1 /***************************************************************************
3 * Open \______ \ ____ ____ | | _\_ |__ _______ ___
4 * Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ /
5 * Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < <
6 * Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \
10 * Copyright (C) 2002 Damien Teney
11 * modified to use int instead of float math by Andreas Zwirtes
12 * heavily extended by Jens Arnold
14 * This program is free software; you can redistribute it and/or
15 * modify it under the terms of the GNU General Public License
16 * as published by the Free Software Foundation; either version 2
17 * of the License, or (at your option) any later version.
19 * This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY
20 * KIND, either express or implied.
22 ***************************************************************************/
25 #include "lib/playergfx.h"
27 #include "lib/fixedpoint.h"
31 /* Loops that the values are displayed */
34 /* variable button definitions */
35 #if CONFIG_KEYPAD == RECORDER_PAD
36 #define CUBE_QUIT BUTTON_OFF
37 #define CUBE_NEXT BUTTON_RIGHT
38 #define CUBE_PREV BUTTON_LEFT
39 #define CUBE_INC BUTTON_UP
40 #define CUBE_DEC BUTTON_DOWN
41 #define CUBE_MODE BUTTON_F1
42 #define CUBE_PAUSE BUTTON_PLAY
43 #define CUBE_HIGHSPEED BUTTON_ON
45 #elif CONFIG_KEYPAD == ARCHOS_AV300_PAD
46 #define CUBE_QUIT BUTTON_OFF
47 #define CUBE_NEXT BUTTON_RIGHT
48 #define CUBE_PREV BUTTON_LEFT
49 #define CUBE_INC BUTTON_UP
50 #define CUBE_DEC BUTTON_DOWN
51 #define CUBE_MODE BUTTON_F1
52 #define CUBE_PAUSE BUTTON_SELECT
53 #define CUBE_HIGHSPEED BUTTON_ON
55 #elif CONFIG_KEYPAD == PLAYER_PAD
56 #define CUBE_QUIT BUTTON_STOP
57 #define CUBE_INC BUTTON_RIGHT
58 #define CUBE_DEC BUTTON_LEFT
59 #define CUBE_NEXT (BUTTON_ON | BUTTON_RIGHT)
60 #define CUBE_PREV (BUTTON_ON | BUTTON_LEFT)
61 #define CUBE_MODE BUTTON_MENU
62 #define CUBE_PAUSE BUTTON_PLAY
63 #define CUBE_HIGHSPEED_PRE BUTTON_ON
64 #define CUBE_HIGHSPEED (BUTTON_ON | BUTTON_REL)
66 #elif CONFIG_KEYPAD == ONDIO_PAD
67 #define CUBE_QUIT BUTTON_OFF
68 #define CUBE_NEXT BUTTON_RIGHT
69 #define CUBE_PREV BUTTON_LEFT
70 #define CUBE_INC BUTTON_UP
71 #define CUBE_DEC BUTTON_DOWN
72 #define CUBE_MODE_PRE BUTTON_MENU
73 #define CUBE_MODE (BUTTON_MENU | BUTTON_REL)
74 #define CUBE_PAUSE (BUTTON_MENU | BUTTON_LEFT)
75 #define CUBE_HIGHSPEED (BUTTON_MENU | BUTTON_RIGHT)
77 #elif (CONFIG_KEYPAD == IRIVER_H100_PAD) || \
78 (CONFIG_KEYPAD == IRIVER_H300_PAD)
79 #define CUBE_QUIT BUTTON_OFF
80 #define CUBE_NEXT BUTTON_RIGHT
81 #define CUBE_PREV BUTTON_LEFT
82 #define CUBE_INC BUTTON_UP
83 #define CUBE_DEC BUTTON_DOWN
84 #define CUBE_MODE BUTTON_MODE
85 #define CUBE_PAUSE BUTTON_ON
86 #define CUBE_HIGHSPEED BUTTON_SELECT
88 #define CUBE_RC_QUIT BUTTON_RC_STOP
90 #elif (CONFIG_KEYPAD == IPOD_4G_PAD) || \
