beginings of a working touchscreen interface for the WPS. 2 new tags:
[kugel-rb.git] / uisimulator / sdl / button.c
blob9c8f334b4327deac53faced3f0e6c8bf37260120
1 /***************************************************************************
2 * __________ __ ___.
3 * Open \______ \ ____ ____ | | _\_ |__ _______ ___
4 * Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ /
5 * Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < <
6 * Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \
7 * \/ \/ \/ \/ \/
8 * $Id$
10 * Copyright (C) 2002 by Felix Arends
12 * This program is free software; you can redistribute it and/or
13 * modify it under the terms of the GNU General Public License
14 * as published by the Free Software Foundation; either version 2
15 * of the License, or (at your option) any later version.
17 * This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY
18 * KIND, either express or implied.
20 ****************************************************************************/
22 #include "uisdl.h"
23 #include "lcd-charcells.h"
24 #include "lcd-remote.h"
25 #include "config.h"
26 #include "button.h"
27 #include "kernel.h"
28 #include "backlight.h"
29 #include "misc.h"
30 #include "sim_tasks.h"
32 #include "debug.h"
34 static intptr_t button_data; /* data value from last message dequeued */
36 #ifdef HAVE_TOUCHSCREEN
37 #include "touchscreen.h"
38 static int mouse_coords = 0;
39 static int last_touchscreen_touch = 0xffff;
40 #endif
41 /* how long until repeat kicks in */
42 #define REPEAT_START 6
44 /* the speed repeat starts at */
45 #define REPEAT_INTERVAL_START 4
47 /* speed repeat finishes at */
48 #define REPEAT_INTERVAL_FINISH 2
50 #if defined(IRIVER_H100_SERIES) || defined (IRIVER_H300_SERIES)
51 int _remote_type=REMOTETYPE_H100_LCD;
53 int remote_type(void)
55 return _remote_type;
57 #endif
59 struct event_queue button_queue;
61 static int btn = 0; /* Hopefully keeps track of currently pressed keys... */
63 #ifdef HAVE_BACKLIGHT
64 static bool filter_first_keypress;
66 void set_backlight_filter_keypress(bool value)
68 filter_first_keypress = value;
70 #ifdef HAVE_REMOTE_LCD
71 static bool remote_filter_first_keypress;
73 void set_remote_backlight_filter_keypress(bool value)
75 remote_filter_first_keypress = value;
77 #endif
78 #endif
80 #ifdef HAS_BUTTON_HOLD
81 bool hold_button_state = false;
82 bool button_hold(void) {
83 return hold_button_state;
85 #endif
87 #ifdef HAS_REMOTE_BUTTON_HOLD
88 bool remote_hold_button_state = false;
89 bool remote_button_hold(void) {
90 return remote_hold_button_state;
92 #endif
94 static int lastbtn;
95 void button_event(int key, bool pressed)
97 int new_btn = 0;
98 int diff = 0;
99 int data = 0;
100 static int count = 0;
101 static int repeat_speed = REPEAT_INTERVAL_START;
102 static int repeat_count = 0;
103 static bool repeat = false;
104 static bool post = false;
105 #ifdef HAVE_BACKLIGHT
106 static bool skip_release = false;
107 #ifdef HAVE_REMOTE_LCD
108 static bool skip_remote_release = false;
109 #endif
110 #endif
111 static bool usb_connected = false;
112 if (usb_connected && key != SDLK_u)
113 return;
114 switch (key)
117 #ifdef HAVE_TOUCHSCREEN
118 case BUTTON_TOUCHSCREEN:
119 data = mouse_coords;
120 switch (touchscreen_get_mode())
122 case TOUCHSCREEN_POINT:
123 new_btn = BUTTON_TOUCHSCREEN;
124 break;
125 case TOUCHSCREEN_BUTTON:
127 static int touchscreen_buttons[3][3] = {
128 {BUTTON_TOPLEFT, BUTTON_TOPMIDDLE, BUTTON_TOPRIGHT},
129 {BUTTON_MIDLEFT, BUTTON_CENTER, BUTTON_MIDRIGHT},
130 {BUTTON_BOTTOMLEFT, BUTTON_BOTTOMMIDDLE, BUTTON_BOTTOMRIGHT},
132 int px_x = ((data&0xffff0000)>>16), px_y = ((data&0x0000ffff));
133 new_btn = touchscreen_buttons[px_y/(LCD_HEIGHT/3)][px_x/(LCD_WIDTH/3)];
134 break;
137 break;
138 case SDLK_KP7:
139 new_btn = BUTTON_TOPLEFT;
140 break;
141 case SDLK_KP8:
142 new_btn = BUTTON_TOPMIDDLE;
143 break;
144 case SDLK_KP9:
145 new_btn = BUTTON_TOPRIGHT;
146 break;
147 case SDLK_KP4:
148 new_btn = BUTTON_MIDLEFT;
149 break;
150 case SDLK_KP5:
151 new_btn = BUTTON_CENTER;
152 break;
153 case SDLK_KP6:
154 new_btn = BUTTON_MIDRIGHT;
155 break;
156 case SDLK_KP1:
157 new_btn = BUTTON_BOTTOMLEFT;
158 break;
159 case SDLK_KP2:
160 new_btn = BUTTON_BOTTOMMIDDLE;
161 break;
162 case SDLK_KP3:
163 new_btn = BUTTON_BOTTOMRIGHT;
164 break;
165 case SDLK_F4:
166 if(pressed)
168 touchscreen_set_mode(touchscreen_get_mode() == TOUCHSCREEN_POINT ? TOUCHSCREEN_BUTTON : TOUCHSCREEN_POINT);
169 printf("Touchscreen mode: %s\n", touchscreen_get_mode() == TOUCHSCREEN_POINT ? "TOUCHSCREEN_POINT" : "TOUCHSCREEN_BUTTON");
171 break;
173 #endif
174 case SDLK_u:
175 if (!pressed)
177 usb_connected = !usb_connected;
178 if (usb_connected)
179 queue_post(&button_queue, SYS_USB_CONNECTED, 0);
180 else
181 queue_post(&button_queue, SYS_USB_DISCONNECTED, 0);
183 return;
185 #ifdef HAS_BUTTON_HOLD
186 case SDLK_h:
187 if(pressed)
189 hold_button_state = !hold_button_state;
190 DEBUGF("Hold button is %s\n", hold_button_state?"ON":"OFF");
192 return;
193 #endif
195 #ifdef HAS_REMOTE_BUTTON_HOLD
196 case SDLK_j:
197 if(pressed)
199 remote_hold_button_state = !remote_hold_button_state;
200 DEBUGF("Remote hold button is %s\n",
201 remote_hold_button_state?"ON":"OFF");
203 return;
204 #endif
206 #if CONFIG_KEYPAD == GIGABEAT_PAD
207 case SDLK_KP4:
208 case SDLK_LEFT:
209 new_btn = BUTTON_LEFT;
210 break;
211 case SDLK_KP6:
212 case SDLK_RIGHT:
213 new_btn = BUTTON_RIGHT;
214 break;
215 case SDLK_KP8:
216 case SDLK_UP:
217 new_btn = BUTTON_UP;
218 break;
219 case SDLK_KP2:
220 case SDLK_DOWN:
221 new_btn = BUTTON_DOWN;
222 break;
223 case SDLK_KP_PLUS:
224 case SDLK_F8:
225 new_btn = BUTTON_POWER;
226 break;
227 case SDLK_ESCAPE:
228 new_btn = BUTTON_POWER;
229 break;
230 case SDLK_KP_ENTER:
231 case SDLK_RETURN:
232 case SDLK_a:
233 new_btn = BUTTON_A;
234 break;
235 case SDLK_KP5:
236 case SDLK_SPACE:
237 new_btn = BUTTON_SELECT;
238 break;
239 case SDLK_KP_PERIOD:
240 case SDLK_INSERT:
241 new_btn = BUTTON_MENU;
242 break;
243 case SDLK_KP9:
244 new_btn = BUTTON_VOL_UP;
245 break;
246 case SDLK_KP3:
247 new_btn = BUTTON_VOL_DOWN;
248 break;
250 #elif CONFIG_KEYPAD == GIGABEAT_S_PAD
251 case SDLK_KP4:
252 case SDLK_LEFT:
253 new_btn = BUTTON_LEFT;
254 break;
255 case SDLK_KP6:
256 case SDLK_RIGHT:
257 new_btn = BUTTON_RIGHT;
258 break;
259 case SDLK_KP8:
260 case SDLK_UP:
261 new_btn = BUTTON_UP;
262 break;
263 case SDLK_KP2:
264 case SDLK_DOWN:
265 new_btn = BUTTON_DOWN;
266 break;
267 case SDLK_F8:
268 case SDLK_ESCAPE:
269 new_btn = BUTTON_POWER;
270 break;
271 case SDLK_KP_PLUS:
272 case SDLK_KP_ENTER:
273 case SDLK_RETURN:
274 new_btn = BUTTON_PLAY;
275 break;
276 case SDLK_KP7:
277 new_btn = BUTTON_BACK;
278 break;
279 case SDLK_KP5:
280 case SDLK_SPACE:
281 new_btn = BUTTON_SELECT;
282 break;
283 case SDLK_KP9:
284 case SDLK_KP_PERIOD:
285 case SDLK_INSERT:
286 new_btn = BUTTON_MENU;
287 break;
289 #elif CONFIG_KEYPAD == IAUDIO_X5M5_PAD
290 case SDLK_KP4:
291 case SDLK_LEFT:
292 new_btn = BUTTON_LEFT;
293 break;
294 case SDLK_KP6:
295 case SDLK_RIGHT:
296 new_btn = BUTTON_RIGHT;
297 break;
298 case SDLK_KP8:
299 case SDLK_UP:
300 new_btn = BUTTON_UP;
301 break;
302 case SDLK_KP2:
303 case SDLK_DOWN:
304 new_btn = BUTTON_DOWN;
305 break;
306 case SDLK_KP_PLUS:
307 case SDLK_F8:
308 new_btn = BUTTON_PLAY;
309 break;
310 case SDLK_ESCAPE:
311 new_btn = BUTTON_POWER;
312 break;
313 case SDLK_KP_ENTER:
314 case SDLK_RETURN:
315 case SDLK_a:
316 new_btn = BUTTON_POWER;
317 break;
318 case SDLK_KP_DIVIDE:
319 case SDLK_F1:
320 new_btn = BUTTON_REC;
321 break;
322 case SDLK_KP5:
323 case SDLK_SPACE:
324 new_btn = BUTTON_SELECT;
325 break;
327 #elif CONFIG_KEYPAD == IAUDIO_M3_PAD
328 case SDLK_KP4:
329 case SDLK_LEFT:
330 new_btn = BUTTON_LEFT;
331 break;
332 case SDLK_KP6:
333 case SDLK_RIGHT:
334 new_btn = BUTTON_RIGHT;
335 break;
336 case SDLK_KP8:
337 case SDLK_UP:
338 new_btn = BUTTON_VOL_UP;
339 break;
340 case SDLK_KP2:
341 case SDLK_DOWN:
342 new_btn = BUTTON_VOL_DOWN;
343 break;
344 case SDLK_KP_PERIOD:
345 case SDLK_INSERT:
346 new_btn = BUTTON_MODE;
347 break;
348 case SDLK_KP_DIVIDE:
349 case SDLK_F1:
350 new_btn = BUTTON_REC;
351 break;
352 case SDLK_KP5:
353 case SDLK_SPACE:
354 new_btn = BUTTON_PLAY;
355 break;
357 #elif (CONFIG_KEYPAD == IPOD_1G2G_PAD) || (CONFIG_KEYPAD == IPOD_3G_PAD) \
358 || (CONFIG_KEYPAD == IPOD_4G_PAD)
359 case SDLK_KP4:
360 case SDLK_LEFT:
361 new_btn = BUTTON_LEFT;
362 break;
363 case SDLK_KP6:
364 case SDLK_RIGHT:
365 new_btn = BUTTON_RIGHT;
366 break;
367 case SDLK_KP8:
368 case SDLK_UP:
369 new_btn = BUTTON_SCROLL_BACK;
370 break;
371 case SDLK_KP2:
372 case SDLK_DOWN:
373 new_btn = BUTTON_SCROLL_FWD;
374 break;
375 case SDLK_KP_PLUS:
376 case SDLK_F8:
377 new_btn = BUTTON_PLAY;
378 break;
379 case SDLK_KP5:
380 case SDLK_SPACE:
381 new_btn = BUTTON_SELECT;
382 break;
383 case SDLK_KP_PERIOD:
384 case SDLK_INSERT:
385 new_btn = BUTTON_MENU;
386 break;
388 #elif CONFIG_KEYPAD == IRIVER_H10_PAD
389 case SDLK_KP4:
390 case SDLK_LEFT:
391 new_btn = BUTTON_LEFT;
392 break;
393 case SDLK_KP6:
394 case SDLK_RIGHT:
395 new_btn = BUTTON_RIGHT;
396 break;
397 case SDLK_KP8:
398 case SDLK_UP:
399 new_btn = BUTTON_SCROLL_UP;
400 break;
401 case SDLK_KP2:
402 case SDLK_DOWN:
403 new_btn = BUTTON_SCROLL_DOWN;
404 break;
405 case SDLK_KP_PLUS:
406 case SDLK_F8:
407 new_btn = BUTTON_POWER;
408 break;
409 case SDLK_ESCAPE:
410 new_btn = BUTTON_POWER;
411 break;
412 case SDLK_KP_DIVIDE:
413 case SDLK_F1:
414 new_btn = BUTTON_REW;
415 break;
416 case SDLK_KP_MULTIPLY:
417 case SDLK_F2:
418 new_btn = BUTTON_FF;
419 break;
420 case SDLK_KP5:
421 case SDLK_SPACE:
422 new_btn = BUTTON_PLAY;
423 break;
425 #elif (CONFIG_KEYPAD == IRIVER_H100_PAD) || (CONFIG_KEYPAD == IRIVER_H300_PAD)
426 case SDLK_t:
427 if(pressed)
428 switch(_remote_type)
430 case REMOTETYPE_UNPLUGGED:
431 _remote_type=REMOTETYPE_H100_LCD;
432 DEBUGF("Changed remote type to H100\n");
433 break;
434 case REMOTETYPE_H100_LCD:
435 _remote_type=REMOTETYPE_H300_LCD;
436 DEBUGF("Changed remote type to H300\n");
437 break;
438 case REMOTETYPE_H300_LCD:
439 _remote_type=REMOTETYPE_H300_NONLCD;
