1 /***************************************************************************
3 * Open \______ \ ____ ____ | | _\_ |__ _______ ___
4 * Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ /
5 * Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < <
6 * Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \
10 * Copyright (C) 2006 Antoine Cellerier <dionoea -at- videolan -dot- org>
11 * Based on parts of rockpaint 0.45, Copyright (C) 2005 Eli Sherer
13 * This program is free software; you can redistribute it and/or
14 * modify it under the terms of the GNU General Public License
15 * as published by the Free Software Foundation; either version 2
16 * of the License, or (at your option) any later version.
18 * This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY
19 * KIND, either express or implied.
21 ****************************************************************************/
25 * - implement 2 layers with alpha colors
26 * - take brush width into account when drawing shapes
27 * - handle bigger than screen bitmaps
28 * - cache fonts when building the font preview (else it only works well on simulators because they have "fast" disk read)
33 #include "lib/rgb_hsv.h"
37 /***********************************************************************
39 ***********************************************************************/
41 #if CONFIG_KEYPAD == IRIVER_H300_PAD
42 #define ROCKPAINT_QUIT BUTTON_OFF
43 #define ROCKPAINT_DRAW BUTTON_SELECT
44 #define ROCKPAINT_MENU BUTTON_ON
45 #define ROCKPAINT_TOOLBAR BUTTON_REC
46 #define ROCKPAINT_TOOLBAR2 BUTTON_MODE
47 #define ROCKPAINT_UP BUTTON_UP
48 #define ROCKPAINT_DOWN BUTTON_DOWN
49 #define ROCKPAINT_LEFT BUTTON_LEFT
50 #define ROCKPAINT_RIGHT BUTTON_RIGHT
52 #elif (CONFIG_KEYPAD == IPOD_4G_PAD) || (CONFIG_KEYPAD == IPOD_3G_PAD) || \
53 (CONFIG_KEYPAD == IPOD_1G2G_PAD)
54 #define ROCKPAINT_QUIT ( ~BUTTON_MAIN )
55 #define ROCKPAINT_DRAW BUTTON_SELECT
56 #define ROCKPAINT_MENU ( BUTTON_SELECT | BUTTON_MENU )
57 #define ROCKPAINT_TOOLBAR ( BUTTON_MENU | BUTTON_LEFT )
58 #define ROCKPAINT_TOOLBAR2 ( BUTTON_MENU | BUTTON_RIGHT )
59 #define ROCKPAINT_UP BUTTON_MENU
60 #define ROCKPAINT_DOWN BUTTON_PLAY
61 #define ROCKPAINT_LEFT BUTTON_LEFT
62 #define ROCKPAINT_RIGHT BUTTON_RIGHT
64 #elif ( CONFIG_KEYPAD == IAUDIO_X5M5_PAD )
65 #define ROCKPAINT_QUIT BUTTON_POWER
66 #define ROCKPAINT_DRAW BUTTON_SELECT
67 #define ROCKPAINT_MENU BUTTON_PLAY
68 #define ROCKPAINT_TOOLBAR BUTTON_REC
69 #define ROCKPAINT_TOOLBAR2 ( BUTTON_REC | BUTTON_LEFT )
70 #define ROCKPAINT_UP BUTTON_UP
71 #define ROCKPAINT_DOWN BUTTON_DOWN
72 #define ROCKPAINT_LEFT BUTTON_LEFT
73 #define ROCKPAINT_RIGHT BUTTON_RIGHT
75 #elif CONFIG_KEYPAD == GIGABEAT_PAD
76 #define ROCKPAINT_QUIT BUTTON_POWER
77 #define ROCKPAINT_DRAW BUTTON_SELECT
78 #define ROCKPAINT_MENU BUTTON_MENU
79 #define ROCKPAINT_TOOLBAR BUTTON_A
80 #define ROCKPAINT_TOOLBAR2 ( BUTTON_A | BUTTON_LEFT )
81 #define ROCKPAINT_UP BUTTON_UP
82 #define ROCKPAINT_DOWN BUTTON_DOWN
83 #define ROCKPAINT_LEFT BUTTON_LEFT
84 #define ROCKPAINT_RIGHT BUTTON_RIGHT
86 #elif (CONFIG_KEYPAD == SANSA_E200_PAD) || \
87 (CONFIG_KEYPAD == SANSA_C200_PAD)
88 #define ROCKPAINT_QUIT BUTTON_POWER
89 #define ROCKPAINT_DRAW BUTTON_SELECT
90 #define ROCKPAINT_MENU ( BUTTON_SELECT | BUTTON_POWER )
91 #define ROCKPAINT_TOOLBAR BUTTON_REC
92 #define ROCKPAINT_TOOLBAR2 ( BUTTON_REC | BUTTON_LEFT )
93 #define ROCKPAINT_UP BUTTON_UP
94 #define ROCKPAINT_DOWN BUTTON_DOWN
95 #define ROCKPAINT_LEFT BUTTON_LEFT
96 #define ROCKPAINT_RIGHT BUTTON_RIGHT
98 #elif ( CONFIG_KEYPAD == IRIVER_H10_PAD )
99 #define ROCKPAINT_QUIT BUTTON_POWER
100 #define ROCKPAINT_DRAW BUTTON_FF
101 #define ROCKPAINT_MENU BUTTON_PLAY
102 #define ROCKPAINT_TOOLBAR BUTTON_REW
103 #define ROCKPAINT_TOOLBAR2 ( BUTTON_REW | BUTTON_LEFT )
104 #define ROCKPAINT_UP BUTTON_SCROLL_UP
105 #define ROCKPAINT_DOWN BUTTON_SCROLL_DOWN
106 #define ROCKPAINT_LEFT BUTTON_LEFT
107 #define ROCKPAINT_RIGHT BUTTON_RIGHT
109 #elif CONFIG_KEYPAD == GIGABEAT_S_PAD
110 #define ROCKPAINT_QUIT BUTTON_BACK
111 #define ROCKPAINT_DRAW BUTTON_SELECT
112 #define ROCKPAINT_MENU BUTTON_MENU
113 #define ROCKPAINT_TOOLBAR BUTTON_PLAY
114 #define ROCKPAINT_TOOLBAR2 ( BUTTON_PLAY | BUTTON_LEFT )
115 #define ROCKPAINT_UP BUTTON_UP
116 #define ROCKPAINT_DOWN BUTTON_DOWN
117 #define ROCKPAINT_LEFT BUTTON_LEFT
118 #define ROCKPAINT_RIGHT BUTTON_RIGHT
120 #elif ( CONFIG_KEYPAD == COWOND2_PAD )
121 #define ROCKPAINT_QUIT BUTTON_POWER
122 #define ROCKPAINT_MENU BUTTON_MENU
125 #error "Please define keys for this keypad"
128 #ifdef HAVE_TOUCHSCREEN
129 #ifndef ROCKPAINT_QUIT
130 #define ROCKPAINT_QUIT BUTTON_TOPLEFT
132 #ifndef ROCKPAINT_DRAW
133 #define ROCKPAINT_DRAW BUTTON_CENTER
135 #ifndef ROCKPAINT_MENU
136 #define ROCKPAINT_MENU BUTTON_TOPRIGHT
138 #ifndef ROCKPAINT_TOOLBAR
139 #define ROCKPAINT_TOOLBAR BUTTON_BOTTOMLEFT
141 #ifndef ROCKPAINT_TOOLBAR2
142 #define ROCKPAINT_TOOLBAR2 BUTTON_BOTTOMRIGHT
145 #define ROCKPAINT_UP BUTTON_TOPMIDDLE
147 #ifndef ROCKPAINT_DOWN
148 #define ROCKPAINT_DOWN BUTTON_BOTTOMMIDDLE
150 #ifndef ROCKPAINT_LEFT
151 #define ROCKPAINT_LEFT BUTTON_MIDLEFT
153 #ifndef ROCKPAINT_RIGHT
154 #define ROCKPAINT_RIGHT BUTTON_MIDRIGHT
158 /***********************************************************************
159 * Palette Default Colors
160 ***********************************************************************/
161 #define COLOR_BLACK LCD_RGBPACK(0,0,0)
162 #define COLOR_WHITE LCD_RGBPACK(255,255,255)
163 #define COLOR_DARKGRAY LCD_RGBPACK(128,128,128)
164 #define COLOR_LIGHTGRAY LCD_RGBPACK(192,192,192)
165 #define COLOR_RED LCD_RGBPACK(128,0,0)
166 #define COLOR_LIGHTRED LCD_RGBPACK(255,0,0)
167 #define COLOR_DARKYELLOW LCD_RGBPACK(128,128,0)
168 #define COLOR_YELLOW LCD_RGBPACK(255,255,0)
169 #define COLOR_GREEN LCD_RGBPACK(0,128,0)
170 #define COLOR_LIGHTGREN LCD_RGBPACK(0,255,0)
171 #define COLOR_CYAN LCD_RGBPACK(0,128,128)
172 #define COLOR_LIGHTCYAN LCD_RGBPACK(0,255,255)
173 #define COLOR_BLUE LCD_RGBPACK(0,0,128)
174 #define COLOR_LIGHTBLUE LCD_RGBPACK(0,0,255)
175 #define COLOR_PURPLE LCD_RGBPACK(128,0,128)
176 #define COLOR_PINK LCD_RGBPACK(255,0,255)
177 #define COLOR_BROWN LCD_RGBPACK(128,64,0)
178 #define COLOR_LIGHTBROWN LCD_RGBPACK(255,128,64)
180 #define SPLASH_SCREEN PLUGIN_APPS_DIR "/rockpaint/splash.bmp"
181 #define ROCKPAINT_TITLE_FONT 2
183 /***********************************************************************
185 ***********************************************************************/
186 #define ROCKPAINT_PALETTE LCD_RGBPACK(0,64,128)
187 #define ROCKPAINT_SELECTED LCD_RGBPACK(128,192,255)
189 #define ROWS LCD_HEIGHT
190 #define COLS LCD_WIDTH
193 * Toolbar positioning stuff ... don't read this unless you really need to
202 /* Separator sizes */
203 #define TB_SP_MARGIN 3
204 #define TB_SP_WIDTH (2+2*TB_SP_MARGIN)
206 /* Selected color sizes */
207 #define TB_SC_SIZE 12
210 #define TB_PL_COLOR_SIZE 7
211 #define TB_PL_COLOR_SPACING 2
212 #define TB_PL_WIDTH ( 9 * TB_PL_COLOR_SIZE + 8 * TB_PL_COLOR_SPACING )