91 (CONFIG_KEYPAD == IPOD_3G_PAD) || \
92 (CONFIG_KEYPAD == IPOD_1G2G_PAD)
93 #define CUBE_QUIT (BUTTON_SELECT | BUTTON_MENU)
94 #define CUBE_NEXT BUTTON_RIGHT
95 #define CUBE_PREV BUTTON_LEFT
96 #define CUBE_INC BUTTON_SCROLL_FWD
97 #define CUBE_DEC BUTTON_SCROLL_BACK
98 #define CUBE_MODE BUTTON_MENU
99 #define CUBE_PAUSE BUTTON_PLAY
100 #define CUBE_HIGHSPEED_PRE BUTTON_SELECT
101 #define CUBE_HIGHSPEED (BUTTON_SELECT | BUTTON_REL)
103 #elif CONFIG_KEYPAD == IRIVER_IFP7XX_PAD
104 #define CUBE_QUIT BUTTON_PLAY
105 #define CUBE_NEXT BUTTON_RIGHT
106 #define CUBE_PREV BUTTON_LEFT
107 #define CUBE_INC BUTTON_UP
108 #define CUBE_DEC BUTTON_DOWN
109 #define CUBE_MODE BUTTON_MODE
110 #define CUBE_PAUSE BUTTON_SELECT
111 #define CUBE_HIGHSPEED BUTTON_EQ
113 #elif (CONFIG_KEYPAD == IAUDIO_X5M5_PAD)
114 #define CUBE_QUIT BUTTON_POWER
115 #define CUBE_NEXT BUTTON_RIGHT
116 #define CUBE_PREV BUTTON_LEFT
117 #define CUBE_INC BUTTON_UP
118 #define CUBE_DEC BUTTON_DOWN
119 #define CUBE_MODE BUTTON_REC
120 #define CUBE_PAUSE BUTTON_PLAY
121 #define CUBE_HIGHSPEED BUTTON_SELECT
123 #elif (CONFIG_KEYPAD == GIGABEAT_PAD)
124 #define CUBE_QUIT BUTTON_POWER
125 #define CUBE_NEXT BUTTON_RIGHT
126 #define CUBE_PREV BUTTON_LEFT
127 #define CUBE_INC BUTTON_UP
128 #define CUBE_DEC BUTTON_DOWN
129 #define CUBE_MODE BUTTON_MENU
130 #define CUBE_PAUSE BUTTON_SELECT
131 #define CUBE_HIGHSPEED BUTTON_A
133 #elif (CONFIG_KEYPAD == SANSA_E200_PAD)
134 #define CUBE_QUIT BUTTON_POWER
135 #define CUBE_NEXT BUTTON_RIGHT
136 #define CUBE_PREV BUTTON_LEFT
137 #define CUBE_INC BUTTON_SCROLL_FWD
138 #define CUBE_DEC BUTTON_SCROLL_BACK
139 #define CUBE_MODE BUTTON_DOWN
140 #define CUBE_PAUSE BUTTON_UP
141 #define CUBE_HIGHSPEED BUTTON_SELECT
143 #elif (CONFIG_KEYPAD == SANSA_C200_PAD)
144 #define CUBE_QUIT BUTTON_POWER
145 #define CUBE_NEXT BUTTON_RIGHT
146 #define CUBE_PREV BUTTON_LEFT
147 #define CUBE_INC BUTTON_VOL_UP
148 #define CUBE_DEC BUTTON_VOL_DOWN
149 #define CUBE_MODE BUTTON_DOWN
150 #define CUBE_PAUSE BUTTON_UP
151 #define CUBE_HIGHSPEED BUTTON_SELECT
154 #elif (CONFIG_KEYPAD == IRIVER_H10_PAD)
155 #define CUBE_QUIT BUTTON_POWER
156 #define CUBE_NEXT BUTTON_RIGHT
157 #define CUBE_PREV BUTTON_LEFT
158 #define CUBE_INC BUTTON_SCROLL_UP
159 #define CUBE_DEC BUTTON_SCROLL_DOWN
160 #define CUBE_MODE BUTTON_REW
161 #define CUBE_PAUSE BUTTON_PLAY
162 #define CUBE_HIGHSPEED BUTTON_FF
164 #elif CONFIG_KEYPAD == MROBE500_PAD
165 #define CUBE_QUIT BUTTON_POWER
166 #define CUBE_NEXT BUTTON_RIGHT
167 #define CUBE_PREV BUTTON_LEFT
168 #define CUBE_INC BUTTON_RC_VOL_UP
169 #define CUBE_DEC BUTTON_RC_VOL_DOWN
170 #define CUBE_MODE BUTTON_RC_MODE
171 #define CUBE_PAUSE_PRE BUTTON_RC_HEART
172 #define CUBE_PAUSE (BUTTON_RC_HEART | BUTTON_REL)
173 #define CUBE_HIGHSPEED BUTTON_RC_HEART /* fixme: clashes with pause */
