Use PLUGINFLAGS in lua.make, instead of only CFLAGS.
[kugel-rb.git] / apps / plugins / lua / loadlib.c
blob1cc7ebd7db446d1186e58a1824db032d55979389
1 /*
2 ** $Id: loadlib.c,v 1.52.1.3 2008/08/06 13:29:28 roberto Exp $
3 ** Dynamic library loader for Lua
4 ** See Copyright Notice in lua.h
5 **
6 ** This module contains an implementation of loadlib for Unix systems
7 ** that have dlfcn, an implementation for Darwin (Mac OS X), an
8 ** implementation for Windows, and a stub for other systems.
9 */
12 #include <stdlib.h>
13 #include <string.h>
16 #define loadlib_c
17 #define LUA_LIB
19 #include "lua.h"
21 #include "lauxlib.h"
22 #include "lualib.h"
23 #include "rocklib.h"
26 #define setprogdir(L) ((void)0)
30 ** {======================================================
31 ** 'require' function
32 ** =======================================================
36 static int readable (const char *filename) {
37 int f = rb->open(filename, O_RDONLY); /* try to open file */
38 if (f < 0) return 0; /* open failed */
39 rb->close(f);
40 return 1;
44 static const char *pushnexttemplate (lua_State *L, const char *path) {
45 const char *l;
46 while (*path == *LUA_PATHSEP) path++; /* skip separators */
47 if (*path == '\0') return NULL; /* no more templates */
48 l = strchr(path, *LUA_PATHSEP); /* find next separator */
49 if (l == NULL) l = path + strlen(path);
50 lua_pushlstring(L, path, l - path); /* template */
51 return l;
55 static const char *findfile (lua_State *L, const char *name,
56 const char *pname) {
57 const char *path, *current_path = get_current_path(L, 2);
58 name = luaL_gsub(L, name, ".", LUA_DIRSEP);
59 lua_getfield(L, LUA_ENVIRONINDEX, pname);
60 path = lua_tostring(L, -1);
61 if (path == NULL)
62 luaL_error(L, LUA_QL("package.%s") " must be a string", pname);
63 lua_pushliteral(L, ""); /* error accumulator */
64 while ((path = pushnexttemplate(L, path)) != NULL) {
65 const char *filename;
66 filename = luaL_gsub(L, lua_tostring(L, -1), LUA_PATH_MARK, name);
67 if(current_path != NULL) filename = luaL_gsub(L, filename, "$", current_path);
68 lua_remove(L, -2); /* remove path template */
69 if (readable(filename)) /* does file exist and is readable? */
70 return filename; /* return that file name */
71 lua_pushfstring(L, "\n\tno file " LUA_QS, filename);
72 lua_remove(L, -2); /* remove file name */
73 lua_concat(L, 2); /* add entry to possible error message */
75 return NULL; /* not found */
79 static void loaderror (lua_State *L, const char *filename) {
80 luaL_error(L, "error loading module " LUA_QS " from file " LUA_QS ":\n\t%s",
81 lua_tostring(L, 1), filename, lua_tostring(L, -1));
85 static int loader_Lua (lua_State *L) {
86 const char *filename;
87 const char *name = luaL_checkstring(L, 1);
88 filename = findfile(L, name, "path");
89 if (filename == NULL) return 1; /* library not found in this path */
90 if (luaL_loadfile(L, filename) != 0)
91 loaderror(L, filename);
92 return 1; /* library loaded successfully */
96 static int loader_preload (lua_State *L) {
97 const char *name = luaL_checkstring(L, 1);
98 lua_getfield(L, LUA_ENVIRONINDEX, "preload");
99 if (!lua_istable(L, -1))
100 luaL_error(L, LUA_QL("package.preload") " must be a table");
101 lua_getfield(L, -1, name);
102 if (lua_isnil(L, -1)) /* not found? */
