Add the identifying header
[kugel-rb.git] / apps / plugins / midi / sequencer.c
blobf97cac0130058ccdad10ade0ca05907a7b9f33ad
1 /***************************************************************************
2 * __________ __ ___.
3 * Open \______ \ ____ ____ | | _\_ |__ _______ ___
4 * Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ /
5 * Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < <
6 * Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \
7 * \/ \/ \/ \/ \/
8 * $Id$
10 * Copyright (C) 2005 Stepan Moskovchenko
12 * This program is free software; you can redistribute it and/or
13 * modify it under the terms of the GNU General Public License
14 * as published by the Free Software Foundation; either version 2
15 * of the License, or (at your option) any later version.
17 * This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY
18 * KIND, either express or implied.
20 ****************************************************************************/
21 #include "plugin.h"
22 #include "midiutil.h"
23 #include "guspat.h"
24 #include "synth.h"
26 long tempo = 375000;
28 /* From the old patch config.... each patch is scaled.
29 * Should be moved into patchset.cfg
30 * But everyone would need a new config file.
32 * While this really does need to go into the patch config,
33 * I doubt anyone has made their own custom rockbox patchset
34 * (if you have, please send a copy my way :) )
36 static const unsigned char patchScale[]=
38 125,115,115,100,100,80,115,100,100,100,100,80,100,100,100,100,
39 100,100,100,100,60,100,100,100,150,155,145,100,125,86,125,85,
40 161,160,133,160,135,133,100,128,150,100,100,150,100,130,100,200,
41 100,100,125,125,100,100,100,100,124,110,111,100,139,113,115,115,
42 125,115,95,140,100,100,105,100,90,100,80,80,100,125,100,80,
43 100,100,100,250,130,100,100,100,115,100,100,120,200,100,100,80,
44 130,100,100,150,100,100,100,100,100,100,200,100,100,100,100,100,
45 100,100,113,100,200,100,100,100,30,100,100,100,100,100,100,100
48 /* Sets the volume scaling by channel volume and note volume */
49 /* This way we can do the multiplication/indexing once per */
50 /* MIDI event at the most, instead of once per sample. */
51 static inline void setVolScale(int a)
53 struct SynthObject * so = &voices[a];
54 int ch = so->ch;
56 so->volscale = so->vol * chVol[ch]*patchScale[chPat[ch]] / 100;
57 //((signed short int)so->vol*(signed short int)chVol[ch])*patchScale[chPat[ch]];
60 static inline void setVol(int ch, int vol)
62 int a;
63 chVol[ch] = vol;
65 /* If channel volume changes, we need to recalculate the volume scale */
66 /* factor for all voices active on this channel */
67 for (a = 0; a < MAX_VOICES; a++)
68 if (voices[a].ch == ch)
69 setVolScale(a);
72 static inline void setPatch(int ch, int pat)
74 chPat[ch]=pat;
78 This is the new pitch bend table. There are 512 entries.
79 The middle entry is exactly 65536 - no bending.
81 The range of the table is one semitone /in either direction/
82 Ie, one semitone from the center.
84 Bends beyond this can be achieved by first offsetting the index
85 into the GUS frequency table by the appropriate number of semitones,
86 and then using this table to bend the rest of the way.
