2 rest-collision.cc -- implement Rest_collision
4 source file of the GNU LilyPond music typesetter
6 (c) 1997--2009 Han-Wen Nienhuys <hanwen@xs4all.nl>
9 #include "rest-collision.hh"
11 #include <cmath> // ceil.
14 #include "directional-element-interface.hh"
15 #include "duration.hh"
16 #include "international.hh"
18 #include "note-column.hh"
19 #include "output-def.hh"
20 #include "pointer-group-interface.hh"
22 #include "rhythmic-head.hh"
23 #include "staff-symbol-referencer.hh"
28 MAKE_SCHEME_CALLBACK (Rest_collision
, force_shift_callback
, 1);
30 Rest_collision::force_shift_callback (SCM smob
)
32 Grob
*them
= unsmob_grob (smob
);
33 if (Note_column::has_rests (them
))
35 Grob
*collision
= unsmob_grob (them
->get_object ("rest-collision"));
39 (void) collision
->get_property ("positioning-done");
42 return scm_from_double (0.0);
45 MAKE_SCHEME_CALLBACK_WITH_OPTARGS (Rest_collision
, force_shift_callback_rest
, 2, 1, "");
47 Rest_collision::force_shift_callback_rest (SCM rest
, SCM offset
)
49 Grob
*rest_grob
= unsmob_grob (rest
);
50 Grob
*parent
= rest_grob
->get_parent (X_AXIS
);
53 translate REST; we need the result of this translation later on,
54 while the offset probably still is 0/calculation-in-progress.
56 if (scm_is_number (offset
))
57 rest_grob
->translate_axis (scm_to_double (offset
), Y_AXIS
);
59 if (Note_column::has_interface (parent
))
60 force_shift_callback (parent
->self_scm ());
62 return scm_from_double (0.0);
66 Rest_collision::add_column (Grob
*me
, Grob
*p
)
68 Pointer_group_interface::add_grob (me
, ly_symbol2scm ("elements"), p
);
71 only add callback for the rests, since we don't move anything
76 add_offset_callback (p
, Rest_collision::force_shift_callback_proc
, Y_AXIS
);
77 p
->set_object ("rest-collision", me
->self_scm ());
79 Grob
*rest
= unsmob_grob (p
->get_object ("rest"));
82 chain_offset_callback (rest
,
83 Rest_collision::force_shift_callback_rest_proc
, Y_AXIS
);
88 TODO: look at horizontal-shift to determine ordering between rests
89 for more than two voices.
91 MAKE_SCHEME_CALLBACK (Rest_collision
, calc_positioning_done
, 1);
93 Rest_collision::calc_positioning_done (SCM smob
)
95 Grob
*me
= unsmob_grob (smob
);
97 me
->set_property ("positioning-done", SCM_BOOL_T
);
99 extract_grob_set (me
, "elements", elts
);
104 for (vsize i
= 0; i
< elts
.size (); i
++)
107 if (unsmob_grob (e
->get_object ("rest")))
114 handle rest-rest and rest-note collisions
117 * decide not to print rest if too crowded?
121 no partners to collide with
123 if (rests
.size () + notes
.size () < 2)
126 Real staff_space
= Staff_symbol_referencer::staff_space (me
);
134 This is incomplete: in case of an uneven number of rests, the
135 center one should be centered on the staff.