213 #define TB_PL_HEIGHT ( TB_PL_COLOR_SIZE * 2 + TB_PL_COLOR_SPACING )
217 #define TB_TL_SPACING 2
218 #define TB_TL_WIDTH ( 7 * ( TB_TL_SIZE + TB_TL_SPACING ) - TB_TL_SPACING )
219 #define TB_TL_HEIGHT ( 2 * TB_TL_SIZE + TB_TL_SPACING )
221 /* Menu button size ... gruik */
222 #define TB_MENU_MIN_WIDTH 30
224 /* Selected colors position */
225 #define TB_SC_FG_TOP 2
226 #define TB_SC_FG_LEFT 2
227 #define TB_SC_BG_TOP (TB_SC_FG_TOP+TB_PL_COLOR_SIZE*2+TB_PL_COLOR_SPACING-TB_SC_SIZE)
228 #define TB_SC_BG_LEFT (TB_SC_FG_LEFT+TB_PL_COLOR_SIZE*2+TB_PL_COLOR_SPACING-TB_SC_SIZE)
230 /* Palette position */
231 #define TB_PL_TOP TB_SC_FG_TOP
232 #define TB_PL_LEFT (TB_SC_BG_LEFT + TB_SC_SIZE + TB_PL_COLOR_SPACING)
235 #define TB_TL_TOP TB_SC_FG_TOP
236 #define TB_TL_LEFT ( TB_PL_LEFT + TB_PL_WIDTH-1 + TB_SP_WIDTH )
238 #if TB_TL_LEFT + TB_TL_WIDTH + TB_MENU_MIN_WIDTH >= LCD_WIDTH
241 #define TB_TL_TOP ( TB_PL_TOP + TB_PL_HEIGHT + 4 )
242 #define TB_TL_LEFT TB_SC_FG_LEFT
245 /* Menu button position */
246 #define TB_MENU_TOP ( TB_TL_TOP + (TB_TL_HEIGHT-8)/2 )
247 #define TB_MENU_LEFT ( TB_TL_LEFT + TB_TL_WIDTH-1 + TB_SP_WIDTH )
249 #define TB_HEIGHT ( TB_TL_TOP + TB_TL_HEIGHT + 1 )
252 static void draw_pixel(int x
,int y
);
253 static void draw_line( int x1
, int y1
, int x2
, int y2
);
254 static void draw_rect( int x1
, int y1
, int x2
, int y2
);
255 static void draw_toolbars(bool update
);
256 static void inv_cursor(bool update
);
257 static void restore_screen(void);
258 static void clear_drawing(void);
259 static void goto_menu(void);
260 static int load_bitmap( const char *filename
);
261 static int save_bitmap( char *filename
);
262 static void draw_rect_full( int x1
, int y1
, int x2
, int y2
);
265 /***********************************************************************
267 ***********************************************************************/
269 #if !defined(SIMULATOR) || defined(__MINGW32__) || defined(__CYGWIN__)
273 static const struct plugin_api
* rb
;
275 MEM_FUNCTION_WRAPPERS(rb
);
277 static int drawcolor
=0; /* Current color (in palette) */
278 static int bgdrawcolor
=9; /* Current background color (in palette) */
279 bool isbg
= false; /* gruik ugly hack alert */
281 static int preview
=false; /* Is preview mode on ? */
283 /* TODO: clean this up */
284 static int x
=0, y
=0; /* cursor position */
285 static int prev_x
=-1, prev_y
=-1; /* previous saved cursor position */
286 static int prev_x2
=-1, prev_y2
=-1;
287 static int prev_x3
=-1, prev_y3
=-1;
288 static int tool_mode
=-1;
291 static int bsize
=1; /* brush size */
292 static int bspeed
=1; /* brush speed */
294 enum Tools
{ Brush
= 0, /* Regular brush */
295 Fill
= 1, /* Fill a shape with current color */
297 ColorPicker
= 3, /* Pick a color */
298 Line
= 4, /* Draw a line between two points */
299 Unused
= 5, /* THIS IS UNUSED ... */
302 Rectangle
= 8, /* Draw a rectangle */
304 Oval
= 10, /* Draw an oval */
310 enum Tools tool
= Brush
;
312 static bool quit
=false;
313 static int gridsize
=0;
315 static fb_data rp_colors
[18] =
317 COLOR_BLACK
, COLOR_DARKGRAY
, COLOR_RED
, COLOR_DARKYELLOW
,
318 COLOR_GREEN
, COLOR_CYAN
, COLOR_BLUE
, COLOR_PURPLE
, COLOR_BROWN
,
319 COLOR_WHITE
, COLOR_LIGHTGRAY
, COLOR_LIGHTRED
, COLOR_YELLOW
,
320 COLOR_LIGHTGREN
, COLOR_LIGHTCYAN
, COLOR_LIGHTBLUE
, COLOR_PINK
,
324 static fb_data save_buffer
[ ROWS
*COLS
];
326 extern fb_data rockpaint
[];
327 extern fb_data rockpaint_hsvrgb
[];
329 /* Maximum string size allowed for the text tool */
334 /* Used by fill and gradient algorithms */
339 } coord
[ ROWS
*COLS
];
341 /* Used by bezier curve algorithms */
349 } bezier
[ (ROWS
*COLS
)/5 ]; /* We have 4.5 times more data per struct
350 * than coord ... so we divide to take
353 /* Used to cut/copy/paste data */
354 fb_data clipboard
[ ROWS
*COLS
];
356 /* Used for text mode */
359 char text
[MAX_TEXT
+1];
360 char font
[MAX_PATH
+1];
361 char old_font
[MAX_PATH
+1];
364 char fontname_buf
[30][MAX_PATH
];
368 /* Current filename */
369 static char filename
[MAX_PATH
+1];
371 /* Font preview buffer */
372 //#define FONT_PREVIEW_WIDTH ((LCD_WIDTH-30)/8)
373 //#define FONT_PREVIEW_HEIGHT 1000
374 //static unsigned char fontpreview[FONT_PREVIEW_WIDTH*FONT_PREVIEW_HEIGHT];
376 /***********************************************************************
377 * Offscreen buffer/Text/Fonts handling
379 * Parts of code taken from firmware/drivers/lcd-16bit.c
380 ***********************************************************************/
381 static void buffer_mono_bitmap_part(
382 fb_data
*buf
, int buf_width
, int buf_height
,
383 const unsigned char *src
, int src_x
, int src_y
,
384 int stride
, int x
, int y
, int width
, int height
)
385 /* this function only draws the foreground part of the bitmap */
387 const unsigned char *src_end
;
388 fb_data
*dst
, *dst_end
;
389 unsigned fgcolor
= rb
->lcd_get_foreground();
391 /* nothing to draw? */
392 if( ( width
<= 0 ) || ( height
<= 0 ) || ( x
>= buf_width
)
393 || ( y
>= buf_height
) || ( x
+ width
<= 0 ) || ( y
+ height
<= 0 ) )
409 if( x
+ width
> buf_width
)
410 width
= buf_width
- x
;
411 if( y
+ height
> buf_height
)
412 height
= buf_height
- y
;
414 src
+= stride
* (src_y
>> 3) + src_x
; /* move starting point */
416 src_end
= src
+ width
;
418 dst
= buf
+ y
*buf_width
+ x
;
422 const unsigned char *src_col
= src
++;
423 unsigned data
= *src_col
>> src_y
;
424 fb_data
*dst_col
= dst
++;
425 int numbits
= 8 - src_y
;
427 dst_end
= dst_col
+ height
* buf_width
;
431 *dst_col
= fgcolor
; /* FIXME ? */
433 dst_col
+= buf_width
;
442 } while( dst_col
< dst_end
);
443 } while( src
< src_end
);
446 static void buffer_putsxyofs( fb_data
*buf
, int buf_width
, int buf_height
,
447 int x
, int y
, int ofs
, const unsigned char *str
)
452 struct font
*pf
= rb
->font_get( FONT_UI
);
453 if( !pf
) pf
= rb
->font_get( FONT_SYSFIXED
);
455 ucs
= rb
->bidi_l2v( str
, 1 );
457 while( (ch
= *ucs
++) != 0 && x
< buf_width
)
460 const unsigned char *bits
;
462 /* get proportional width and glyph bits */
463 width
= rb
->font_get_width( pf
, ch
);
471 bits
= rb
->font_get_bits( pf
, ch
);
473 buffer_mono_bitmap_part( buf
, buf_width
, buf_height
, bits
, ofs
, 0, width
, x
, y
, width
- ofs
, pf
->height
);
480 /***********************************************************************
482 ***********************************************************************/
486 char label
[16]; /* GRUIK ? */
489 #define MENU_ESC -1242
491 /* Generic menu items */
492 MENU_END
= -42, MENU_TITLE
= -12,
495 MAIN_MENU_NEW
, MAIN_MENU_LOAD
, MAIN_MENU_SAVE
,
496 MAIN_MENU_BRUSH_SIZE
, MAIN_MENU_BRUSH_SPEED
, MAIN_MENU_COLOR
,
499 /* Select action menu */
500 SELECT_MENU_CUT
, SELECT_MENU_COPY
, SELECT_MENU_INVERT
,
501 SELECT_MENU_HFLIP
, SELECT_MENU_VFLIP
, SELECT_MENU_ROTATE90
,
502 SELECT_MENU_ROTATE180
, SELECT_MENU_ROTATE270
,
505 TEXT_MENU_TEXT
, TEXT_MENU_FONT
,
506 TEXT_MENU_PREVIEW
, TEXT_MENU_APPLY
, TEXT_MENU_CANCEL
,
509 static struct menu_items main_menu
[]=
510 { { MENU_TITLE
, "RockPaint" },
511 { MAIN_MENU_RESUME
, "Resume" },
512 { MAIN_MENU_NEW
, "New" },
