1 #include "core/bsnes.hpp"
3 #include "core/command.hpp"
4 #include "core/controller.hpp"
5 #include "core/dispatch.hpp"
6 #include "core/framebuffer.hpp"
7 #include "core/framerate.hpp"
8 #include "core/lua.hpp"
9 #include "core/mainloop.hpp"
10 #include "core/movie.hpp"
11 #include "core/moviedata.hpp"
12 #include "core/moviefile.hpp"
13 #include "core/memorymanip.hpp"
14 #include "core/memorywatch.hpp"
15 #include "core/render.hpp"
16 #include "core/rom.hpp"
17 #include "core/rrdata.hpp"
18 #include "core/settings.hpp"
19 #include "core/window.hpp"
28 #define SPECIAL_FRAME_START 0
29 #define SPECIAL_FRAME_VIDEO 1
30 #define SPECIAL_SAVEPOINT 2
31 #define SPECIAL_NONE 3
33 void update_movie_state();
34 time_t random_seed_value
= 0;
40 ADVANCE_QUIT
, //Quit the emulator.
41 ADVANCE_AUTO
, //Normal (possibly slowed down play).
42 ADVANCE_LOAD
, //Loading a state.
43 ADVANCE_FRAME
, //Frame advance.
44 ADVANCE_SUBFRAME
, //Subframe advance.
45 ADVANCE_SKIPLAG
, //Skip lag (oneshot, reverts to normal).
46 ADVANCE_SKIPLAG_PENDING
, //Activate skip lag mode at next frame.
47 ADVANCE_PAUSE
, //Unconditional pause.
50 //Previous mouse mask.
51 int prev_mouse_mask
= 0;
52 //Flags related to repeating advance.
55 //Emulator advance mode. Detemines pauses at start of frame / subframe, etc..
56 enum advance_mode amode
;
57 //Mode and filename of pending load, one of LOAD_* constants.
59 std::string pending_load
;
60 //Queued saves (all savestates).
61 std::set
<std::string
> queued_saves
;
62 bool stepping_into_save
;
64 std::vector
<std::string
> save_jukebox
;
65 size_t save_jukebox_pointer
;
66 //Pending reset cycles. -1 if no reset pending, otherwise, cycle count for reset.
67 long pending_reset_cycles
= -1;
68 //Set by every video refresh.
69 bool video_refresh_done
;
70 //Special subframe location. One of SPECIAL_* constants.
73 numeric_setting
advance_timeout_first("advance-timeout", 0, 999999999, 500);
74 boolean_setting
pause_on_end("pause-on-end", false);
76 bool last_hires
= false;
77 bool last_interlace
= false;
80 class firmware_path_setting
: public setting
83 firmware_path_setting() : setting("firmwarepath") { _firmwarepath
= "."; default_firmware
= true; }
84 void blank() throw(std::bad_alloc
, std::runtime_error
)
87 default_firmware
= true;
92 return !default_firmware
;
95 void set(const std::string
& value
) throw(std::bad_alloc
, std::runtime_error
)
98 _firmwarepath
= value
;
99 default_firmware
= false;
104 std::string
get() throw(std::bad_alloc
)
106 return _firmwarepath
;
109 operator std::string() throw(std::bad_alloc
)
111 return _firmwarepath
;
114 std::string _firmwarepath
;
115 bool default_firmware
;
116 } firmwarepath_setting
;
118 controller_frame
movie_logic::update_controls(bool subframe
) throw(std::bad_alloc
, std::runtime_error
)
120 if(lua_requests_subframe_paint
)
121 redraw_framebuffer();
124 if(amode
== ADVANCE_SUBFRAME
) {
125 if(!cancel_advance
&& !advanced_once
) {
126 platform::wait(advance_timeout_first
* 1000);
127 advanced_once
= true;
130 amode
= ADVANCE_PAUSE
;
131 cancel_advance
= false;
133 platform::set_paused(amode
== ADVANCE_PAUSE
);
134 } else if(amode
== ADVANCE_FRAME
) {
137 if(amode
== ADVANCE_SKIPLAG
)
138 amode
= ADVANCE_PAUSE
;
139 platform::set_paused(amode
== ADVANCE_PAUSE
);
140 cancel_advance
= false;
142 if(amode
== ADVANCE_SKIPLAG
)
143 amode
= ADVANCE_AUTO
;
144 location_special
= SPECIAL_NONE
;
145 update_movie_state();
147 if(amode
== ADVANCE_SKIPLAG_PENDING
)
148 amode
= ADVANCE_SKIPLAG
;
149 if(amode
== ADVANCE_FRAME
|| amode
== ADVANCE_SUBFRAME
) {
150 if(!cancel_advance
) {
151 platform::wait(advanced_once
? to_wait_frame(get_utime()) :
152 (advance_timeout_first
* 1000));
153 advanced_once
= true;
156 amode
= ADVANCE_PAUSE
;
157 cancel_advance
= false;
159 platform::set_paused(amode
== ADVANCE_PAUSE
);
160 } else if(amode
== ADVANCE_AUTO
&& movb
.get_movie().readonly_mode() && pause_on_end
) {
161 if(movb
.get_movie().get_current_frame() == movb
.get_movie().get_frame_count() + 1) {
162 amode
= ADVANCE_PAUSE
;
163 platform::set_paused(true);
166 platform::set_paused((amode
== ADVANCE_PAUSE
));
167 cancel_advance
= false;
169 location_special
= SPECIAL_FRAME_START
;
170 update_movie_state();
173 information_dispatch::do_status_update();
174 platform::flush_command_queue();
175 if(!subframe
&& pending_reset_cycles
>= 0)
176 controls
.reset(pending_reset_cycles
);
179 controller_frame tmp
= controls
.commit(movb
.get_movie().get_current_frame());
180 lua_callback_do_input(tmp
, subframe
);
186 enum advance_mode old_mode
;
188 //Do pending load (automatically unpauses).