137 Drul_array
<vector
<Grob
*> > ordered_rests
;
138 for (vsize i
= 0; i
< rests
.size (); i
++)
140 Grob
*r
= Note_column::get_rest (rests
[i
]);
142 Direction d
= get_grob_direction (r
);
144 ordered_rests
[d
].push_back (rests
[i
]);
146 rests
[d
]->warning (_ ("cannot resolve rest collision: rest direction not set"));
151 vector_sort (ordered_rests
[d
], Note_column::shift_less
);
152 while (flip (&d
) != LEFT
)
157 if (ordered_rests
[d
].size () < 1)
159 if (ordered_rests
[-d
].size () > 1)
160 ordered_rests
[-d
][0]->warning (_ ("too many colliding rests"));
165 while (flip (&d
) != LEFT
);
167 Grob
*common
= common_refpoint_of_array (ordered_rests
[DOWN
], me
, Y_AXIS
);
168 common
= common_refpoint_of_array (ordered_rests
[UP
], common
, Y_AXIS
);
171 = (ordered_rests
[DOWN
].back ()->extent (common
, Y_AXIS
)[UP
]
172 - ordered_rests
[UP
].back ()->extent (common
, Y_AXIS
)[DOWN
]) / staff_space
;
176 int amount_down
= (int) ceil (diff
/ 2);
178 Note_column::translate_rests (ordered_rests
[DOWN
].back (),
181 Note_column::translate_rests (ordered_rests
[UP
].back (),
182 2 * int (ceil (diff
)));
187 for (vsize i
= ordered_rests
[d
].size () -1; i
-- > 0;)
189 Real last_y
= ordered_rests
[d
][i
+ 1]->extent (common
, Y_AXIS
)[d
];
190 Real y
= ordered_rests
[d
][i
]->extent (common
, Y_AXIS
)[-d
];
192 Real diff
= d
* ((last_y
- y
) / staff_space
);
194 Note_column::translate_rests (ordered_rests
[d
][i
], d
* (int) ceil (diff
) * 2);
197 while (flip (&d
) != LEFT
);
204 if (rests
.size () > 1)
205 warning (_ ("too many colliding rests"));
207 Direction dir
= CENTER
;
209 for (vsize i
= rests
.size (); !rcol
&& i
--;)
210 if (Note_column::dir (rests
[i
]))
213 dir
= Note_column::dir (rcol
);
219 Grob
*rest
= Note_column::get_rest (rcol
);
220 Grob
*common
= common_refpoint_of_array (notes
, rcol
, Y_AXIS
);
222 Interval restdim
= rcol
->extent (common
, Y_AXIS
);
223 if (restdim
.is_empty ())
226 Real staff_space
= Staff_symbol_referencer::staff_space (rcol
);
227 Real minimum_dist
= robust_scm2double (me
->get_property ("minimum-distance"), 1.0) * staff_space
;
230 for (vsize i
= 0; i
< notes
.size (); i
++)
232 if (Note_column::dir (notes
[i
]) == -dir
233 // If the note has already happened (but it has a long duration, so there is a collision),
234 // don't look at the stem. If we do, the rest gets shifted down a lot and it looks bad.
235 || dynamic_cast<Item
*> (notes
[i
])->get_column () != dynamic_cast<Item
*> (rest
)->get_column ())
237 /* try not to look at the stem, as looking at a beamed
238 note may trigger beam positioning prematurely.
240 This happens with dotted rests, which need Y
241 positioning to compute X-positioning.
243 Grob
*head
= Note_column::first_head (notes
[i
]);
245 notedim
.unite (head
->extent (common
, Y_AXIS
));
247 programming_error ("Note_column without first_head()");
250 notedim
.unite (notes
[i
]->extent (common
, Y_AXIS
));
253 Real y
= dir
* max (0.0,
254 -dir
* restdim
[-dir
] + dir
* notedim
[dir
] + minimum_dist
);
256 int stafflines
= Staff_symbol_referencer::line_count (me
);
259 programming_error ("no staff line count");
263 // move discretely by half spaces.
264 int discrete_y
= dir
* int (ceil (y
/ (0.5 * dir
* staff_space
)));
266 // move by whole spaces inside the staff.
267 if (fabs (Staff_symbol_referencer::get_position (rest
)
268 + discrete_y
) < stafflines
+ 1)
270 discrete_y
= dir
* int (ceil (dir
* discrete_y
/ 2.0) * 2.0);
273 Note_column::translate_rests (rcol
, discrete_y
);
278 ADD_INTERFACE (Rest_collision
,
279 "Move around ordinary rests (not multi-measure-rests) to avoid"