Fix typo in convert-ly.
[lilypond.git] / lily / accidental-placement.cc
blob268580e4ab1d55d77c301466a2aa160b27cfaf9f
1 /*
2 accidental-placement.cc -- implement Accidental_placement
4 source file of the GNU LilyPond music typesetter
6 (c) 2002--2007 Han-Wen Nienhuys <hanwen@xs4all.nl>
7 */
10 #include "accidental-placement.hh"
12 #include "item.hh"
13 #include "rhythmic-head.hh"
14 #include "accidental-interface.hh"
15 #include "music.hh"
16 #include "note-collision.hh"
17 #include "note-column.hh"
18 #include "pointer-group-interface.hh"
19 #include "skyline.hh"
20 #include "stream-event.hh"
21 #include "warn.hh"
24 void
25 Accidental_placement::add_accidental (Grob *me, Grob *a)
27 a->set_parent (me, X_AXIS);
28 a->set_property ("X-offset", Grob::x_parent_positioning_proc);
29 SCM cause = a->get_parent (Y_AXIS)->get_property ("cause");
31 Stream_event *mcause = unsmob_stream_event (cause);
32 if (!mcause)
34 programming_error ("note head has no event cause");
35 return;
38 Pitch *p = unsmob_pitch (mcause->get_property ("pitch"));
40 int n = p->get_notename ();
42 SCM accs = me->get_object ("accidental-grobs");
43 SCM key = scm_from_int (n);
44 SCM entry = scm_assq (key, accs);
45 if (entry == SCM_BOOL_F)
46 entry = SCM_EOL;
47 else
48 entry = scm_cdr (entry);
50 entry = scm_cons (a->self_scm (), entry);
52 accs = scm_assq_set_x (accs, key, entry);
54 me->set_object ("accidental-grobs", accs);
58 Split into break reminders.
60 void
61 Accidental_placement::split_accidentals (Grob *accs,
62 vector<Grob*> *break_reminder,
63 vector<Grob*> *real_acc)
65 for (SCM acs = accs->get_object ("accidental-grobs"); scm_is_pair (acs);
66 acs = scm_cdr (acs))
67 for (SCM s = scm_cdar (acs); scm_is_pair (s); s = scm_cdr (s))
69 Grob *a = unsmob_grob (scm_car (s));
71 if (unsmob_grob (a->get_object ("tie"))
72 && !to_boolean (a->get_property ("forced")))
73 break_reminder->push_back (a);
74 else
75 real_acc->push_back (a);
79 vector<Grob*>
80 Accidental_placement::get_relevant_accidentals (vector<Grob*> const &elts, Grob *left)
82 vector<Grob*> br;
83 vector<Grob*> ra;
84 vector<Grob*> ret;
85 bool right = dynamic_cast<Item *> (left)->break_status_dir () == RIGHT;
87 for (vsize i = 0; i < elts.size (); i++)
89 split_accidentals (elts[i], &br, &ra);
91 ret.insert (ret.end (), ra.begin (), ra.end ());
93 if (right)
94 ret.insert (ret.end (), br.begin (), br.end ());
96 return ret;
99 struct Accidental_placement_entry
101 Skyline left_skyline_;
102 Skyline right_skyline_;
103 Interval vertical_extent_;
104 vector<Box> extents_;
105 vector<Grob*> grobs_;
106 Real offset_;
107 int notename_;
108 Accidental_placement_entry ()
110 offset_ = 0.0;
111 notename_ = -1;
115 static Interval all_accidental_vertical_extent;
116 Real ape_priority (Accidental_placement_entry const *a)
118 return a->vertical_extent_[UP];
121 int ape_compare (Accidental_placement_entry *const &a,
122 Accidental_placement_entry *const &b)
124 return sign (ape_priority (a) - ape_priority (b));
127 bool ape_less (Accidental_placement_entry *const &a,
128 Accidental_placement_entry *const &b)
130 return ape_priority (a) < ape_priority (b);
133 int ape_rcompare (Accidental_placement_entry *const &a,
134 Accidental_placement_entry *const &b)
136 return -sign (ape_priority (a) - ape_priority (b));
140 TODO: should favor
145 placement
147 void
148 stagger_apes (vector<Accidental_placement_entry*> *apes)
150 vector<Accidental_placement_entry*> asc = *apes;
152 vector_sort (asc, &ape_less);
154 apes->clear ();
156 int parity = 1;
157 for (vsize i = 0; i < asc.size ();)
159 Accidental_placement_entry *a = 0;
160 if (parity)
162 a = asc.back ();
163 asc.pop_back ();
165 else
166 a = asc[i++];
168 apes->push_back (a);
169 parity = !parity;
172 reverse (*apes);
176 This routine computes placements of accidentals. During
177 add_accidental (), accidentals are already grouped by note, so that
178 octaves are placed above each other; they form columns. Then the
179 columns are sorted: the biggest columns go closest to the note.