513 { MAIN_MENU_LOAD
, "Load" },
514 { MAIN_MENU_SAVE
, "Save" },
515 { MAIN_MENU_BRUSH_SIZE
, "Brush Size" },
516 { MAIN_MENU_BRUSH_SPEED
, "Brush Speed" },
517 { MAIN_MENU_COLOR
, "Choose Color" },
518 { MAIN_MENU_GRID_SIZE
, "Grid Size" },
519 { MAIN_MENU_EXIT
, "Exit" },
522 static struct menu_items size_menu
[] =
523 { { MENU_TITLE
, "Choose Size" },
530 static struct menu_items speed_menu
[] =
531 { { MENU_TITLE
, "Choose Speed" },
537 static struct menu_items gridsize_menu
[] =
538 { { MENU_TITLE
, "Grid Size" },
545 static struct menu_items select_menu
[] =
546 { { MENU_TITLE
, "Select..." },
547 { SELECT_MENU_CUT
, "Cut" },
548 { SELECT_MENU_COPY
, "Copy" },
549 { SELECT_MENU_INVERT
, "Invert" },
550 { SELECT_MENU_HFLIP
, "Horizontal flip" },
551 { SELECT_MENU_VFLIP
, "Vertical flip" },
552 // { SELECT_MENU_ROTATE90, "Rotate 90°" },
553 { SELECT_MENU_ROTATE180
, "Rotate 180°" },
554 // { SELECT_MENU_ROTATE270, "Rotate 270°" },
555 { SELECT_MENU_CANCEL
, "Cancel" },
558 static struct menu_items text_menu
[] =
559 { { MENU_TITLE
, "Text" },
560 { TEXT_MENU_TEXT
, "Set text" },
561 { TEXT_MENU_FONT
, "Change font" },
562 { TEXT_MENU_PREVIEW
, "Preview" },
563 { TEXT_MENU_APPLY
, "Apply" },
564 { TEXT_MENU_CANCEL
, "Cancel" },
567 static int draw_window( int height
, int width
,
572 rb
->lcd_getstringsize( title
, NULL
, &fh
);
575 const int _top
= ( LCD_HEIGHT
- height
) / 2;
576 const int _left
= ( LCD_WIDTH
- width
) / 2;
577 if( top
) *top
= _top
;
578 if( left
) *left
= _left
;
579 rb
->lcd_set_background(COLOR_BLUE
);
580 rb
->lcd_set_foreground(COLOR_LIGHTGRAY
);
581 rb
->lcd_fillrect( _left
, _top
, width
, height
);
582 rb
->lcd_set_foreground(COLOR_BLUE
);
583 rb
->lcd_fillrect( _left
, _top
, width
, fh
+4 );
584 rb
->lcd_set_foreground(COLOR_WHITE
);
585 rb
->lcd_putsxy( _left
+2, _top
+2, title
);
586 rb
->lcd_set_foreground(COLOR_BLACK
);
587 rb
->lcd_drawrect( _left
, _top
, width
, height
);
591 static int menu_display( struct menu_items menu
[], int prev_value
)
594 fh
, /* font height */
600 int scroll
= 0, onscreen
= 0;
602 rb
->lcd_getstringsize( menu
[0].label
, &width
, &fh
);
603 for( i
=1; menu
[i
].value
!= MENU_END
; i
++ )
605 if( prev_value
== menu
[i
].value
)
609 rb
->lcd_getstringsize( menu
[i
].label
, &a
, &b
);
610 if( a
> width
) width
= a
;
617 height
= menu_length
* fh
+ 4 + 2 + 2;
618 if( height
>= LCD_HEIGHT
)
621 onscreen
= ( LCD_HEIGHT
- 4 - 2 - 2 )/fh
;
622 height
= onscreen
* fh
+ 4 + 2 + 2;
627 onscreen
= menu_length
;
630 draw_window( height
, width
, &top
, &left
, menu
[0].label
);
634 for( i
= (scroll
== 0 ? 1 : scroll
);
635 i
< (scroll
? scroll
+ onscreen
- 1:onscreen
);
640 rb
->lcd_set_foreground( COLOR_WHITE
);
641 rb
->lcd_set_background( COLOR_BLUE
);
645 rb
->lcd_set_foreground( COLOR_BLACK
);
646 rb
->lcd_set_background( COLOR_LIGHTGRAY
);
648 rb
->lcd_putsxy( left
+2,
649 top
+6+fh
*(i
-(scroll
== 0 ? 0 : scroll
-1 )),
654 int scroll_height
= ((height
-fh
-4-2)*onscreen
)/menu_length
;
655 rb
->lcd_set_foreground( COLOR_BLACK
);
656 rb
->lcd_vline( left
+width
-5, top
+fh
+4, top
+height
-2 );
657 rb
->lcd_fillrect( left
+width
-4,
658 top
+fh
+4+((height
-4-2-fh
-scroll_height
)*(scroll
-1))/(menu_length
-onscreen
),
663 switch( rb
->button_get(true) )
666 case ROCKPAINT_UP
|BUTTON_REPEAT
:
667 selection
= (selection
+ menu_length
-1)%menu_length
;
668 if( !selection
) selection
= menu_length
-1;
672 case ROCKPAINT_DOWN
|BUTTON_REPEAT
:
673 selection
= (selection
+ 1)%menu_length
;
674 if( !selection
) selection
++;
681 case ROCKPAINT_RIGHT
:
684 return menu
[selection
].value
;
688 if( selection
< scroll
)
691 draw_window( height
, width
, NULL
, NULL
, menu
[0].label
);
693 if( selection
>= scroll
+ onscreen
- 1 )
696 draw_window( height
, width
, NULL
, NULL
, menu
[0].label
);
702 /***********************************************************************
704 ***********************************************************************/
706 char bbuf
[MAX_PATH
+1]; /* used by file and font browsers */
707 char bbuf_s
[MAX_PATH
+1]; /* used by file and font browsers */
709 static bool browse( char *dst
, int dst_size
, const char *start
)
711 #define WIDTH ( LCD_WIDTH - 20 )
712 #define HEIGHT ( LCD_HEIGHT - 20 )
714 int top
, top_inside
, left
;
718 int fvi
= 0; /* first visible item */
719 int lvi
= 0; /* last visible item */
720 int si
= 0; /* selected item */
721 int li
= 0; /* last item */
727 rb
->lcd_getstringsize( "Ap", NULL
, &fh
);
729 rb
->strcpy( bbuf
, start
);
730 a
= bbuf
+rb
->strlen(bbuf
)-1;
739 d
= rb
->opendir( bbuf
);
743 if( errno == ENOTDIR )
746 bbuf
[rb
->strlen(bbuf
)-1] = '\0';
747 rb
->strncpy( dst
, bbuf
, dst_size
);
750 else if( errno == EACCES || errno == ENOENT )
752 bbuf[0] = '/'; bbuf[1] = '\0';
753 d = rb->opendir( "/" );
760 top_inside
= draw_window( HEIGHT
, WIDTH
, &top
, &left
, bbuf
);
768 while( top_inside
+(i
-fvi
)*(fh
+LINE_SPACE
) < HEIGHT
)
770 de
= rb
->readdir( d
);
776 rb
->lcd_set_foreground((si
==i
?COLOR_WHITE
:COLOR_BLACK
));
777 rb
->lcd_set_background((si
==i
?COLOR_BLUE
:COLOR_LIGHTGRAY
));
778 rb
->lcd_putsxy( left
+10,
779 top_inside
+(i
-fvi
)*(fh
+LINE_SPACE
),
782 rb
->strcpy( bbuf_s
, de
->d_name
);
788 if( !rb
->readdir( d
) )
797 switch( rb
->button_get(true) )
800 case ROCKPAINT_UP
|BUTTON_REPEAT
:
812 case ROCKPAINT_DOWN
|BUTTON_REPEAT
:
813 if( li
== -1 || si
< li
)
824 if( bbuf
[0] == '/' && !bbuf
[1] ) return false;
828 case ROCKPAINT_RIGHT
:
830 if( *bbuf_s
== '.' && !bbuf_s
[1] ) break;
833 if( *bbuf_s
== '.' && bbuf_s
[1] == '.' && !bbuf_s
[2] )
836 if( a
== bbuf
) break;
838 while( *a
!= '/' ) a
--;
842 rb
->strcpy( a
, bbuf_s
);
856 /***********************************************************************
859 * FIXME: This still needs some work ... it currently only works fine
860 * on the simulators, disk spins too much on real targets -> rendered
861 * font buffer needed.
862 ***********************************************************************/
863 static bool browse_fonts( char *dst
, int dst_size
)
865 char old_font
[MAX_PATH
];
866 #define WIDTH ( LCD_WIDTH - 20 )
867 #define HEIGHT ( LCD_HEIGHT - 20 )
869 int top
, top_inside
= 0, left
;
873 int fvi
= 0; /* first visible item */
874 int lvi
= 0; /* last visible item */
875 int si
= 0; /* selected item */
876 int osi
= 0; /* old selected item */
877 int li
= 0; /* last item */
878 int nvih
= 0; /* next visible item height */
880 int b_need_redraw
= 1; /* Do we need to redraw ? */
882 int cp
= 0; /* current position */
883 int fh
; /* font height */
885 #define fh_buf buffer.text.fh_buf /* 30 might not be enough ... */
886 #define fw_buf buffer.text.fw_buf
888 #define fontname_buf buffer.text.fontname_buf
890 rb
->snprintf( old_font
, MAX_PATH
,
892 rb
->global_settings
->font_file
);
898 /* we don't need to redraw ... but we need to unselect
899 * the previously selected item */
900 cp
= top_inside
+ LINE_SPACE
;
901 for( i
= 0; i
+fvi
< osi
; i
++ )
903 cp
+= fh_buf
[i
] + LINE_SPACE
;
905 rb
->lcd_set_drawmode(DRMODE_COMPLEMENT
);
906 rb
->lcd_fillrect( left
