Merge branch 'master' into kinetic_scroll
[kugel-rb.git] / apps / gui / bitmap / list.c
bloba6a46fd10941abd2accfac531ae57c74e74e1e53
1 /***************************************************************************
2 * __________ __ ___.
3 * Open \______ \ ____ ____ | | _\_ |__ _______ ___
4 * Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ /
5 * Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < <
6 * Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \
7 * \/ \/ \/ \/ \/
8 * $Id$
10 * Copyright (C) 2007 by Jonathan Gordon
12 * This program is free software; you can redistribute it and/or
13 * modify it under the terms of the GNU General Public License
14 * as published by the Free Software Foundation; either version 2
15 * of the License, or (at your option) any later version.
17 * This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY
18 * KIND, either express or implied.
20 ****************************************************************************/
22 /* This file contains the code to draw the list widget on BITMAP LCDs. */
24 #include "config.h"
25 #include "lcd.h"
26 #include "font.h"
27 #include "button.h"
28 #include "string.h"
29 #include "settings.h"
30 #include "kernel.h"
31 #include "system.h"
32 #include "file.h"
34 #include "action.h"
35 #include "screen_access.h"
36 #include "list.h"
37 #include "scrollbar.h"
38 #include "lang.h"
39 #include "sound.h"
40 #include "misc.h"
41 #include "viewport.h"
42 #include "statusbar-skinned.h"
43 #include "debug.h"
45 #define ICON_PADDING 1
47 /* these are static to make scrolling work */
48 static struct viewport list_text[NB_SCREENS], title_text[NB_SCREENS];
50 #ifdef HAVE_TOUCHSCREEN
51 /* difference in pixels between draws, above it means enough to start scrolling */
52 #define SCROLL_BEGIN_THRESHOLD 3
54 static enum {
55 SCROLL_NONE, /* no scrolling */
56 SCROLL_BAR, /* scroll by using the scrollbar */
57 SCROLL_SWIPE, /* scroll by wiping over the screen */
58 SCROLL_KINETIC, /* state after releasing swipe */
59 SCROLL_KINETIC_CANCEL, /* state when cancelling kinetic via touch */
60 } scroll_mode;
62 static int y_offset;
63 #endif
65 int gui_list_get_item_offset(struct gui_synclist * gui_list, int item_width,
66 int text_pos, struct screen * display,
67 struct viewport *vp);
68 bool list_display_title(struct gui_synclist *list, enum screen_type screen);
70 void gui_synclist_scroll_stop(struct gui_synclist *lists)
72 int i;
73 FOR_NB_SCREENS(i)
75 screens[i].scroll_stop(&list_text[i]);
76 screens[i].scroll_stop(&title_text[i]);
77 screens[i].scroll_stop(lists->parent[i]);
81 /* Draw the list...
82 internal screen layout:
83 -----------------
84 |TI| title | TI is title icon
85 -----------------
86 | | | |
87 |S|I| | S - scrollbar
88 | | | items | I - icons
89 | | | |
90 ------------------
92 Note: This image is flipped horizontally when the language is a
93 right-to-left one (Hebrew, Arabic)
95 static bool draw_title(struct screen *display, struct gui_synclist *list)
97 const int screen = display->screen_type;
98 int style = STYLE_DEFAULT;
99 struct viewport *title_text_vp = &title_text[screen];
101 if (sb_set_title_text(list->title, list->title_icon, screen))
102 return false; /* the sbs is handling the title */
103 display->scroll_stop(title_text_vp);
104 if (!list_display_title(list, screen))
105 return false;
106 *title_text_vp = *(list->parent[screen]);
107 title_text_vp->height = font_get(title_text_vp->font)->height;
109 if (list->title_icon != Icon_NOICON && global_settings.show_icons)
111 struct viewport title_icon = *title_text_vp;
113 title_icon.width = get_icon_width(screen) + ICON_PADDING * 2;
114 if (VP_IS_RTL(&title_icon))
116 title_icon.x += title_text_vp->width - title_icon.width;
118 else
120 title_text_vp->x += title_icon.width;
122 title_text_vp->width -= title_icon.width;
124 display->set_viewport(&title_icon);
125 screen_put_icon(display, 0, 0, list->title_icon);
