2 rest-collision.cc -- implement Rest_collision
4 source file of the GNU LilyPond music typesetter
6 (c) 1997--1998 Han-Wen Nienhuys <hanwen@cs.uu.nl>
10 #include "rest-collision.hh"
11 #include "note-column.hh"
13 #include "note-head.hh"
14 #include "collision.hh"
15 #include "paper-def.hh"
21 Rest_collision::add_column (Note_column
*nc_l
)
23 add_dependency (nc_l
);
25 rest_l_arr_
.push (nc_l
);
27 ncol_l_arr_
.push (nc_l
);
31 Rest_collision::do_post_processing()
34 handle rest under beam (do_post: beams are calculated now)
37 i-d like to have access to the beam itself,
38 iso only the (half-initialised?) stem
40 what about combination of collisions and rest under beam
43 // no rests to collide
44 if (!rest_l_arr_
.size())
47 Stem
* stem_l
= rest_l_arr_
[0]->stem_l_
;
51 if (!(stem_l
->beams_i_drul_
[LEFT
] || stem_l
->beams_i_drul_
[RIGHT
]))
54 int dir_i
= rest_l_arr_
[0]->dir_
;
57 int stem_length_i
= 7 - 2;
58 // ugh, Stem::stem_start vs Stem::stem_end
59 int pos
= (int)(stem_l
->stem_end_f() - midpos
) - dir_i
* stem_length_i
;
61 nogo: stem_start not set for rests?
62 int pos = (stem_l->stem_begin_f() - midpos) + dir_i * 2;
64 WHY IS THIS STILL HERE? --hwn
66 rest_l_arr_
[0]->translate_rests (pos
);
70 Rest_collision::do_pre_processing()
73 handle rest-rest and rest-note collisions
76 decide not to print rest if too crowded?
79 // no rests to collide
80 if (!rest_l_arr_
.size())
83 // no partners to collide with
84 if (rest_l_arr_
.size() + ncol_l_arr_
.size () < 2)
87 // meisjes met meisjes
88 if (!ncol_l_arr_
.size())
90 int dy
= rest_l_arr_
.size() > 2 ? 6 : 4;
92 rest_l_arr_
[0]->translate_rests (rest_l_arr_
[0]->dir_
*dy
);
93 // top is last element...
94 rest_l_arr_
.top()->translate_rests (rest_l_arr_
.top ()->dir_
* dy
);
96 // meisjes met jongetjes
99 // int dir_i = - ncol_l_arr_[0]->dir_;
100 int dir_i
= rest_l_arr_
[0]->dir_
;
101 // hope it's 4: if it works->doco
108 // UGH Should get dims from table!
111 int sep_i
= 3 + size_i
/ 2;
112 for (int i
= 0; i
< ncol_l_arr_
.size(); i
++)
114 // how to know whether to sort?
115 ncol_l_arr_
[i
]->sort();
116 for (int j
= 0; j
< ncol_l_arr_
[i
]->head_l_arr_
.size(); j
++)
117 minpos
= minpos
>? dir_i
*
118 (ncol_l_arr_
[i
]->head_l_arr_
[j
]->position_i_
-midpos
) + sep_i
;
120 rest_l_arr_
[0]->translate_rests (dir_i
* minpos
);
125 Rest_collision::do_print() const
128 DOUT
<< "rests: " << rest_l_arr_
.size() << ", ";
129 DOUT
<< "cols: " << ncol_l_arr_
.size();
134 Rest_collision::do_substitute_dependency (Score_element
*o
,Score_element
*n
)
136 if (Note_column
*onl
= dynamic_cast<Note_column
*> (o
))
138 Note_column
*n_l
= n
?dynamic_cast<Note_column
*> (n
):0;
139 rest_l_arr_
.substitute (onl
, n_l
);
140 ncol_l_arr_
.substitute (onl
, n_l
);
144 Rest_collision::Rest_collision()
146 transparent_b_
= true;