+10, cp
, fw_buf
[i
], fh_buf
[i
] );
907 rb
->lcd_set_drawmode(DRMODE_SOLID
);
914 d
= rb
->opendir( FONT_DIR
"/" );
919 top_inside
= draw_window( HEIGHT
, WIDTH
, &top
, &left
, "Fonts" );
927 cp
= top_inside
+LINE_SPACE
;
929 rb
->lcd_set_foreground(COLOR_BLACK
);
930 rb
->lcd_set_background(COLOR_LIGHTGRAY
);
932 while( cp
< top
+HEIGHT
)
934 de
= rb
->readdir( d
);
940 if( rb
->strlen( de
->d_name
) < 4
941 || rb
->strcmp( de
->d_name
+ rb
->strlen( de
->d_name
) - 4,
944 rb
->snprintf( bbuf
, MAX_PATH
, FONT_DIR
"/%s",
946 rb
->font_load( bbuf
);
947 rb
->font_getstringsize( de
->d_name
, &fw
, &fh
, FONT_UI
);
952 if( nvih
< 0 ) nvih
= 0;
956 if( cp
+ fh
>= top
+HEIGHT
)
961 rb
->lcd_putsxy( left
+10, cp
, de
->d_name
);
964 cp
+= fh
+ LINE_SPACE
;
965 rb
->strcpy( fontname_buf
[i
-fvi
], bbuf
);
971 if( !(de
= rb
->readdir( d
) ) )
975 else if( !nvih
&& !rb
->strlen( de
->d_name
) < 4
976 && !rb
->strcmp( de
->d_name
+ rb
->strlen( de
->d_name
) - 4,
979 rb
->snprintf( bbuf
, MAX_PATH
, FONT_DIR
"/%s",
981 rb
->font_load( bbuf
);
982 rb
->font_getstringsize( de
->d_name
, NULL
, &fh
, FONT_UI
);
986 rb
->font_load( old_font
);
990 rb
->lcd_set_drawmode(DRMODE_COMPLEMENT
);
991 cp
= top_inside
+ LINE_SPACE
;
992 for( i
= 0; i
+fvi
< si
; i
++ )
994 cp
+= fh_buf
[i
] + LINE_SPACE
;
996 rb
->lcd_fillrect( left
+10, cp
, fw_buf
[i
], fh_buf
[i
] );
997 rb
->lcd_set_drawmode(DRMODE_SOLID
);
999 rb
->lcd_update_rect( left
, top
, WIDTH
, HEIGHT
);
1003 switch( rb
->button_get(true) )
1006 case ROCKPAINT_UP
|BUTTON_REPEAT
:
1017 case ROCKPAINT_DOWN
:
1018 case ROCKPAINT_DOWN
|BUTTON_REPEAT
:
1019 if( li
== -1 || si
< li
)
1025 case ROCKPAINT_LEFT
:
1028 case ROCKPAINT_RIGHT
:
1029 case ROCKPAINT_DRAW
:
1030 rb
->snprintf( dst
, dst_size
, "%s", fontname_buf
[si
-fvi
] );
1034 if( i
!= fvi
|| si
> lvi
)
1052 /***********************************************************************
1053 * HSVRGB Color chooser
1054 ***********************************************************************/
1055 static unsigned int color_chooser( unsigned int color
)
1057 int red
= RGB_UNPACK_RED( color
);
1058 int green
= RGB_UNPACK_GREEN( color
);
1059 int blue
= RGB_UNPACK_BLUE( color
);
1060 int hue
, saturation
, value
;
1061 int r
, g
, b
; /* temp variables */
1064 enum BaseColor
{ Hue
= 0, Saturation
= 1, Value
= 2,
1065 Red
= 3, Green
= 4, Blue
= 5 };
1066 enum BaseColor current
= Red
;
1073 rgb2hsv( red
, green
, blue
, &hue
, &saturation
, &value
);
1077 has_changed
= false;
1078 color
= LCD_RGBPACK( red
, green
, blue
);
1080 #define HEIGHT ( 100 )
1081 #define WIDTH ( 150 )
1083 top
= draw_window( HEIGHT
, WIDTH
, NULL
, &left
, "Color chooser" );
1086 for( i
=0; i
<100; i
++ )
1088 hsv2rgb( i
*36, saturation
, value
, &r
, &g
, &b
);
1089 rb
->lcd_set_foreground( LCD_RGBPACK( r
, g
, b
) );
1090 rb
->lcd_vline( left
+15+i
, top
+20, top
+27 );
1091 hsv2rgb( hue
, i
*255/100, value
, &r
, &g
, &b
);
1092 rb
->lcd_set_foreground( LCD_RGBPACK( r
, g
, b
) );
1093 rb
->lcd_vline( left
+15+i
, top
+30, top
+37 );
1094 hsv2rgb( hue
, saturation
, i
*255/100, &r
, &g
, &b
);
1095 rb
->lcd_set_foreground( LCD_RGBPACK( r
, g
, b
) );
1096 rb
->lcd_vline( left
+15+i
, top
+40, top
+47 );
1097 rb
->lcd_set_foreground( LCD_RGBPACK( i
*255/100, green
, blue
) );
1098 rb
->lcd_vline( left
+15+i
, top
+50, top
+57 );
1099 rb
->lcd_set_foreground( LCD_RGBPACK( red
, i
*255/100, blue
) );
1100 rb
->lcd_vline( left
+15+i
, top
+60, top
+67 );
1101 rb
->lcd_set_foreground( LCD_RGBPACK( red
, green
, i
*255/100 ) );
1102 rb
->lcd_vline( left
+15+i
, top
+70, top
+77 );
1105 rb
->lcd_set_foreground(COLOR_BLACK
);
1106 #define POSITION( a, i ) \
1107 rb->lcd_drawpixel( left+14+i, top + 19 + a ); \
1108 rb->lcd_drawpixel( left+16+i, top + 19 + a ); \
1109 rb->lcd_drawpixel( left+14+i, top + 28 + a ); \
1110 rb->lcd_drawpixel( left+16+i, top + 28 + a );
1111 POSITION( 0, hue
/36 );
1112 POSITION( 10, saturation
*99/255 );
1113 POSITION( 20, value
*99/255 );
1114 POSITION( 30, red
*99/255 );
1115 POSITION( 40, green
*99/255 );
1116 POSITION( 50, blue
*99/255 );
1118 rb
->lcd_set_background(COLOR_LIGHTGRAY
);
1119 rb
->lcd_setfont( FONT_SYSFIXED
);
1120 rb
->snprintf( str
, 6, "%d", hue
/10 );
1121 rb
->lcd_putsxy( left
+ 117, top
+ 20, str
);
1122 rb
->snprintf( str
, 6, "%d.%d", saturation
/255, ((saturation
*100)/255)%100 );
1123 rb
->lcd_putsxy( left
+ 117, top
+ 30, str
);
1124 rb
->snprintf( str
, 6, "%d.%d", value
/255, ((value
*100)/255)%100 );
1125 rb
->lcd_putsxy( left
+ 117, top
+ 40, str
);
1126 rb
->snprintf( str
, 6, "%d", red
);
1127 rb
->lcd_putsxy( left
+ 117, top
+ 50, str
);
1128 rb
->snprintf( str
, 6, "%d", green
);
1129 rb
->lcd_putsxy( left
+ 117, top
+ 60, str
);
1130 rb
->snprintf( str
, 6, "%d", blue
);
1131 rb
->lcd_putsxy( left
+ 117, top
+ 70, str
);
1132 rb
->lcd_setfont( FONT_UI
);
1134 #define CURSOR( l ) \
1135 rb->lcd_bitmap_transparent_part( rockpaint_hsvrgb, 1, 1, 16, left+l+1, top+20, 6, 58 ); \
1136 rb->lcd_bitmap_transparent_part( rockpaint_hsvrgb, 8, 10*current, 16, left+l, top+19+10*current, 8, 10 );
1140 rb
->lcd_set_foreground( color
);
1141 rb
->lcd_fillrect( left
+15, top
+85, 100, 8 );
1145 switch( rb
->button_get(true) )
1148 current
= ( current
+ 5 )%6;
1151 case ROCKPAINT_DOWN
:
1152 current
= (current
+ 1 )%6;
1155 case ROCKPAINT_LEFT
:
1160 hue
= ( hue
+ 3600 - 10 )%3600;
1163 if( saturation
) saturation
--;
1166 if( value
) value
--;
1172 if( green
) green
--;
1180 case ROCKPAINT_LEFT
|BUTTON_REPEAT
:
1185 hue
= ( hue
+ 3600 - 100 )%3600;
1188 if( saturation
>= 8 ) saturation
-=8;
1189 else saturation
= 0;
1192 if( value
>= 8 ) value
-=8;
1196 if( red
>= 8 ) red
-=8;
1200 if( green
>= 8 ) green
-=8;
1204 if( blue
>= 8 ) blue
-=8;
1210 case ROCKPAINT_RIGHT
:
1215 hue
= ( hue
+ 10 )%3600;
1218 if( saturation
< 0xff ) saturation
++;
1221 if( value
< 0xff ) value
++;
1224 if( red
< 0xff ) red
++;
1227 if( green
< 0xff ) green
++;
1230 if( blue
< 0xff ) blue
++;
1235 case ROCKPAINT_RIGHT
|BUTTON_REPEAT
:
1240 hue
= ( hue
+ 100 )%3600;
1243 if( saturation
< 0xff - 8 ) saturation
+=8;
1244 else saturation
= 0xff;
1247 if( value
< 0xff - 8 ) value
+=8;
1251 if( red
< 0xff - 8 ) red
+=8;
1255 if( green
< 0xff - 8 ) green
+=8;
1259 if( blue
< 0xff - 8 ) blue
+=8;
1265 case ROCKPAINT_DRAW
:
1275 hsv2rgb( hue
, saturation
, value
, &red
, &green
, &blue
);
1281 rgb2hsv( red
, green
, blue
, &hue
, &saturation
, &value
);
1290 /***********************************************************************
1292 ***********************************************************************/
1293 static void init_buffer(void)
1296 fb_data color
= rp_colors
[ bgdrawcolor
];
1297 for( i
= 0; i
< ROWS
*COLS
; i
++ )
1299 save_buffer
[i
] = color
;
1303 static void draw_pixel(int x
,int y
)
1307 if( x
< 0 || x
>= COLS
|| y
< 0 || y
>= ROWS
) return;
1310 save_buffer
[ x
+y
*COLS
] = rp_colors
[bgdrawcolor
];
1314 save_buffer
[ x
+y
*COLS
] = rp_colors
[drawcolor
];
1317 rb
->lcd_drawpixel(x
,y
);
1320 static void color_picker( int x
, int y
)
1324 rb