88 Generated using Matlab code:
89 for i=0:512, fprintf('%d,', round(2^16*2^((i-256)/1536))); end
92 const uint32_t pitchTbl[] ICONST_ATTR={
93 61858,61872,61886,61900,61914,61928,61942,61956,61970,61983,61997,62011,
94 62025,62039,62053,62067,62081,62095,62109,62124,62138,62152,62166,62180,
95 62194,62208,62222,62236,62250,62264,62278,62292,62306,62320,62334,62348,
96 62362,62376,62390,62404,62419,62433,62447,62461,62475,62489,62503,62517,
97 62531,62545,62560,62574,62588,62602,62616,62630,62644,62658,62673,62687,
98 62701,62715,62729,62743,62757,62772,62786,62800,62814,62828,62843,62857,
99 62871,62885,62899,62913,62928,62942,62956,62970,62984,62999,63013,63027,
100 63041,63056,63070,63084,63098,63112,63127,63141,63155,63169,63184,63198,
101 63212,63227,63241,63255,63269,63284,63298,63312,63326,63341,63355,63369,
102 63384,63398,63412,63427,63441,63455,63470,63484,63498,63512,63527,63541,
103 63555,63570,63584,63599,63613,63627,63642,63656,63670,63685,63699,63713,
104 63728,63742,63757,63771,63785,63800,63814,63829,63843,63857,63872,63886,
105 63901,63915,63929,63944,63958,63973,63987,64002,64016,64030,64045,64059,
106 64074,64088,64103,64117,64132,64146,64161,64175,64190,64204,64219,64233,
107 64248,64262,64277,64291,64306,64320,64335,64349,64364,64378,64393,64407,
108 64422,64436,64451,64465,64480,64494,64509,64524,64538,64553,64567,64582,
109 64596,64611,64626,64640,64655,64669,64684,64699,64713,64728,64742,64757,
110 64772,64786,64801,64815,64830,64845,64859,64874,64889,64903,64918,64933,
111 64947,64962,64976,64991,65006,65020,65035,65050,65065,65079,65094,65109,
112 65123,65138,65153,65167,65182,65197,65211,65226,65241,65256,65270,65285,
113 65300,65315,65329,65344,65359,65374,65388,65403,65418,65433,65447,65462,
114 65477,65492,65506,65521,65536,65551,65566,65580,65595,65610,65625,65640,
115 65654,65669,65684,65699,65714,65729,65743,65758,65773,65788,65803,65818,
116 65832,65847,65862,65877,65892,65907,65922,65936,65951,65966,65981,65996,
117 66011,66026,66041,66056,66071,66085,66100,66115,66130,66145,66160,66175,
118 66190,66205,66220,66235,66250,66265,66280,66294,66309,66324,66339,66354,
119 66369,66384,66399,66414,66429,66444,66459,66474,66489,66504,66519,66534,
120 66549,66564,66579,66594,66609,66624,66639,66654,66670,66685,66700,66715,
121 66730,66745,66760,66775,66790,66805,66820,66835,66850,66865,66880,66896,
122 66911,66926,66941,66956,66971,66986,67001,67016,67032,67047,67062,67077,
123 67092,67107,67122,67137,67153,67168,67183,67198,67213,67228,67244,67259,
124 67274,67289,67304,67320,67335,67350,67365,67380,67395,67411,67426,67441,
125 67456,67472,67487,67502,67517,67532,67548,67563,67578,67593,67609,67624,
126 67639,67655,67670,67685,67700,67716,67731,67746,67761,67777,67792,67807,
127 67823,67838,67853,67869,67884,67899,67915,67930,67945,67961,67976,67991,
128 68007,68022,68037,68053,68068,68083,68099,68114,68129,68145,68160,68176,
129 68191,68206,68222,68237,68252,68268,68283,68299,68314,68330,68345,68360,
130 68376,68391,68407,68422,68438,68453,68468,68484,68499,68515,68530,68546,
131 68561,68577,68592,68608,68623,68639,68654,68670,68685,68701,68716,68732,
132 68747,68763,68778,68794,68809,68825,68840,68856,68871,68887,68902,68918,
133 68933,68949,68965,68980,68996,69011,69027,69042,69058,69074,69089,69105,
134 69120,69136,69152,69167,69183,69198,69214,69230,69245,69261,69276,69292,
135 69308,69323,69339,69355,69370,69386,69402,69417,69433
139 static void findDelta(struct SynthObject * so, int ch, int note)
141 struct GWaveform * wf =
142 patchSet[chPat[ch]]->waveforms[patchSet[chPat[ch]]->noteTable[note]];
143 so->wf = wf;
145 /* Used to be unsigned int, but math had to be done in different order to avoid overflow */
146 unsigned long long delta = 0;
149 Old formula:
150 delta = (((gustable[note+chPBNoteOffset[ch]]<<FRACTSIZE) / (wf->rootFreq)) * wf->sampRate / (SAMPLE_RATE));
152 Plus some pitch stuff. See old SVN for how it used to be
155 delta = (((gustable[note+chPBNoteOffset[ch]]))); /* anywhere from 8000 to 8000000 */
156 delta = delta * wf->sampRate; /* approx 20000 - 44000 but can vary with tuning */
157 delta = (delta * chPBFractBend[ch]); /* approx 60000 - 70000 */
158 delta = delta / (SAMPLE_RATE); /* 44100 or 22050 */
159 delta = delta / (wf->rootFreq); /* anywhere from 8000 to 8000000 */
161 /* Pitch bend is encoded as a fractional of 16 bits, hence the 16 */
162 delta = delta >> (16 - FRACTSIZE); /* a shift of approx 4 bits */
163 so->delta = delta;
166 static inline void computeDeltas(int ch)
168 int a;
169 for (a = 0; a < MAX_VOICES; a++)
171 if (voices[a].isUsed && voices[a].ch == ch)
173 findDelta(&voices[a], ch, voices[a].note);
178 static inline void setPW(int ch, int msb, int lsb)
180 chPW[ch] = msb<<2|lsb>>5;
182 int totalBend = (chPW[ch]-256) * chPBDepth[ch];
183 chPBNoteOffset[ch] = totalBend >> 8;
184 chPBFractBend[ch] = pitchTbl[(totalBend & 0xFF) + 256];
186 computeDeltas(ch);
189 inline void pressNote(int ch, int note, int vol)
191 static int lastKill = 0;
192 /* Silences all channels but one, for easy debugging, for me. */
194 if(ch == 0) return;
195 if(ch == 1) return;
196 if(ch == 2) return;
197 if(ch == 3) return;
198 if(ch == 4) return;
199 if(ch == 5) return;
200 if(ch == 6) return;
201 if(ch == 7) return;
202 if(ch == 8) return;
203 if(ch == 9) return;
204 if(ch == 10) return;
205 if(ch == 11) return;
206 if(ch == 12) return;
207 if(ch == 13) return;
208 if(ch == 14) return;
209 if(ch == 15) return;
211 int a;
212 for (a = 0; a < MAX_VOICES; a++)
214 if (voices[a].ch == ch && voices[a].note == note)
215 break;
217 if (!voices[a].isUsed)
218 break;
220 if (a == MAX_VOICES)
222 // printf("\nVoice kill");
223 // printf("\nToo many voices playing at once. No more left");
224 // printf("\nVOICE DUMP: ");
225 // for(a=0; a<48; a++)
226 // printf("\n#%d Ch=%d Note=%d curRate=%d curOffset=%d curPoint=%d targetOffset=%d", a, voices[a].ch, voices[a].note, voices[a].curRate, voices[a].curOffset, voices[a].curPoint, voices[a].targetOffset);
227 lastKill++;
228 if (lastKill == MAX_VOICES)
229 lastKill = 0;
230 a = lastKill;
231 // return; /* None available */
233 voices[a].ch = ch;
234 voices[a].note = note;
235 voices[a].vol = vol;
236 voices[a].cp = 0;
237 voices[a].state = STATE_ATTACK;
238 voices[a].decay = 255;
240 setVolScale(a);
242 voices[a].loopState=STATE_NONLOOPING;
244 * OKAY. Gt = Gus Table value
245 * rf = Root Frequency of wave
246 * SR = sound sampling rate
247 * sr = WAVE sampling rate
250 if (ch != 9)
252 findDelta(&voices[a], ch, note);
253 /* Turn it on */
254 voices[a].isUsed = true;
255 setPoint(&voices[a], 0);
256 } else
258 if (drumSet[note] != NULL)
260 if (note < 35)
261 printf("NOTE LESS THAN 35, AND A DRUM PATCH EXISTS FOR THIS? WHAT THE HELL?");
263 struct GWaveform * wf = drumSet[note]->waveforms[0];
264 voices[a].wf = wf;
265 voices[a].delta = (((gustable[note]<<FRACTSIZE) / wf->rootFreq) * wf->sampRate / SAMPLE_RATE);
266 if (wf->mode & 28)
267 // printf("\nWoah, a drum patch has a loop. Stripping the loop...");
268 wf->mode = wf->mode & (255-28);
270 /* Turn it on */
271 voices[a].isUsed = true;
272 setPoint(&voices[a], 0);
274 } else
276 /* printf("\nWarning: drum %d does not have a patch defined... Ignoring it", note); */
281 static void releaseNote(int ch, int note)
283 if (ch == 9)
284 return;
286 int a;
287 for (a = 0; a < MAX_VOICES; a++)
289 if (voices[a].ch == ch && voices[a].note == note)
291 if (voices[a].wf->mode & 28)
293 setPoint(&voices[a], 3);
299 static void sendEvent(struct Event * ev)
301 const unsigned char status_low = ev->status & 0x0F;
