Fix test_codec for r19704 (prefix removed from plugin API).
[kugel-rb.git] / apps / action.c
blobd98bf13cf32e4b9638b91239c18c4c9e9105198f
1 /***************************************************************************
2 * __________ __ ___.
3 * Open \______ \ ____ ____ | | _\_ |__ _______ ___
4 * Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ /
5 * Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < <
6 * Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \
7 * \/ \/ \/ \/ \/
8 * $Id$
10 * Copyright (C) 2006 Jonathan Gordon
12 * This program is free software; you can redistribute it and/or
13 * modify it under the terms of the GNU General Public License
14 * as published by the Free Software Foundation; either version 2
15 * of the License, or (at your option) any later version.
17 * This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY
18 * KIND, either express or implied.
20 ****************************************************************************/
21 #include <stdio.h>
22 #include <string.h>
23 #include <stdlib.h>
25 #include "config.h"
26 #include "lang.h"
28 #include "appevents.h"
29 #include "button.h"
30 #include "action.h"
31 #include "kernel.h"
32 #include "debug.h"
33 #include "splash.h"
34 #include "settings.h"
35 #include "pcmbuf.h"
37 static int last_button = BUTTON_NONE|BUTTON_REL; /* allow the ipod wheel to
38 work on startup */
39 static intptr_t last_data = 0;
40 static int last_action = ACTION_NONE;
41 static bool repeated = false;
43 #ifdef HAVE_TOUCHSCREEN
44 static bool short_press = false;
45 #endif
47 #define REPEAT_WINDOW_TICKS HZ/10
48 static int last_action_tick = 0;
50 /* software keylock stuff */
51 #ifndef HAS_BUTTON_HOLD
52 static bool keys_locked = false;
53 static int unlock_combo = BUTTON_NONE;
54 static bool screen_has_lock = false;
55 #endif /* HAVE_SOFTWARE_KEYLOCK */
58 * do_button_check is the worker function for get_default_action.
59 * returns ACTION_UNKNOWN or the requested return value from the list.
61 static inline int do_button_check(const struct button_mapping *items,
62 int button, int last_button, int *start)
64 int i = 0;
65 int ret = ACTION_UNKNOWN;
66 if (items == NULL)
67 return ACTION_UNKNOWN;
69 while (items[i].button_code != BUTTON_NONE)
71 if (items[i].button_code == button)
73 if ((items[i].pre_button_code == BUTTON_NONE)
74 || (items[i].pre_button_code == last_button))
76 ret = items[i].action_code;
77 break;
80 i++;
82 *start = i;
83 return ret;
86 static inline int get_next_context(const struct button_mapping *items, int i)
88 while (items[i].button_code != BUTTON_NONE)
89 i++;
90 return (items[i].action_code == ACTION_NONE ) ?
91 CONTEXT_STD :
92 items[i].action_code;
95 * int get_action_worker(int context, struct button_mapping *user_mappings,
96 int timeout)
97 This function searches the button list for the given context for the just
98 pressed button.
99 If there is a match it returns the value from the list.
100 If there is no match..
101 the last item in the list "points" to the next context in a chain
102 so the "chain" is followed until the button is found.
103 putting ACTION_NONE will get CONTEXT_STD which is always the last list checked.
105 Timeout can be TIMEOUT_NOBLOCK to return immediatly
106 TIMEOUT_BLOCK to wait for a button press
107 Any number >0 to wait that many ticks for a press
109 static int get_action_worker(int context, int timeout,
110 const struct button_mapping* (*get_context_map)(int) )
112 const struct button_mapping *items = NULL;
113 int button;
114 int i=0;
115 int ret = ACTION_UNKNOWN;
116 static int last_context = CONTEXT_STD;
119 send_event(GUI_EVENT_ACTIONUPDATE, NULL);
121 if (timeout == TIMEOUT_NOBLOCK)
122 button = button_get(false);
123 else if (timeout == TIMEOUT_BLOCK)
124 button = button_get(true);
125 else
126 button = button_get_w_tmo(timeout);
128 /* Data from sys events can be pulled with button_get_data */
129 if (button == BUTTON_NONE || button & SYS_EVENT)
130 return button;
132 #if CONFIG_CODEC == SWCODEC
133 /* Produce keyclick */
134 if (global_settings.keyclick && !(button & BUTTON_REL))
135 if (!(button & BUTTON_REPEAT) || global_settings.keyclick_repeats)
136 pcmbuf_beep(4000, KEYCLICK_DURATION, 2500*global_settings.keyclick);
