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[kugel-rb.git] / apps / codecs / libspeex / stereo.c
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1 /* Copyright (C) 2002 Jean-Marc Valin
2 File: stereo.c
4 Redistribution and use in source and binary forms, with or without
5 modification, are permitted provided that the following conditions
6 are met:
8 - Redistributions of source code must retain the above copyright
9 notice, this list of conditions and the following disclaimer.
11 - Redistributions in binary form must reproduce the above copyright
12 notice, this list of conditions and the following disclaimer in the
13 documentation and/or other materials provided with the distribution.
15 - Neither the name of the Xiph.org Foundation nor the names of its
16 contributors may be used to endorse or promote products derived from
17 this software without specific prior written permission.
19 THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
20 ``AS IS'' AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
21 LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
22 A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE FOUNDATION OR
23 CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
24 EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
25 PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
26 PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
27 LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
28 NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
29 SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
32 #ifdef HAVE_CONFIG_H
33 #include "config-speex.h"
34 #endif
36 #include "speex/speex_stereo.h"
37 #include "speex/speex_callbacks.h"
38 #include "math_approx.h"
39 #include "vq.h"
40 #include <math.h>
41 #include "os_support.h"
43 typedef struct RealSpeexStereoState {
44 spx_word32_t balance; /**< Left/right balance info */
45 spx_word32_t e_ratio; /**< Ratio of energies: E(left+right)/[E(left)+E(right)] */
46 spx_word32_t smooth_left; /**< Smoothed left channel gain */
47 spx_word32_t smooth_right; /**< Smoothed right channel gain */
48 spx_uint32_t reserved1; /**< Reserved for future use */
49 spx_int32_t reserved2; /**< Reserved for future use */
50 } RealSpeexStereoState;
53 /*float e_ratio_quant[4] = {1, 1.26, 1.587, 2};*/
54 #ifndef FIXED_POINT
55 static const float e_ratio_quant[4] = {.25f, .315f, .397f, .5f};
56 static const float e_ratio_quant_bounds[3] = {0.2825f, 0.356f, 0.4485f};
57 #else
58 static const spx_word16_t e_ratio_quant[4] = {8192, 10332, 13009, 16384};
59 static const spx_word16_t e_ratio_quant_bounds[3] = {9257, 11665, 14696};
60 static const spx_word16_t balance_bounds[31] = {18, 23, 30, 38, 49, 63, 81, 104,
61 134, 172, 221, 284, 364, 468, 600, 771,
62 990, 1271, 1632, 2096, 2691, 3455, 4436, 5696,
63 7314, 9392, 12059, 15484, 19882, 25529, 32766};
64 #endif
66 /* This is an ugly compatibility hack that properly resets the stereo state
67 In case it it compiled in fixed-point, but initialised with the deprecated
68 floating point static initialiser */
69 #ifdef FIXED_POINT
70 #define COMPATIBILITY_HACK(s) do {if ((s)->reserved1 != 0xdeadbeef) speex_stereo_state_reset((SpeexStereoState*)s); } while (0);
71 #else
72 #define COMPATIBILITY_HACK(s)
73 #endif
75 static SpeexStereoState global_stereo_state;
76 SpeexStereoState *speex_stereo_state_init()
