1 /***************************************************************************
3 * Open \______ \ ____ ____ | | _\_ |__ _______ ___
4 * Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ /
5 * Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < <
6 * Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \
10 * Copyright (C) 2006 Jonathan Gordon
12 * This program is free software; you can redistribute it and/or
13 * modify it under the terms of the GNU General Public License
14 * as published by the Free Software Foundation; either version 2
15 * of the License, or (at your option) any later version.
17 * This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY
18 * KIND, either express or implied.
20 ****************************************************************************/
36 static int last_button
= BUTTON_NONE
|BUTTON_REL
; /* allow the ipod wheel to
38 static intptr_t last_data
= 0;
39 static int last_action
= ACTION_NONE
;
40 static bool repeated
= false;
42 #ifdef HAVE_TOUCHSCREEN
43 static bool short_press
= false;
46 #define REPEAT_WINDOW_TICKS HZ/10
47 static int last_action_tick
= 0;
49 /* software keylock stuff */
50 #ifndef HAS_BUTTON_HOLD
51 static bool keys_locked
= false;
52 static int unlock_combo
= BUTTON_NONE
;
53 static bool screen_has_lock
= false;
54 #endif /* HAVE_SOFTWARE_KEYLOCK */
57 * do_button_check is the worker function for get_default_action.
58 * returns ACTION_UNKNOWN or the requested return value from the list.
60 static inline int do_button_check(const struct button_mapping
*items
,
61 int button
, int last_button
, int *start
)
64 int ret
= ACTION_UNKNOWN
;
66 return ACTION_UNKNOWN
;
68 while (items
[i
].button_code
!= BUTTON_NONE
)
70 if (items
[i
].button_code
== button
)
72 if ((items
[i
].pre_button_code
== BUTTON_NONE
)
73 || (items
[i
].pre_button_code
== last_button
))
75 ret
= items
[i
].action_code
;
85 static inline int get_next_context(const struct button_mapping
*items
, int i
)
87 while (items
[i
].button_code
!= BUTTON_NONE
)
89 return (items
[i
].action_code
== ACTION_NONE
) ?
94 * int get_action_worker(int context, struct button_mapping *user_mappings,
96 This function searches the button list for the given context for the just
98 If there is a match it returns the value from the list.
99 If there is no match..
100 the last item in the list "points" to the next context in a chain
101 so the "chain" is followed until the button is found.
102 putting ACTION_NONE will get CONTEXT_STD which is always the last list checked.
104 Timeout can be TIMEOUT_NOBLOCK to return immediatly
105 TIMEOUT_BLOCK to wait for a button press
106 Any number >0 to wait that many ticks for a press
109 static int get_action_worker(int context
, int timeout
,
110 const struct button_mapping
* (*get_context_map
)(int) )
112 const struct button_mapping
*items
= NULL
;
115 int ret
= ACTION_UNKNOWN
;
116 static int last_context
= CONTEXT_STD
;
118 if (timeout
== TIMEOUT_NOBLOCK
)
119 button
= button_get(false);
120 else if (timeout
== TIMEOUT_BLOCK
)
121 button
= button_get(true);
123 button
= button_get_w_tmo(timeout
);
125 /* Data from sys events can be pulled with button_get_data */
126 if (button
== BUTTON_NONE
|| button
& SYS_EVENT
)
129 #if CONFIG_CODEC == SWCODEC
130 /* Produce keyclick */
131 if (global_settings
.keyclick
&& !(button
& BUTTON_REL
))
132 if (!(button
& BUTTON_REPEAT
) || global_settings
.keyclick_repeats
)
133 pcmbuf_beep(5000, 2, 2500*global_settings
.keyclick
);
136 if ((context
!= last_context
) && ((last_button
& BUTTON_REL