440 DEBUGF("Changed remote type to H300 NON-LCD\n");
441 break;
442 case REMOTETYPE_H300_NONLCD:
443 _remote_type=REMOTETYPE_UNPLUGGED;
444 DEBUGF("Changed remote type to none\n");
445 break;
447 break;
448 case SDLK_KP4:
449 case SDLK_LEFT:
450 new_btn = BUTTON_LEFT;
451 break;
452 case SDLK_KP6:
453 case SDLK_RIGHT:
454 new_btn = BUTTON_RIGHT;
455 break;
456 case SDLK_KP8:
457 case SDLK_UP:
458 new_btn = BUTTON_UP;
459 break;
460 case SDLK_KP2:
461 case SDLK_DOWN:
462 new_btn = BUTTON_DOWN;
463 break;
464 case SDLK_KP_PLUS:
465 case SDLK_F8:
466 new_btn = BUTTON_ON;
467 break;
468 case SDLK_KP_ENTER:
469 case SDLK_RETURN:
470 case SDLK_a:
471 new_btn = BUTTON_OFF;
472 break;
473 case SDLK_KP_DIVIDE:
474 case SDLK_F1:
475 new_btn = BUTTON_REC;
476 break;
477 case SDLK_KP5:
478 case SDLK_SPACE:
479 new_btn = BUTTON_SELECT;
480 break;
481 case SDLK_KP_PERIOD:
482 case SDLK_INSERT:
483 new_btn = BUTTON_MODE;
484 break;
486 #elif CONFIG_KEYPAD == IRIVER_IFP7XX_PAD
487 case SDLK_KP4:
488 case SDLK_LEFT:
489 new_btn = BUTTON_LEFT;
490 break;
491 case SDLK_KP6:
492 case SDLK_RIGHT:
493 new_btn = BUTTON_RIGHT;
494 break;
495 case SDLK_KP8:
496 case SDLK_UP:
497 new_btn = BUTTON_UP;
498 break;
499 case SDLK_KP2:
500 case SDLK_DOWN:
501 new_btn = BUTTON_DOWN;
502 break;
503 case SDLK_KP_PLUS:
504 case SDLK_F8:
505 new_btn = BUTTON_PLAY;
506 break;
507 case SDLK_KP_ENTER:
508 case SDLK_RETURN:
509 case SDLK_a:
510 new_btn = BUTTON_EQ;
511 break;
512 case SDLK_KP5:
513 case SDLK_SPACE:
514 new_btn = BUTTON_SELECT;
515 break;
516 case SDLK_KP_PERIOD:
517 case SDLK_INSERT:
518 new_btn = BUTTON_MODE;
519 break;
521 #elif CONFIG_KEYPAD == ONDIO_PAD
522 case SDLK_KP4:
523 case SDLK_LEFT:
524 new_btn = BUTTON_LEFT;
525 break;
526 case SDLK_KP6:
527 case SDLK_RIGHT:
528 new_btn = BUTTON_RIGHT;
529 break;
530 case SDLK_KP8:
531 case SDLK_UP:
532 new_btn = BUTTON_UP;
533 break;
534 case SDLK_KP2:
535 case SDLK_DOWN:
536 new_btn = BUTTON_DOWN;
537 break;
538 case SDLK_KP_ENTER:
539 case SDLK_RETURN:
540 case SDLK_a:
541 new_btn = BUTTON_OFF;
542 break;
543 case SDLK_KP_PERIOD:
544 case SDLK_INSERT:
545 new_btn = BUTTON_MENU;
546 break;
548 #elif CONFIG_KEYPAD == PLAYER_PAD
549 case SDLK_KP4:
550 case SDLK_LEFT:
551 new_btn = BUTTON_LEFT;
552 break;
553 case SDLK_KP6:
554 case SDLK_RIGHT:
555 new_btn = BUTTON_RIGHT;
556 break;
557 case SDLK_KP8:
558 case SDLK_UP:
559 new_btn = BUTTON_PLAY;
560 break;
561 case SDLK_KP2:
562 case SDLK_DOWN:
563 new_btn = BUTTON_STOP;
564 break;
565 case SDLK_KP_PLUS:
566 case SDLK_F8:
567 new_btn = BUTTON_ON;
568 break;
569 case SDLK_KP_PERIOD:
570 case SDLK_INSERT:
571 new_btn = BUTTON_MENU;
572 break;
574 #elif CONFIG_KEYPAD == RECORDER_PAD
575 case SDLK_KP4:
576 case SDLK_LEFT:
577 new_btn = BUTTON_LEFT;
578 break;
579 case SDLK_KP6:
580 case SDLK_RIGHT:
581 new_btn = BUTTON_RIGHT;
582 break;
583 case SDLK_KP8:
584 case SDLK_UP:
585 new_btn = BUTTON_UP;
586 break;
587 case SDLK_KP2:
588 case SDLK_DOWN:
589 new_btn = BUTTON_DOWN;
590 break;
591 case SDLK_KP_PLUS:
592 case SDLK_F8:
593 new_btn = BUTTON_ON;
594 break;
595 case SDLK_KP_ENTER:
596 case SDLK_RETURN:
597 case SDLK_a:
598 new_btn = BUTTON_OFF;
599 break;
600 case SDLK_KP_DIVIDE:
601 case SDLK_F1:
602 new_btn = BUTTON_F1;
603 break;
604 case SDLK_KP_MULTIPLY:
605 case SDLK_F2:
606 new_btn = BUTTON_F2;
607 break;
608 case SDLK_KP_MINUS:
609 case SDLK_F3:
610 new_btn = BUTTON_F3;
611 break;
612 case SDLK_KP5:
613 case SDLK_SPACE:
614 new_btn = BUTTON_PLAY;
615 break;
617 #elif CONFIG_KEYPAD == ARCHOS_AV300_PAD
618 case SDLK_KP4:
619 case SDLK_LEFT:
620 new_btn = BUTTON_LEFT;
621 break;
622 case SDLK_KP6:
623 case SDLK_RIGHT:
624 new_btn = BUTTON_RIGHT;
625 break;
626 case SDLK_KP8:
627 case SDLK_UP:
628 new_btn = BUTTON_UP;
629 break;
630 case SDLK_KP2:
631 case SDLK_DOWN:
632 new_btn = BUTTON_DOWN;
633 break;
634 case SDLK_KP_PLUS:
635 case SDLK_F8:
636 new_btn = BUTTON_ON;
637 break;
638 case SDLK_KP_ENTER:
639 case SDLK_RETURN:
640 case SDLK_a:
641 new_btn = BUTTON_OFF;
642 break;
643 case SDLK_KP_DIVIDE:
644 case SDLK_F1:
645 new_btn = BUTTON_F1;
646 break;
647 case SDLK_KP_MULTIPLY:
648 case SDLK_F2:
649 new_btn = BUTTON_F2;
650 break;
651 case SDLK_KP_MINUS:
652 case SDLK_F3:
653 new_btn = BUTTON_F3;
654 break;
655 case SDLK_KP5:
656 case SDLK_SPACE:
657 new_btn = BUTTON_SELECT;
658 break;
660 #elif CONFIG_KEYPAD == SANSA_E200_PAD
661 case SDLK_KP4:
662 case SDLK_LEFT:
663 new_btn = BUTTON_LEFT;
664 break;
665 case SDLK_KP6:
666 case SDLK_RIGHT:
667 new_btn = BUTTON_RIGHT;
668 break;
669 case SDLK_KP8:
670 case SDLK_UP:
671 new_btn = BUTTON_SCROLL_BACK;
672 break;
673 case SDLK_KP2:
674 case SDLK_DOWN:
675 new_btn = BUTTON_SCROLL_FWD;
676 break;
677 case SDLK_KP9:
678 case SDLK_PAGEUP:
679 new_btn = BUTTON_UP;
680 break;
681 case SDLK_KP3:
682 case SDLK_PAGEDOWN:
683 new_btn = BUTTON_DOWN;
684 break;
685 case SDLK_KP1:
686 case SDLK_HOME:
687 new_btn = BUTTON_POWER;
688 break;
689 case SDLK_KP7:
690 case SDLK_END:
691 new_btn = BUTTON_REC;
692 break;
693 case SDLK_KP5:
694 case SDLK_SPACE:
695 new_btn = BUTTON_SELECT;
696 break;
698 #elif CONFIG_KEYPAD == SANSA_C200_PAD
699 case SDLK_KP4:
700 case SDLK_LEFT:
701 new_btn = BUTTON_LEFT;
702 break;
703 case SDLK_KP6:
704 case SDLK_RIGHT:
705 new_btn = BUTTON_RIGHT;
706 break;
707 case SDLK_KP8:
708 case SDLK_UP:
709 new_btn = BUTTON_UP;
710 break;
711 case SDLK_KP2:
712 case SDLK_DOWN:
713 new_btn = BUTTON_DOWN;
714 break;
715 case SDLK_KP3:
716 new_btn = BUTTON_POWER;
717 break;
718 case SDLK_KP1:
719 new_btn = BUTTON_REC;
720 break;
721 case SDLK_KP5:
722 case SDLK_KP_ENTER:
723 case SDLK_RETURN:
724 new_btn = BUTTON_SELECT;
725 break;
726 case SDLK_KP7:
727 new_btn = BUTTON_VOL_DOWN;
728 break;
729 case SDLK_KP9:
730 new_btn = BUTTON_VOL_UP;
731 break;
733 #elif CONFIG_KEYPAD == MROBE500_PAD
734 case SDLK_F9:
735 new_btn = BUTTON_RC_HEART;
736 break;
737 case SDLK_F10:
738 new_btn = BUTTON_RC_MODE;
739 break;
740 case SDLK_F11:
741 new_btn = BUTTON_RC_VOL_DOWN;
742 break;
743 case SDLK_F12:
744 new_btn = BUTTON_RC_VOL_UP;
745 break;
746 case SDLK_LEFT:
747 new_btn = BUTTON_LEFT;
748 break;
749 case SDLK_RIGHT:
750 new_btn = BUTTON_RIGHT;
751 break;
752 case SDLK_UP:
753 new_btn = BUTTON_RC_PLAY;
754 break;
755 case SDLK_DOWN:
756 new_btn = BUTTON_RC_DOWN;
757 break;
758 case SDLK_F8:
759 case SDLK_ESCAPE:
760 new_btn = BUTTON_POWER;
761 break;
762 #elif CONFIG_KEYPAD == MROBE100_PAD
763 case SDLK_KP1:
764 new_btn = BUTTON_DISPLAY;
765 break;
766 case SDLK_KP7:
767 new_btn = BUTTON_MENU;
768 break;
769 case SDLK_KP9:
770 new_btn = BUTTON_PLAY;
771 break;
772 case SDLK_KP4:
773 case SDLK_LEFT:
774 new_btn = BUTTON_LEFT;
775 break;
776 case SDLK_KP6:
777 case SDLK_RIGHT:
778 new_btn = BUTTON_RIGHT;
