496 platform::cancel_wait();
497 platform::set_paused(false);
500 function_ptr_command
<> padvance_poll("+advance-poll", "Advance one subframe",
501 "Syntax: +advance-poll\nAdvances the emulation by one subframe.\n",
502 []() throw(std::bad_alloc
, std::runtime_error
) {
503 amode
= ADVANCE_SUBFRAME
;
504 cancel_advance
= false;
505 advanced_once
= false;
506 platform::cancel_wait();
507 platform::set_paused(false);
510 function_ptr_command
<> nadvance_poll("-advance-poll", "Advance one subframe",
511 "No help available\n",
512 []() throw(std::bad_alloc
, std::runtime_error
) {
513 cancel_advance
= true;
514 platform::cancel_wait();
515 platform::set_paused(false);
518 function_ptr_command
<> advance_skiplag("advance-skiplag", "Skip to next poll",
519 "Syntax: advance-skiplag\nAdvances the emulation to the next poll.\n",
520 []() throw(std::bad_alloc
, std::runtime_error
) {
521 amode
= ADVANCE_SKIPLAG
;
522 platform::cancel_wait();
523 platform::set_paused(false);
526 function_ptr_command
<> reset_c("reset", "Reset the SNES",
527 "Syntax: reset\nResets the SNES in beginning of the next frame.\n",
528 []() throw(std::bad_alloc
, std::runtime_error
) {
529 pending_reset_cycles
= 0;
532 function_ptr_command
<arg_filename
> load_c("load", "Load savestate (current mode)",
533 "Syntax: load <file>\nLoads SNES state from <file> in current mode\n",
534 [](arg_filename args
) throw(std::bad_alloc
, std::runtime_error
) {
535 mark_pending_load(args
, LOAD_STATE_CURRENT
);
538 function_ptr_command
<arg_filename
> load_state_c("load-state", "Load savestate (R/W)",
539 "Syntax: load-state <file>\nLoads SNES state from <file> in Read/Write mode\n",
540 [](arg_filename args
) throw(std::bad_alloc
, std::runtime_error
) {
541 mark_pending_load(args
, LOAD_STATE_RW
);
544 function_ptr_command
<arg_filename
> load_readonly("load-readonly", "Load savestate (RO)",
545 "Syntax: load-readonly <file>\nLoads SNES state from <file> in read-only mode\n",
546 [](arg_filename args
) throw(std::bad_alloc
, std::runtime_error
) {
547 mark_pending_load(args
, LOAD_STATE_RO
);
550 function_ptr_command
<arg_filename
> load_preserve("load-preserve", "Load savestate (preserve input)",
551 "Syntax: load-preserve <file>\nLoads SNES state from <file> preserving input\n",
552 [](arg_filename args
) throw(std::bad_alloc
, std::runtime_error
) {
553 mark_pending_load(args
, LOAD_STATE_PRESERVE
);
556 function_ptr_command
<arg_filename
> load_movie_c("load-movie", "Load movie",
557 "Syntax: load-movie <file>\nLoads SNES movie from <file>\n",
558 [](arg_filename args
) throw(std::bad_alloc
, std::runtime_error
) {
559 mark_pending_load(args
, LOAD_STATE_MOVIE
);
563 function_ptr_command
<arg_filename
> save_state("save-state", "Save state",
564 "Syntax: save-state <file>\nSaves SNES state to <file>\n",
565 [](arg_filename args
) throw(std::bad_alloc
, std::runtime_error
) {
566 mark_pending_save(args
, SAVE_STATE
);
569 function_ptr_command
<arg_filename
> save_movie("save-movie", "Save movie",
570 "Syntax: save-movie <file>\nSaves SNES movie to <file>\n",
571 [](arg_filename args
) throw(std::bad_alloc
, std::runtime_error
) {
572 mark_pending_save(args
, SAVE_MOVIE
);
575 function_ptr_command
<> set_rwmode("set-rwmode", "Switch to read/write mode",
576 "Syntax: set-rwmode\nSwitches to read/write mode\n",
577 []() throw(std::bad_alloc
, std::runtime_error
) {
578 movb
.get_movie().readonly_mode(false);
579 information_dispatch::do_mode_change(false);
580 lua_callback_do_readwrite();
581 update_movie_state();
582 information_dispatch::do_status_update();
585 function_ptr_command
<> set_romode("set-romode", "Switch to read-only mode",
586 "Syntax: set-romode\nSwitches to read-only mode\n",
587 []() throw(std::bad_alloc
, std::runtime_error
) {
588 movb
.get_movie().readonly_mode(true);
589 information_dispatch::do_mode_change(true);
590 update_movie_state();
591 information_dispatch::do_status_update();
594 function_ptr_command
<> toggle_rwmode("toggle-rwmode", "Toggle read/write mode",
