2 rest-collision.cc -- implement Rest_collision
4 source file of the GNU LilyPond music typesetter
6 (c) 1997--2007 Han-Wen Nienhuys <hanwen@xs4all.nl>
9 #include "rest-collision.hh"
11 #include <cmath> // ceil.
14 #include "directional-element-interface.hh"
15 #include "duration.hh"
16 #include "international.hh"
17 #include "note-column.hh"
18 #include "output-def.hh"
19 #include "pointer-group-interface.hh"
21 #include "rhythmic-head.hh"
22 #include "staff-symbol-referencer.hh"
27 MAKE_SCHEME_CALLBACK (Rest_collision
, force_shift_callback
, 1);
29 Rest_collision::force_shift_callback (SCM smob
)
31 Grob
*them
= unsmob_grob (smob
);
32 if (Note_column::has_rests (them
))
34 Grob
*collision
= unsmob_grob (them
->get_object ("rest-collision"));
38 (void) collision
->get_property ("positioning-done");
41 return scm_from_double (0.0);
44 MAKE_SCHEME_CALLBACK_WITH_OPTARGS (Rest_collision
, force_shift_callback_rest
, 2, 1, "");
46 Rest_collision::force_shift_callback_rest (SCM rest
, SCM offset
)
48 Grob
*rest_grob
= unsmob_grob (rest
);
49 Grob
*parent
= rest_grob
->get_parent (X_AXIS
);
52 translate REST; we need the result of this translation later on,
53 while the offset probably still is 0/calculation-in-progress.
55 if (scm_is_number (offset
))
56 rest_grob
->translate_axis (scm_to_double (offset
), Y_AXIS
);
58 if (Note_column::has_interface (parent
))
59 force_shift_callback (parent
->self_scm ());
61 return scm_from_double (0.0);
65 Rest_collision::add_column (Grob
*me
, Grob
*p
)
67 Pointer_group_interface::add_grob (me
, ly_symbol2scm ("elements"), p
);
70 only add callback for the rests, since we don't move anything
75 add_offset_callback (p
, Rest_collision::force_shift_callback_proc
, Y_AXIS
);
76 p
->set_object ("rest-collision", me
->self_scm ());
78 Grob
*rest
= unsmob_grob (p
->get_object ("rest"));
81 chain_offset_callback (rest
,
82 Rest_collision::force_shift_callback_rest_proc
, Y_AXIS
);
87 TODO: look at horizontal-shift to determine ordering between rests
88 for more than two voices.
90 MAKE_SCHEME_CALLBACK (Rest_collision
, calc_positioning_done
, 1);
92 Rest_collision::calc_positioning_done (SCM smob
)
94 Grob
*me
= unsmob_grob (smob
);
96 me
->set_property ("positioning-done", SCM_BOOL_T
);
98 extract_grob_set (me
, "elements", elts
);
103 for (vsize i
= 0; i
< elts
.size (); i
++)
106 if (unsmob_grob (e
->get_object ("rest")))
113 handle rest-rest and rest-note collisions
116 * decide not to print rest if too crowded?
120 no partners to collide with
122 if (rests
.size () + notes
.size () < 2)
125 Real staff_space
= Staff_symbol_referencer::staff_space (me
);
133 This is incomplete: in case of an uneven number of rests, the
134 center one should be centered on the staff.
136 Drul_array
<vector
<Grob
*> > ordered_rests
;
137 for (vsize i
= 0; i
< rests
.size (); i
++)
139 Grob
*r
= Note_column::get_rest (rests
[i
]);
141 Direction d
= get_grob_direction (r
);
143 ordered_rests
[d
].push_back (rests
[i
]);
145 rests
[d
]->warning (_ ("cannot resolve rest collision: rest direction not set"));
150 vector_sort (ordered_rests
[d
], Note_column::shift_less
);
151 while (flip (&d
) != LEFT
)
156 if (ordered_rests
[d
].size () < 1)
158 if (ordered_rests
[-d
].size () > 1)
159 ordered_rests
[-d
][0]->warning (_ ("too many colliding rests"));
164 while (flip (&d
) != LEFT
);
166 Grob
*common
= common_refpoint_of_array (ordered_rests
[DOWN
], me
, Y_AXIS
);
167 common
= common_refpoint_of_array (ordered_rests
[UP
], common
, Y_AXIS
);
170 = (ordered_rests
[DOWN
].back ()->extent (common
, Y_AXIS
)[UP
]
171 - ordered_rests
[UP
].back ()->extent (common
, Y_AXIS
)[DOWN
]) / staff_space
;
175 int amount_down
= (int) ceil (diff
/ 2);
177 Note_column::translate_rests (ordered_rests
[DOWN
].back (),
180 Note_column::translate_rests (ordered_rests
[UP
].back (),
181 2 * int (ceil (diff
)));
186 for (vsize i
= ordered_rests
[d
].size () -1; i
-- > 0;)
188 Real last_y
= ordered_rests
[d
][i
+ 1]->extent (common
, Y_AXIS
)[d
];
189 Real y
= ordered_rests
[d
][i
]->extent (common
, Y_AXIS
)[-d
];
191 Real diff
= d
* ((last_y
- y
) / staff_space
);
193 Note_column::translate_rests (ordered_rests
[d
][i
], d
* (int) ceil (diff
) * 2);
196 while (flip (&d
) != LEFT
);
203 if (rests
.size () > 1)
204 warning (_ ("too many colliding rests"));
206 Direction dir
= CENTER
;
208 for (vsize i
= rests
.size (); !rcol
&& i
--;)
209 if (Note_column::dir (rests
[i
]))
212 dir
= Note_column::dir (rcol
);
218 Grob
*rest
= Note_column::get_rest (rcol
);
219 Grob
*common
= common_refpoint_of_array (notes
, rcol
, Y_AXIS
);
221 Interval restdim
= rcol
->extent (common
, Y_AXIS
);
222 if (restdim
.is_empty ())
225 Real staff_space
= Staff_symbol_referencer::staff_space (rcol
);
226 Real minimum_dist
= robust_scm2double (me
->get_property ("minimum-distance"), 1.0) * staff_space
;
229 for (vsize i
= 0; i
< notes
.size (); i
++)
231 if (Note_column::dir (notes
[i
]) == -dir
)
233 /* try not to look at the stem, as looking at a beamed
234 note may trigger beam positioning prematurely.
236 This happens with dotted rests, which need Y
237 positioning to compute X-positioning.
239 Grob
*head
= Note_column::first_head (notes
[i
]);
241 notedim
.unite (head
->extent (common
, Y_AXIS
));
243 programming_error ("Note_column without first_head()");
246 notedim
.unite (notes
[i
]->extent (common
, Y_AXIS
));
249 Real y
= dir
* max (0.0,
250 -dir
* restdim
[-dir
] + dir
* notedim
[dir
] + minimum_dist
);
252 int stafflines
= Staff_symbol_referencer::line_count (me
);
255 programming_error ("no staff line count");
259 // move discretely by half spaces.
260 int discrete_y
= dir
* int (ceil (y
/ (0.5 * dir
* staff_space
)));
262 // move by whole spaces inside the staff.
263 if (fabs (Staff_symbol_referencer::get_position (rest
)
264 + discrete_y
) < stafflines
+ 1)
266 discrete_y
= dir
* int (ceil (dir
* discrete_y
/ 2.0) * 2.0);
269 Note_column::translate_rests (rcol
, discrete_y
);
274 ADD_INTERFACE (Rest_collision
,
275 "Move around ordinary rests (not multi-measure-rests) to avoid"