189 void mark_pending_load(const std::string
& filename
, int lmode
)
192 pending_load
= filename
;
194 amode
= ADVANCE_LOAD
;
195 platform::cancel_wait();
196 platform::set_paused(false);
199 void mark_pending_save(const std::string
& filename
, int smode
)
201 if(smode
== SAVE_MOVIE
) {
202 //Just do this immediately.
203 do_save_movie(filename
);
206 queued_saves
.insert(filename
);
207 messages
<< "Pending save on '" << filename
<< "'" << std::endl
;
210 uint32_t lpalette
[0x80000];
213 static bool palette_init
= false;
217 for(unsigned i
= 0; i
< 0x80000; i
++) {
218 unsigned l
= (i
>> 15) & 0xF;
219 unsigned r
= (i
>> 0) & 0x1F;
220 unsigned g
= (i
>> 5) & 0x1F;
221 unsigned b
= (i
>> 10) & 0x1F;
222 double _l
= static_cast<double>(l
);
223 double m
= 17.0 / 31.0;
224 r
= floor(m
* r
* _l
+ 0.5);
225 g
= floor(m
* g
* _l
+ 0.5);
226 b
= floor(m
* b
* _l
+ 0.5);
227 lpalette
[i
] = r
* 65536 + g
* 256 + b
;
232 void update_movie_state()
234 auto& _status
= platform::get_emustatus();
235 if(!system_corrupt
) {
236 std::ostringstream x
;
237 x
<< movb
.get_movie().get_current_frame() << "(";
238 if(location_special
== SPECIAL_FRAME_START
)
240 else if(location_special
== SPECIAL_SAVEPOINT
)
242 else if(location_special
== SPECIAL_FRAME_VIDEO
)
245 x
<< movb
.get_movie().next_poll_number();
246 x
<< ";" << movb
.get_movie().get_lag_frames() << ")/" << movb
.get_movie().get_frame_count();
247 _status
.set("Frame", x
.str());
249 _status
.set("Frame", "N/A");
250 if(!system_corrupt
) {
251 time_t timevalue
= static_cast<time_t>(our_movie
.rtc_second
);
252 struct tm
* time_decompose
= gmtime(&timevalue
);
253 char datebuffer
[512];
254 strftime(datebuffer
, 511, "%Y%m%d(%a)T%H%M%S", time_decompose
);
255 _status
.set("RTC", datebuffer
);
257 _status
.set("RTC", "N/A");
260 std::ostringstream x
;
261 auto& mo
= movb
.get_movie();
262 x
<< (information_dispatch::get_dumper_count() ? "D" : "-");
263 x
<< (last_hires
? "H" : "-");
264 x
<< (last_interlace
? "I" : "-");
267 else if(!mo
.readonly_mode())
269 else if(mo
.get_frame_count() >= mo
.get_current_frame())
273 _status
.set("Flags", x
.str());
275 if(save_jukebox
.size() > 0)
276 _status
.set("Saveslot", translate_name_mprefix(save_jukebox
[save_jukebox_pointer
]));
278 _status
.erase("Saveslot");
280 std::ostringstream x
;
281 x
<< get_framerate();
282 _status
.set("SPD%", x
.str());
287 if(movb
.get_movie().readonly_mode())
288 c
= movb
.get_movie().get_controls();
290 c
= controls
.get_committed();
291 for(unsigned i
= 0; i
< 8; i
++) {
292 unsigned pindex
= controls
.lcid_to_pcid(i
);
293 devicetype_t dtype
= controls
.pcid_to_type(pindex
);
296 char buffer
[MAX_DISPLAY_LENGTH
];
297 c
.display(pindex
, buffer
);
298 char y
[3] = {'P', 0, 0};
300 _status
.set(y
, buffer
);
304 uint64_t audio_irq_time
;
305 uint64_t controller_irq_time
;
306 uint64_t frame_irq_time
;
309 class my_interface
: public SNES::Interface
311 string
path(SNES::Cartridge::Slot slot
, const string
&hint
)
313 const char* _hint
= hint
;
314 std::string _hint2
= _hint
;
315 std::string fwp
= firmwarepath_setting
;
316 std::string finalpath
= fwp
+ "/" + _hint2
;
317 return finalpath
.c_str();
322 return our_movie
.rtc_second
;
327 return random_seed_value
;
330 void videoRefresh(const uint32_t* data
, bool hires
, bool interlace
, bool overscan
)
332 // uint64_t time_x = get_utime();
334 last_interlace
= interlace
;
336 if(stepping_into_save
)
337 messages
<< "Got video refresh in runtosave, expect desyncs!" << std::endl
;
338 video_refresh_done
= true;
339 lua_callback_do_frame_emulated();
340 bool region
= (SNES::system
.region() == SNES::System::Region::PAL
);
341 information_dispatch::do_raw_frame(data
, hires
, interlace
, overscan
, region
? VIDEO_REGION_PAL
:
343 //std::cerr << "Frame: hires flag is " << (hires ? " " : "un") << "set." << std::endl;
344 //std::cerr << "Frame: interlace flag is " << (interlace ? " " : "un") << "set." << std::endl;
345 //std::cerr << "Frame: overscan flag is " << (overscan ? " " : "un") << "set." << std::endl;
346 //std::cerr << "Frame: region flag is " << (region ? " " : "un") << "set." << std::endl;
347 lcscreen
ls(data
, hires
, interlace
, overscan
, region
);
348 location_special
= SPECIAL_FRAME_VIDEO
;
349 update_movie_state();
350 redraw_framebuffer(ls
, false, true);
351 uint32_t fps_n
, fps_d
;
354 fclocks
= interlace
? DURATION_PAL_FIELD
: DURATION_PAL_FRAME
;
356 fclocks
= interlace
? DURATION_NTSC_FIELD
: DURATION_NTSC_FRAME
;
357 fps_n
= SNES::system
.cpu_frequency();
359 uint32_t g
= gcd(fps_n
, fps_d
);
362 information_dispatch::do_frame(ls
, fps_n
, fps_d
);
363 // time_x = get_utime() - time_x;
364 // std::cerr << "IRQ TIMINGS (microseconds): "
365 // << "V: " << time_x << " "
366 // << "A: " << audio_irq_time << " "
367 // << "C: " << controller_irq_time << " "
368 // << "F: " << frame_irq_time << " "
369 // << "Total: " << (time_x + audio_irq_time + controller_irq_time + frame_irq_time) << std::endl;
370 audio_irq_time
= controller_irq_time
= 0;
373 void audioSample(int16_t l_sample
, int16_t r_sample
)
375 // uint64_t time_x = get_utime();
376 uint16_t _l
= l_sample
;
377 uint16_t _r
= r_sample
;
378 platform::audio_sample(_l
+ 32768, _r
+ 32768);
379 information_dispatch::do_sample(l_sample
, r_sample
);
380 //The SMP emits a sample every 768 ticks of its clock. Use this in order to keep track of time.
381 our_movie
.rtc_subsecond
+= 768;
382 while(our_movie
.rtc_subsecond
>= SNES::system
.apu_frequency()) {
383 our_movie
.rtc_second
++;
384 our_movie
.rtc_subsecond
-= SNES::system
.apu_frequency();
386 // audio_irq_time += get_utime() - time_x;
389 int16_t inputPoll(bool port
, SNES::Input::Device device
, unsigned index
, unsigned id
)
391 // uint64_t time_x = get_utime();
393 x
= movb
.input_poll(port
, index
, id
);
394 lua_callback_snoop_input(port
? 1 : 0, index
, id
, x
);
395 // controller_irq_time += get_utime() - time_x;
402 function_ptr_command
<> count_rerecords("count-rerecords", "Count rerecords",
403 "Syntax: count-rerecords\nCounts rerecords.\n",
404 []() throw(std::bad_alloc
, std::runtime_error
) {
405 std::vector
<char> tmp
;
406 uint64_t x
= rrdata::write(tmp
);
407 messages
<< x
<< " rerecord(s)" << std::endl
;
410 function_ptr_command
<const std::string
&> quit_emulator("quit-emulator", "Quit the emulator",
411 "Syntax: quit-emulator [/y]\nQuits emulator (/y => don't ask for confirmation).\n",
412 [](const std::string
& args
) throw(std::bad_alloc
, std::runtime_error
) {
413 amode
= ADVANCE_QUIT
;
414 platform::set_paused(false);
415 platform::cancel_wait();
418 function_ptr_command
<> pause_emulator("pause-emulator", "(Un)pause the emulator",
419 "Syntax: pause-emulator\n(Un)pauses the emulator.\n",
420 []() throw(std::bad_alloc
, std::runtime_error
) {
421 if(amode
!= ADVANCE_AUTO
) {
422 amode
= ADVANCE_AUTO
;
423 platform::set_paused(false);
424 platform::cancel_wait();
425 messages
<< "Unpaused" << std::endl
;
427 platform::cancel_wait();
428 cancel_advance
= false;
429 amode
= ADVANCE_PAUSE
;
430 messages
<< "Paused" << std::endl
;
434 function_ptr_command
<> save_jukebox_prev("cycle-jukebox-backward", "Cycle save jukebox backwards",
435 "Syntax: cycle-jukebox-backward\nCycle save jukebox backwards\n",
436 []() throw(std::bad_alloc
, std::runtime_error
) {
437 if(save_jukebox_pointer
== 0)
438 save_jukebox_pointer
= save_jukebox
.size() - 1;
440 save_jukebox_pointer
--;
441 if(save_jukebox_pointer
>= save_jukebox
.size())
442 save_jukebox_pointer
= 0;
443 update_movie_state();