127 #ifdef HAVE_LCD_COLOR
128 if (list->title_color >= 0)
130 style |= (STYLE_COLORED|list->title_color);
132 #endif
133 display->set_viewport(title_text_vp);
134 display->puts_scroll_style(0, 0, list->title, style);
135 return true;
138 void list_draw(struct screen *display, struct gui_synclist *list)
140 struct viewport list_icons;
141 int start, end, line_height, style, i;
142 const int screen = display->screen_type;
143 const int list_start_item = list->start_item[screen];
144 const int icon_width = get_icon_width(screen) + ICON_PADDING;
145 const bool scrollbar_in_left = (global_settings.scrollbar == SCROLLBAR_LEFT);
146 const bool show_cursor = !global_settings.cursor_style &&
147 list->show_selection_marker;
148 struct viewport *parent = (list->parent[screen]);
149 #ifdef HAVE_LCD_COLOR
150 unsigned char cur_line = 0;
151 #endif
152 int item_offset;
153 bool show_title;
154 struct viewport *list_text_vp = &list_text[screen];
156 line_height = font_get(parent->font)->height;
157 display->set_viewport(parent);
158 display->clear_viewport();
159 display->scroll_stop(list_text_vp);
160 *list_text_vp = *parent;
161 if ((show_title = draw_title(display, list)))
163 list_text_vp->y += line_height;
164 list_text_vp->height -= line_height;
168 start = list_start_item;
169 end = start + viewport_get_nb_lines(list_text_vp);
171 #ifdef HAVE_TOUCHSCREEN
172 if (list->selected_item == 0)
173 y_offset = 0; /* reset in case it's a new list */
175 int draw_offset = y_offset;
176 /* draw some extra items to not have empty lines at the top and bottom */
177 if (y_offset > 0)
179 /* make it negative for more consistent apparence when switching
180 * directions */
181 draw_offset -= line_height;
182 if (start > 0)
183 start--;
185 else if (y_offset < 0)
186 end++;
187 #else
188 #define draw_offset 0
189 #endif
191 /* draw the scrollbar if its needed */
192 if (global_settings.scrollbar &&
193 viewport_get_nb_lines(list_text_vp) < list->nb_items)
195 struct viewport vp = *list_text_vp;
196 vp.width = SCROLLBAR_WIDTH;
197 vp.height = line_height * viewport_get_nb_lines(list_text_vp);
198 vp.x = parent->x;
199 list_text_vp->width -= SCROLLBAR_WIDTH;
200 if (scrollbar_in_left)
201 list_text_vp->x += SCROLLBAR_WIDTH;
202 else
203 vp.x += list_text_vp->width;
204 display->set_viewport(&vp);
205 gui_scrollbar_draw(display,
206 (scrollbar_in_left? 0: 1), 0, SCROLLBAR_WIDTH-1, vp.height,
207 list->nb_items, list_start_item, list_start_item + end-start,
208 VERTICAL);
210 else if (show_title)
212 /* shift everything a bit in relation to the title... */
213 if (!VP_IS_RTL(list_text_vp) && scrollbar_in_left)
215 list_text_vp->width -= SCROLLBAR_WIDTH;
216 list_text_vp->x += SCROLLBAR_WIDTH;
218 else if (VP_IS_RTL(list_text_vp) && !scrollbar_in_left)
220 list_text_vp->width -= SCROLLBAR_WIDTH;
224 /* setup icon placement */
225 list_icons = *list_text_vp;
226 int icon_count = (list->callback_get_item_icon != NULL) ? 1 : 0;
227 if (show_cursor)
228 icon_count++;
229 if (icon_count)
231 list_icons.width = icon_width * icon_count;
232 list_text_vp->width -= list_icons.width + ICON_PADDING;
233 if (VP_IS_RTL(&list_icons))
234 list_icons.x += list_text_vp->width + ICON_PADDING;
235 else
236 list_text_vp->x += list_icons.width + ICON_PADDING;
239 for (i=start; i<end && i<list->nb_items; i++)
241 /* do the text */
242 unsigned const char *s;
243 char entry_buffer[MAX_PATH];
244 unsigned char *entry_name;
245 int text_pos = 0;
246 int line = i - start;
247 s = list->callback_get_item_name(i, list->data, entry_buffer,
248 sizeof(entry_buffer));
249 entry_name = P2STR(s);
250 display->set_viewport(list_text_vp);
251 style = STYLE_DEFAULT;
252 /* position the string at the correct offset place */
253 int item_width,h;
254 display->getstringsize(entry_name, &item_width, &h);
255 item_offset = gui_list_get_item_offset(list, item_width, text_pos,
256 display, list_text_vp);
258 #ifdef HAVE_LCD_COLOR
