Use DBOP to check for left button on C200v2 like we are supposed to instead of right...
[kugel-rb.git] / manual / plugins / minesweeper.tex
blobd03b0624665e9a1c8c46c8d443601a7ff4df61ed
1 % $Id$ %
2 \subsection{Minesweeper}
3 \screenshot{plugins/images/ss-minesweeper}{Minesweeper plugin}{img:minesweeper}
4 The classic game of minesweeper.
5 The aim of the game is to uncover all of the squares on the board. If a
6 mine is uncovered then the game is over. If a mine is not uncovered,
7 then the number of mines adjacent to the current square is revealed.
8 The aim is to use the information you are given to work out where the
9 mines are and avoid them. When the player is certain that they know
10 the location of a mine, it can be tagged to avoid accidentally
11 ``stepping'' on it.
13 \begin{btnmap}
14 \opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonMenu{} / \ButtonPlay{} / \ButtonLeft{} / \ButtonRight}
15 \opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD%
16 ,SANSA_E200_PAD,SANSA_FUZE_PAD,SANSA_C200_PAD,GIGABEAT_PAD,GIGABEAT_S_PAD%
17 ,MROBE100_PAD,PBELL_VIBE500_PAD}
18 {\ButtonUp{} / \ButtonDown{} / \ButtonLeft{} / \ButtonRight}
19 \opt{IRIVER_H10_PAD}
20 {\ButtonScrollUp{} / \ButtonScrollDown{} / \ButtonLeft{} / \ButtonRight}
21 \opt{COWON_D2_PAD}
22 {\TouchTopMiddle{} / \TouchBottomMiddle{} / \TouchMidLeft{} / \TouchMidRight}
23 \opt{HAVEREMOTEKEYMAP}{& }
24 & Move the cursor across the minefield \\
26 \opt{IPOD_4G_PAD,IPOD_3G_PAD,SANSA_E200_PAD}{\ButtonScrollFwd{} / \ButtonScrollBack
27 \opt{HAVEREMOTEKEYMAP}{& }
28 & Scroll through the entire minefield \\}%
30 \opt{RECORDER_PAD}{\ButtonFOne/\ButtonOn}
31 \opt{ONDIO_PAD}{\ButtonMenu}
32 \opt{IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonOn{} / \ButtonRec}
33 \opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonSelect}
34 \opt{IAUDIO_X5_PAD,IRIVER_H10_PAD,GIGABEAT_S_PAD,PBELL_VIBE500_PAD}{\ButtonPlay}
35 \opt{SANSA_E200_PAD}{\ButtonRec}
36 \opt{SANSA_FUZE_PAD}{\ButtonScrollFwd}
37 \opt{SANSA_C200_PAD}{\ButtonSelect{} / \ButtonVolDown}
38 \opt{GIGABEAT_PAD}{\ButtonA}
39 \opt{MROBE100_PAD}{\ButtonDisplay}
40 \opt{COWON_D2_PAD}{\TouchCenter}
41 \opt{HAVEREMOTEKEYMAP}{& }
42 & Toggle flag on / off \\
44 \opt{RECORDER_PAD}{\ButtonFTwo/\ButtonPlay}
45 \opt{ONDIO_PAD}{Long \ButtonMenu}
46 \opt{IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD,SANSA_E200_PAD%
47 ,SANSA_FUZE_PAD,GIGABEAT_PAD,GIGABEAT_S_PAD,MROBE100_PAD}{\ButtonSelect}
48 \opt{IPOD_4G_PAD,IPOD_3G_PAD}{Long \ButtonSelect}
49 \opt{IRIVER_H10_PAD}{\ButtonRew}
50 \opt{SANSA_C200_PAD}{Long \ButtonSelect{} / \ButtonVolUp}
51 \opt{COWON_D2_PAD}{\TouchBottomLeft}
52 \opt{PBELL_VIBE500_PAD}{\ButtonOK}
53 \opt{HAVEREMOTEKEYMAP}{& }
54 & Reveal the contents of the current square \\
56 \opt{RECORDER_PAD}{\ButtonFThree}
57 \opt{ONDIO_PAD}{Long \ButtonMenu+\ButtonOff}
58 \opt{IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonMode}
59 \opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonSelect+\ButtonPlay}
60 \opt{IAUDIO_X5_PAD,SANSA_C200_PAD}{\ButtonRec}
61 \opt{SANSA_E200_PAD}{Long \ButtonRec}
62 \opt{SANSA_FUZE_PAD}{\ButtonScrollBack}
63 \opt{IRIVER_H10_PAD}{\ButtonRew+\ButtonPlay}
64 \opt{GIGABEAT_PAD,GIGABEAT_S_PAD,MROBE100_PAD,PBELL_VIBE500_PAD}{\ButtonMenu}
65 \opt{COWON_D2_PAD}{\TouchBottomRight}
66 \opt{HAVEREMOTEKEYMAP}{& }
67 & Display the current game status \\
69 \opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonOff}
70 \opt{IAUDIO_X5_PAD,IRIVER_H10_PAD,SANSA_E200_PAD,SANSA_C200_PAD,GIGABEAT_PAD%
71 ,MROBE100_PAD,COWON_D2_PAD}{\ButtonPower}
72 \opt{SANSA_FUZE_PAD}{Long \ButtonHome}
73 \opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonSelect+\ButtonMenu}
74 \opt{GIGABEAT_S_PAD}{\ButtonBack}
75 \opt{PBELL_VIBE500_PAD}{\ButtonRec}
76 \opt{HAVEREMOTEKEYMAP}{&
77 \opt{IRIVER_RC_H100_PAD}{\ButtonRCStop}
79 & Exit the game \\
80 \end{btnmap}