lilypond-1.3.122
[lilypond.git] / lily / tie-column.cc
blobdcb5e5be8b1d2638a813e337127aeb5f9e742fa6
1 /*
2 tie-column.cc -- implement Tie_column
4 source file of the GNU LilyPond music typesetter
6 (c) 2000 Han-Wen Nienhuys <hanwen@cs.uu.nl>
8 */
10 #include "spanner.hh"
11 #include "tie-column.hh"
12 #include "group-interface.hh"
13 #include "tie.hh"
14 #include "directional-element-interface.hh"
15 #include "rhythmic-head.hh"
19 void
20 Tie_column::set_interface (Grob*me)
22 me->set_interface (ly_symbol2scm ("tie-column-interface"));
23 me->set_extent_callback (SCM_EOL, X_AXIS);
24 me->set_extent_callback (SCM_EOL, Y_AXIS) ;
27 bool
28 Tie_column::has_interface (Grob*me)
30 return me->has_interface (ly_symbol2scm ("tie-column-interface"));
35 tie dir depends on what Tie_column does.
38 void
39 Tie_column::add_tie (Grob*me,Grob *s)
41 if (! Pointer_group_interface ::count (me, "ties"))
43 dynamic_cast<Spanner*> (me)->set_bound (LEFT, Tie::head (s,LEFT));
44 dynamic_cast<Spanner*> (me)->set_bound (RIGHT, Tie::head (s,RIGHT));
47 Pointer_group_interface::add_element (me, "ties",s);
48 s->add_dependency (me);
52 int
53 tie_compare (Grob* const & s1,
54 Grob* const & s2)
56 return sign (Tie::position_f (s1) - Tie::position_f(s2));
60 See [Ross p. 138].
63 In normal chord cases, the outer ties point outwards, and the
64 direction of the rest is determined by their staff position.
66 Ross forgets about the tie that is *on* the middle staff line. We
67 assume it goes UP. (TODO: make me settable) */
68 void
69 Tie_column::set_directions (Grob*me)
71 Link_array<Grob> ties =
72 Pointer_group_interface__extract_elements (me, (Grob*)0, "ties");
74 for (int i = ties.size (); i--; )
75 if (Directional_element_interface::get (ties[i]))
76 ties.del (i);
79 if(!ties.size())
80 return ;
83 Direction d = Directional_element_interface::get (me);
84 if (d)
86 for (int i = ties.size (); i--;)
88 Grob * t = ties[i];
89 Directional_element_interface::set (t, d);
91 return;
94 if (ties.size () == 1)
96 Grob * t = ties[0];
97 Directional_element_interface::set (t,Tie::get_default_dir (t));
98 return;
101 ties.sort (tie_compare);
102 Directional_element_interface::set( ties[0], DOWN);
103 ties.del (0);
105 Directional_element_interface ::set(ties.pop (), UP);
106 for (int i=ties.size(); i--; )
108 Grob * t = ties[i];
109 Real p = Tie::position_f (t);
110 Direction d = (Direction) sign (p);
111 if (!d)
112 d = UP;
113 Directional_element_interface::set (t, d);
118 MAKE_SCHEME_CALLBACK(Tie_column,after_line_breaking,1);
120 Tie_column::after_line_breaking (SCM smob)
122 set_directions (unsmob_grob (smob));
123 return SCM_UNSPECIFIED;