103 lua_pushfstring(L, "\n\tno field package.preload['%s']", name);
104 return 1;
108 static const int sentinel_ = 0;
109 #define sentinel ((void *)&sentinel_)
112 static int ll_require (lua_State *L) {
113 const char *name = luaL_checkstring(L, 1);
114 int i;
115 lua_settop(L, 1); /* _LOADED table will be at index 2 */
116 lua_getfield(L, LUA_REGISTRYINDEX, "_LOADED");
117 lua_getfield(L, 2, name);
118 if (lua_toboolean(L, -1)) { /* is it there? */
119 if (lua_touserdata(L, -1) == sentinel) /* check loops */
120 luaL_error(L, "loop or previous error loading module " LUA_QS, name);
121 return 1; /* package is already loaded */
123 /* else must load it; iterate over available loaders */
124 lua_getfield(L, LUA_ENVIRONINDEX, "loaders");
125 if (!lua_istable(L, -1))
126 luaL_error(L, LUA_QL("package.loaders") " must be a table");
127 lua_pushliteral(L, ""); /* error message accumulator */
128 for (i=1; ; i++) {
129 lua_rawgeti(L, -2, i); /* get a loader */
130 if (lua_isnil(L, -1))
131 luaL_error(L, "module " LUA_QS " not found:%s",
132 name, lua_tostring(L, -2));
133 lua_pushstring(L, name);
134 lua_call(L, 1, 1); /* call it */
135 if (lua_isfunction(L, -1)) /* did it find module? */
136 break; /* module loaded successfully */
137 else if (lua_isstring(L, -1)) /* loader returned error message? */
138 lua_concat(L, 2); /* accumulate it */
139 else
140 lua_pop(L, 1);
142 lua_pushlightuserdata(L, sentinel);
143 lua_setfield(L, 2, name); /* _LOADED[name] = sentinel */
144 lua_pushstring(L, name); /* pass name as argument to module */
145 lua_call(L, 1, 1); /* run loaded module */
146 if (!lua_isnil(L, -1)) /* non-nil return? */
147 lua_setfield(L, 2, name); /* _LOADED[name] = returned value */
148 lua_getfield(L, 2, name);
149 if (lua_touserdata(L, -1) == sentinel) { /* module did not set a value? */
150 lua_pushboolean(L, 1); /* use true as result */
151 lua_pushvalue(L, -1); /* extra copy to be returned */
152 lua_setfield(L, 2, name); /* _LOADED[name] = true */
154 return 1;
157 /* }====================================================== */
162 ** {======================================================
163 ** 'module' function
164 ** =======================================================
168 static void setfenv (lua_State *L) {
169 lua_Debug ar;
170 if (lua_getstack(L, 1, &ar) == 0 ||
171 lua_getinfo(L, "f", &ar) == 0 || /* get calling function */
172 lua_iscfunction(L, -1))
173 luaL_error(L, LUA_QL("module") " not called from a Lua function");
174 lua_pushvalue(L, -2);
175 lua_setfenv(L, -2);
176 lua_pop(L, 1);
180 static void dooptions (lua_State *L, int n) {
181 int i;
182 for (i = 2; i <= n; i++) {
183 lua_pushvalue(L, i); /* get option (a function) */
184 lua_pushvalue(L, -2); /* module */
185 lua_call(L, 1, 0);
190 static void modinit (lua_State *L, const char *modname) {
191 const char *dot;
192 lua_pushvalue(L, -1);
193 lua_setfield(L, -2, "_M"); /* module._M = module */
194 lua_pushstring(L, modname);
195 lua_setfield(L, -2, "_NAME");
196 dot = rb->strrchr(modname, '.'); /* look for last dot in module name */
197 if (dot == NULL) dot = modname;
198 else dot++;
199 /* set _PACKAGE as package name (full module name minus last part) */
200 lua_pushlstring(L, modname, dot - modname);
201 lua_setfield(L, -2, "_PACKAGE");
205 static int ll_module (lua_State *L) {