302 const unsigned char d1 = ev->d1;
303 const unsigned char d2 = ev->d2;
304 switch (ev->status & 0xF0)
306 case MIDI_CONTROL:
307 switch (d1)
309 case CTRL_VOLUME:
311 setVol((status_low), d2);
312 return;
314 case CTRL_PANNING:
316 chPan[status_low] = d2;
317 return;
319 case CTRL_DATAENT_MSB:
321 /* TODO: Update all deltas. Is this really needed? */
322 if(chLastCtrlMSB[status_low] == REG_PITCHBEND_MSB &&
323 chLastCtrlLSB[status_low] == REG_PITCHBEND_LSB)
325 // printf("Pitch bend depth set to %d\n", d2);
326 chPBDepth[status_low] = d2;
328 return;
331 case CTRL_NONREG_LSB:
333 chLastCtrlLSB[status_low] = 0xFF; /* Ignore nonregistered writes */
334 return;
337 case CTRL_NONREG_MSB:
339 chLastCtrlMSB[status_low] = 0xFF; /* Ignore nonregistered writes */
340 return;
343 case CTRL_REG_LSB:
345 chLastCtrlLSB[status_low] = d2;
346 return;
349 case CTRL_REG_MSB:
351 chLastCtrlMSB[status_low] = d2;
352 return;
356 break;
358 case MIDI_PITCHW:
359 setPW((status_low), d2, d1);
360 return;
362 case MIDI_NOTE_ON:
363 switch (d2)
365 case 0: /* Release by vol=0 */
366 releaseNote(status_low, d1);
367 return;
369 default:
370 pressNote(status_low, d1, d2);
371 return;
374 case MIDI_NOTE_OFF:
375 releaseNote(status_low, d1);
376 return;
378 case MIDI_PRGM:
379 if (status_low != 9)
380 setPatch(status_low, d1);
384 void rewindFile(void)
386 int i;
387 for (i = 0; i < mf->numTracks; i++)
389 mf->tracks[i]->delta = 0;
390 mf->tracks[i]->pos = 0;
394 int tick(void) ICODE_ATTR;
395 int tick(void)
397 if (mf == NULL)
398 return 0;
400 int a, tracksAdv=0;
401 for (a = 0; a < mf->numTracks; a++)
403 struct Track * tr = mf->tracks[a];
405 if (tr == NULL)
406 printf("NULL TRACK: %d", a);
408 //BIG DEBUG STATEMENT
409 //printf("\nTrack %2d, Event = %4d of %4d, Delta = %5d, Next = %4d", a, tr->pos, tr->numEvents, tr->delta, getEvent(tr, tr->pos)->delta);
411 if (tr != NULL && (tr->pos < tr->numEvents))
413 tr->delta++;
414 tracksAdv++;
415 while (getEvent(tr, tr->pos)->delta <= tr->delta)
417 struct Event * e = getEvent(tr, tr->pos);
419 if (e->status != 0xFF)
421 sendEvent(e);
422 if ((e->status&0xF0) == MIDI_PRGM)
424 /* printf("\nPatch Event, patch[%d] ==> %d", e->status&0xF, e->d1); */
427 else
429 if (e->d1 == 0x51)
431 tempo = (((short)e->evData[0])<<16)|(((short)e->evData[1])<<8)|(e->evData[2]);
432 /* printf("\nMeta-Event: Tempo Set = %d", tempo); */
433 bpm=mf->div*1000000/tempo;
434 number_of_samples=SAMPLE_RATE/bpm;
438 tr->delta = 0;
439 tr->pos++;
440 if (tr->pos >= (tr->numEvents-1))
441 break;
446 samples_this_second += number_of_samples;
448 while (samples_this_second >= SAMPLE_RATE)
450 samples_this_second -= SAMPLE_RATE;
451 playing_time++;
454 if (tracksAdv != 0)
455 return 1;
456 else
457 return 0;
460 void seekBackward(int nsec)
462 int notes_used, a;
463 int desired_time = playing_time - nsec; /* Rewind 5 sec */
465 if (desired_time < 0)
466 desired_time = 0;
468 /* Set controllers to default values */
469 resetControllers();
471 /* Set the tempo to defalt */
472 bpm = mf->div*1000000/tempo;
473 number_of_samples = SAMPLE_RATE/bpm;
475 /* Reset the tracks to start */
476 rewindFile();
478 /* Reset the time counter to 0 */
479 playing_time = 0;
480 samples_this_second = 0;
482 /* Quickly run through any initial things that occur before notes */
485 notes_used = 0;
486 for (a = 0; a < MAX_VOICES; a++)
487 if (voices[a].isUsed)
488 notes_used++;
489 tick();
490 } while (notes_used == 0);
492 /* Reset the time counter to 0 */
493 playing_time = 0;
494 samples_this_second = 0;
496 /* Tick until goal is reached */
497 while (playing_time < desired_time)
498 tick();
501 void seekForward(int nsec)
503 int desired_time = playing_time + nsec;
504 while (tick() && playing_time < desired_time);