444 information_dispatch::do_status_update();
447 function_ptr_command
<> save_jukebox_next("cycle-jukebox-forward", "Cycle save jukebox forwards",
448 "Syntax: cycle-jukebox-forward\nCycle save jukebox forwards\n",
449 []() throw(std::bad_alloc
, std::runtime_error
) {
450 if(save_jukebox_pointer
== save_jukebox
.size() - 1)
451 save_jukebox_pointer
= 0;
453 save_jukebox_pointer
++;
454 if(save_jukebox_pointer
>= save_jukebox
.size())
455 save_jukebox_pointer
= 0;
456 update_movie_state();
457 information_dispatch::do_status_update();
460 function_ptr_command
<arg_filename
> add_jukebox("add-jukebox-save", "Add save to jukebox",
461 "Syntax: add-jukebox-save\nAdd save to jukebox\n",
462 [](arg_filename filename
) throw(std::bad_alloc
, std::runtime_error
) {
463 save_jukebox
.push_back(filename
);
464 update_movie_state();
465 information_dispatch::do_status_update();
468 function_ptr_command
<> load_jukebox("load-jukebox", "Load save from jukebox",
469 "Syntax: load-jukebox\nLoad save from jukebox\n",
470 []() throw(std::bad_alloc
, std::runtime_error
) {
471 if(!save_jukebox
.size())
472 throw std::runtime_error("No saves in jukebox");
473 mark_pending_load(save_jukebox
[save_jukebox_pointer
], LOAD_STATE_CURRENT
);
476 function_ptr_command
<> save_jukebox_c("save-jukebox", "Save save to jukebox",
477 "Syntax: save-jukebox\nSave save to jukebox\n",
478 []() throw(std::bad_alloc
, std::runtime_error
) {
479 if(!save_jukebox
.size())
480 throw std::runtime_error("No saves in jukebox");
481 mark_pending_save(save_jukebox
[save_jukebox_pointer
], SAVE_STATE
);
484 function_ptr_command
<> padvance_frame("+advance-frame", "Advance one frame",
485 "Syntax: +advance-frame\nAdvances the emulation by one frame.\n",
486 []() throw(std::bad_alloc
, std::runtime_error
) {
487 amode
= ADVANCE_FRAME
;
488 cancel_advance
= false;
489 advanced_once
= false;
490 platform::cancel_wait();
491 platform::set_paused(false);
494 function_ptr_command
<> nadvance_frame("-advance-frame", "Advance one frame",
495 "No help available\n",
496 []() throw(std::bad_alloc
, std::runtime_error
) {
497 cancel_advance
= true;
498 platform::cancel_wait();
499 platform::set_paused(false);
502 function_ptr_command
<> padvance_poll("+advance-poll", "Advance one subframe",
503 "Syntax: +advance-poll\nAdvances the emulation by one subframe.\n",
504 []() throw(std::bad_alloc
, std::runtime_error
) {
505 amode
= ADVANCE_SUBFRAME
;
506 cancel_advance
= false;
507 advanced_once
= false;
508 platform::cancel_wait();
509 platform::set_paused(false);
512 function_ptr_command
<> nadvance_poll("-advance-poll", "Advance one subframe",
513 "No help available\n",
514 []() throw(std::bad_alloc
, std::runtime_error
) {
515 cancel_advance
= true;
516 platform::cancel_wait();
517 platform::set_paused(false);
520 function_ptr_command
<> advance_skiplag("advance-skiplag", "Skip to next poll",
521 "Syntax: advance-skiplag\nAdvances the emulation to the next poll.\n",
522 []() throw(std::bad_alloc
, std::runtime_error
) {
523 amode
= ADVANCE_SKIPLAG
;
524 platform::cancel_wait();
525 platform::set_paused(false);
528 function_ptr_command
<> reset_c("reset", "Reset the SNES",
529 "Syntax: reset\nResets the SNES in beginning of the next frame.\n",
530 []() throw(std::bad_alloc
, std::runtime_error
) {
531 pending_reset_cycles
= 0;
534 function_ptr_command
<arg_filename
> load_c("load", "Load savestate (current mode)",
535 "Syntax: load <file>\nLoads SNES state from <file> in current mode\n",
536 [](arg_filename args
) throw(std::bad_alloc
, std::runtime_error
) {
537 mark_pending_load(args
, LOAD_STATE_CURRENT
);
540 function_ptr_command
<arg_filename
> load_state_c("load-state", "Load savestate (R/W)",
541 "Syntax: load-state <file>\nLoads SNES state from <file> in Read/Write mode\n",