137 #endif
139 if ((context != last_context) && ((last_button & BUTTON_REL) == 0))
141 if (button & BUTTON_REL)
143 last_button = button;
144 last_action = ACTION_NONE;
146 /* eat all buttons until the previous button was |BUTTON_REL
147 (also eat the |BUTTON_REL button) */
148 return ACTION_NONE; /* "safest" return value */
150 last_context = context;
151 #ifdef HAVE_TOUCHSCREEN
152 if (button & BUTTON_TOUCHSCREEN)
154 repeated = false;
155 short_press = false;
156 if (last_button & BUTTON_TOUCHSCREEN)
158 if ((button & BUTTON_REL) &&
159 ((last_button & BUTTON_REPEAT)==0))
161 short_press = true;
163 else if (button & BUTTON_REPEAT)
164 repeated = true;
166 last_button = button;
167 return ACTION_TOUCHSCREEN;
169 #endif
170 #ifndef HAS_BUTTON_HOLD
171 screen_has_lock = ((context & ALLOW_SOFTLOCK) == ALLOW_SOFTLOCK);
172 if (screen_has_lock && (keys_locked == true))
174 if (button == unlock_combo)
176 last_button = BUTTON_NONE;
177 keys_locked = false;
178 splash(HZ/2, str(LANG_KEYLOCK_OFF));
179 return ACTION_REDRAW;
181 else
182 #if (BUTTON_REMOTE != 0)
183 if ((button & BUTTON_REMOTE) == 0)
184 #endif
186 if ((button & BUTTON_REL))
187 splash(HZ/2, str(LANG_KEYLOCK_ON));
188 return ACTION_REDRAW;
191 context &= ~ALLOW_SOFTLOCK;
192 #endif /* HAS_BUTTON_HOLD */
194 /* logf("%x,%x",last_button,button); */
197 /* logf("context = %x",context); */
198 #if (BUTTON_REMOTE != 0)
199 if (button & BUTTON_REMOTE)
200 context |= CONTEXT_REMOTE;
201 #endif
202 if ((context & CONTEXT_CUSTOM) && get_context_map)
203 items = get_context_map(context);
204 else
205 items = get_context_mapping(context);
207 ret = do_button_check(items,button,last_button,&i);
209 if ((context ==(int)CONTEXT_STOPSEARCHING) ||
210 items == NULL )
211 break;
213 if (ret == ACTION_UNKNOWN )
215 context = get_next_context(items,i);
216 i = 0;
218 else break;
219 } while (1);
220 /* DEBUGF("ret = %x\n",ret); */
221 #ifndef HAS_BUTTON_HOLD
222 if (screen_has_lock && (ret == ACTION_STD_KEYLOCK))
224 unlock_combo = button;
225 keys_locked = true;
226 splash(HZ/2, str(LANG_KEYLOCK_ON));
228 button_clear_queue();
229 return ACTION_REDRAW;
231 #endif
232 if ((current_tick - last_action_tick < REPEAT_WINDOW_TICKS)
233 && (ret == last_action))
234 repeated = true;
235 else
236 repeated = false;
238 last_button = button;
239 last_action = ret;
240 last_data = button_get_data();
241 last_action_tick = current_tick;
242 return ret;
245 int get_action(int context, int timeout)
247 return get_action_worker(context,timeout,NULL);
250 int get_custom_action(int context,int timeout,
251 const struct button_mapping* (*get_context_map)(int))
253 return get_action_worker(context,timeout,get_context_map);
256 bool action_userabort(int timeout)
258 int action = get_action_worker(CONTEXT_STD,timeout,NULL);
259 bool ret = (action == ACTION_STD_CANCEL);
260 return ret;
263 #ifndef HAS_BUTTON_HOLD
264 bool is_keys_locked(void)
266 return (screen_has_lock && (keys_locked == true));
268 #endif
270 intptr_t get_action_data(void)
272 return last_data;
275 int get_action_statuscode(int *button)
277 int ret = 0;
278 if (button)
279 *button = last_button;
281 if (last_button & BUTTON_REMOTE)
282 ret |= ACTION_REMOTE;
283 if (repeated)
284 ret |= ACTION_REPEAT;
285 return ret;
288 #ifdef HAVE_TOUCHSCREEN
289 /* return BUTTON_NONE on error
290 * BUTTON_REPEAT if repeated press
291 * BUTTON_REPEAT|BUTTON_REL if release after repeated press
292 * BUTTON_REL if its a short press = release after press
293 * BUTTON_TOUCHSCREEN if press
295 int action_get_touchscreen_press(short *x, short *y)
297 static int last_data = 0;
298 int data;
299 if ((last_button & BUTTON_TOUCHSCREEN) == 0)
300 return BUTTON_NONE;
301 data = button_get_data();
302 if (last_button & BUTTON_REL)
304 *x = (last_data&0xffff0000)>>16;
305 *y = (last_data&0xffff);
307 else
309 *x = (data&0xffff0000)>>16;
310 *y = (data&0xffff);
312 last_data = data;
313 if (repeated)
314 return BUTTON_REPEAT;
315 if (short_press)
316 return BUTTON_REL;
317 /* This is to return a BUTTON_REL after a BUTTON_REPEAT. */
318 if (last_button & BUTTON_REL)
319 return BUTTON_REPEAT|BUTTON_REL;
320 return BUTTON_TOUCHSCREEN;
322 #endif