175 #elif CONFIG_KEYPAD == GIGABEAT_S_PAD
176 #define CUBE_QUIT BUTTON_BACK
177 #define CUBE_NEXT BUTTON_RIGHT
178 #define CUBE_PREV BUTTON_LEFT
179 #define CUBE_INC BUTTON_UP
180 #define CUBE_DEC BUTTON_DOWN
181 #define CUBE_MODE BUTTON_MENU
182 #define CUBE_PAUSE BUTTON_PLAY
183 #define CUBE_HIGHSPEED BUTTON_SELECT
185 #elif (CONFIG_KEYPAD == MROBE100_PAD)
186 #define CUBE_QUIT BUTTON_POWER
187 #define CUBE_NEXT BUTTON_RIGHT
188 #define CUBE_PREV BUTTON_LEFT
189 #define CUBE_INC BUTTON_UP
190 #define CUBE_DEC BUTTON_DOWN
191 #define CUBE_MODE BUTTON_MENU
192 #define CUBE_PAUSE BUTTON_PLAY
193 #define CUBE_HIGHSPEED BUTTON_SELECT
195 #elif (CONFIG_KEYPAD == IAUDIO_M3_PAD)
196 #define CUBE_QUIT BUTTON_RC_REC
197 #define CUBE_NEXT BUTTON_RC_FF
198 #define CUBE_PREV BUTTON_RC_REW
199 #define CUBE_INC BUTTON_RC_VOL_UP
200 #define CUBE_DEC BUTTON_RC_VOL_DOWN
201 #define CUBE_MODE BUTTON_RC_MODE
202 #define CUBE_PAUSE BUTTON_RC_PLAY
203 #define CUBE_HIGHSPEED BUTTON_RC_MENU
205 #elif CONFIG_KEYPAD == COWOND2_PAD
206 #define CUBE_QUIT BUTTON_POWER
208 #elif (CONFIG_KEYPAD == IAUDIO67_PAD)
209 #define CUBE_QUIT BUTTON_POWER
210 #define CUBE_NEXT BUTTON_RIGHT
211 #define CUBE_PREV BUTTON_LEFT
212 #define CUBE_INC BUTTON_VOLUP
213 #define CUBE_DEC BUTTON_VOLDOWN
214 #define CUBE_MODE BUTTON_MENU
215 #define CUBE_PAUSE BUTTON_PLAY
216 #define CUBE_HIGHSPEED BUTTON_STOP
219 #error No keymap defined!
222 #ifdef HAVE_TOUCHSCREEN
224 #define CUBE_QUIT BUTTON_TOPLEFT
227 #define CUBE_NEXT BUTTON_MIDRIGHT
230 #define CUBE_PREV BUTTON_MIDLEFT
233 #define CUBE_INC BUTTON_TOPMIDDLE
236 #define CUBE_DEC BUTTON_BOTTOMMIDDLE
239 #define CUBE_MODE BUTTON_TOPRIGHT
242 #define CUBE_PAUSE BUTTON_CENTER
244 #ifndef CUBE_HIGHSPEED
245 #define CUBE_HIGHSPEED BUTTON_BOTTOMRIGHT
250 #ifdef HAVE_LCD_BITMAP
252 #define DIST (10 * MIN(LCD_HEIGHT, LCD_WIDTH) / 16)
253 static int x_off
= LCD_WIDTH
/2;
254 static int y_off
= LCD_HEIGHT
/2;
260 void (*update
)(void);
261 void (*clear_display
)(void);
262 void (*drawline
)(int x1
, int y1
, int x2
, int y2
);
263 void (*putsxy
)(int x
, int y
, const unsigned char *string
);
266 static struct my_lcd greyfuncs
= {
267 grey_update
, grey_clear_display
, grey_drawline
, grey_putsxy
269 static struct my_lcd lcdfuncs
; /* initialised at runtime */
270 static struct my_lcd
*mylcd
= &greyfuncs
;
272 #define MYLCD(fn) mylcd->fn
273 #define MY_FILLTRIANGLE(x1, y1, x2, y2, x3, y3) grey_filltriangle(x1, y1, x2, y2, x3, y3)
274 #define MY_SET_FOREGROUND(fg) grey_set_foreground(fg)
275 #define MY_GET_FOREGROUND() grey_get_foreground()
278 #define MYLCD(fn) rb->lcd_ ## fn
279 #define MY_FILLTRIANGLE(x1, y1, x2, y2, x3, y3) xlcd_filltriangle(x1, y1, x2, y2, x3, y3)
280 #define MY_SET_FOREGROUND(fg) rb->lcd_set_foreground(fg)
281 #define MY_GET_FOREGROUND() rb->lcd_get_foreground()