542 [](arg_filename args
) throw(std::bad_alloc
, std::runtime_error
) {
543 mark_pending_load(args
, LOAD_STATE_RW
);
546 function_ptr_command
<arg_filename
> load_readonly("load-readonly", "Load savestate (RO)",
547 "Syntax: load-readonly <file>\nLoads SNES state from <file> in read-only mode\n",
548 [](arg_filename args
) throw(std::bad_alloc
, std::runtime_error
) {
549 mark_pending_load(args
, LOAD_STATE_RO
);
552 function_ptr_command
<arg_filename
> load_preserve("load-preserve", "Load savestate (preserve input)",
553 "Syntax: load-preserve <file>\nLoads SNES state from <file> preserving input\n",
554 [](arg_filename args
) throw(std::bad_alloc
, std::runtime_error
) {
555 mark_pending_load(args
, LOAD_STATE_PRESERVE
);
558 function_ptr_command
<arg_filename
> load_movie_c("load-movie", "Load movie",
559 "Syntax: load-movie <file>\nLoads SNES movie from <file>\n",
560 [](arg_filename args
) throw(std::bad_alloc
, std::runtime_error
) {
561 mark_pending_load(args
, LOAD_STATE_MOVIE
);
565 function_ptr_command
<arg_filename
> save_state("save-state", "Save state",
566 "Syntax: save-state <file>\nSaves SNES state to <file>\n",
567 [](arg_filename args
) throw(std::bad_alloc
, std::runtime_error
) {
568 mark_pending_save(args
, SAVE_STATE
);
571 function_ptr_command
<arg_filename
> save_movie("save-movie", "Save movie",
572 "Syntax: save-movie <file>\nSaves SNES movie to <file>\n",
573 [](arg_filename args
) throw(std::bad_alloc
, std::runtime_error
) {
574 mark_pending_save(args
, SAVE_MOVIE
);
577 function_ptr_command
<> set_rwmode("set-rwmode", "Switch to read/write mode",
578 "Syntax: set-rwmode\nSwitches to read/write mode\n",
579 []() throw(std::bad_alloc
, std::runtime_error
) {
580 movb
.get_movie().readonly_mode(false);
581 information_dispatch::do_mode_change(false);
582 lua_callback_do_readwrite();
583 update_movie_state();
584 information_dispatch::do_status_update();
587 function_ptr_command
<> set_romode("set-romode", "Switch to read-only mode",
588 "Syntax: set-romode\nSwitches to read-only mode\n",
589 []() throw(std::bad_alloc
, std::runtime_error
) {
590 movb
.get_movie().readonly_mode(true);
591 information_dispatch::do_mode_change(true);
592 update_movie_state();
593 information_dispatch::do_status_update();
596 function_ptr_command
<> toggle_rwmode("toggle-rwmode", "Toggle read/write mode",
597 "Syntax: toggle-rwmode\nToggles read/write mode\n",
598 []() throw(std::bad_alloc
, std::runtime_error
) {
599 bool c
= movb
.get_movie().readonly_mode();
600 movb
.get_movie().readonly_mode(!c
);
601 information_dispatch::do_mode_change(!c
);
603 lua_callback_do_readwrite();
604 update_movie_state();
605 information_dispatch::do_status_update();
608 function_ptr_command
<> repaint("repaint", "Redraw the screen",
609 "Syntax: repaint\nRedraws the screen\n",
610 []() throw(std::bad_alloc
, std::runtime_error
) {
611 redraw_framebuffer();
614 function_ptr_command
<> tpon("toggle-pause-on-end", "Toggle pause on end", "Toggle pause on end\n",
615 []() throw(std::bad_alloc
, std::runtime_error
) {
616 bool newstate
= !static_cast<bool>(pause_on_end
);
617 pause_on_end
.set(newstate
? "1" : "0");
618 messages
<< "Pause-on-end is now " << (newstate
? "ON" : "OFF") << std::endl
;
621 function_ptr_command
<> rewind_movie("rewind-movie", "Rewind movie to the beginning",
622 "Syntax: rewind-movie\nRewind movie to the beginning\n",
623 []() throw(std::bad_alloc
, std::runtime_error
) {
624 mark_pending_load("SOME NONBLANK NAME", LOAD_STATE_BEGINNING
);
627 function_ptr_command
<> cancel_save("cancel-saves", "Cancel all pending saves", "Syntax: cancel-save\n"
628 "Cancel pending saves\n",
629 []() throw(std::bad_alloc
, std::runtime_error
) {
630 queued_saves
.clear();
631 messages