595 "Syntax: toggle-rwmode\nToggles read/write mode\n",
596 []() throw(std::bad_alloc
, std::runtime_error
) {
597 bool c
= movb
.get_movie().readonly_mode();
598 movb
.get_movie().readonly_mode(!c
);
599 information_dispatch::do_mode_change(!c
);
601 lua_callback_do_readwrite();
602 update_movie_state();
603 information_dispatch::do_status_update();
606 function_ptr_command
<> repaint("repaint", "Redraw the screen",
607 "Syntax: repaint\nRedraws the screen\n",
608 []() throw(std::bad_alloc
, std::runtime_error
) {
609 redraw_framebuffer();
612 function_ptr_command
<> tpon("toggle-pause-on-end", "Toggle pause on end", "Toggle pause on end\n",
613 []() throw(std::bad_alloc
, std::runtime_error
) {
614 bool newstate
= !static_cast<bool>(pause_on_end
);
615 pause_on_end
.set(newstate
? "1" : "0");
616 messages
<< "Pause-on-end is now " << (newstate
? "ON" : "OFF") << std::endl
;
619 function_ptr_command
<> rewind_movie("rewind-movie", "Rewind movie to the beginning",
620 "Syntax: rewind-movie\nRewind movie to the beginning\n",
621 []() throw(std::bad_alloc
, std::runtime_error
) {
622 mark_pending_load("SOME NONBLANK NAME", LOAD_STATE_BEGINNING
);
625 function_ptr_command
<> cancel_save("cancel-saves", "Cancel all pending saves", "Syntax: cancel-save\n"
626 "Cancel pending saves\n",
627 []() throw(std::bad_alloc
, std::runtime_error
) {
628 queued_saves
.clear();
629 messages
<< "Pending saves canceled." << std::endl
;
632 function_ptr_command
<> test1("test-1", "no description available", "No help available\n",
633 []() throw(std::bad_alloc
, std::runtime_error
) {
634 redraw_framebuffer(screen_nosignal
);
637 function_ptr_command
<> test2("test-2", "no description available", "No help available\n",
638 []() throw(std::bad_alloc
, std::runtime_error
) {
639 redraw_framebuffer(screen_corrupt
);
642 function_ptr_command
<> test3("test-3", "no description available", "No help available\n",
643 []() throw(std::bad_alloc
, std::runtime_error
) {
648 bool on_quit_prompt
= false;
649 class mywindowcallbacks
: public information_dispatch
652 mywindowcallbacks() : information_dispatch("mainloop-window-callbacks") {}
653 void on_new_dumper(const std::string
& n
)
655 update_movie_state();
657 void on_destroy_dumper(const std::string
& n
)
659 update_movie_state();
661 void on_close() throw()
664 amode
= ADVANCE_QUIT
;
665 platform::set_paused(false);
666 platform::cancel_wait();
669 on_quit_prompt
= true;
671 amode
= ADVANCE_QUIT
;
672 platform::set_paused(false);
673 platform::cancel_wait();
676 on_quit_prompt
= false;
680 //If there is a pending load, perform it. Return 1 on successful load, 0 if nothing to load, -1 on load
684 if(pending_load
!= "") {
685 system_corrupt
= false;
686 if(loadmode
!= LOAD_STATE_BEGINNING
&& !do_load_state(pending_load
, loadmode
)) {
690 if(loadmode
== LOAD_STATE_BEGINNING
)
693 pending_reset_cycles
= -1;
694 amode
= ADVANCE_AUTO
;
695 platform::cancel_wait();
696 platform::set_paused(false);
697 if(!system_corrupt
) {
698 location_special
= SPECIAL_SAVEPOINT
;
699 update_movie_state();
700 information_dispatch::do_status_update();
701 platform::flush_command_queue();
708 //If there are pending saves, perform them.
711 if(!queued_saves
.empty()) {
712 stepping_into_save
= true;
713 SNES::system
.runtosave();
714 stepping_into_save
= false;
715 for(auto i
: queued_saves
)
718 queued_saves
.clear();
721 //Do (delayed) reset. Return true if proper, false if forced at frame boundary.
722 bool handle_reset(long cycles
)
726 video_refresh_done
= false;
728 messages
<< "SNES reset" << std::endl
;
729 else if(cycles
> 0) {
730 messages
<< "SNES delayed reset not implemented (doing immediate reset)" << std::endl
;
731 /* ... This code is just too buggy.
732 long cycles_executed = 0;
733 messages << "Executing delayed reset... This can take some time!" << std::endl;
734 while(cycles_executed < cycles && !video_refresh_done) {
735 //Poll inputs once in a while to prevent activating watchdog.