206 const char *modname = luaL_checkstring(L, 1);
207 int loaded = lua_gettop(L) + 1; /* index of _LOADED table */
208 lua_getfield(L, LUA_REGISTRYINDEX, "_LOADED");
209 lua_getfield(L, loaded, modname); /* get _LOADED[modname] */
210 if (!lua_istable(L, -1)) { /* not found? */
211 lua_pop(L, 1); /* remove previous result */
212 /* try global variable (and create one if it does not exist) */
213 if (luaL_findtable(L, LUA_GLOBALSINDEX, modname, 1) != NULL)
214 return luaL_error(L, "name conflict for module " LUA_QS, modname);
215 lua_pushvalue(L, -1);
216 lua_setfield(L, loaded, modname); /* _LOADED[modname] = new table */
218 /* check whether table already has a _NAME field */
219 lua_getfield(L, -1, "_NAME");
220 if (!lua_isnil(L, -1)) /* is table an initialized module? */
221 lua_pop(L, 1);
222 else { /* no; initialize it */
223 lua_pop(L, 1);
224 modinit(L, modname);
226 lua_pushvalue(L, -1);
227 setfenv(L);
228 dooptions(L, loaded - 1);
229 return 0;
233 static int ll_seeall (lua_State *L) {
234 luaL_checktype(L, 1, LUA_TTABLE);
235 if (!lua_getmetatable(L, 1)) {
236 lua_createtable(L, 0, 1); /* create new metatable */
237 lua_pushvalue(L, -1);
238 lua_setmetatable(L, 1);
240 lua_pushvalue(L, LUA_GLOBALSINDEX);
241 lua_setfield(L, -2, "__index"); /* mt.__index = _G */
242 return 0;
246 /* }====================================================== */
250 /* auxiliary mark (for internal use) */
251 #define AUXMARK "\1"
253 static void setpath (lua_State *L, const char *fieldname, const char *envname,
254 const char *def) {
255 (void)envname;
256 lua_pushstring(L, def); /* use default */
257 setprogdir(L);
258 lua_setfield(L, -2, fieldname);
262 static const luaL_Reg pk_funcs[] = {
263 {"seeall", ll_seeall},
264 {NULL, NULL}
268 static const luaL_Reg ll_funcs[] = {
269 {"module", ll_module},
270 {"require", ll_require},
271 {NULL, NULL}
275 static const lua_CFunction loaders[] =
276 {loader_preload, loader_Lua, NULL};
279 LUALIB_API int luaopen_package (lua_State *L) {
280 int i;
281 /* create new type _LOADLIB */
282 luaL_newmetatable(L, "_LOADLIB");
283 /* create `package' table */
284 luaL_register(L, LUA_LOADLIBNAME, pk_funcs);
285 #if defined(LUA_COMPAT_LOADLIB)
286 lua_getfield(L, -1, "loadlib");
287 lua_setfield(L, LUA_GLOBALSINDEX, "loadlib");
288 #endif
289 lua_pushvalue(L, -1);
290 lua_replace(L, LUA_ENVIRONINDEX);
291 /* create `loaders' table */
292 lua_createtable(L, 0, sizeof(loaders)/sizeof(loaders[0]) - 1);
293 /* fill it with pre-defined loaders */
294 for (i=0; loaders[i] != NULL; i++) {
295 lua_pushcfunction(L, loaders[i]);
296 lua_rawseti(L, -2, i+1);
298 lua_setfield(L, -2, "loaders"); /* put it in field `loaders' */
299 setpath(L, "path", LUA_PATH, LUA_PATH_DEFAULT); /* set field `path' */
300 /* store config information */
301 lua_pushliteral(L, LUA_DIRSEP "\n" LUA_PATHSEP "\n" LUA_PATH_MARK "\n"
302 LUA_EXECDIR "\n" LUA_IGMARK);
303 lua_setfield(L, -2, "config");
304 /* set field `loaded' */
305 luaL_findtable(L, LUA_REGISTRYINDEX, "_LOADED", 2);
306 lua_setfield(L, -2, "loaded");
307 /* set field `preload' */
308 lua_newtable(L);
309 lua_setfield(L, -2, "preload");
310 lua_pushvalue(L, LUA_GLOBALSINDEX);
311 luaL_register(L, NULL, ll_funcs); /* open lib into global table */
312 lua_pop(L, 1);
313 return 1; /* return 'package' table */