180 Then the columns are spaced as closely as possible (using skyline
181 spacing).
184 TODO: more advanced placement. Typically, the accs should be placed
185 to form a C shape, like this
194 The naturals should be left of the C as well; they should
195 be separate accs.
197 Note that this placement problem looks NP hard, so we just use a
198 simple strategy, not an optimal choice.
202 TODO: there should be more space in the following situation
205 Natural + downstem
208 * |_
209 * | | X
210 * |_| |
211 * | |
216 MAKE_SCHEME_CALLBACK (Accidental_placement, calc_positioning_done, 1);
218 Accidental_placement::calc_positioning_done (SCM smob)
220 Grob *me = unsmob_grob (smob);
221 if (!me->is_live ())
222 return SCM_BOOL_T;
224 me->set_property ("positioning-done", SCM_BOOL_T);
226 SCM accs = me->get_object ("accidental-grobs");
227 if (!scm_is_pair (accs))
228 return SCM_BOOL_T;
231 TODO: there is a bug in this code. If two accs are on the same
232 Y-position, they share an Ape, and will be printed in overstrike.
234 vector<Accidental_placement_entry*> apes;
235 for (SCM s = accs; scm_is_pair (s); s = scm_cdr (s))
237 Accidental_placement_entry *ape = new Accidental_placement_entry;
238 ape->notename_ = scm_to_int (scm_caar (s));
240 for (SCM t = scm_cdar (s); scm_is_pair (t); t = scm_cdr (t))
241 ape->grobs_.push_back (unsmob_grob (scm_car (t)));
243 apes.push_back (ape);
246 Grob *common[] = {me, 0};
249 First we must extract *all* pointers. We can only determine
250 extents if we're sure that we've found the right common refpoint
252 vector<Grob*> note_cols, heads;
253 for (vsize i = apes.size (); i--;)
255 Accidental_placement_entry *ape = apes[i];
256 for (vsize j = ape->grobs_.size (); j--;)
258 Grob *a = ape->grobs_[j];
260 if (common[Y_AXIS])
261 common[Y_AXIS] = common[Y_AXIS]->common_refpoint (a, Y_AXIS);
262 else
263 common[Y_AXIS] = a;
265 Grob *head = a->get_parent (Y_AXIS);
267 Grob *col = head->get_parent (X_AXIS);
268 if (Note_column::has_interface (col))
269 note_cols.push_back (col);
270 else
271 heads.push_back (head);
276 This is a little kludgy: to get all notes, we look if there are
277 collisions as well.