) == 0))
138 if (button
& BUTTON_REL
)
140 last_button
= button
;
141 last_action
= ACTION_NONE
;
143 /* eat all buttons until the previous button was |BUTTON_REL
144 (also eat the |BUTTON_REL button) */
145 return ACTION_NONE
; /* "safest" return value */
147 last_context
= context
;
148 #ifdef HAVE_TOUCHSCREEN
149 if (button
& BUTTON_TOUCHSCREEN
)
153 if (last_button
& BUTTON_TOUCHSCREEN
)
155 if ((button
& BUTTON_REL
) &&
156 ((last_button
& BUTTON_REPEAT
)==0))
160 else if (button
& BUTTON_REPEAT
)
163 last_button
= button
;
164 return ACTION_TOUCHSCREEN
;
167 #ifndef HAS_BUTTON_HOLD
168 screen_has_lock
= ((context
& ALLOW_SOFTLOCK
) == ALLOW_SOFTLOCK
);
169 if (screen_has_lock
&& (keys_locked
== true))
171 if (button
== unlock_combo
)
173 last_button
= BUTTON_NONE
;
175 splash(HZ
/2, str(LANG_KEYLOCK_OFF
));
176 return ACTION_REDRAW
;
179 #if (BUTTON_REMOTE != 0)
180 if ((button
& BUTTON_REMOTE
) == 0)
183 if ((button
& BUTTON_REL
))
184 splash(HZ
/2, str(LANG_KEYLOCK_ON
));
185 return ACTION_REDRAW
;
188 context
&= ~ALLOW_SOFTLOCK
;
189 #endif /* HAS_BUTTON_HOLD */
191 /* logf("%x,%x",last_button,button); */
194 /* logf("context = %x",context); */
195 #if (BUTTON_REMOTE != 0)
196 if (button
& BUTTON_REMOTE
)
197 context
|= CONTEXT_REMOTE
;
199 if ((context
& CONTEXT_CUSTOM
) && get_context_map
)
200 items
= get_context_map(context
);
202 items
= get_context_mapping(context
);
204 ret
= do_button_check(items
,button
,last_button
,&i
);
206 if ((context
==(int)CONTEXT_STOPSEARCHING
) ||
210 if (ret
== ACTION_UNKNOWN
)
212 context
= get_next_context(items
,i
);
217 /* DEBUGF("ret = %x\n",ret); */
218 #ifndef HAS_BUTTON_HOLD
219 if (screen_has_lock
&& (ret
== ACTION_STD_KEYLOCK
))
221 unlock_combo
= button
;
223 splash(HZ
/2, str(LANG_KEYLOCK_ON
));
225 button_clear_queue();
226 return ACTION_REDRAW
;
229 if ((current_tick
- last_action_tick
< REPEAT_WINDOW_TICKS
)
230 && (ret
== last_action
))
235 last_button
= button
;
237 last_data
= button_get_data();
238 last_action_tick
= current_tick
;
242 int get_action(int context
, int timeout
)
244 return get_action_worker(context
,timeout
,NULL
);
247 int get_custom_action(int context
,int timeout
,
248 const struct button_mapping
* (*get_context_map
)(int))
250 return get_action_worker(context
,timeout
,get_context_map
);
253 bool action_userabort(int timeout
)
255 int action
= get_action_worker(CONTEXT_STD
,timeout
,NULL
);
256 bool ret
= (action
== ACTION_STD_CANCEL
);
260 #ifndef HAS_BUTTON_HOLD
261 bool is_keys_locked(void)
263 return (screen_has_lock
&& (keys_locked
== true));
267 intptr_t get_action_data(void)
272 int get_action_statuscode(int *button
)
276 *button
= last_button
;
278 if (last_button
& BUTTON_REMOTE
)
279 ret
|= ACTION_REMOTE
;
281 ret
|= ACTION_REPEAT
;
285 #ifdef HAVE_TOUCHSCREEN
286 /* return BUTTON_NONE on error
287 * BUTTON_REPEAT if repeated press
288 * BUTTON_REPEAT|BUTTON_REL if release after repeated press
289 * BUTTON_REL if its a short press = release after press
290 * BUTTON_TOUCHSCREEN if press
292 int action_get_touchscreen_press(short *x
, short *y
)
294 static int last_data
= 0;
296 if ((last_button
& BUTTON_TOUCHSCREEN
) == 0)
298 data
= button_get_data();
299 if (last_button
& BUTTON_REL
)
301 *x
= (last_data
&0xffff0000)>>16;
302 *y
= (last_data
&0xffff);
306 *x
= (data
&0xffff0000)>>16;
311 return BUTTON_REPEAT
;
314 /* This is to return a BUTTON_REL after a BUTTON_REPEAT. */
315 if (last_button
& BUTTON_REL
)
316 return BUTTON_REPEAT
|BUTTON_REL
;
317 return BUTTON_TOUCHSCREEN
;