78 /* SpeexStereoState *stereo = speex_alloc(sizeof(SpeexStereoState)); */
79 SpeexStereoState *stereo = &global_stereo_state;
80 speex_stereo_state_reset(stereo);
81 return stereo;
84 void speex_stereo_state_reset(SpeexStereoState *_stereo)
86 RealSpeexStereoState *stereo = (RealSpeexStereoState*)_stereo;
87 #ifdef FIXED_POINT
88 stereo->balance = 65536;
89 stereo->e_ratio = 16384;
90 stereo->smooth_left = 16384;
91 stereo->smooth_right = 16384;
92 stereo->reserved1 = 0xdeadbeef;
93 stereo->reserved2 = 0;
94 #else
95 stereo->balance = 1.0f;
96 stereo->e_ratio = .5f;
97 stereo->smooth_left = 1.f;
98 stereo->smooth_right = 1.f;
99 stereo->reserved1 = 0;
100 stereo->reserved2 = 0;
101 #endif
104 void speex_stereo_state_destroy(SpeexStereoState *stereo)
106 (void)stereo;
107 /* speex_free(stereo); */
110 #ifndef SPEEX_DISABLE_ENCODER
111 #ifndef DISABLE_FLOAT_API
112 void speex_encode_stereo(float *data, int frame_size, SpeexBits *bits)
114 int i, tmp;
115 float e_left=0, e_right=0, e_tot=0;
116 float balance, e_ratio;
117 for (i=0;i<frame_size;i++)
119 e_left += ((float)data[2*i])*data[2*i];
120 e_right += ((float)data[2*i+1])*data[2*i+1];
121 data[i] = .5*(((float)data[2*i])+data[2*i+1]);
122 e_tot += ((float)data[i])*data[i];
124 balance=(e_left+1)/(e_right+1);
125 e_ratio = e_tot/(1+e_left+e_right);
127 /*Quantization*/
128 speex_bits_pack(bits, 14, 5);
129 speex_bits_pack(bits, SPEEX_INBAND_STEREO, 4);
131 balance=4*log(balance);
133 /*Pack sign*/
134 if (balance>0)
135 speex_bits_pack(bits, 0, 1);
136 else
137 speex_bits_pack(bits, 1, 1);
138 balance=floor(.5+fabs(balance));
139 if (balance>30)
140 balance=31;
142 speex_bits_pack(bits, (int)balance, 5);
144 /* FIXME: this is a hack */
145 tmp=scal_quant(e_ratio*Q15_ONE, e_ratio_quant_bounds, 4);
146 speex_bits_pack(bits, tmp, 2);
148 #endif /* #ifndef DISABLE_FLOAT_API */
150 void speex_encode_stereo_int(spx_int16_t *data, int frame_size, SpeexBits *bits)
152 int i, tmp;
153 spx_word32_t e_left=0, e_right=0, e_tot=0;
154 spx_word32_t balance, e_ratio;
155 spx_word32_t largest, smallest;
156 int balance_id;
157 #ifdef FIXED_POINT
158 int shift;
159 #endif
161 /* In band marker */
162 speex_bits_pack(bits, 14, 5);
163 /* Stereo marker */
164 speex_bits_pack(bits, SPEEX_INBAND_STEREO, 4);
166 for (i=0;i<frame_size;i++)
168 e_left += SHR32(MULT16_16(data[2*i],data[2*i]),8);
169 e_right += SHR32(MULT16_16(data[2*i+1],data[2*i+1]),8);
170 #ifdef FIXED_POINT
171 /* I think this is actually unbiased */
172 data[i] = SHR16(data[2*i],1)+PSHR16(data[2*i+1],1);
173 #else
174 data[i] = .5*(((float)data[2*i])+data[2*i+1]);
175 #endif
176 e_tot += SHR32(MULT16_16(data[i],data[i]),8);
178 if (e_left > e_right)
180 speex_bits_pack(bits, 0, 1);
181 largest = e_left;
182 smallest = e_right;
183 } else {
184 speex_bits_pack(bits, 1, 1);
185 largest = e_right;
186 smallest = e_left;
189 /* Balance quantization */
190 #ifdef FIXED_POINT
191 shift = spx_ilog2(largest)-15;
192 largest = VSHR32(largest, shift-4);
193 smallest = VSHR32(smallest, shift);
194 balance = DIV32(largest, ADD32(smallest, 1));
195 if (balance > 32767)
196 balance = 32767;
197 balance_id = scal_quant(EXTRACT16(balance), balance_bounds, 32);
198 #else
199 balance=(largest+1.)/(smallest+1.);
200 balance=4*log(balance);
201 balance_id=floor(.5+fabs(balance));
202 if (balance_id>30)