279 for (vsize i = note_cols.size (); i--;)
281 Grob *c = note_cols[i]->get_parent (X_AXIS);
282 if (Note_collision_interface::has_interface (c))
284 extract_grob_set (c, "elements", gs);
286 concat (note_cols, gs);
290 for (vsize i = note_cols.size (); i--;)
291 concat (heads, extract_grob_array (note_cols[i], "note-heads"));
293 vector_sort (heads, less<Grob*> ());
294 uniq (heads);
296 vector<Grob *> stems;
297 for (vsize i = 0; i < heads.size (); i++)
299 if (Grob *s = Rhythmic_head::get_stem (heads[i]))
300 stems.push_back (s);
303 vector_sort (stems, less<Grob*> ());
304 uniq (stems);
306 common[Y_AXIS] = common_refpoint_of_array (heads, common[Y_AXIS], Y_AXIS);
307 common[Y_AXIS] = common_refpoint_of_array (stems, common[Y_AXIS], Y_AXIS);
309 for (vsize i = 0; i < heads.size (); i++)
311 if (Grob *s = Rhythmic_head::get_stem (heads[i]))
313 stems.push_back (s);
314 common[Y_AXIS] = s->common_refpoint (common[Y_AXIS], Y_AXIS);
318 vector_sort (stems, less<Grob*> ());
319 uniq (stems);
322 for (vsize i = apes.size (); i--;)
324 Accidental_placement_entry *ape = apes[i];
326 for (vsize j = apes[i]->grobs_.size (); j--;)
328 Grob *a = apes[i]->grobs_[j];
329 vector<Box> boxes = Accidental_interface::accurate_boxes (a, common);
331 ape->extents_.insert (ape->extents_.end (), boxes.begin (), boxes.end ());
333 ape->left_skyline_ = Skyline (ape->extents_, 0, Y_AXIS, LEFT);
334 ape->right_skyline_ = Skyline (ape->extents_, 0, Y_AXIS, RIGHT);
337 Interval total;
338 for (vsize i = apes.size (); i--;)
340 Interval y;
342 for (vsize j = apes[i]->extents_.size (); j--;)
343 y.unite (apes[i]->extents_[j][Y_AXIS]);
344 apes[i]->vertical_extent_ = y;
345 total.unite (y);
347 all_accidental_vertical_extent = total;
348 stagger_apes (&apes);
350 Accidental_placement_entry *head_ape = new Accidental_placement_entry;
351 common[X_AXIS] = common_refpoint_of_array (heads, common[X_AXIS], X_AXIS);
353 vector<Box> head_extents;
354 for (vsize i = heads.size (); i--;)
355 head_extents.push_back (Box (heads[i]->extent (common[X_AXIS], X_AXIS),
356 heads[i]->extent (common[Y_AXIS], Y_AXIS)));
358 for (vsize i = 0; i < stems.size (); i ++)
360 int very_large = INT_MAX;
362 head_extents.push_back (Box (stems[i]->extent (common[X_AXIS], X_AXIS),
363 stems[i]->pure_height (common[Y_AXIS], 0, very_large)));
366 head_ape->left_skyline_ = Skyline (head_extents, 0, Y_AXIS, LEFT);
367 head_ape->offset_ = 0.0;
369 Real padding = robust_scm2double (me->get_property ("padding"), 0.2);
371 Skyline left_skyline = head_ape->left_skyline_;
372 left_skyline.raise (-robust_scm2double (me->get_property ("right-padding"), 0));
375 Add accs entries right-to-left.
377 for (vsize i = apes.size (); i-- > 0;)
379 Real offset = -apes[i]->right_skyline_.distance (left_skyline);
380 if (isinf (offset))
381 offset = (i + 1 < apes.size ()) ? apes[i + 1]->offset_ : 0.0;
382 else
383 offset -= padding;
385 apes[i]->offset_ = offset;
387 Skyline new_left_skyline = apes[i]->left_skyline_;
388 new_left_skyline.raise (apes[i]->offset_);
389 new_left_skyline.merge (left_skyline);
390 left_skyline = new_left_skyline;
393 for (vsize i = apes.size (); i--;)
395 Accidental_placement_entry *ape = apes[i];
396 for (vsize j = ape->grobs_.size (); j--;)
397 ape->grobs_[j]->translate_axis (ape->offset_, X_AXIS);
400 Interval left_extent, right_extent;
401 Accidental_placement_entry *ape = apes[0];
403 for (vsize i = ape->extents_.size (); i--;)
404 left_extent.unite (ape->offset_ + ape->extents_[i][X_AXIS]);
406 ape = apes.back ();
407 for (vsize i = ape->extents_.size (); i--;)
408 right_extent.unite (ape->offset_ + ape->extents_[i][X_AXIS]);
410 left_extent[LEFT] -= robust_scm2double (me->get_property ("left-padding"), 0);
411 Interval width (left_extent[LEFT], right_extent[RIGHT]);
413 SCM scm_width = ly_interval2scm (width);
414 me->flush_extent_cache (X_AXIS);
415 me->set_property ("X-extent", scm_width);
417 junk_pointers (apes);
419 delete head_ape;
421 return SCM_BOOL_T;
424 ADD_INTERFACE (Accidental_placement,
425 "Resolve accidental collisions.",
427 /* properties */
428 "accidental-grobs "
429 "left-padding "
430 "padding "
431 "positioning-done "
432 "right-padding "
433 "script-priority "