<< "Pending saves canceled." << std::endl
;
634 function_ptr_command
<> test1("test-1", "no description available", "No help available\n",
635 []() throw(std::bad_alloc
, std::runtime_error
) {
636 redraw_framebuffer(screen_nosignal
);
639 function_ptr_command
<> test2("test-2", "no description available", "No help available\n",
640 []() throw(std::bad_alloc
, std::runtime_error
) {
641 redraw_framebuffer(screen_corrupt
);
644 function_ptr_command
<> test3("test-3", "no description available", "No help available\n",
645 []() throw(std::bad_alloc
, std::runtime_error
) {
650 inverse_key
ipause_emulator("pause-emulator", "(Un)pause");
651 inverse_key
ijback("cycle-jukebox-backward", "Cycle slot backwards");
652 inverse_key
ijforward("cycle-jukebox-forward", "Cycle slot forwards");
653 inverse_key
iloadj("load-jukebox", "load selected slot");
654 inverse_key
isavej("save-jukebox", "Save selected slot");
655 inverse_key
iadvframe("+advance-frame", "Advance frame");
656 inverse_key
iadvsubframe("+advance-poll", "Advance subframe");
657 inverse_key
iskiplag("advance-skiplag", "Advance to next poll");
658 inverse_key
ireset("reset", "System reset");
659 inverse_key
iset_rwmode("set-rwmode", "Switch to read/write");
660 inverse_key
itoggle_romode("set-romode", "Switch to read-only");
661 inverse_key
itoggle_rwmode("toggle-rwmode", "Toggle read-only");
662 inverse_key
irepaint("repaint", "Repaint screen");
663 inverse_key
itogglepause("toggle-pause-on-end", "Toggle pause-on-end");
664 inverse_key
irewind_movie("rewind-movie", "Rewind movie");
665 inverse_key
icancel_saves("cancel-saves", "Cancel pending saves");
666 inverse_key
iload1("load ${project}1.lsmv", "Load slot 1");
667 inverse_key
iload2("load ${project}2.lsmv", "Load slot 2");
668 inverse_key
iload3("load ${project}3.lsmv", "Load slot 3");
669 inverse_key
iload4("load ${project}4.lsmv", "Load slot 4");
670 inverse_key
iload5("load ${project}5.lsmv", "Load slot 5");
671 inverse_key
iload6("load ${project}6.lsmv", "Load slot 6");
672 inverse_key
iload7("load ${project}7.lsmv", "Load slot 7");
673 inverse_key
iload8("load ${project}8.lsmv", "Load slot 8");
674 inverse_key
iload9("load ${project}9.lsmv", "Load slot 9");
675 inverse_key
iload10("load ${project}10.lsmv", "Load slot 10");
676 inverse_key
iload11("load ${project}11.lsmv", "Load slot 11");
677 inverse_key
iload12("load ${project}12.lsmv", "Load slot 12");
678 inverse_key
iload13("load ${project}13.lsmv", "Load slot 13");
679 inverse_key
iload14("load ${project}14.lsmv", "Load slot 14");
680 inverse_key
iload15("load ${project}15.lsmv", "Load slot 15");
681 inverse_key
iload16("load ${project}16.lsmv", "Load slot 16");
682 inverse_key
iload17("load ${project}17.lsmv", "Load slot 17");
683 inverse_key
iload18("load ${project}18.lsmv", "Load slot 18");
684 inverse_key
iload19("load ${project}19.lsmv", "Load slot 19");
685 inverse_key
iload20("load ${project}20.lsmv", "Load slot 20");
686 inverse_key
iload21("load ${project}21.lsmv", "Load slot 21");
687 inverse_key
iload22("load ${project}22.lsmv", "Load slot 22");
688 inverse_key
iload23("load ${project}23.lsmv", "Load slot 23");
689 inverse_key
iload24("load ${project}24.lsmv", "Load slot 24");
690 inverse_key
iload25("load ${project}25.lsmv", "Load slot 25");
691 inverse_key
iload26("load ${project}26.lsmv", "Load slot 26");
692 inverse_key
iload27("load ${project}27.lsmv", "Load slot 27");
693 inverse_key
iload28("load ${project}28.lsmv", "Load slot 28");
694 inverse_key
iload29("load ${project}29.lsmv", "Load slot 29");
695 inverse_key
iload30("load ${project}30.lsmv", "Load slot 30");
696 inverse_key
iload31("load ${project}31.lsmv", "Load slot 31");
697 inverse_key
iload32("load ${project}32.lsmv", "Load slot 32");
698 inverse_key