736 if(cycles_executed % 100 == 0)
737 platform::flush_command_queue();
741 if(!video_refresh_done)
742 messages << "SNES reset (delayed " << cycles_executed << ")" << std::endl;
744 messages << "SNES reset (forced at " << cycles_executed << ")" << std::endl;
747 SNES::system
.reset();
748 lua_callback_do_reset();
749 redraw_framebuffer(screen_nosignal
);
750 if(video_refresh_done
) {
751 to_wait_frame(get_utime());
757 bool handle_corrupt()
761 while(system_corrupt
) {
762 platform::cancel_wait();
763 platform::set_paused(true);
764 platform::flush_command_queue();
766 if(amode
== ADVANCE_QUIT
)
772 void print_controller_mappings()
774 for(unsigned i
= 0; i
< 8; i
++) {
775 std::string type
= controls
.lcid_to_typestring(i
);
776 messages
<< "Physical controller mapping: Logical " << (i
+ 1) << " is physical " <<
777 controls
.lcid_to_pcid(i
) << " (" << type
<< ")" << std::endl
;
782 std::vector
<std::string
> get_jukebox_names()
787 void set_jukebox_names(const std::vector
<std::string
>& newj
)
790 if(save_jukebox_pointer
>= save_jukebox
.size())
791 save_jukebox_pointer
= 0;
792 update_movie_state();
795 void main_loop(struct loaded_rom
& rom
, struct moviefile
& initial
, bool load_has_to_succeed
) throw(std::bad_alloc
,
798 //Basic initialization.
799 init_special_screens();
802 auto old_inteface
= SNES::interface
;
803 SNES::interface
= &intrf
;
806 //Load our given movie.
807 bool first_round
= false;
808 bool just_did_loadstate
= false;
810 do_load_state(initial
, LOAD_STATE_DEFAULT
);
811 location_special
= SPECIAL_SAVEPOINT
;
812 update_movie_state();
813 first_round
= our_movie
.is_savestate
;
814 just_did_loadstate
= first_round
;
815 } catch(std::bad_alloc
& e
) {
817 } catch(std::exception
& e
) {
818 messages
<< "ERROR: Can't load initial state: " << e
.what() << std::endl
;
819 if(load_has_to_succeed
) {
820 messages
<< "FATAL: Can't load movie" << std::endl
;
821 platform::fatal_error();
823 system_corrupt
= true;
824 update_movie_state();
825 redraw_framebuffer(screen_corrupt
);
828 lua_callback_startup();
830 //print_controller_mappings();
831 platform::set_paused(false);
832 amode
= ADVANCE_AUTO
;
833 uint64_t time_x
= get_utime();
834 while(amode
!= ADVANCE_QUIT
|| !queued_saves
.empty()) {
835 if(handle_corrupt()) {
836 first_round
= our_movie
.is_savestate
;
837 just_did_loadstate
= first_round
;
840 long resetcycles
= -1;
841 ack_frame_tick(get_utime());
842 if(amode
== ADVANCE_SKIPLAG_PENDING
)
843 amode
= ADVANCE_SKIPLAG
;
846 resetcycles
= movb
.new_frame_starting(amode
== ADVANCE_SKIPLAG
);
847 if(amode
== ADVANCE_QUIT
&& queued_saves
.empty())
849 bool delayed_reset
= (resetcycles
> 0);
850 pending_reset_cycles
= -1;
851 if(!handle_reset(resetcycles
)) {
858 if(queued_saves
.empty())
860 if(r
> 0 || system_corrupt
) {
861 first_round
= our_movie
.is_savestate
;
863 amode
= ADVANCE_PAUSE
;
866 just_did_loadstate
= first_round
;
869 //Not exactly desriable, but this at least won't desync.
870 amode
= ADVANCE_PAUSE
;
873 if(just_did_loadstate
) {
874 //If we just loadstated, we are up to date.
875 if(amode
== ADVANCE_QUIT
)
877 platform::cancel_wait();
878 platform::set_paused(amode
== ADVANCE_PAUSE
);
879 platform::flush_command_queue();
880 //We already have done the reset this frame if we are going to do one at all.
881 movb
.get_movie().set_controls(controls
.get(movb
.get_movie().get_current_frame()));
882 just_did_loadstate
= false;
884 frame_irq_time
= get_utime() - time_x
;
886 time_x
= get_utime();
887 if(amode
== ADVANCE_AUTO
)
888 platform::wait(to_wait_frame(get_utime()));
890 lua_callback_do_frame();
892 information_dispatch::do_dump_end();
893 SNES::interface
= old_inteface
;