->lcd_set_foreground( save_buffer
[ x
+y
*COLS
] );
1326 rb
->lcd_set_drawmode(DRMODE_COMPLEMENT
);
1327 rb
->lcd_drawrect( x
<COLS
-PSIZE
? x
+ 2 : x
- PSIZE
, y
<ROWS
-PSIZE
? y
+ 2: y
- PSIZE
, PSIZE
- 2, PSIZE
- 2 );
1328 rb
->lcd_set_drawmode(DRMODE_SOLID
);
1329 rb
->lcd_fillrect( x
<COLS
-PSIZE
? x
+3 : x
- PSIZE
+1, y
<ROWS
-PSIZE
? y
+3: y
- PSIZE
+1, PSIZE
-4, PSIZE
-4 );
1331 rb
->lcd_set_foreground( rp_colors
[ drawcolor
] );
1335 rp_colors
[ drawcolor
] = save_buffer
[ x
+y
*COLS
];
1339 static void draw_select_rectangle( int x1
, int y1
, int x2
, int y2
)
1340 /* This is a preview mode only function */
1355 rb
->lcd_set_drawmode(DRMODE_COMPLEMENT
);
1357 for( a
= x1
; a
< x2
; a
++, i
++ )
1359 rb
->lcd_drawpixel( a
, y1
);
1360 for( a
= y1
; a
< y2
; a
++, i
++ )
1362 rb
->lcd_drawpixel( x2
, a
);
1364 for( a
= x2
; a
> x1
; a
--, i
++ )
1366 rb
->lcd_drawpixel( a
, y2
);
1368 for( a
= y2
; a
> y1
; a
--, i
++ )
1370 rb
->lcd_drawpixel( x1
, a
);
1371 rb
->lcd_set_drawmode(DRMODE_SOLID
);
1374 static void copy_to_clipboard( void )
1376 /* This needs to be optimised ... but i'm lazy ATM */
1377 rb
->memcpy( buffer
.clipboard
, save_buffer
, COLS
*ROWS
*sizeof( fb_data
) );
1380 /* no preview mode handling atm ... do we need it ? (one if) */
1381 static void draw_invert( int x1
, int y1
, int x2
, int y2
)
1397 rb
->lcd_set_drawmode(DRMODE_COMPLEMENT
);
1398 rb
->lcd_fillrect( x1
, y1
, x2
-x1
+1, y2
-y1
+1 );
1399 rb
->lcd_set_drawmode(DRMODE_SOLID
);
1401 for( ; y1
<=y2
; y1
++ )
1403 for( i
= x1
; i
<=x2
; i
++ )
1405 save_buffer
[ y1
*COLS
+ i
] = ~save_buffer
[ y1
*COLS
+ i
];
1408 /*if( update )*/ rb
->lcd_update();
1411 static void draw_hflip( int x1
, int y1
, int x2
, int y2
)
1427 copy_to_clipboard();
1429 for( i
= 0; i
<= y2
- y1
; i
++ )
1431 rb
->memcpy( save_buffer
+(y1
+i
)*COLS
+x1
,
1432 buffer
.clipboard
+(y2
-i
)*COLS
+x1
,
1433 (x2
-x1
+1)*sizeof( fb_data
) );
1439 static void draw_vflip( int x1
, int y1
, int x2
, int y2
)
1455 copy_to_clipboard();
1457 for( ; y1
<= y2
; y1
++ )
1459 for( i
= 0; i
<= x2
- x1
; i
++ )
1461 save_buffer
[y1
*COLS
+x1
+i
] = buffer
.clipboard
[y1
*COLS
+x2
-i
];
1468 static void draw_paste_rectangle( int src_x1
, int src_y1
, int src_x2
,
1469 int src_y2
, int x1
, int y1
, int mode
)
1472 if( mode
== SELECT_MENU_CUT
)
1475 drawcolor
= bgdrawcolor
;
1476 draw_rect_full( src_x1
, src_y1
, src_x2
, src_y2
);
1479 if( src_x1
> src_x2
)
1485 if( src_y1
> src_y2
)
1491 rb
->lcd_bitmap_part( buffer
.clipboard
, src_x1
, src_y1
, COLS
,
1492 x1
, y1
, src_x2
-src_x1
+1, src_y2
-src_y1
+1 );
1495 for( i
= 0; i
<= src_y2
- src_y1
; i
++ )
1497 rb
->memcpy( save_buffer
+(y1
+i
)*COLS
+x1
,
1498 buffer
.clipboard
+(src_y1
+i
)*COLS
+src_x1
,
1499 (src_x2
- src_x1
+ 1)*sizeof( fb_data
) );
1504 static void show_grid( bool update
)
1509 rb
->lcd_set_drawmode(DRMODE_COMPLEMENT
);
1510 for( i
= gridsize
; i
< COLS
; i
+= gridsize
)
1512 rb
->lcd_vline( i
, 0, ROWS
-1 );
1514 for( i
= gridsize
; i
< ROWS
; i
+= gridsize
)
1516 rb
->lcd_hline( 0, COLS
-1, i
);
1518 rb
->lcd_set_drawmode(DRMODE_SOLID
);
1519 if( update
) rb
->lcd_update();
1523 static void draw_text( int x
, int y
)
1525 buffer
.text
.text
[0] = '\0';
1526 rb
->snprintf( buffer
.text
.old_font
, MAX_PATH
,
1528 rb
->global_settings
->font_file
);
1531 int m
= TEXT_MENU_TEXT
;
1532 switch( m
= menu_display( text_menu
, m
) )
1534 case TEXT_MENU_TEXT
:
1535 rb
->kbd_input( buffer
.text
.text
, MAX_TEXT
);
1539 case TEXT_MENU_FONT
:
1540 if( browse_fonts( buffer
.text
.font
, MAX_PATH
) )
1542 rb
->font_load( buffer
.text
.font
);
1546 case TEXT_MENU_PREVIEW
:
1547 rb
->lcd_set_foreground( rp_colors
[ drawcolor
] );
1550 unsigned int button
;
1552 rb
->lcd_putsxy( x
, y
, buffer
.text
.text
);
1554 switch( button
= rb
->button_get( true ) )
1556 case ROCKPAINT_LEFT
:
1557 case ROCKPAINT_LEFT
| BUTTON_REPEAT
:
1558 x
-=bspeed
* ( button
& BUTTON_REPEAT
? 4 : 1 );
1562 case ROCKPAINT_RIGHT
:
1563 case ROCKPAINT_RIGHT
| BUTTON_REPEAT
:
1564 x
+=bspeed
* ( button
& BUTTON_REPEAT
? 4 : 1 );
1569 case ROCKPAINT_UP
| BUTTON_REPEAT
:
1570 y
-=bspeed
* ( button
& BUTTON_REPEAT
? 4 : 1 );
1574 case ROCKPAINT_DOWN
:
1575 case ROCKPAINT_DOWN
| BUTTON_REPEAT
:
1576 y
+=bspeed
* ( button
& BUTTON_REPEAT
? 4 : 1 );
1580 case ROCKPAINT_DRAW
:
1584 if( button
== 1242 ) break;
1588 case TEXT_MENU_APPLY
:
1589 rb
->lcd_set_foreground( rp_colors
[ drawcolor
] );
1590 buffer_putsxyofs( save_buffer
, COLS
, ROWS
, x
, y
, 0,
1592 case TEXT_MENU_CANCEL
:
1594 rb
->font_load( buffer
.text
.old_font
);
1600 static void draw_brush( int x
, int y
)
1603 for( i
=-bsize
/2+(bsize
+1)%2; i
<=bsize
/2; i
++ )
1605 for( j
=-bsize
/2+(bsize
+1)%2; j
<=bsize
/2; j
++ )
1607 draw_pixel( x
+i
, y
+j
);
1612 /* This is an implementation of Bresenham's line algorithm.
1613 * See http://en.wikipedia.org/wiki/Bresenham%27s_line_algorithm.
1615 static void draw_line( int x1
, int y1
, int x2
, int y2
)
1619 int deltax
= x2
- x1
;
1620 int deltay
= y2
- y1
;
1623 int xerr
= abs(deltax
);
1624 int yerr
= abs(deltay
);
1625 int xstep
= deltax
> 0 ? 1 : -1;
1626 int ystep
= deltay
> 0 ? 1 : -1;
1636 /* to leave off the last pixel of the line, leave off the "+ 1" */
1637 for (i
= abs(deltay
) + 1; i
; --i
)
1650 /* more horizontal */
1655 for (i
= abs(deltax
) + 1; i
; --i
)
1668 static void draw_curve( int x1
, int y1
, int x2
, int y2
,
1669 int xa
, int ya
, int xb
, int yb
)
1683 if( x1
== x2
&& y1
== y2
)
1685 draw_pixel( x1
, y1
);
1691 rb
->lcd_set_drawmode(DRMODE_COMPLEMENT
);
1692 if( xa
== -1 || ya
== -1 )
1694 rb
->lcd_drawline( x1
, y1
, xb
, yb
);
1695 rb
->lcd_drawline( x2
, y2
, xb
, yb
);
1699 rb
->lcd_drawline( x1
, y1
, xa
, ya
);
1700 rb
->lcd_drawline( x2
, y2
, xb
, yb
);
1702 rb
->lcd_set_drawmode(DRMODE_SOLID
);
1705 if( xa
== -1 || ya
== -1 )
1706 /* We only have 3 of the points
1707 * This will currently only be used in preview mode */
1709 #define PUSH( a1, b1, a2, b2, a3, b3, d ) \
1710 buffer.bezier[i].x1 = a1; \
1711 buffer.bezier[i].y1 = b1; \
1712 buffer.bezier[i].x2 = a2; \
1713 buffer.bezier[i].y2 = b2; \
1714 buffer.bezier[i].x3 = a3; \
1715 buffer.bezier[i].y3 = b3; \
1716 buffer.bezier[i].depth = d; \
1718 #define POP( a1, b1, a2, b2, a3, b3, d ) \
1720 a1 = buffer.bezier[i].x1; \
1721 b1 = buffer.bezier[i].y1; \
1722 a2 = buffer.bezier[i].x2; \
1723 b2 = buffer.bezier[i].y2; \
1724 a3 = buffer.bezier[i].x3; \
1725 b3 = buffer.bezier[i].y3; \
1726 d = buffer.bezier[i].depth;
1727 PUSH( x1
<<4, y1
<<4, xb
<<4, yb
<<4, x2
<<4, y2
<<4, 0 );
1730 /* de Casteljau's algorithm (see wikipedia) */
1731 POP( xl1
, yl1
, xb
, yb
, xr3
, yr3
, depth
);
1732 if( depth
< 10 ) /* check that the stack's 'i' doesn't overflow */
1734 xl2
= ( xl1
+ xb
)>>1;
1735 yl2
= ( yl1
+ yb
)>>1;
1736 xr2
= ( xb
+ xr3
)>>1;
1737 yr2
= ( yb
+ yr3
)>>1;
1738 xr1
= ( xl2
+ xr2
)>>1;
1739 yr1
= ( yl2
+ yr2
)>>1;
1742 PUSH( xl1
, yl1
, xl2
, yl2
, xl3
, yl3
, depth
+1 );
1743 PUSH( xr1
, yr1
, xr2
, yr2
, xr3
, yr3
, depth
+1 );
1747 draw_line( ((xl1
>>3)+1)>>1, ((yl1
>>3)+1)>>1,
1748 ((xr3
