8 Line_of_staff::TeXstring() const
10 String
s("%line_of_staff\n\\vbox to ");
11 s
+= print_dimen(maxheight() ) +"{";
16 // the staff itself: eg lines, accolades
19 Symbol sym
= pstaff_
->get_stafsym(scor
->score
->linewidth
);
21 PCursor
<const PCol
*> cc(scor
->cols
);
22 Real lastpos
=cc
->hpos
;
24 // all items in the current line & staff.
25 for (; cc
.ok(); cc
++) {
26 Real delta
=cc
->hpos
- lastpos
;
30 s
+=String( "\\kern ") + print_dimen(delta
);
32 // now output the items.
34 for (PCursor
<const Item
*> ic(cc
->its
); ic
.ok(); ic
++) {
35 if (ic
->pstaff_
== pstaff_
)
39 for (PCursor
<const Spanner
*> sc(cc
->starters
); sc
.ok(); sc
++)
40 if (sc
->pstaff_
== pstaff_
)
49 Line_of_score::TeXstring() const
52 for (PCursor
<Line_of_staff
*> sc(staffs
); sc
.ok(); sc
++){
55 s
+= "\\interstaffline\n";
61 /// testing this entry
62 Line_of_score::Line_of_score(svec
<const PCol
*> sv
,
66 for (int i
=0; i
< sv
.sz(); i
++) {
67 PCol
*p
=(PCol
*) sv
[i
];
72 for (PCursor
<PStaff
*> sc(score
->staffs
); sc
.ok(); sc
++)
73 staffs
.bottom().add(new Line_of_staff(this, sc
));
75 /** construct a line with the named columns. Make the line field
76 in each column point to this
78 #sv# isn't really const!!
81 Line_of_staff::Line_of_staff(Line_of_score
* sc
, PStaff
*st
)
83 // [don't know how to calc dimensions yet.]
90 const PCol
*linestart
= sc
->cols
.top();
91 const PCol
*linestop
=sc
->cols
.bottom();
93 for (PCursor
<const Spanner
*> sp(pstaff_
->spans
); sp
.ok(); sp
++) {
94 const PCol
*brokenstart
= &MAX(*linestart
, *sp
->left
);
95 const PCol
*brokenstop
= &MIN(*linestop
, *sp
->right
);
97 if (*brokenstop
< *brokenstart
)
98 brokenspans
.bottom().add(sp
->broken_at(brokenstop
, brokenstart
));
104 Line_of_staff::maxheight() const
108 Symbol s
= pstaff_
->stafsym
->eval(scor
->score
->linewidth
);
111 PCursor
<const PCol
*> cc(scor
->cols
);
113 // all items in the current line & staff.
114 for (; cc
.ok(); cc
++) {
117 for (PCursor
<const Item
*> ic(cc
->its
); ic
.ok(); ic
++) {
118 if (ic
->pstaff_
== pstaff_
) {
119 y
.unite(ic
->height());
123 for (PCursor
<const Spanner
*> sc(cc
->starters
); sc
.ok(); sc
++)
124 if (sc
->pstaff_
== pstaff_
)