203 balance_id=31;
204 #endif
206 speex_bits_pack(bits, balance_id, 5);
208 /* "coherence" quantisation */
209 #ifdef FIXED_POINT
210 shift = spx_ilog2(e_tot);
211 e_tot = VSHR32(e_tot, shift-25);
212 e_left = VSHR32(e_left, shift-10);
213 e_right = VSHR32(e_right, shift-10);
214 e_ratio = DIV32(e_tot, e_left+e_right+1);
215 #else
216 e_ratio = e_tot/(1.+e_left+e_right);
217 #endif
219 tmp=scal_quant(EXTRACT16(e_ratio), e_ratio_quant_bounds, 4);
220 /*fprintf (stderr, "%d %d %d %d\n", largest, smallest, balance_id, e_ratio);*/
221 speex_bits_pack(bits, tmp, 2);
223 #endif /* SPEEX_DISABLE_ENCODER */
225 #ifndef DISABLE_FLOAT_API
226 void speex_decode_stereo(float *data, int frame_size, SpeexStereoState *_stereo)
228 int i;
229 spx_word32_t balance;
230 spx_word16_t e_left, e_right, e_ratio;
231 RealSpeexStereoState *stereo = (RealSpeexStereoState*)_stereo;
233 COMPATIBILITY_HACK(stereo);
235 balance=stereo->balance;
236 e_ratio=stereo->e_ratio;
238 /* These two are Q14, with max value just below 2. */
239 e_right = DIV32(QCONST32(1., 22), spx_sqrt(MULT16_32_Q15(e_ratio, ADD32(QCONST32(1., 16), balance))));
240 e_left = SHR32(MULT16_16(spx_sqrt(balance), e_right), 8);
242 for (i=frame_size-1;i>=0;i--)
244 spx_word16_t tmp=data[i];
245 stereo->smooth_left = EXTRACT16(PSHR32(MAC16_16(MULT16_16(stereo->smooth_left, QCONST16(0.98, 15)), e_left, QCONST16(0.02, 15)), 15));
246 stereo->smooth_right = EXTRACT16(PSHR32(MAC16_16(MULT16_16(stereo->smooth_right, QCONST16(0.98, 15)), e_right, QCONST16(0.02, 15)), 15));
247 data[2*i] = (float)MULT16_16_P14(stereo->smooth_left, tmp);
248 data[2*i+1] = (float)MULT16_16_P14(stereo->smooth_right, tmp);
251 #endif /* #ifndef DISABLE_FLOAT_API */
253 void speex_decode_stereo_int(spx_int16_t *data, int frame_size, SpeexStereoState *_stereo)
255 int i;
256 spx_word32_t balance;
257 spx_word16_t e_left, e_right, e_ratio;
258 RealSpeexStereoState *stereo = (RealSpeexStereoState*)_stereo;
260 /* COMPATIBILITY_HACK(stereo); */
262 balance=stereo->balance;
263 e_ratio=stereo->e_ratio;
265 /* These two are Q14, with max value just below 2. */
266 e_right = DIV32(QCONST32(1., 22), spx_sqrt(MULT16_32_Q15(e_ratio, ADD32(QCONST32(1., 16), balance))));
267 e_left = SHR32(MULT16_16(spx_sqrt(balance), e_right), 8);
269 for (i=frame_size-1;i>=0;i--)
271 spx_int16_t tmp=data[i];
272 stereo->smooth_left = EXTRACT16(PSHR32(MAC16_16(MULT16_16(stereo->smooth_left, QCONST16(0.98, 15)), e_left, QCONST16(0.02, 15)), 15));
273 stereo->smooth_right = EXTRACT16(PSHR32(MAC16_16(MULT16_16(stereo->smooth_right, QCONST16(0.98, 15)), e_right, QCONST16(0.02, 15)), 15));
274 data[2*i] = (spx_int16_t)MULT16_16_P14(stereo->smooth_left, tmp);
275 data[2*i+1] = (spx_int16_t)MULT16_16_P14(stereo->smooth_right, tmp);
279 int speex_std_stereo_request_handler(SpeexBits *bits, void *state, void *data)
281 (void)state;
282 RealSpeexStereoState *stereo;
283 spx_word16_t sign=1, dexp;
284 int tmp;
286 stereo = (RealSpeexStereoState*)data;
288 /* COMPATIBILITY_HACK(stereo); */
290 if (speex_bits_unpack_unsigned(bits, 1))
291 sign=-1;
292 dexp = speex_bits_unpack_unsigned(bits, 5);
293 #ifndef FIXED_POINT
294 stereo->balance = exp(sign*.25*dexp);
295 #else
296 stereo->balance = spx_exp(MULT16_16(sign, SHL16(dexp, 9)));
297 #endif
298 tmp = speex_bits_unpack_unsigned(bits, 2);
299 stereo->e_ratio = e_ratio_quant[tmp];
301 return 0;