2 staff-performer.cc -- implement Staff_performer
4 source file of the GNU LilyPond music typesetter
6 (c) 1997--2009 Jan Nieuwenhuizen <janneke@gnu.org>
10 #include "audio-column.hh"
11 #include "audio-item.hh"
12 #include "audio-staff.hh"
13 #include "performer-group.hh"
16 /* Perform a staff. Individual notes should have their instrument
17 (staff-wide) set, so we override play_element ()
19 class Staff_performer
: public Performer
22 TRANSLATOR_DECLARATIONS (Staff_performer
);
25 string
new_instrument_string ();
26 string instrument_string_
;
29 virtual void acknowledge_audio_element (Audio_element_info info
);
30 virtual void finalize ();
31 virtual void initialize ();
32 void process_music ();
33 void stop_translation_timestep ();
36 Audio_staff
*audio_staff_
;
37 Audio_instrument
*instrument_
;
38 Audio_text
*instrument_name_
;
43 #include "translator.icc"
45 ADD_TRANSLATOR (Staff_performer
,
58 Staff_performer::Staff_performer ()
67 Staff_performer::~Staff_performer ()
72 Staff_performer::initialize ()
74 audio_staff_
= new Audio_staff
;
75 name_
= new Audio_text (Audio_text::TRACK_NAME
, context ()->id_string ());
77 audio_staff_
->add_audio_item (name_
);
79 announce_element (Audio_element_info (audio_staff_
, 0));
80 announce_element (Audio_element_info (name_
, 0));
84 Staff_performer::process_music ()
86 string str
= new_instrument_string ();
89 instrument_name_
= new Audio_text (Audio_text::INSTRUMENT_NAME
, str
);
90 announce_element (Audio_element_info (instrument_name_
, 0));
91 instrument_
= new Audio_instrument (str
);
92 announce_element (Audio_element_info (instrument_
, 0));
94 audio_staff_
->add_audio_item (instrument_
);
95 audio_staff_
->add_audio_item (instrument_name_
);
98 Have to be here before notes arrive into the staff.
104 Staff_performer::stop_translation_timestep ()
106 SCM proc
= ly_lily_module_constant ("percussion?");
108 SCM drums
= scm_call_1 (proc
, ly_symbol2scm (instrument_string_
.c_str ()));
109 audio_staff_
->channel_
= (drums
== SCM_BOOL_T
? 9 : -1);
118 instrument_name_
= 0;
123 Staff_performer::finalize ()
129 Staff_performer::new_instrument_string ()
131 // mustn't ask Score for instrument: it will return piano!
132 SCM minstr
= get_property ("midiInstrument");
134 if (!scm_is_string (minstr
)
135 || ly_scm2string (minstr
) == instrument_string_
)
138 instrument_string_
= ly_scm2string (minstr
);
140 return instrument_string_
;
144 Staff_performer::acknowledge_audio_element (Audio_element_info inf
)
146 if (Audio_item
*ai
= dynamic_cast<Audio_item
*> (inf
.elem_
))
147 audio_staff_
->add_audio_item (ai
);