259 /* if the list has a color callback */
260 if (list->callback_get_item_color)
262 int color = list->callback_get_item_color(i, list->data);
263 /* if color selected */
264 if (color >= 0)
266 style |= STYLE_COLORED|color;
269 #endif
270 /* draw the selected line */
272 #ifdef HAVE_TOUCHSCREEN
273 /* don't draw it during scrolling */
274 scroll_mode == SCROLL_NONE &&
275 #endif
276 i >= list->selected_item
277 && i < list->selected_item + list->selected_size
278 && list->show_selection_marker)
279 {/* The selected item must be displayed scrolling */
280 if (global_settings.cursor_style == 1
281 #ifdef HAVE_REMOTE_LCD
282 /* the global_settings.cursor_style check is here to make
283 * sure if they want the cursor instead of bar it will work
285 || (display->depth < 16 && global_settings.cursor_style)
286 #endif
289 /* Display inverted-line-style */
290 style = STYLE_INVERT;
292 #ifdef HAVE_LCD_COLOR
293 else if (global_settings.cursor_style == 2)
295 /* Display colour line selector */
296 style = STYLE_COLORBAR;
298 else if (global_settings.cursor_style == 3)
300 /* Display gradient line selector */
301 style = STYLE_GRADIENT;
303 /* Make the lcd driver know how many lines the gradient should
304 cover and current line number */
305 /* number of selected lines */
306 style |= NUMLN_PACK(list->selected_size);
307 /* current line number, zero based */
308 style |= CURLN_PACK(cur_line);
309 cur_line++;
311 #endif
312 /* if the text is smaller than the viewport size */
313 if (item_offset> item_width - (list_text_vp->width - text_pos))
315 /* don't scroll */
316 display->puts_style_xyoffset(0, line, entry_name,
317 style, item_offset, draw_offset);
319 else
321 display->puts_scroll_style_xyoffset(0, line, entry_name,
322 style, item_offset, draw_offset);
325 else
327 if (list->scroll_all)
328 display->puts_scroll_style_xyoffset(0, line, entry_name,
329 style, item_offset, draw_offset);
330 else
331 display->puts_style_xyoffset(0, line, entry_name,
332 style, item_offset, draw_offset);
334 /* do the icon */
335 display->set_viewport(&list_icons);
336 if (list->callback_get_item_icon && global_settings.show_icons)
338 screen_put_icon_with_offset(display, show_cursor?1:0,
339 (line),show_cursor?ICON_PADDING:0,draw_offset,
340 list->callback_get_item_icon(i, list->data));
342 if (show_cursor && i >= list->selected_item &&
343 i < list->selected_item + list->selected_size)
345 screen_put_icon_with_offset(display, 0, line, 0, draw_offset, Icon_Cursor);
348 display->set_viewport(parent);
349 display->update_viewport();
350 display->set_viewport(NULL);
353 #if defined(HAVE_TOUCHSCREEN)
354 /* This needs to be fixed if we ever get more than 1 touchscreen on a target. */
356 static bool released = false;
358 /* Used for kinetic scrolling as we need to know the last position to
359 * recognize the scroll direction.
360 * This gets reset to 0 at the end of scrolling
362 static int last_position=0;
364 static int scrollbar_scroll(struct gui_synclist * gui_list,
365 int y)
367 const int screen = screens[SCREEN_MAIN].screen_type;
368 const int nb_lines = viewport_get_nb_lines(&list_text[screen]);
370 if (nb_lines < gui_list->nb_items)
372 /* scrollbar scrolling is still line based */
373 y_offset = 0;
374 int scrollbar_size = nb_lines*
375 font_get(gui_list->parent[screen]->font)->height;
376 int actual_y = y - list_text[screen].y;
378 int new_selection = (actual_y * gui_list->nb_items)
379 / scrollbar_size;
381 int start_item = new_selection - nb_lines/2;
382 if(start_item < 0)
383 start_item = 0;
384 else if(start_item > gui_list->nb_items - nb_lines)
385 start_item = gui_list->nb_items - nb_lines;
387 gui_list->start_item[screen] = start_item;
389 return ACTION_REDRAW;
392 return ACTION_NONE;
395 /* kinetic scrolling, based on
397 * v = a*t + v0 and ds = v*dt
399 * In each (fixed interval) timeout, the list is advanced by ds, then
400 * the v is reduced by a.
