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[kugel-rb.git] / manual / plugins / bubbles.tex
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1 % $Id$ %
2 \subsection{Bubbles}
3 \screenshot{plugins/images/ss-bubbles}{Bubbles}{img:bubbles}
4 The goal of the game is to beat each level as quickly as possible by clearing
5 the board of all bubbles. Bubbles are removed from the board when a cluster of
6 three of more of the same type is formed. The game is over when any bubbles on
7 the board extend below the bottom line. To make things more difficult, the
8 entire board is shifted down every time a certain number of shots have been
9 fired. Points are awarded depending on how quickly the level was completed.
11 \begin{table}
12 \begin{btnmap}{}{}
13 \multicolumn{2}{c}{\textbf{In menu}}\\\hline
14 \opt{RECORDER_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonOn}
15 \opt{IPOD_4G_PAD,IPOD_3G_PAD,IAUDIO_X5_PAD,IRIVER_H10_PAD}{\ButtonPlay}
16 \opt{ONDIO_PAD}{\ButtonMenu}
17 \opt{SANSA_E200_PAD,SANSA_C200_PAD}{\ButtonUp}
18 \opt{GIGABEAT_PAD}{\ButtonA}
19 \opt{MROBE100_PAD}{\ButtonDisplay}
20 & Start new game\\
21 \opt{IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonMode}
22 \opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonLeft+\ButtonRight}
23 \opt{IAUDIO_X5_PAD}{\ButtonRec}
24 \opt{RECORDER_PAD}{\ButtonFOne}
25 \opt{ONDIO_PAD}{\ButtonDown}
26 \opt{IRIVER_H10_PAD}{\ButtonFF}
27 \opt{SANSA_E200_PAD,SANSA_C200_PAD}{\ButtonDown}
28 \opt{GIGABEAT_PAD,MROBE100_PAD}{\ButtonMenu}
29 & Resume saved game\\
30 \opt{IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD,IPOD_4G_PAD,IPOD_3G_PAD%
31 ,SANSA_E200_PAD,SANSA_C200_PAD,GIGABEAT_PAD,MROBE100_PAD}{\ButtonSelect}
32 \opt{RECORDER_PAD}{\ButtonPlay}
33 \opt{ONDIO_PAD}{\ButtonUp}
34 \opt{IRIVER_H10_PAD}{\ButtonRew}
35 & Show high scores\\
36 \opt{RECORDER_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD,GIGABEAT_PAD%
37 ,MROBE100_PAD}{\ButtonUp{} / \ButtonDown}
38 \opt{IPOD_4G_PAD,IPOD_3G_PAD,SANSA_E200_PAD}{\ButtonScrollFwd{} / \ButtonScrollBack}
39 \opt{ONDIO_PAD,SANSA_C200_PAD}{\ButtonLeft+\ButtonRight}
40 \opt{IRIVER_H10_PAD}{\ButtonScrollUp{} / \ButtonScrollDown}
41 & Select starting level\\
42 \opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonOff}
43 \opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonMenu}
44 \opt{IAUDIO_X5_PAD,IRIVER_H10_PAD,SANSA_E200_PAD,SANSA_C200_PAD,GIGABEAT_PAD}{\ButtonPower}
45 \opt{MROBE100_PAD}{\ButtonDisplay}
46 & Quit\\\hline
47 \multicolumn{2}{c}{\textbf{In game}}\\\hline
48 \opt{RECORDER_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonOn}
49 \opt{IPOD_4G_PAD,IPOD_3G_PAD,IRIVER_H10_PAD}{\ButtonPlay}
50 \opt{ONDIO_PAD}{\ButtonMenu}
51 \opt{IAUDIO_X5_PAD,GIGABEAT_PAD,MROBE100_PAD}{\ButtonPower}
52 \opt{SANSA_E200_PAD,SANSA_C200_PAD}{\ButtonUp}
53 & Pause game\\
54 \opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD,IRIVER_H10_PAD%
55 ,SANSA_E200_PAD,SANSA_C200_PAD,GIGABEAT_PAD,MROBE100_PAD}{\ButtonLeft{} / \ButtonRight}
56 \opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonScrollFwd{} / \ButtonScrollBack}
57 & Aim the bubble\\
58 \opt{IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD,IPOD_4G_PAD,IPOD_3G_PAD%
59 ,SANSA_E200_PAD,SANSA_C200_PAD,GIGABEAT_PAD,MROBE100_PAD}{\ButtonSelect}
60 \opt{RECORDER_PAD}{\ButtonPlay}
61 \opt{ONDIO_PAD}{\ButtonUp}
62 \opt{IRIVER_H10_PAD}{\ButtonRew}
63 & Fire bubble\\
64 \opt{IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonMode}
65 \opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonLeft+\ButtonRight}
66 \opt{IAUDIO_X5_PAD}{\ButtonRec}
67 \opt{RECORDER_PAD}{\ButtonFOne}
68 \opt{ONDIO_PAD,SANSA_E200_PAD,SANSA_C200_PAD}{\ButtonDown}
69 \opt{IRIVER_H10_PAD}{\ButtonFF}
70 \opt{GIGABEAT_PAD,MROBE100_PAD}{\ButtonMenu}
71 & Save game\\
72 \opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonOff}
73 \opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonMenu}
74 \opt{IAUDIO_X5_PAD,IRIVER_H10_PAD,SANSA_E200_PAD,SANSA_C200_PAD,GIGABEAT_PAD%
75 ,MROBE100_PAD}{\ButtonPower}
76 & Exit to menu\\
77 \end{btnmap}
78 \end{table}