>>3)+1)>>1, ((yr3
>>3)+1)>>1 );
1754 else /* We have the 4 points */
1756 #define PUSH( a1, b1, a2, b2, a3, b3, a4, b4, d ) \
1757 buffer.bezier[i].x1 = a1; \
1758 buffer.bezier[i].y1 = b1; \
1759 buffer.bezier[i].x2 = a2; \
1760 buffer.bezier[i].y2 = b2; \
1761 buffer.bezier[i].x3 = a3; \
1762 buffer.bezier[i].y3 = b3; \
1763 buffer.bezier[i].x4 = a4; \
1764 buffer.bezier[i].y4 = b4; \
1765 buffer.bezier[i].depth = d; \
1767 #define POP( a1, b1, a2, b2, a3, b3, a4, b4, d ) \
1769 a1 = buffer.bezier[i].x1; \
1770 b1 = buffer.bezier[i].y1; \
1771 a2 = buffer.bezier[i].x2; \
1772 b2 = buffer.bezier[i].y2; \
1773 a3 = buffer.bezier[i].x3; \
1774 b3 = buffer.bezier[i].y3; \
1775 a4 = buffer.bezier[i].x4; \
1776 b4 = buffer.bezier[i].y4; \
1777 d = buffer.bezier[i].depth;
1779 PUSH( x1
<<4, y1
<<4, xa
<<4, ya
<<4, xb
<<4, yb
<<4, x2
<<4, y2
<<4, 0 );
1782 /* de Casteljau's algorithm (see wikipedia) */
1783 POP( xl1
, yl1
, xa
, ya
, xb
, yb
, xr4
, yr4
, depth
);
1784 if( depth
< 10 ) /* check that the stack's 'i' doesn't overflow */
1786 xl2
= ( xl1
+ xa
)>>1;
1787 yl2
= ( yl1
+ ya
)>>1;
1788 xh
= ( xa
+ xb
)>>1;
1789 yh
= ( ya
+ yb
)>>1;
1790 xr3
= ( xb
+ xr4
)>>1;
1791 yr3
= ( yb
+ yr4
)>>1;
1792 xl3
= ( xl2
+ xh
)>>1;
1793 yl3
= ( yl2
+ yh
)>>1;
1794 xr2
= ( xr3
+ xh
)>>1;
1795 yr2
= ( yr3
+ yh
)>>1;
1796 xl4
= ( xl3
+ xr2
)>>1;
1797 yl4
= ( yl3
+ yr2
)>>1;
1800 PUSH( xl1
, yl1
, xl2
, yl2
, xl3
, yl3
, xl4
, yl4
, depth
+1 );
1801 PUSH( xr1
, yr1
, xr2
, yr2
, xr3
, yr3
, xr4
, yr4
, depth
+1 );
1805 draw_line( ((xl1
>>3)+1)>>1, ((yl1
>>3)+1)>>1,
1806 ((xr4
>>3)+1)>>1, ((yr4
>>3)+1)>>1 );
1814 static void draw_rect( int x1
, int y1
, int x2
, int y2
)
1816 draw_line( x1
, y1
, x1
, y2
);
1817 draw_line( x1
, y1
, x2
, y1
);
1818 draw_line( x1
, y2
, x2
, y2
);
1819 draw_line( x2
, y1
, x2
, y2
);
1822 static void togglebg( void )
1826 rb
->lcd_set_foreground( rp_colors
[ drawcolor
] );
1830 rb
->lcd_set_foreground( rp_colors
[ bgdrawcolor
] );
1835 static void draw_rect_full( int x1
, int y1
, int x2
, int y2
)
1843 draw_line( x
, y1
, x
, y2
);
1844 } while( ++x
<= x2
);
1849 draw_line( x
, y1
, x
, y2
);
1850 } while( --x
>= x2
);
1853 draw_rect( x1
, y1
, x2
, y2
);
1856 static void draw_oval( int x1
, int y1
, int x2
, int y2
, bool full
)
1858 /* TODO: simplify :) */
1859 int cx
= (x1
+x2
)>>1;
1860 int cy
= (y1
+y2
)>>1;
1862 int rx
= (x1
-x2
)>>1;
1863 int ry
= (y1
-y2
)>>1;
1864 if( rx
< 0 ) rx
*= -1;
1865 if( ry
< 0 ) ry
*= -1;
1867 if( rx
== 0 || ry
== 0 )
1869 draw_line( x1
, y1
, x2
, y2
);
1876 for( x
= 0; x
< rx
; x
++ )
1882 dst
= ry
* ry
* x
* x
+ rx
* rx
* y
* y
- rx
* rx
* ry
* ry
;
1885 if( -old_dst
< dst
) y
--;
1888 draw_line( cx
+x
, cy
, cx
+x
, cy
+y
);
1889 draw_line( cx
+x
, cy
, cx
+x
, cy
-y
);
1890 draw_line( cx
-x
, cy
, cx
-x
, cy
+y
);
1891 draw_line( cx
-x
, cy
, cx
-x
, cy
-y
);
1895 draw_pixel( cx
+x
, cy
+y
);
1896 draw_pixel( cx
+x
, cy
-y
);
1897 draw_pixel( cx
-x
, cy
+y
);
1898 draw_pixel( cx
-x
, cy
-y
);
1901 for( y
= 0; y
< ry
; y
++ )
1907 dst
= ry
* ry
* x
* x
+ rx
* rx
* y
* y
- rx
* rx
* ry
* ry
;
1910 if( -old_dst
< dst
) x
--;
1913 draw_line( cx
+x
, cy
, cx
+x
, cy
+y
);
1914 draw_line( cx
+x
, cy
, cx
+x
, cy
-y
);
1915 draw_line( cx
-x
, cy
, cx
-x
, cy
+y
);
1916 draw_line( cx
-x
, cy
, cx
-x
, cy
-y
);
1920 draw_pixel( cx
+x
, cy
+y
);
1921 draw_pixel( cx
+x
, cy
-y
);
1922 draw_pixel( cx
-x
, cy
+y
);
1923 draw_pixel( cx
-x
, cy
-y
);
1928 static void draw_oval_empty( int x1
, int y1
, int x2
, int y2
)
1930 draw_oval( x1
, y1
, x2
, y2
, false );
1933 static void draw_oval_full( int x1
, int y1
, int x2
, int y2
)
1936 draw_oval( x1
, y1
, x2
, y2
, true );
1938 draw_oval( x1
, y1
, x2
, y2
, false );
1941 static void draw_fill( int x0
, int y0
)
1943 #define PUSH( a, b ) \
1944 draw_pixel( (int)a, (int)b ); \
1945 buffer.coord[i].x = a; \
1946 buffer.coord[i].y = b; \
1948 #define POP( a, b ) \
1950 a = buffer.coord[i].x; \
1951 b = buffer.coord[i].y;
1956 unsigned int prev_color
= save_buffer
[ x0
+y0
*COLS
];
1958 if( prev_color
== rp_colors
[ drawcolor
] ) return;
1965 if( x
> 0 && save_buffer
[x
-1+y
*COLS
] == prev_color
)
1969 if( x
< COLS
-1 && save_buffer
[x
+1+y
*COLS
] == prev_color
)
1973 if( y
> 0 && save_buffer
[x
+(y
-1)*COLS
] == prev_color
)
1977 if( y
< ROWS
- 1 && save_buffer
[x
+(y
+1)*COLS
] == prev_color
)
1987 /* For preview purposes only */
1988 static void line_gradient( int x1
, int y1
, int x2
, int y2
)
1992 int h1
, s1
, v1
, h2
, s2
, v2
, r
, g
, b
;
2005 if( w
== 0 && h
== 0 )
2007 draw_pixel( x1
>>1, y1
>>1 );
2011 r1
= RGB_UNPACK_RED( rp_colors
[ bgdrawcolor
] );
2012 g1
= RGB_UNPACK_GREEN( rp_colors
[ bgdrawcolor
] );
2013 b1
= RGB_UNPACK_BLUE( rp_colors
[ bgdrawcolor
] );
2014 r2
= RGB_UNPACK_RED( rp_colors
[ drawcolor
] );
2015 g2
= RGB_UNPACK_GREEN( rp_colors
[ drawcolor
] );
2016 b2
= RGB_UNPACK_BLUE( rp_colors
[ drawcolor
] );
2041 rgb2hsv( r1
, g1
, b1
, &h1
, &s1
, &v1
);
2042 rgb2hsv( r2
, g2
, b2
, &h2
, &s2
, &v2
);
2059 hsv2rgb( h1
+((h2
-h1
)*(x1
-x2
))/w
,
2060 s1
+((s2
-s1
)*(x1
-x2
))/w
,
2061 v1
+((v2
-v1
)*(x1
-x2
))/w
,
2063 rp_colors
[ drawcolor
] = LCD_RGBPACK( r
, g
, b
);
2064 rb
->lcd_set_foreground( rp_colors
[ drawcolor
] );
2065 draw_pixel( (x1
+1)>>1, (y1
+1)>>1 );
2067 y1
= y2
- ( x2
- x1
) * h
/ w
;
2085 hsv2rgb( h1
+((h2
-h1
)*(y1
-y2
))/h
,
2086 s1
+((s2
-s1
)*(y1
-y2
))/h
,
2087 v1
+((v2
-v1
)*(y1
-y2
))/h
,
2089 rp_colors
[ drawcolor
] = LCD_RGBPACK( r
, g
, b
);
2090 rb
->lcd_set_foreground( rp_colors
[ drawcolor
] );
2091 draw_pixel( (x1
+1)>>1, (y1
+1)>>1 );
2093 x1
= x2
- ( y2
- y1
) * w
/ h
;
2098 rp_colors
[ drawcolor
] = LCD_RGBPACK( r1
, g1
, b1
);
2102 rp_colors
[ drawcolor
] = LCD_RGBPACK( r2
, g2
, b2
);
2106 static void linear_gradient( int x1
, int y1
, int x2
, int y2
)
2108 int r1
= RGB_UNPACK_RED( rp_colors
[ bgdrawcolor
] );
2109 int g1
= RGB_UNPACK_GREEN( rp_colors
[ bgdrawcolor
] );
2110 int b1
= RGB_UNPACK_BLUE( rp_colors
[ bgdrawcolor
] );
2111 int r2
= RGB_UNPACK_RED( rp_colors
[ drawcolor
] );
2112 int g2
= RGB_UNPACK_GREEN( rp_colors
[ drawcolor
] );
2113 int b2
= RGB_UNPACK_BLUE( rp_colors
[ drawcolor
] );
2115 int h1
, s1
, v1
, h2
, s2
, v2
, r
, g
, b
;
2118 int radius2
= ( x1
- x2
) * ( x1
- x2
) + ( y1
- y2
) * ( y1
- y2
);
2121 /* We only propagate the gradient to neighboring pixels with the same
2122 * color as ( x1, y1 ) */
2123 unsigned int prev_color
= save_buffer
[ x1
+y1
*COLS
];
2128 if( radius2
== 0 ) return;
2131 line_gradient( x1
, y1
, x2
, y2
);
2134 rgb2hsv( r1
, g1
, b1
, &h1
, &s1
, &v1
);
2135 rgb2hsv( r2
, g2
, b2
, &h2
, &s2
, &v2
);
2137 #define PUSH( x0, y0 ) \
2138 buffer.coord[i].x = (short)(x0); \
2139 buffer.coord[i].y = (short)(y0); \
2141 #define POP( a, b ) \
2143 a = (int)buffer.coord[i].x; \
2144 b = (int)buffer.coord[i].y;
2152 dist2
= ( x2
- x1
) * ( x
- x1
) + ( y2
- y1
) * ( y
- y1
);
2155 rp_colors
[ drawcolor
] = rp_colors
[ bgdrawcolor
];
2157 else if( dist2
< radius2
)
2159 hsv2rgb( h1
+((h2
-h1
)*dist2
)/radius2
,
2160 s1
+((s2
-s1
)*dist2
)/radius2
