1 /***************************************************************************
3 * Open \______ \ ____ ____ | | _\_ |__ _______ ___
4 * Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ /
5 * Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < <
6 * Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \
10 * Copyright (C) 2006 Dan Everton
12 * This program is free software; you can redistribute it and/or
13 * modify it under the terms of the GNU General Public License
14 * as published by the Free Software Foundation; either version 2
15 * of the License, or (at your option) any later version.
17 * This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY
18 * KIND, either express or implied.
20 ****************************************************************************/
24 #include "lcd-charcell.h"
25 #include "screendump.h"
31 #include "lcd-playersim.h"
35 /* extern functions, needed for screendump() */
36 extern int sim_creat(const char *name
);
38 SDL_Surface
* lcd_surface
;
40 SDL_Color lcd_bl_color_dark
= {RED_CMP(LCD_BL_DARKCOLOR
),
41 GREEN_CMP(LCD_BL_DARKCOLOR
),
42 BLUE_CMP(LCD_BL_DARKCOLOR
), 0};
43 SDL_Color lcd_bl_color_bright
= {RED_CMP(LCD_BL_BRIGHTCOLOR
),
44 GREEN_CMP(LCD_BL_BRIGHTCOLOR
),
45 BLUE_CMP(LCD_BL_BRIGHTCOLOR
), 0};
46 SDL_Color lcd_color_dark
= {RED_CMP(LCD_DARKCOLOR
),
47 GREEN_CMP(LCD_DARKCOLOR
),
48 BLUE_CMP(LCD_DARKCOLOR
), 0};
49 SDL_Color lcd_color_bright
= {RED_CMP(LCD_BRIGHTCOLOR
),
50 GREEN_CMP(LCD_BRIGHTCOLOR
),
51 BLUE_CMP(LCD_BRIGHTCOLOR
), 0};
54 static unsigned long get_lcd_pixel(int x
, int y
)
56 return sim_lcd_framebuffer
[y
][x
];
59 void sim_lcd_update_rect(int x_start
, int y_start
, int width
, int height
)
61 sdl_update_rect(lcd_surface
, x_start
, y_start
, width
, height
,
62 SIM_LCD_WIDTH
, SIM_LCD_HEIGHT
, get_lcd_pixel
);
63 sdl_gui_update(lcd_surface
, x_start
, y_start
, width
, height
,
64 SIM_LCD_WIDTH
, SIM_LCD_HEIGHT
,
65 background
? UI_LCD_POSX
: 0, background
? UI_LCD_POSY
: 0);
72 for (y
= 0; y
< lcd_pattern_count
; y
++)
73 if (lcd_patterns
[y
].count
> 0)
74 sim_lcd_define_pattern(y
, lcd_patterns
[y
].pattern
);
76 for (y
= 0; y
< LCD_HEIGHT
; y
++)
77 for (x
= 0; x
< LCD_WIDTH
; x
++)
78 lcd_print_char(x
, y
, lcd_charbuffer
[y
][x
]);
80 if (lcd_cursor
.visible
)
81 lcd_print_char(lcd_cursor
.x
, lcd_cursor
.y
, lcd_cursor
.hw_char
);
83 sim_lcd_update_rect(0, ICON_HEIGHT
, SIM_LCD_WIDTH
,
84 LCD_HEIGHT
*CHAR_HEIGHT
*CHAR_PIXEL
);
88 void sim_backlight(int value
)
91 sdl_set_gradient(lcd_surface
, &lcd_bl_color_bright
,
92 &lcd_bl_color_dark
, 0, (1<<LCD_DEPTH
));