401 * This way we get a linear and smooth deceleration of the scrolling
403 * As v is the difference of distance per time unit, v is passed (as
404 * pixels moved since the last call) to the scrolling function which takes
405 * care of the pixel accurate drawing
407 * v0 is dertermined by averaging the last 4 movements of the list
408 * (the pixel and time difference is used to compute each v)
410 * influenced by http://stechz.com/tag/kinetic/
411 * We take the easy and smooth first approach (until section "Drawbacks"),
412 * since its drawbacks don't apply for us since our timers seem to be
413 * relatively accurate
417 #define SIGN(a) ((a) < 0 ? -1 : 1)
418 /* these could possibly be configurable */
419 #define RELOAD_INTERVAL (HZ/20)
420 #define DECELERATION (1000*RELOAD_INTERVAL/HZ)
422 /* this array holds data to compute the initial velocity v0 */
423 static struct kinetic_info {
424 int difference;
425 long ticks;
426 } kinetic_data[4];
427 static size_t cur_idx;
429 static struct cb_data {
430 struct gui_synclist *list; /* current list */
431 int velocity; /* in pixel/s */
432 } cb_data;
434 /* data member points to the above struct */
435 static struct timeout kinetic_tmo;
438 * collect data about how fast the list is moved in order to compute
439 * the initial velocity from it later */
440 static void kinetic_stats_collect(const int difference)
442 static long last_tick;
443 /* collect velocity statistics */
444 kinetic_data[cur_idx].difference = difference;
445 kinetic_data[cur_idx].ticks = current_tick - last_tick;
447 last_tick = current_tick;
448 cur_idx += 1;
449 if (cur_idx >= ARRAYLEN(kinetic_data))
450 cur_idx = 0; /* rewind the index */
454 * resets the statistic */
455 static void kinetic_stats_reset(void)
457 memset(kinetic_data, 0, sizeof(kinetic_data));
458 cur_idx = 0;
461 /* cancels all currently active kinetic scrolling */
462 static void kinetic_force_stop(void)
464 timeout_cancel(&kinetic_tmo);
465 kinetic_stats_reset();
469 * returns false if scrolling should be stopped entirely
471 * otherwise it returns true even if it didn't actually scroll,
472 * but scrolling mode shouldn't be changed
474 static bool swipe_scroll(struct gui_synclist * gui_list, int line_height, int difference)
476 /* fixme */
477 const enum screen_type screen = screens[SCREEN_MAIN].screen_type;
478 const int nb_lines = viewport_get_nb_lines(&list_text[screen]);
480 /* make selecting items easier */
481 if (abs(difference) < SCROLL_BEGIN_THRESHOLD && scroll_mode == SCROLL_NONE)
482 return false;
484 /* does the list even scroll? if no, return but still show
485 * the caller that we would scroll */
486 if (nb_lines >= gui_list->nb_items)
487 return true;
489 const int old_start = gui_list->start_item[screen];
490 int new_start_item = -1;
491 int line_diff = 0;
493 /* don't scroll at the edges of the list */
494 if ((old_start == 0 && difference > 0)
495 || (old_start == (gui_list->nb_items - nb_lines) && difference < 0))
497 y_offset = 0;
498 return scroll_mode != SCROLL_KINETIC; /* stop kinetic at the edges */
501 /* add up y_offset over time and translate to lines
502 * if scrolled enough */
503 y_offset += difference;
504 if (abs(y_offset) > line_height)
506 line_diff = y_offset/line_height;
507 y_offset -= line_diff * line_height;
510 if(line_diff != 0)
512 new_start_item = old_start - line_diff;
513 /* check if new_start_item is bigger than list item count */
514 if(new_start_item > gui_list->nb_items - nb_lines)
515 new_start_item = gui_list->nb_items - nb_lines;
516 /* set new_start_item to 0 if it's negative */
517 if(new_start_item < 0)
518 new_start_item = 0;
520 gui_list->start_item[screen] = new_start_item;