284 #if CONFIG_LCD == LCD_SSD1815
285 #define ASPECT 320 /* = 1.25 (fixed point 24.8) */
287 #define ASPECT 256 /* = 1.00 */
290 #else /* !LCD_BITMAP */
292 #define MYLCD(fn) pgfx_ ## fn
294 static int x_off
= 10;
295 static int y_off
= 7;
296 #define ASPECT 300 /* = 1.175 */
298 #endif /* !LCD_BITMAP */
317 /* initial, unrotated cube corners */
318 static const struct point_3D sommet
[8] =
320 {-DIST
, -DIST
, -DIST
},
321 { DIST
, -DIST
, -DIST
},
322 { DIST
, DIST
, -DIST
},
323 {-DIST
, DIST
, -DIST
},
324 {-DIST
, -DIST
, DIST
},
325 { DIST
, -DIST
, DIST
},
330 /* The 12 lines forming the edges */
331 static const struct line lines
[12] =
333 {0, 1}, {1, 2}, {2, 3}, {3, 0},
334 {4, 7}, {7, 6}, {6, 5}, {5, 4},
335 {0, 4}, {1, 5}, {2, 6}, {3, 7}
338 static bool lines_drawn
[12];
340 /* The 6 faces of the cube; points are in clockwise order when viewed
342 static const struct face faces
[6] =
344 {{0, 1, 2, 3}, {0, 1, 2, 3}},
345 {{4, 7, 6, 5}, {4, 5, 6, 7}},
346 {{0, 4, 5, 1}, {8, 7, 9, 0}},
347 {{2, 6, 7, 3}, {10, 5, 11, 2}},
348 {{0, 3, 7, 4}, {3, 11, 4, 8}},
349 {{1, 5, 6, 2}, {9, 6, 10, 1}}
352 #if LCD_DEPTH > 1 || defined(USE_GSLIB)
353 static const unsigned face_colors
[6] =
355 #ifdef HAVE_LCD_COLOR
356 LCD_RGBPACK(255, 0, 0), LCD_RGBPACK(255, 0, 0), LCD_RGBPACK(0, 255, 0),
357 LCD_RGBPACK(0, 255, 0), LCD_RGBPACK(0, 0, 255), LCD_RGBPACK(0, 0, 255)
358 #elif defined(USE_GSLIB)
360 GREY_LIGHTGRAY
, GREY_LIGHTGRAY
, GREY_DARKGRAY
,
361 GREY_DARKGRAY
, GREY_WHITE
, GREY_WHITE
363 GREY_LIGHTGRAY
, GREY_LIGHTGRAY
, GREY_DARKGRAY
,
364 GREY_DARKGRAY
, GREY_BLACK
, GREY_BLACK
367 LCD_LIGHTGRAY
, LCD_LIGHTGRAY
, LCD_DARKGRAY
,
368 LCD_DARKGRAY
, LCD_BLACK
, LCD_BLACK
374 #if LCD_DEPTH > 1 || defined(USE_GSLIB)
390 static struct counter axes
[] = {
396 static struct point_3D point3D
[8];
397 static struct point_2D point2D
[8];
398 static long matrice
[3][3];
400 static const int nb_points
= 8;
401 static long z_off
= 600;
403 static const struct plugin_api
* rb
;
405 static void cube_rotate(int xa
, int ya
, int za
)
408 /* Just to prevent unnecessary lookups */
409 long sxa
, cxa
, sya
, cya
, sza
, cza
;
418 /* calculate overall translation matrix */
419 matrice
[0][0] = (cza
* cya
) >> 14;
420 matrice
[1][0] = (sza
* cya
) >> 14;
421 matrice
[2][0] = -sya
;
423 matrice
[0][1] = (((cza
* sya
) >> 14) * sxa
- sza
* cxa
) >> 14;
424 matrice
[1][1] = (((sza
* sya
) >> 14) * sxa
+ cxa
* cza
) >> 14;
425 matrice
[2][1] = (sxa
* cya
) >> 14;
427 matrice
[0][2] = (((cza
* sya
) >> 14) * cxa
+ sza
* sxa
) >> 14;
428 matrice
[1][2] = (((sza
* sya
) >> 14) * cxa
- cza
* sxa
) >> 14;
429 matrice
[2][2] = (cxa
* cya
) >> 14;
431 /* apply translation matrix to all points */
432 for (i
= 0; i
< nb_points
; i
++)
434 point3D
[i
].x
= matrice
[0][0] * sommet
[i
].x
+ matrice
[1][0] * sommet
[i
].y
435 + matrice