isave1("save-state ${project}1.lsmv", "Save slot 1");
699 inverse_key
isave2("save-state ${project}2.lsmv", "Save slot 2");
700 inverse_key
isave3("save-state ${project}3.lsmv", "Save slot 3");
701 inverse_key
isave4("save-state ${project}4.lsmv", "Save slot 4");
702 inverse_key
isave5("save-state ${project}5.lsmv", "Save slot 5");
703 inverse_key
isave6("save-state ${project}6.lsmv", "Save slot 6");
704 inverse_key
isave7("save-state ${project}7.lsmv", "Save slot 7");
705 inverse_key
isave8("save-state ${project}8.lsmv", "Save slot 8");
706 inverse_key
isave9("save-state ${project}9.lsmv", "Save slot 9");
707 inverse_key
isave10("save-state ${project}10.lsmv", "Save slot 10");
708 inverse_key
isave11("save-state ${project}11.lsmv", "Save slot 11");
709 inverse_key
isave12("save-state ${project}12.lsmv", "Save slot 12");
710 inverse_key
isave13("save-state ${project}13.lsmv", "Save slot 13");
711 inverse_key
isave14("save-state ${project}14.lsmv", "Save slot 14");
712 inverse_key
isave15("save-state ${project}15.lsmv", "Save slot 15");
713 inverse_key
isave16("save-state ${project}16.lsmv", "Save slot 16");
714 inverse_key
isave17("save-state ${project}17.lsmv", "Save slot 17");
715 inverse_key
isave18("save-state ${project}18.lsmv", "Save slot 18");
716 inverse_key
isave19("save-state ${project}19.lsmv", "Save slot 19");
717 inverse_key
isave20("save-state ${project}20.lsmv", "Save slot 20");
718 inverse_key
isave21("save-state ${project}21.lsmv", "Save slot 21");
719 inverse_key
isave22("save-state ${project}22.lsmv", "Save slot 22");
720 inverse_key
isave23("save-state ${project}23.lsmv", "Save slot 23");
721 inverse_key
isave24("save-state ${project}24.lsmv", "Save slot 24");
722 inverse_key
isave25("save-state ${project}25.lsmv", "Save slot 25");
723 inverse_key
isave26("save-state ${project}26.lsmv", "Save slot 26");
724 inverse_key
isave27("save-state ${project}27.lsmv", "Save slot 27");
725 inverse_key
isave28("save-state ${project}28.lsmv", "Save slot 28");
726 inverse_key
isave29("save-state ${project}29.lsmv", "Save slot 29");
727 inverse_key
isave30("save-state ${project}30.lsmv", "Save slot 30");
728 inverse_key
isave31("save-state ${project}31.lsmv", "Save slot 31");
729 inverse_key
isave32("save-state ${project}32.lsmv", "Save slot 32");
731 bool on_quit_prompt
= false;
732 class mywindowcallbacks
: public information_dispatch
735 mywindowcallbacks() : information_dispatch("mainloop-window-callbacks") {}
736 void on_new_dumper(const std::string
& n
)
738 update_movie_state();
740 void on_destroy_dumper(const std::string
& n
)
742 update_movie_state();
744 void on_close() throw()
747 amode
= ADVANCE_QUIT
;
748 platform::set_paused(false);
749 platform::cancel_wait();
752 on_quit_prompt
= true;
754 amode
= ADVANCE_QUIT
;
755 platform::set_paused(false);
756 platform::cancel_wait();
759 on_quit_prompt
= false;
763 //If there is a pending load, perform it. Return 1 on successful load, 0 if nothing to load, -1 on load
767 if(pending_load
!= "") {
768 system_corrupt
= false;
769 if(loadmode
!= LOAD_STATE_BEGINNING
&& !do_load_state(pending_load
, loadmode
)) {
773 if(loadmode
== LOAD_STATE_BEGINNING
)
776 pending_reset_cycles
= -1;
777 amode
= ADVANCE_AUTO
;
778 platform::cancel_wait();
779 platform::set_paused(false);
780 if(!system_corrupt
) {
781 location_special
= SPECIAL_SAVEPOINT
;
782 update_movie_state();
783 information_dispatch::do_status_update();
784 platform::flush_command_queue();
791 //If there are pending saves, perform them.
794 if(!queued_saves
.empty()) {
795 stepping_into_save
= true;
796 SNES::system
.runtosave();
797 stepping_into_save
= false;
798 for(auto i
: queued_saves
)
801 queued_saves
.clear();
804 //Do (delayed) reset. Return true if proper, false if forced at frame boundary.