523 return true;
526 static int kinetic_callback(struct timeout *tmo)
528 /* cancel if screen was pressed */
529 if (scroll_mode != SCROLL_KINETIC)
530 return 0;
532 struct cb_data *data = (struct cb_data*)tmo->data;
533 int line_height = font_get(data->list->parent[0]->font)->height;
534 /* ds = v*dt */
535 int pixel_diff = data->velocity * RELOAD_INTERVAL / HZ;
536 /* remember signedness to detect stopping */
537 int old_sign = SIGN(data->velocity);
538 /* advance the list */
539 if (!swipe_scroll(data->list, line_height, pixel_diff))
541 /* nothing to scroll? */
542 data->velocity = 0;
544 else
546 /* decelerate by a fixed amount
547 * decrementing v0 over time by the deceleration is
548 * equivalent to computing v = a*t + v0 */
549 data->velocity -= SIGN(data->velocity)*DECELERATION;
552 /* stop if the velocity hit or crossed zero */
553 if (!data->velocity || (SIGN(data->velocity) != old_sign))
555 kinetic_stats_reset();
556 scroll_mode = SCROLL_NONE;
557 return 0; /* cancel timer */
559 else
561 /* let get_action() timeout, which loads to a
562 * gui_synclist_draw() call from the main thread */
563 queue_post(&button_queue, BUTTON_TOUCHSCREEN, 0);
564 return RELOAD_INTERVAL; /* reload */
569 * computes the initial velocity v0 and sets up the timer */
570 static bool kinetic_setup_scroll(struct gui_synclist *list)
572 /* compute initial velocity */
573 int i, _i, v0, len = ARRAYLEN(kinetic_data);
574 for(i = 0, _i = 0, v0 = 0; i < len; i++)
575 { /* in pixel/s */
576 if (kinetic_data[i].ticks > 0)
578 v0 += kinetic_data[i].difference*HZ/kinetic_data[i].ticks;
579 _i++;
582 if (_i > 0)
583 v0 /= _i;
584 else
585 v0 = 0;
587 if (v0 != 0)
589 cb_data.list = list;
590 cb_data.velocity = v0;
591 timeout_register(&kinetic_tmo, kinetic_callback, RELOAD_INTERVAL, (intptr_t)&cb_data);
592 return true;
594 return false;
597 unsigned gui_synclist_do_touchscreen(struct gui_synclist * gui_list)
599 short x, y;
600 const enum screen_type screen = SCREEN_MAIN;
601 struct viewport *info_vp = sb_skin_get_info_vp(screen);
602 const int button = action_get_touchscreen_press_in_vp(&x, &y, info_vp);
603 const int list_start_item = gui_list->start_item[screen];
604 const int line_height = font_get(gui_list->parent[screen]->font)->height;
605 const struct viewport *list_text_vp = &list_text[screen];
606 const bool old_released = released;
607 const bool show_title = list_display_title(gui_list, screen);
608 const bool show_cursor = !global_settings.cursor_style &&
609 gui_list->show_selection_marker;
610 const bool on_title_clicked = show_title && y < line_height;
611 int icon_width = 0;
612 int line, list_width = list_text_vp->width;
614 released = (button&BUTTON_REL) != 0;
616 if (scroll_mode == SCROLL_KINETIC)
618 if (button != ACTION_NONE && button != ACTION_UNKNOWN)
620 kinetic_force_stop();
621 scroll_mode = SCROLL_KINETIC_CANCEL;
623 return ACTION_REDRAW;
626 if (button == ACTION_NONE || button == ACTION_UNKNOWN)
627 return ACTION_NONE;
629 /* x and y are relative to info_vp */
630 if (global_settings.show_icons)
631 icon_width += get_icon_width(screen);
632 if (show_cursor)
633 icon_width += get_icon_width(screen);
635 released = (button&BUTTON_REL) != 0;
637 if (button == BUTTON_NONE)
638 return ACTION_NONE;
640 if (on_title_clicked)
642 if (x < icon_width)
644 /* Top left corner is GO_TO_ROOT */
645 if (button == BUTTON_REL)
646 return ACTION_STD_MENU;
647 else if (button == (BUTTON_REPEAT|BUTTON_REL))
648 return ACTION_STD_CONTEXT;
649 return ACTION_NONE;
651 else /* click on title text is cancel */
652 if (button == BUTTON_REL && scroll_mode == SCROLL_NONE)
653 return ACTION_STD_CANCEL;