[2][0] * sommet
[i
].z
;
437 point3D
[i
].y
= matrice
[0][1] * sommet
[i
].x
+ matrice
[1][1] * sommet
[i
].y
438 + matrice
[2][1] * sommet
[i
].z
;
440 point3D
[i
].z
= matrice
[0][2] * sommet
[i
].x
+ matrice
[1][2] * sommet
[i
].y
441 + matrice
[2][2] * sommet
[i
].z
;
445 static void cube_viewport(void)
449 /* Do viewport transformation for all points */
450 for (i
= 0; i
< nb_points
; i
++)
453 point2D
[i
].x
= (point3D
[i
].x
* ASPECT
) / (point3D
[i
].z
+ (z_off
<< 14))
456 point2D
[i
].x
= (point3D
[i
].x
<< 8) / (point3D
[i
].z
+ (z_off
<< 14))
459 point2D
[i
].y
= (point3D
[i
].y
<< 8) / (point3D
[i
].z
+ (z_off
<< 14))
464 static void cube_draw(void)
467 #if LCD_DEPTH > 1 || defined(USE_GSLIB)
468 unsigned old_foreground
;
473 #if LCD_DEPTH > 1 || defined(USE_GSLIB)
476 old_foreground
= MY_GET_FOREGROUND();
477 for (i
= 0; i
< 6; i
++)
479 /* backface culling; if the shape winds counter-clockwise, we are
480 * looking at the backface, and the (simplified) cross product
481 * is < 0. Do not draw it. */
482 if (0 >= (point2D
[faces
[i
].corner
[1]].x
- point2D
[faces
[i
].corner
[0]].x
)
483 * (point2D
[faces
[i
].corner
[2]].y
- point2D
[faces
[i
].corner
[1]].y
)
484 - (point2D
[faces
[i
].corner
[1]].y
- point2D
[faces
[i
].corner
[0]].y
)
485 * (point2D
[faces
[i
].corner
[2]].x
- point2D
[faces
[i
].corner
[1]].x
))
488 MY_SET_FOREGROUND(face_colors
[i
]);
489 MY_FILLTRIANGLE(point2D
[faces
[i
].corner
[0]].x
,
490 point2D
[faces
[i
].corner
[0]].y
,
491 point2D
[faces
[i
].corner
[1]].x
,
492 point2D
[faces
[i
].corner
[1]].y
,
493 point2D
[faces
[i
].corner
[2]].x
,
494 point2D
[faces
[i
].corner
[2]].y
);
495 MY_FILLTRIANGLE(point2D
[faces
[i
].corner
[0]].x
,
496 point2D
[faces
[i
].corner
[0]].y
,
497 point2D
[faces
[i
].corner
[2]].x
,
498 point2D
[faces
[i
].corner
[2]].y
,
499 point2D
[faces
[i
].corner
[3]].x
,
500 point2D
[faces
[i
].corner
[3]].y
);
503 MY_SET_FOREGROUND(old_foreground
);
505 #endif /* (LCD_DEPTH > 1) || GSLIB */
509 rb
->memset(lines_drawn
, 0, sizeof(lines_drawn
));
510 for (i
= 0; i
< 6; i
++)
512 /* backface culling; if the shape winds counter-clockwise, we are
513 * looking at the backface, and the (simplified) cross product
514 * is < 0. Do not draw it. */
515 if (0 >= (point2D
[faces
[i
].corner
[1]].x
- point2D
[faces
[i
].corner
[0]].x
)
516 * (point2D
[faces
[i
].corner
[2]].y
- point2D
[faces
[i
].corner
[1]].y
)
517 - (point2D
[faces
[i
].corner
[1]].y
- point2D
[faces
[i
].corner
[0]].y
)
518 * (point2D
[faces
[i
].corner
[2]].x
- point2D
[faces
[i
].corner
[1]].x
))
521 for (j
= 0; j
< 4; j
++)
523 line
= faces
[i
].line
[j
];
524 if (!lines_drawn
[line
])
526 lines_drawn
[line
] = true;
527 MYLCD(drawline
)(point2D
[lines
[line
].start
].x
,
528 point2D
[lines
[line
].start
].y
,
529 point2D
[lines
[line
].end
].x
,
530 point2D
[lines