805 bool handle_reset(long cycles
)
809 video_refresh_done
= false;
811 messages
<< "SNES reset" << std::endl
;
812 else if(cycles
> 0) {
813 messages
<< "SNES delayed reset not implemented (doing immediate reset)" << std::endl
;
814 /* ... This code is just too buggy.
815 long cycles_executed = 0;
816 messages << "Executing delayed reset... This can take some time!" << std::endl;
817 while(cycles_executed < cycles && !video_refresh_done) {
818 //Poll inputs once in a while to prevent activating watchdog.
819 if(cycles_executed % 100 == 0)
820 platform::flush_command_queue();
824 if(!video_refresh_done)
825 messages << "SNES reset (delayed " << cycles_executed << ")" << std::endl;
827 messages << "SNES reset (forced at " << cycles_executed << ")" << std::endl;
830 SNES::system
.reset();
831 lua_callback_do_reset();
832 redraw_framebuffer(screen_nosignal
);
833 if(video_refresh_done
) {
834 to_wait_frame(get_utime());
840 bool handle_corrupt()
844 while(system_corrupt
) {
845 platform::cancel_wait();
846 platform::set_paused(true);
847 platform::flush_command_queue();
849 if(amode
== ADVANCE_QUIT
)
856 std::vector
<std::string
> get_jukebox_names()
861 void set_jukebox_names(const std::vector
<std::string
>& newj
)
864 if(save_jukebox_pointer
>= save_jukebox
.size())
865 save_jukebox_pointer
= 0;
866 update_movie_state();
869 void main_loop(struct loaded_rom
& rom
, struct moviefile
& initial
, bool load_has_to_succeed
) throw(std::bad_alloc
,
872 //Basic initialization.
873 init_special_screens();
876 auto old_inteface
= SNES::interface
;
877 SNES::interface
= &intrf
;
880 //Load our given movie.
881 bool first_round
= false;
882 bool just_did_loadstate
= false;
884 do_load_state(initial
, LOAD_STATE_DEFAULT
);
885 location_special
= SPECIAL_SAVEPOINT
;
886 update_movie_state();
887 first_round
= our_movie
.is_savestate
;
888 just_did_loadstate
= first_round
;
889 } catch(std::bad_alloc
& e
) {
891 } catch(std::exception
& e
) {
892 messages
<< "ERROR: Can't load initial state: " << e
.what() << std::endl
;
893 if(load_has_to_succeed
) {
894 messages
<< "FATAL: Can't load movie" << std::endl
;
895 platform::fatal_error();
897 system_corrupt
= true;
898 update_movie_state();
899 redraw_framebuffer(screen_corrupt
);
902 lua_callback_startup();
904 platform::set_paused(false);
905 amode
= ADVANCE_AUTO
;
906 uint64_t time_x
= get_utime();
907 while(amode
!= ADVANCE_QUIT
|| !queued_saves
.empty()) {
908 if(handle_corrupt()) {
909 first_round
= our_movie
.is_savestate
;
910 just_did_loadstate
= first_round
;
913 long resetcycles
= -1;
914 ack_frame_tick(get_utime());
915 if(amode
== ADVANCE_SKIPLAG_PENDING
)
916 amode
= ADVANCE_SKIPLAG
;
919 resetcycles
= movb
.new_frame_starting(amode
== ADVANCE_SKIPLAG
);
920 if(amode
== ADVANCE_QUIT
&& queued_saves
.empty())
922 bool delayed_reset
= (resetcycles
> 0);
923 pending_reset_cycles
= -1;
924 if(!handle_reset(resetcycles
)) {
931 if(queued_saves
.empty())
933 if(r
> 0 || system_corrupt
) {
934 first_round
= our_movie
.is_savestate
;
936 amode
= ADVANCE_PAUSE
;
939 just_did_loadstate
= first_round
;
942 //Not exactly desriable, but this at least won't desync.
943 amode
= ADVANCE_PAUSE
;
946 if(just_did_loadstate
) {
947 //If we just loadstated, we are up to date.
948 if(amode
== ADVANCE_QUIT
)
950 platform::cancel_wait();
951 platform::set_paused(amode
== ADVANCE_PAUSE
);
952 platform::flush_command_queue();
953 //We already have done the reset this frame if we are going to do one at all.
954 movb
.get_movie().set_controls(movb
.update_controls(true));
955 movb
.get_movie().set_all_DRDY();
956 just_did_loadstate
= false;
958 frame_irq_time
= get_utime() - time_x
;
960 time_x
= get_utime();
961 if(amode
== ADVANCE_AUTO
)
962 platform::wait(to_wait_frame(get_utime()));
964 lua_callback_do_frame();
966 information_dispatch::do_dump_end();
967 SNES::interface
= old_inteface
;