655 else /* list area clicked */
657 const int actual_y = y - (show_title ? line_height : 0);
658 bool on_scrollbar_clicked;
659 switch (global_settings.scrollbar)
661 case SCROLLBAR_LEFT:
662 on_scrollbar_clicked = x <= SCROLLBAR_WIDTH; break;
663 case SCROLLBAR_RIGHT:
664 on_scrollbar_clicked = x > (icon_width + list_width); break;
665 default:
666 on_scrollbar_clicked = false; break;
668 /* conditions for scrollbar scrolling:
669 * * pen is on the scrollbar
670 * AND scrollbar is on the right (left case is handled above)
671 * OR * pen is in the somewhere else but we did scrollbar scrolling before
673 * scrollbar scrolling must end if the pen is released
674 * scrollbar scrolling must not happen if we're currently scrolling
675 * via swiping the screen
678 if (!released && scroll_mode < SCROLL_SWIPE &&
679 (on_scrollbar_clicked || scroll_mode == SCROLL_BAR))
681 scroll_mode = SCROLL_BAR;
682 return scrollbar_scroll(gui_list, y);
685 /* |--------------------------------------------------------|
686 * | Description of the touchscreen list interface: |
687 * |--------------------------------------------------------|
688 * | Pressing an item will select it and "enter" it. |
689 * | |
690 * | Pressing and holding your pen down will scroll through |
691 * | the list of items. |
692 * | |
693 * | Pressing and holding your pen down on a single item |
694 * | will bring up the context menu of it. |
695 * |--------------------------------------------------------|
697 if (actual_y > 0 || button & BUTTON_REPEAT)
699 /* selection needs to be corrected if an items are only
700 * partially visible */
701 line = (actual_y - y_offset) / line_height;
703 /* Pressed below the list*/
704 if (list_start_item + line >= gui_list->nb_items)
706 /* don't collect last_position outside of the list area
707 * it'd break selecting after such a situation */
708 last_position = 0;
709 return ACTION_NONE;
712 if (released)
714 /* Pen was released anywhere on the screen */
715 last_position = 0;
716 if (scroll_mode == SCROLL_KINETIC_CANCEL)
718 scroll_mode = SCROLL_NONE;
719 return ACTION_NONE;
721 if (scroll_mode == SCROLL_NONE)
723 gui_synclist_select_item(gui_list, list_start_item + line);
724 /* If BUTTON_REPEAT is set, then the pen was hold on
725 * the same line for some time
726 * -> context menu
727 * otherwise,
728 * -> select
730 if (button & BUTTON_REPEAT)
731 return ACTION_STD_CONTEXT;
732 return ACTION_STD_OK;
734 else
736 /* we were scrolling
737 * -> reset scrolling but do nothing else */
738 if (scroll_mode == SCROLL_SWIPE)
740 if (kinetic_setup_scroll(gui_list))
741 scroll_mode = SCROLL_KINETIC;
742 else
743 scroll_mode = SCROLL_NONE;
745 return ACTION_REDRAW;
748 else
749 { /* pen is on the screen */
750 bool redraw = false, result = false;
751 if (scroll_mode == SCROLL_KINETIC_CANCEL)
753 scroll_mode = SCROLL_SWIPE;
754 return ACTION_NONE;
756 /* beginning of list interaction denoted by release in
757 * the previous call */
758 if (old_released)
760 scroll_mode = SCROLL_NONE;
761 redraw = true;
764 /* select current item */
765 gui_synclist_select_item(gui_list, list_start_item+line);
766 if (last_position == 0)
767 last_position = actual_y;
768 else
770 /* record speed data in case we do kinetic scrolling */
771 int diff = actual_y - last_position;
772 kinetic_stats_collect(diff);
773 result = swipe_scroll(gui_list, line_height, diff);
776 /* Start scrolling once the pen is moved without
777 * releasing it inbetween */
778 if (result)
780 redraw = true;
781 scroll_mode = SCROLL_SWIPE;
784 last_position = actual_y;
786 return redraw ? ACTION_REDRAW:ACTION_NONE;
790 return ACTION_NONE;
792 #endif