[line
].end
].y
);
538 for (i
= 0; i
< 12; i
++)
539 MYLCD(drawline
)(point2D
[lines
[i
].start
].x
,
540 point2D
[lines
[i
].start
].y
,
541 point2D
[lines
[i
].end
].x
,
542 point2D
[lines
[i
].end
].y
);
547 void cleanup(void *parameter
)
553 #elif defined HAVE_LCD_CHARCELLS
558 enum plugin_status
plugin_start(const struct plugin_api
* api
, const void* parameter
)
564 size_t gbuf_size
= 0;
565 bool mode_switch
= true;
569 int lastbutton
= BUTTON_NONE
;
571 bool highspeed
= false;
579 #ifdef HAVE_LCD_BITMAP
582 #elif defined(USE_GSLIB)
583 gbuf
= (unsigned char *)rb
->plugin_get_buffer(&gbuf_size
);
584 if (!grey_init(rb
, gbuf
, gbuf_size
, GREY_BUFFERED
,
585 LCD_WIDTH
, LCD_HEIGHT
, NULL
))
587 rb
->splash(HZ
, "Couldn't init greyscale display");
590 /* init lcd_ function pointers */
591 lcdfuncs
.update
= rb
->lcd_update
;
592 lcdfuncs
.clear_display
= rb
->lcd_clear_display
;
593 lcdfuncs
.drawline
= rb
->lcd_drawline
;
594 lcdfuncs
.putsxy
= rb
->lcd_putsxy
;
597 grey_set_background(GREY_BLACK
);
600 grey_setfont(FONT_SYSFIXED
);
602 rb
->lcd_setfont(FONT_SYSFIXED
);
603 #else /* LCD_CHARCELLS */
604 if (!pgfx_init(rb
, 4, 2))
606 rb
->splash(HZ
*2, "Old LCD :(");
616 MYLCD(clear_display
)();
617 cube_rotate(axes
[0].angle
, axes
[1].angle
, axes
[2].angle
);
623 #ifdef HAVE_LCD_BITMAP
627 rb
->snprintf(buffer
, sizeof(buffer
), "%s: %d %s",
629 paused
? axes
[curr
].angle
: axes
[curr
].speed
,
630 highspeed
? "(hs)" : "");
631 MYLCD(putsxy
)(0, LCD_HEIGHT
-8, buffer
);
638 if (t_disp
== DISP_TIME
)
640 rb
->lcd_puts(5, 0, axes
[curr
].label
);
641 rb
->snprintf(buffer
, sizeof(buffer
), "%d %c",
642 paused
? axes
[curr
].angle
: axes
[curr
].speed
,
643 highspeed
? 'H' : ' ');
644 rb
->lcd_puts(5, 1, buffer
);
649 rb
->lcd_clear_display();
657 grey_show(mode
== SOLID
);
667 for (i
= 0; i
< 3; i
++)
669 axes
[i
].angle
+= axes
[i
].speed
;
670 if (axes
[i
].angle
> 359)
671 axes
[i
].angle
-= 360;
672 else if (axes
[i
].angle
< 0)
673 axes
[i
].angle
+= 360;
681 button
= rb
->button_get(false);
685 button
= rb
->button_get_w_tmo(HZ
/25);
691 case CUBE_INC
|BUTTON_REPEAT
:
694 if (axes
[curr
].speed
< 10)
699 if (++axes
[curr
].angle
> 359)
700 axes
[curr
].angle
-= 360;
707 case CUBE_DEC
|BUTTON_REPEAT
:
710 if (axes
[curr
].speed
> -10)
715 if (--axes
[curr
].angle
< 0)
716 axes
[curr
].angle
+= 360;
736 if (lastbutton
!= CUBE_MODE_PRE
)
739 if (++mode
>= NUM_MODES
)
742 mylcd
= (mode
== SOLID
) ? &greyfuncs
: &lcdfuncs
;
749 #ifdef CUBE_PAUSE_PRE
750 if (lastbutton
!= CUBE_PAUSE_PRE
)
757 #ifdef CUBE_HIGHSPEED_PRE
758 if (lastbutton
!= CUBE_HIGHSPEED_PRE
)
761 highspeed
= !highspeed
;
773 if (rb
->default_event_handler_ex(button
, cleanup
, NULL
)
774 == SYS_USB_CONNECTED
)
775 return PLUGIN_USB_CONNECTED
;
778 if (button
!= BUTTON_NONE
)
784 #elif defined(HAVE_LCD_CHARCELLS)