779 break;
780 case SDLK_KP8:
781 case SDLK_UP:
782 new_btn = BUTTON_UP;
783 break;
784 case SDLK_KP2:
785 case SDLK_DOWN:
786 new_btn = BUTTON_DOWN;
787 break;
788 case SDLK_KP5:
789 case SDLK_SPACE:
790 new_btn = BUTTON_SELECT;
791 break;
792 case SDLK_KP_MULTIPLY:
793 case SDLK_F8:
794 case SDLK_ESCAPE:
795 new_btn = BUTTON_POWER;
796 break;
798 #elif CONFIG_KEYPAD == COWOND2_PAD
799 case SDLK_ESCAPE:
800 new_btn = BUTTON_POWER;
801 break;
802 case SDLK_KP_PLUS:
803 new_btn = BUTTON_PLUS;
804 break;
805 case SDLK_KP_MINUS:
806 new_btn = BUTTON_MINUS;
807 break;
808 case SDLK_KP_ENTER:
809 new_btn = BUTTON_MENU;
810 break;
811 #elif CONFIG_KEYPAD == IAUDIO67_PAD
812 case SDLK_UP:
813 new_btn = BUTTON_RIGHT;
814 break;
815 case SDLK_DOWN:
816 new_btn = BUTTON_LEFT;
817 break;
818 case SDLK_LEFT:
819 new_btn = BUTTON_STOP;
820 break;
821 case SDLK_RETURN:
822 case SDLK_KP_ENTER:
823 case SDLK_RIGHT:
824 new_btn = BUTTON_PLAY;
825 break;
826 case SDLK_PLUS:
827 new_btn = BUTTON_VOLUP;
828 break;
829 case SDLK_MINUS:
830 new_btn = BUTTON_VOLDOWN;
831 break;
832 case SDLK_SPACE:
833 new_btn = BUTTON_MENU;
834 break;
835 case SDLK_BACKSPACE:
836 new_btn = BUTTON_POWER;
837 break;
838 #elif CONFIG_KEYPAD == CREATIVEZVM_PAD
839 case SDLK_KP1:
840 new_btn = BUTTON_BACK;
841 break;
842 case SDLK_KP3:
843 new_btn = BUTTON_MENU;
844 break;
845 case SDLK_KP7:
846 new_btn = BUTTON_CUSTOM;
847 break;
848 case SDLK_KP9:
849 new_btn = BUTTON_PLAY;
850 break;
851 case SDLK_KP4:
852 case SDLK_LEFT:
853 new_btn = BUTTON_LEFT;
854 break;
855 case SDLK_KP6:
856 case SDLK_RIGHT:
857 new_btn = BUTTON_RIGHT;
858 break;
859 case SDLK_KP8:
860 case SDLK_UP:
861 new_btn = BUTTON_UP;
862 break;
863 case SDLK_KP2:
864 case SDLK_DOWN:
865 new_btn = BUTTON_DOWN;
866 break;
867 case SDLK_KP5:
868 case SDLK_SPACE:
869 new_btn = BUTTON_SELECT;
870 break;
871 case SDLK_KP_MULTIPLY:
872 case SDLK_F8:
873 case SDLK_ESCAPE:
874 new_btn = BUTTON_POWER;
875 break;
876 #elif CONFIG_KEYPAD == CREATIVEZV_PAD
877 case SDLK_KP1:
878 new_btn = BUTTON_PREV;
879 break;
880 case SDLK_KP3:
881 new_btn = BUTTON_NEXT;
882 break;
883 case SDLK_KP7:
884 new_btn = BUTTON_BACK;
885 break;
886 case SDLK_p:
887 new_btn = BUTTON_PLAY;
888 break;
889 case SDLK_KP9:
890 new_btn = BUTTON_MENU;
891 break;
892 case SDLK_KP4:
893 case SDLK_LEFT:
894 new_btn = BUTTON_LEFT;
895 break;
896 case SDLK_KP6:
897 case SDLK_RIGHT:
898 new_btn = BUTTON_RIGHT;
899 break;
900 case SDLK_KP8:
901 case SDLK_UP:
902 new_btn = BUTTON_UP;
903 break;
904 case SDLK_KP2:
905 case SDLK_DOWN:
906 new_btn = BUTTON_DOWN;
907 break;
908 case SDLK_KP5:
909 case SDLK_SPACE:
910 new_btn = BUTTON_SELECT;
911 break;
912 case SDLK_KP_MULTIPLY:
913 case SDLK_F8:
914 case SDLK_ESCAPE:
915 new_btn = BUTTON_POWER;
916 break;
917 case SDLK_z:
918 new_btn = BUTTON_VOL_DOWN;
919 break;
920 case SDLK_s:
921 new_btn = BUTTON_VOL_UP;
923 #elif CONFIG_KEYPAD == MEIZU_M6SL_PAD
924 case SDLK_KP1:
925 new_btn = BUTTON_PREV;
926 break;
927 case SDLK_KP3:
928 new_btn = BUTTON_NEXT;
929 break;
930 case SDLK_KP_ENTER:
931 case SDLK_RETURN:
932 case SDLK_a:
933 new_btn = BUTTON_PLAY;
934 break;
935 case SDLK_KP_PERIOD:
936 case SDLK_INSERT:
937 new_btn = BUTTON_MENU;
938 break;
939 case SDLK_KP8:
940 case SDLK_UP:
941 new_btn = BUTTON_UP;
942 break;
943 case SDLK_KP2:
944 case SDLK_DOWN:
945 new_btn = BUTTON_DOWN;
946 break;