,
2161 v1
+((v2
-v1
)*dist2
)/radius2
,
2163 rp_colors
[ drawcolor
] = LCD_RGBPACK( r
, g
, b
);
2167 rp_colors
[ drawcolor
] = LCD_RGBPACK( r2
, g2
, b2
);
2169 if( rp_colors
[ drawcolor
] == prev_color
)
2171 if( rp_colors
[ drawcolor
])
2172 rp_colors
[ drawcolor
]--; /* GRUIK */
2174 rp_colors
[ drawcolor
]++; /* GRUIK */
2176 rb
->lcd_set_foreground( rp_colors
[ drawcolor
] );
2179 if( x
> 0 && save_buffer
[x
-1+y
*COLS
] == prev_color
)
2183 if( x
< COLS
-1 && save_buffer
[x
+1+y
*COLS
] == prev_color
)
2187 if( y
> 0 && save_buffer
[x
+(y
-1)*COLS
] == prev_color
)
2191 if( y
< ROWS
- 1 && save_buffer
[x
+(y
+1)*COLS
] == prev_color
)
2199 rp_colors
[ drawcolor
] = LCD_RGBPACK( r2
, g2
, b2
);
2202 static void radial_gradient( int x1
, int y1
, int x2
, int y2
)
2204 int r1
= RGB_UNPACK_RED( rp_colors
[ bgdrawcolor
] );
2205 int g1
= RGB_UNPACK_GREEN( rp_colors
[ bgdrawcolor
] );
2206 int b1
= RGB_UNPACK_BLUE( rp_colors
[ bgdrawcolor
] );
2207 int r2
= RGB_UNPACK_RED( rp_colors
[ drawcolor
] );
2208 int g2
= RGB_UNPACK_GREEN( rp_colors
[ drawcolor
] );
2209 int b2
= RGB_UNPACK_BLUE( rp_colors
[ drawcolor
] );
2211 int h1
, s1
, v1
, h2
, s2
, v2
, r
, g
, b
;
2214 int radius2
= ( x1
- x2
) * ( x1
- x2
) + ( y1
- y2
) * ( y1
- y2
);
2217 /* We only propagate the gradient to neighboring pixels with the same
2218 * color as ( x1, y1 ) */
2219 unsigned int prev_color
= save_buffer
[ x1
+y1
*COLS
];
2224 if( radius2
== 0 ) return;
2227 line_gradient( x1
, y1
, x2
, y2
);
2230 rgb2hsv( r1
, g1
, b1
, &h1
, &s1
, &v1
);
2231 rgb2hsv( r2
, g2
, b2
, &h2
, &s2
, &v2
);
2233 #define PUSH( x0, y0 ) \
2234 buffer.coord[i].x = (short)(x0); \
2235 buffer.coord[i].y = (short)(y0); \
2237 #define POP( a, b ) \
2239 a = (int)buffer.coord[i].x; \
2240 b = (int)buffer.coord[i].y;
2248 if( ( dist2
= (x1
-(x
))*(x1
-(x
))+(y1
-(y
))*(y1
-(y
)) ) < radius2
)
2250 hsv2rgb( h1
+((h2
-h1
)*dist2
)/radius2
,
2251 s1
+((s2
-s1
)*dist2
)/radius2
,
2252 v1
+((v2
-v1
)*dist2
)/radius2
,
2254 rp_colors
[ drawcolor
] = LCD_RGBPACK( r
, g
, b
);
2258 rp_colors
[ drawcolor
] = LCD_RGBPACK( r2
, g2
, b2
);
2260 if( rp_colors
[ drawcolor
] == prev_color
)
2262 if( rp_colors
[ drawcolor
])
2263 rp_colors
[ drawcolor
]--; /* GRUIK */
2265 rp_colors
[ drawcolor
]++; /* GRUIK */
2267 rb
->lcd_set_foreground( rp_colors
[ drawcolor
] );
2270 if( x
> 0 && save_buffer
[x
-1+y
*COLS
] == prev_color
)
2274 if( x
< COLS
-1 && save_buffer
[x
+1+y
*COLS
] == prev_color
)
2278 if( y
> 0 && save_buffer
[x
+(y
-1)*COLS
] == prev_color
)
2282 if( y
< ROWS
- 1 && save_buffer
[x
+(y
+1)*COLS
] == prev_color
)
2290 rp_colors
[ drawcolor
] = LCD_RGBPACK( r2
, g2
, b2
);
2293 static void draw_toolbars(bool update
)
2296 #define TOP (LCD_HEIGHT-TB_HEIGHT)
2297 rb
->lcd_set_background( COLOR_LIGHTGRAY
);
2298 rb
->lcd_set_foreground( COLOR_LIGHTGRAY
);
2299 rb
->lcd_fillrect( 0, TOP
, LCD_WIDTH
, TB_HEIGHT
);
2300 rb
->lcd_set_foreground( COLOR_BLACK
);
2301 rb
->lcd_drawrect( 0, TOP
, LCD_WIDTH
, TB_HEIGHT
);
2303 rb
->lcd_set_foreground( rp_colors
[ bgdrawcolor
] );
2304 rb
->lcd_fillrect( TB_SC_BG_LEFT
, TOP
+TB_SC_BG_TOP
,
2305 TB_SC_SIZE
, TB_SC_SIZE
);
2306 rb
->lcd_set_foreground(ROCKPAINT_PALETTE
);
2307 rb
->lcd_drawrect( TB_SC_BG_LEFT
, TOP
+TB_SC_BG_TOP
,
2308 TB_SC_SIZE
, TB_SC_SIZE
);
2309 rb
->lcd_set_foreground( rp_colors
[ drawcolor
] );
2310 rb
->lcd_fillrect( TB_SC_FG_LEFT
, TOP
+TB_SC_FG_TOP
,
2311 TB_SC_SIZE
, TB_SC_SIZE
);
2312 rb
->lcd_set_foreground(ROCKPAINT_PALETTE
);
2313 rb
->lcd_drawrect( TB_SC_FG_LEFT
, TOP
+TB_SC_FG_TOP
,
2314 TB_SC_SIZE
, TB_SC_SIZE
);
2316 for( i
=0; i
<18; i
++ )
2318 rb
->lcd_set_foreground( rp_colors
[i
] );
2320 TB_PL_LEFT
+(i
%9)*( TB_PL_COLOR_SIZE
+TB_PL_COLOR_SPACING
),
2321 TOP
+TB_PL_TOP
+(i
/9)*( TB_PL_COLOR_SIZE
+TB_PL_COLOR_SPACING
),
2322 TB_PL_COLOR_SIZE
, TB_PL_COLOR_SIZE
);
2323 rb
->lcd_set_foreground( ROCKPAINT_PALETTE
);
2325 TB_PL_LEFT
+(i
%9)*( TB_PL_COLOR_SIZE
+TB_PL_COLOR_SPACING
),
2326 TOP
+TB_PL_TOP
+(i
/9)*( TB_PL_COLOR_SIZE
+TB_PL_COLOR_SPACING
),
2327 TB_PL_COLOR_SIZE
, TB_PL_COLOR_SIZE
);
2330 #define SEPARATOR( x, y ) \
2331 rb->lcd_set_foreground( COLOR_WHITE ); \
2332 rb->lcd_vline( x, TOP+y, TOP+y+TB_PL_HEIGHT-1 ); \
2333 rb->lcd_set_foreground( COLOR_DARKGRAY ); \
2334 rb->lcd_vline( x+1, TOP+y, TOP+y+TB_PL_HEIGHT-1 );
2335 SEPARATOR( TB_PL_LEFT
+ TB_PL_WIDTH
- 1 + TB_SP_MARGIN
, TB_PL_TOP
);
2337 rb
->lcd_bitmap_transparent( rockpaint
, TB_TL_LEFT
, TOP
+TB_TL_TOP
,
2338 TB_TL_WIDTH
, TB_TL_HEIGHT
);
2339 rb
->lcd_set_foreground(ROCKPAINT_PALETTE
);
2340 rb
->lcd_drawrect( TB_TL_LEFT
+(TB_TL_SIZE
+TB_TL_SPACING
)*(tool
/2),
2341 TOP
+TB_TL_TOP
+(TB_TL_SIZE
+TB_TL_SPACING
)*(tool
%2),
2342 TB_TL_SIZE
, TB_TL_SIZE
);
2344 SEPARATOR( TB_TL_LEFT
+ TB_TL_WIDTH
- 1 + TB_SP_MARGIN
, TB_TL_TOP
);
2346 rb
->lcd_setfont( FONT_SYSFIXED
);
2347 rb
->lcd_putsxy( TB_MENU_LEFT
, TOP
+TB_MENU_TOP
, "Menu" );
2348 rb
->lcd_setfont( FONT_UI
);
2351 if( update
) rb
->lcd_update();
2354 static void toolbar( void )
2358 draw_toolbars( false );
2359 y
= LCD_HEIGHT
-TB_HEIGHT
/2;
2363 switch( button
= rb
->button_get( true ) )
2365 case ROCKPAINT_DRAW
:
2366 #define TOP ( LCD_HEIGHT - TB_HEIGHT )
2367 if( y
>= TOP
+ TB_SC_FG_TOP
2368 && y
< TOP
+ TB_SC_FG_TOP
+ TB_SC_SIZE
2369 && x
>= TB_SC_FG_LEFT
2370 && x
< TB_SC_FG_LEFT
+ TB_SC_SIZE
)
2372 /* click on the foreground color */
2373 rp_colors
[drawcolor
] = color_chooser( rp_colors
[drawcolor
] );
2375 else if( y
>= TOP
+ TB_SC_BG_TOP
2376 && y
< TOP
+ TB_SC_BG_TOP
+ TB_SC_SIZE
2377 && x
>= TB_SC_BG_LEFT
2378 && x
< TB_SC_BG_LEFT
+ TB_SC_SIZE
)
2380 /* click on the background color */
2382 drawcolor
= bgdrawcolor
;
2385 else if( y
>= TOP
+ TB_PL_TOP
2386 && y
< TOP
+ TB_PL_TOP
+ TB_PL_HEIGHT
2388 && x
< TB_PL_LEFT
+ TB_PL_WIDTH
)
2390 /* click on the palette */
2391 i
= (x
- TB_PL_LEFT
)%(TB_PL_COLOR_SIZE
+TB_PL_COLOR_SPACING
);
2392 j
= (y
- (TOP
+TB_PL_TOP
) )%(TB_PL_COLOR_SIZE
+TB_PL_COLOR_SPACING
);
2393 if( i
>= TB_PL_COLOR_SIZE
|| j
>= TB_PL_COLOR_SIZE
)
2395 i
= ( x
- TB_PL_LEFT
)/(TB_PL_COLOR_SIZE
+TB_PL_COLOR_SPACING
);
2396 j
= ( y
- (TOP
+TB_PL_TOP
) )/(TB_PL_COLOR_SIZE
+TB_PL_COLOR_SPACING
);
2397 drawcolor
= j
*(TB_PL_COLOR_SIZE
+TB_PL_COLOR_SPACING
)+i
;
2399 else if( y
>= TOP
+TB_TL_TOP
2400 && y
< TOP
+ TB_TL_TOP
+ TB_TL_HEIGHT
2402 && x
<= TB_TL_LEFT
+ TB_TL_WIDTH
)
2404 /* click on the tools */
2405 i
= (x
- TB_TL_LEFT
) % (TB_TL_SIZE
+TB_TL_SPACING
);
2406 j
= (y
- (TOP
+TB_TL_TOP
) ) %(TB_TL_SIZE
+TB_TL_SPACING
);
2407 if( i
>= TB_TL_SIZE
|| j
>= TB_TL_SIZE
) break;
2408 i
= ( x
- TB_TL_LEFT
)/(TB_TL_SIZE
+TB_TL_SPACING
);
2409 j
= ( y
- (TOP
+TB_TL_TOP
) )/(TB_TL_SIZE
+TB_TL_SPACING
);
2419 else if( x
>= TB_MENU_LEFT
&& y
>= TOP
+TB_MENU_TOP
-2)
2426 draw_toolbars( false );
2430 case ROCKPAINT_LEFT
:
2431 case ROCKPAINT_LEFT
| BUTTON_REPEAT
:
2433 x
-=bspeed
* ( button
& BUTTON_REPEAT
? 4 : 1 );
2438 case ROCKPAINT_RIGHT
:
2439 case ROCKPAINT_RIGHT
| BUTTON_REPEAT
:
2441 x
+=bspeed
* ( button
& BUTTON_REPEAT
? 4 : 1 );
2447 case ROCKPAINT_UP
| BUTTON_REPEAT
:
2449 y