94 sdl_set_gradient(lcd_surface
, &lcd_color_bright
,
95 &lcd_color_dark
, 0, (1<<LCD_DEPTH
));
98 sim_lcd_update_rect(0, 0, SIM_LCD_WIDTH
, SIM_LCD_HEIGHT
);
102 /* initialise simulator lcd driver */
103 void sim_lcd_init(void)
105 lcd_surface
= SDL_CreateRGBSurface(SDL_SWSURFACE
,
106 SIM_LCD_WIDTH
* display_zoom
,
107 SIM_LCD_HEIGHT
* display_zoom
,
110 sdl_set_gradient(lcd_surface
, &lcd_bl_color_bright
,
111 &lcd_bl_color_dark
, 0, (1<<LCD_DEPTH
));
114 #define BMP_COMPRESSION 0 /* BI_RGB */
115 #define BMP_NUMCOLORS (1 << LCD_DEPTH)
117 #define BMP_LINESIZE (((SIM_LCD_WIDTH + 31) / 32) * 4)
119 #define BMP_HEADERSIZE (54 + 4 * BMP_NUMCOLORS)
120 #define BMP_DATASIZE (BMP_LINESIZE * SIM_LCD_HEIGHT)
121 #define BMP_TOTALSIZE (BMP_HEADERSIZE + BMP_DATASIZE)
123 #define LE16_CONST(x) (x)&0xff, ((x)>>8)&0xff
124 #define LE32_CONST(x) (x)&0xff, ((x)>>8)&0xff, ((x)>>16)&0xff, ((x)>>24)&0xff
126 static const unsigned char bmpheader
[] =
128 0x42, 0x4d, /* 'BM' */
129 LE32_CONST(BMP_TOTALSIZE
), /* Total file size */
130 0x00, 0x00, 0x00, 0x00, /* Reserved */
131 LE32_CONST(BMP_HEADERSIZE
), /* Offset to start of pixel data */
133 0x28, 0x00, 0x00, 0x00, /* Size of (2nd) header */
134 LE32_CONST(SIM_LCD_WIDTH
), /* Width in pixels */
135 LE32_CONST(SIM_LCD_HEIGHT
), /* Height in pixels */
136 0x01, 0x00, /* Number of planes (always 1) */
137 LE16_CONST(BMP_BPP
), /* Bits per pixel 1/4/8/16/24 */
138 LE32_CONST(BMP_COMPRESSION
),/* Compression mode */
139 LE32_CONST(BMP_DATASIZE
), /* Size of bitmap data */
140 0xc4, 0x0e, 0x00, 0x00, /* Horizontal resolution (pixels/meter) */
141 0xc4, 0x0e, 0x00, 0x00, /* Vertical resolution (pixels/meter) */
142 LE32_CONST(BMP_NUMCOLORS
), /* Number of used colours */
143 LE32_CONST(BMP_NUMCOLORS
), /* Number of important colours */
145 BMP_COLOR(LCD_BL_BRIGHTCOLOR
),
146 BMP_COLOR(LCD_BL_DARKCOLOR
)
149 void screen_dump(void)
152 char filename
[MAX_PATH
];
154 static unsigned char line
[BMP_LINESIZE
];
156 create_numbered_filename(filename
, "", "dump_", ".bmp", 4
157 IF_CNFN_NUM_(, NULL
));
158 DEBUGF("screen_dump\n");
160 fd
= sim_creat(filename
);
164 write(fd
, bmpheader
, sizeof(bmpheader
));
165 SDL_LockSurface(lcd_surface
);
167 /* BMP image goes bottom up */
168 for (y
= SIM_LCD_HEIGHT
- 1; y
>= 0; y
--)
170 Uint8
*src
= (Uint8
*)lcd_surface
->pixels
171 + y
* SIM_LCD_WIDTH
* display_zoom
* display_zoom
;
172 unsigned char *dst
= line
;
173 unsigned dst_mask
= 0x80;
175 memset(line
, 0, sizeof(line
));
176 for (x
= SIM_LCD_WIDTH
; x
> 0; x
--)
188 write(fd
, line
, sizeof(line
));
190 SDL_UnlockSurface(lcd_surface
);