947 case SDLK_KP5:
948 case SDLK_SPACE:
949 new_btn = BUTTON_SELECT;
950 break;
951 #elif CONFIG_KEYPAD == SANSA_FUZE_PAD
952 case SDLK_KP4:
953 case SDLK_LEFT:
954 new_btn = BUTTON_LEFT;
955 break;
956 case SDLK_KP6:
957 case SDLK_RIGHT:
958 new_btn = BUTTON_RIGHT;
959 break;
960 case SDLK_KP8:
961 case SDLK_UP:
962 new_btn = BUTTON_SCROLL_BACK;
963 break;
964 case SDLK_KP2:
965 case SDLK_DOWN:
966 new_btn = BUTTON_SCROLL_FWD;
967 break;
968 case SDLK_PAGEUP:
969 case SDLK_KP9:
970 new_btn = BUTTON_UP;
971 break;
972 case SDLK_PAGEDOWN:
973 case SDLK_KP3:
974 new_btn = BUTTON_DOWN;
975 break;
976 case SDLK_KP_MINUS:
977 new_btn = BUTTON_POWER;
978 break;
979 case SDLK_KP_MULTIPLY:
980 new_btn = BUTTON_HOME;
981 break;
982 case SDLK_KP5:
983 case SDLK_SPACE:
984 case SDLK_KP_ENTER:
985 case SDLK_RETURN:
986 new_btn = BUTTON_SELECT;
987 break;
988 #elif CONFIG_KEYPAD == SANSA_CLIP_PAD
989 case SDLK_KP4:
990 case SDLK_LEFT:
991 new_btn = BUTTON_LEFT;
992 break;
993 case SDLK_KP6:
994 case SDLK_RIGHT:
995 new_btn = BUTTON_RIGHT;
996 break;
997 case SDLK_KP8:
998 case SDLK_UP:
999 new_btn = BUTTON_UP;
1000 break;
1001 case SDLK_KP2:
1002 case SDLK_DOWN:
1003 new_btn = BUTTON_DOWN;
1004 break;
1005 case SDLK_INSERT:
1006 new_btn = BUTTON_HOME;
1007 break;
1008 case SDLK_SPACE:
1009 new_btn = BUTTON_SELECT;
1010 break;
1011 case SDLK_PAGEDOWN:
1012 new_btn = BUTTON_VOL_DOWN;
1013 break;
1014 case SDLK_PAGEUP:
1015 new_btn = BUTTON_VOL_UP;
1016 break;
1017 case SDLK_ESCAPE:
1018 case SDLK_p:
1019 new_btn = BUTTON_POWER;
1020 break;
1021 #elif CONFIG_KEYPAD == SANSA_M200_PAD
1022 case SDLK_KP4:
1023 case SDLK_LEFT:
1024 new_btn = BUTTON_LEFT;
1025 break;
1026 case SDLK_KP6:
1027 case SDLK_RIGHT:
1028 new_btn = BUTTON_RIGHT;
1029 break;
1030 case SDLK_KP8:
1031 case SDLK_UP:
1032 new_btn = BUTTON_UP;
1033 break;
1034 case SDLK_KP2:
1035 case SDLK_DOWN:
1036 new_btn = BUTTON_DOWN;
1037 break;
1038 case SDLK_PLUS:
1039 new_btn = BUTTON_POWER;
1040 break;
1041 case SDLK_KP5:
1042 new_btn = BUTTON_SELECT;
1043 break;
1044 case SDLK_KP7:
1045 new_btn = BUTTON_VOL_DOWN;
1046 break;
1047 case SDLK_KP9:
1048 new_btn = BUTTON_VOL_UP;
1049 break;
1051 #elif CONFIG_KEYPAD == PHILIPS_HDD1630_PAD
1052 case SDLK_KP4:
1053 case SDLK_LEFT:
1054 new_btn = BUTTON_LEFT;
1055 break;
1056 case SDLK_KP6:
1057 case SDLK_RIGHT:
1058 new_btn = BUTTON_RIGHT;
1059 break;
1060 case SDLK_KP8:
1061 case SDLK_UP:
1062 new_btn = BUTTON_UP;
1063 break;
1064 case SDLK_KP2:
1065 case SDLK_DOWN:
1066 new_btn = BUTTON_DOWN;
1067 break;
1068 case SDLK_KP5:
1069 case SDLK_SPACE:
1070 new_btn = BUTTON_SELECT;
1071 break;
1072 case SDLK_KP7:
1073 case SDLK_ESCAPE:
1074 new_btn = BUTTON_POWER;
1075 break;
1076 case SDLK_KP1:
1077 new_btn = BUTTON_PLAYLIST;
1078 break;
1079 case SDLK_KP9:
1080 new_btn = BUTTON_VOL_UP;
1081 break;
1082 case SDLK_KP3:
1083 new_btn = BUTTON_VOL_DOWN;
1084 break;
1085 case SDLK_KP_MINUS:
1086 new_btn = BUTTON_MENU;
1087 break;
1088 case SDLK_KP_PLUS:
1089 new_btn = BUTTON_VIEW;
1090 break;
1091 #elif CONFIG_KEYPAD == ONDAVX747_PAD
1092 case SDLK_ESCAPE:
1093 new_btn = BUTTON_POWER;
1094 break;
1095 case SDLK_KP_PLUS:
1096 new_btn = BUTTON_VOL_UP;
1097 break;
1098 case SDLK_KP_MINUS:
1099 new_btn = BUTTON_VOL_DOWN;
1100 break;
1101 case SDLK_KP_ENTER:
1102 new_btn = BUTTON_MENU;
1103 break;
1104 #else
1105 #error No keymap defined!