-=bspeed
* ( button
& BUTTON_REPEAT
? 4 : 1 );
2450 if (y
<LCD_HEIGHT
-TB_HEIGHT
)
2457 case ROCKPAINT_DOWN
:
2458 case ROCKPAINT_DOWN
| BUTTON_REPEAT
:
2460 y
+=bspeed
* ( button
& BUTTON_REPEAT
? 4 : 1 );
2469 case ROCKPAINT_TOOLBAR
:
2470 case ROCKPAINT_TOOLBAR2
:
2477 static void inv_cursor(bool update
)
2479 rb
->lcd_set_foreground(COLOR_BLACK
);
2480 rb
->lcd_set_drawmode(DRMODE_COMPLEMENT
);
2481 /* cross painting */
2482 rb
->lcd_hline(x
-4,x
-1,y
);
2483 rb
->lcd_hline(x
+1,x
+4,y
);
2484 rb
->lcd_vline(x
,y
-4,y
-1);
2485 rb
->lcd_vline(x
,y
+1,y
+4);
2486 rb
->lcd_set_foreground(rp_colors
[drawcolor
]);
2487 rb
->lcd_set_drawmode(DRMODE_SOLID
);
2489 if( update
) rb
->lcd_update();
2492 static void restore_screen(void)
2494 rb
->lcd_bitmap( save_buffer
, 0, 0, COLS
, ROWS
);
2497 static void clear_drawing(void)
2500 rb
->lcd_set_foreground( rp_colors
[ bgdrawcolor
] );
2501 rb
->lcd_fillrect( 0, 0, COLS
, ROWS
);
2505 static void goto_menu(void)
2511 switch( menu_display( main_menu
, 1 ) )
2517 case MAIN_MENU_LOAD
:
2518 if( browse( filename
, MAX_PATH
, "/" ) )
2520 if( load_bitmap( filename
) <= 0 )
2522 rb
->splashf( 1*HZ
, "Error while loading %s",
2527 rb
->splashf( 1*HZ
, "Image loaded (%s)", filename
);
2535 case MAIN_MENU_SAVE
:
2537 rb
->strcpy(filename
,"/");
2538 if( !rb
->kbd_input( filename
, MAX_PATH
) )
2540 if(rb
->strlen(filename
) <= 4 ||
2541 rb
->strcasecmp(&filename
[rb
->strlen(filename
)-4], ".bmp"))
2542 rb
->strcat(filename
, ".bmp");
2543 save_bitmap( filename
);
2544 rb
->splashf( 1*HZ
, "File saved (%s)", filename
);
2548 case MAIN_MENU_BRUSH_SIZE
:
2549 multi
= menu_display( size_menu
, bsize
);
2554 case MAIN_MENU_BRUSH_SPEED
:
2555 multi
= menu_display( speed_menu
, bspeed
);
2560 case MAIN_MENU_COLOR
:
2561 rp_colors
[drawcolor
] = color_chooser( rp_colors
[drawcolor
] );
2564 case MAIN_MENU_GRID_SIZE
:
2565 multi
= menu_display( gridsize_menu
, gridsize
);
2570 case MAIN_MENU_EXIT
:
2574 case MAIN_MENU_RESUME
:
2581 static void reset_tool( void )
2593 static bool rockpaint_loop( void )
2599 button
= rb
->button_get(true);
2601 if( tool
== Brush
&& prev_x
!= -1 )
2605 else if( button
& BUTTON_REPEAT
)
2616 case ROCKPAINT_QUIT
:
2617 rb
->lcd_set_drawmode(DRMODE_SOLID
);
2620 case ROCKPAINT_MENU
:
2626 case ROCKPAINT_DRAW
:
2631 if( prev_x
== -1 ) prev_x
= 1;
2635 case SelectRectangle
:
2642 case LinearGradient
:
2643 case RadialGradient
:
2644 /* Curve uses 4 points, others use 2 */
2645 if( prev_x
== -1 || prev_y
== -1 )
2651 else if( tool
== Curve
2652 && ( prev_x2
== -1 || prev_y2
== -1 ) )
2657 else if( tool
== SelectRectangle
2658 && ( prev_x2
== -1 || prev_y2
== -1 ) )
2660 tool_mode
= menu_display( select_menu
,
2664 case SELECT_MENU_CUT
:
2665 case SELECT_MENU_COPY
:
2668 copy_to_clipboard();
2669 if( prev_x
< x
) x
= prev_x
;
2670 if( prev_y
< y
) y
= prev_y
;
2673 case SELECT_MENU_INVERT
:
2674 draw_invert( prev_x
, prev_y
, x
, y
);
2678 case SELECT_MENU_HFLIP
:
2679 draw_hflip( prev_x
, prev_y
, x
, y
);
2683 case SELECT_MENU_VFLIP
:
2684 draw_vflip( prev_x
, prev_y
, x
, y
);
2688 case SELECT_MENU_ROTATE90
:
2690 case SELECT_MENU_ROTATE180
:
2691 draw_hflip( prev_x
, prev_y
, x
, y
);
2692 draw_vflip( prev_x
, prev_y
, x
, y
);
2695 case SELECT_MENU_ROTATE270
:
2698 case SELECT_MENU_CANCEL
:
2706 else if( tool
== Curve
2707 && ( prev_x3
== -1 || prev_y3
== -1 ) )
2717 case SelectRectangle
:
2718 draw_paste_rectangle( prev_x
, prev_y
,
2723 draw_line( prev_x
, prev_y
, x
, y
);
2726 draw_curve( prev_x
, prev_y
,
2732 draw_rect( prev_x
, prev_y
, x
, y
);
2735 draw_rect_full( prev_x
, prev_y
, x
, y
);
2738 draw_oval_empty( prev_x
, prev_y
, x
, y
);
2741 draw_oval_full( prev_x
, prev_y
, x
, y
);
2743 case LinearGradient
:
2744 linear_gradient( prev_x
, prev_y
, x
, y
);
2746 case RadialGradient
:
2747 radial_gradient( prev_x
, prev_y
, x
, y
);
2761 color_picker( x
, y
);
2774 case ROCKPAINT_DRAW
|BUTTON_REPEAT
:
2777 /* 3 point bezier curve */
2779 draw_curve( prev_x
, prev_y
,
2789 case ROCKPAINT_TOOLBAR
:
2798 case ROCKPAINT_TOOLBAR2
:
2807 case ROCKPAINT_LEFT
:
2808 case ROCKPAINT_LEFT
| BUTTON_REPEAT
:
2810 x
-=bspeed
* accelaration
;
2815 case ROCKPAINT_RIGHT
:
2816 case ROCKPAINT_RIGHT
| BUTTON_REPEAT
:
2818 x
+=bspeed
* accelaration
;
2824 case ROCKPAINT_UP
| BUTTON_REPEAT
:
2826 y
-=bspeed
* accelaration
;
2831 case ROCKPAINT_DOWN
:
2832 case ROCKPAINT_DOWN
| BUTTON_REPEAT
:
2834 y
+=bspeed
* accelaration
;
2844 if (rb
->default_event_handler(button
) == SYS_USB_CONNECTED
)
2845 return PLUGIN_USB_CONNECTED
;
2848 if( tool
== Brush
&& prev_x
== 1 )
2854 if( preview
|| tool
== ColorPicker
)
2855 /* always preview color picker */
2860 case SelectRectangle
:
2861 if( prev_x2
== -1 || prev_y2
== -1 )
2863 /* we are defining the selection */
2864 draw_select_rectangle( prev_x
, prev_y
, x
, y
);
2868 /* we are pasting the selected data */
2869 draw_paste_rectangle( prev_x
, prev_y
, prev_x2
,
2870 prev_y2
, x
, y
, tool_mode
);
2871 prev_x3
= prev_x2
-prev_x
;
2872 if( prev_x3
< 0 ) prev_x3
*= -1;
2873 prev_y3
= prev_y2
-prev_y
;
2874 if( prev_y3
< 0 ) prev_y3
*= -1;
2875 draw_select_rectangle( x
, y
, x
+prev_x3
, y
+prev_y3
);
2885 draw_line( prev_x
, prev_y
, x
, y
);
2889 if( prev_x2
== -1 || prev_y2
== -1 )
2891 draw_line( prev_x
, prev_y
, x
, y
);
2895 draw_curve( prev_x
, prev_y
,
2903 draw_rect( prev_x
, prev_y
, x
, y
);
2907 draw_rect_full( prev_x
, prev_y
, x
, y
);
2911 draw_oval_empty( prev_x
, prev_y
, x
, y
);
2915 draw_oval_full( prev_x
, prev_y
, x
, y
);
2923 color_picker( x
, y
);
2927 case LinearGradient
:
2928 line_gradient( prev_x
, prev_y
, x
, y
);
2931 case RadialGradient
:
2932 line_gradient( prev_x
, prev_y
, x
, y
);
2951 static int load_bitmap( const char *file
)
2957 bm
.data
= (char*)save_buffer
;
2958 ret
= rb
->read_bmp_file( file
, &bm
, ROWS
*COLS
*sizeof( fb_data
),
2961 if((bm
.width
> COLS
) || ( bm
.height
> ROWS
))
2964 for( l
= bm
.height
-1; l
> 0; l
-- )
2966 rb
->memmove( save_buffer
+l
*COLS
, save_buffer
+l
*bm
.width
,
2967 sizeof( fb_data
)*bm
.width
);
2969 for( l
= 0; l
< bm
.height
; l
++ )
2971 rb
->memset( save_buffer
+l
*COLS
+bm
.width
, rp_colors
[ bgdrawcolor
],
2972 sizeof( fb_data
)*(COLS
-bm
.width
) );
2974 rb
->memset( save_buffer
+COLS
*bm
.height
, rp_colors
[ bgdrawcolor
],
2975 sizeof( fb_data
)*COLS
*(ROWS
-bm
.height
) );
2980 static int save_bitmap( char *file
)
2983 bm
.data
= (char*)save_buffer
;
2986 bm
.format
= FORMAT_NATIVE
;
2987 return save_bmp_file( file
, &bm
, rb
);
2990 enum plugin_status
plugin_start(const struct plugin_api
* api
, const void* parameter
)
2992 /** must have stuff **/
2995 rb
->lcd_set_foreground(COLOR_WHITE
);
2996 rb
->lcd_set_backdrop(NULL
);
2997 rb
->lcd_fillrect(0,0,LCD_WIDTH
,LCD_HEIGHT
);
2998 rb
->splash( HZ
/2, "Rock Paint");
3000 rb
->lcd_clear_display();
3006 if( load_bitmap( parameter
) <= 0 )
3008 rb
->splash( 1*HZ
, "File Open Error");
3013 rb
->splashf( 1*HZ
, "Image loaded (%s)", (char *)parameter
);
3015 rb
->strcpy( filename
, parameter
);
3024 return rockpaint_loop();