1106 #endif /* CONFIG_KEYPAD */
1107 case SDLK_KP0:
1108 case SDLK_F5:
1109 if(pressed)
1111 sim_trigger_screendump();
1112 return;
1114 break;
1117 if (pressed)
1118 btn |= new_btn;
1119 else
1120 btn &= ~new_btn;
1122 /* Lots of stuff copied from real button.c. Not good, I think... */
1124 /* Find out if a key has been released */
1125 diff = btn ^ lastbtn;
1126 if(diff && (btn & diff) == 0)
1128 #ifdef HAVE_BACKLIGHT
1129 #ifdef HAVE_REMOTE_LCD
1130 if(diff & BUTTON_REMOTE)
1131 if(!skip_remote_release)
1132 queue_post(&button_queue, BUTTON_REL | diff, data);
1133 else
1134 skip_remote_release = false;
1135 else
1136 #endif
1137 if(!skip_release)
1138 queue_post(&button_queue, BUTTON_REL | diff, data);
1139 else
1140 skip_release = false;
1141 #else
1142 queue_post(&button_queue, BUTTON_REL | diff, data);
1143 #endif
1146 else
1148 if ( btn )
1150 /* normal keypress */
1151 if ( btn != lastbtn )
1153 post = true;
1154 repeat = false;
1155 repeat_speed = REPEAT_INTERVAL_START;
1158 else /* repeat? */
1160 if ( repeat )
1162 if (!post)
1163 count--;
1164 if (count == 0)
1166 post = true;
1167 /* yes we have repeat */
1168 repeat_speed--;
1169 if (repeat_speed < REPEAT_INTERVAL_FINISH)
1170 repeat_speed = REPEAT_INTERVAL_FINISH;
1171 count = repeat_speed;
1173 repeat_count++;
1176 else
1178 if (count++ > REPEAT_START)
1180 post = true;
1181 repeat = true;
1182 repeat_count = 0;
1183 /* initial repeat */
1184 count = REPEAT_INTERVAL_START;
1188 if ( post )
1190 if(repeat)
1192 if (queue_empty(&button_queue))
1194 queue_post(&button_queue, BUTTON_REPEAT | btn, data);
1195 #ifdef HAVE_BACKLIGHT
1196 #ifdef HAVE_REMOTE_LCD
1197 if(btn & BUTTON_REMOTE)
1199 if(skip_remote_release)
1200 skip_remote_release = false;
1202 else
1203 #endif
1204 if(skip_release)
1205 skip_release = false;
1206 #endif
1207 post = false;
1210 else
1212 #ifdef HAVE_BACKLIGHT
1213 #ifdef HAVE_REMOTE_LCD
1214 if (btn & BUTTON_REMOTE) {
1215 if (!remote_filter_first_keypress
1216 || is_remote_backlight_on(false))
1217 queue_post(&button_queue, btn, data);
1218 else
1219 skip_remote_release = true;
1221 else
1222 #endif
1223 if (!filter_first_keypress
1224 || is_backlight_on(false))
1225 queue_post(&button_queue, btn, data);
1226 else
1227 skip_release = true;
1228 #else /* no backlight, nothing to skip */
1229 queue_post(&button_queue, btn, data);
1230 #endif
1231 post = false;
1234 #ifdef HAVE_REMOTE_LCD
1235 if(btn & BUTTON_REMOTE)
1236 remote_backlight_on();
1237 else
1238 #endif
1239 backlight_on();
1243 else
1245 repeat = false;
1246 count = 0;
1249 lastbtn = btn & ~(BUTTON_REL | BUTTON_REPEAT);
1252 /* Again copied from real button.c... */
1254 int button_queue_count( void )
1256 return queue_count(&button_queue);
1259 long button_get(bool block)
1261 struct queue_event ev;
1263 if ( block || !queue_empty(&button_queue) ) {
1264 queue_wait(&button_queue, &ev);
1265 button_data = ev.data;
1266 return ev.id;
1268 return BUTTON_NONE;
1271 long button_get_w_tmo(int ticks)
1273 struct queue_event ev;
1274 queue_wait_w_tmo(&button_queue, &ev, ticks);
1275 if (ev.id == SYS_TIMEOUT)
1276 ev.id = BUTTON_NONE;
1277 else
1278 button_data = ev.data;
1280 return ev.id;
1283 intptr_t button_get_data(void)
1285 #ifdef HAVE_TOUCHSCREEN
1286 return button_data;
1287 #else
1288 /* Needed by the accelerating wheel driver for Sansa e200 */
1289 return 1 << 24;
1290 #endif
1293 #ifdef HAVE_TOUCHSCREEN
1294 extern bool debug_wps;
1295 void mouse_tick_task(void)
1297 static int last_check = 0;
1298 int x,y;
1299 if (TIME_BEFORE(current_tick, last_check+(HZ/10)))
1300 return;
1301 last_check = current_tick;
1302 if (SDL_GetMouseState(&x, &y) & SDL_BUTTON(SDL_BUTTON_LEFT))
1304 if(background)
1306 x -= UI_LCD_POSX;
1307 y -= UI_LCD_POSY;
1309 if(x<0 || y<0 || x>SIM_LCD_WIDTH || y>SIM_LCD_HEIGHT)
1310 return;
1313 mouse_coords = (x<<16)|y;
1314 last_touchscreen_touch = current_tick;
1315 button_event(BUTTON_TOUCHSCREEN, true);
1316 if (debug_wps)
1317 printf("Mouse at: (%d, %d)\n", x, y);
1320 int touchscreen_last_touch(void)
1322 return last_touchscreen_touch;
1324 #endif
1325 void button_init(void)
1327 #ifdef HAVE_TOUCHSCREEN
1328 tick_add_task(mouse_tick_task);
1329 #endif
1332 int button_status(void)
1334 return btn;
1337 void button_clear_queue(void)
1339 queue_clear(&button_queue);