Add a generic \opt{HAVEREMOTEKEYMAP}{& } to button maps to allow all
[kugel-rb.git] / manual / plugins / star.tex
blob1ee5ff4ca5e11aa6a5cc7d09a2b3486e846fd2ae
1 \subsection{Star}
2 \screenshot{plugins/images/ss-star}{Star game}{fig:star}
4 This is a puzzle game. It is actually a rewrite of Star, a game written
5 by CDK designed for the hp48 calculator.
7 Rules: Take all of the ``o''s to go to the
8 next level. You can switch control between the filled circle,
9 which can take ``o''s, and the filled square, which is used as a mobile
10 wall to allow your filled circle to get to places on the screen it
11 could not otherwise reach. The block cannot take ``o''s.
13 \begin{table}
14 \begin{btnmap}{}{}
15 \ButtonLeft
16 \opt{HAVEREMOTEKEYMAP}{& }
17 & Move Left\\
18 \ButtonRight
19 \opt{HAVEREMOTEKEYMAP}{& }
20 & Move Right\\
21 \opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD%
22 ,SANSA_E200_PAD,SANSA_C200_PAD,GIGABEAT_PAD,GIGABEAT_S_PAD,MROBE100_PAD}
23 {\ButtonUp}
24 \opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonMenu}
25 \opt{IRIVER_H10_PAD}{\ButtonScrollUp}
26 \opt{HAVEREMOTEKEYMAP}{& }
27 & Move Up\\
28 \opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD%
29 ,SANSA_E200_PAD,SANSA_C200_PAD,GIGABEAT_PAD,GIGABEAT_S_PAD,MROBE100_PAD}
30 {\ButtonDown}
31 \opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonPlay}
32 \opt{IRIVER_H10_PAD}{\ButtonScrollDown}
33 \opt{HAVEREMOTEKEYMAP}{& }
34 & Move Down\\
35 \opt{RECORDER_PAD}{\ButtonOn}
36 \opt{ONDIO_PAD}{\ButtonMenu}
37 \opt{IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonMode}
38 \opt{IPOD_4G_PAD,IPOD_3G_PAD,IAUDIO_X5_PAD,SANSA_E200_PAD,SANSA_C200_PAD%
39 ,GIGABEAT_PAD,GIGABEAT_S_PAD,MROBE100_PAD}{\ButtonSelect}
40 \opt{IRIVER_H10_PAD}{\ButtonRew}
41 \opt{HAVEREMOTEKEYMAP}{& }
42 & Switch between circle and square\\
43 \opt{RECORDER_PAD}{\ButtonFOne}
44 \opt{ONDIO_PAD}{\ButtonMenu+\ButtonLeft}
45 \opt{IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonMode+\ButtonLeft}
46 \opt{IPOD_4G_PAD,IPOD_3G_PAD,SANSA_E200_PAD,SANSA_C200_PAD}{\ButtonSelect+\ButtonLeft}
47 \opt{IAUDIO_X5_PAD}{\ButtonPlay+\ButtonDown}
48 \opt{IRIVER_H10_PAD}{\ButtonPlay+\ButtonScrollDown}
49 \opt{GIGABEAT_PAD,GIGABEAT_S_PAD}{\ButtonVolDown}
50 \opt{MROBE100_PAD}{\ButtonMenu}
51 \opt{HAVEREMOTEKEYMAP}{& }
52 & Previous level\\
53 \opt{RECORDER_PAD}{\ButtonFTwo}
54 \opt{ONDIO_PAD}{\ButtonMenu+\ButtonUp}
55 \opt{IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonMode+\ButtonUp}
56 \opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonSelect+\ButtonPlay}
57 \opt{IAUDIO_X5_PAD,IRIVER_H10_PAD}{\ButtonPlay+\ButtonRight}
58 \opt{SANSA_E200_PAD,SANSA_C200_PAD}{\ButtonSelect+\ButtonDown}
59 \opt{GIGABEAT_PAD}{\ButtonA}
60 \opt{GIGABEAT_S_PAD}{\ButtonMenu}
61 \opt{MROBE100_PAD}{\ButtonDisplay}
62 \opt{HAVEREMOTEKEYMAP}{& }
63 & Reset level \\
64 \opt{RECORDER_PAD}{\ButtonFThree}
65 \opt{ONDIO_PAD}{\ButtonMenu+\ButtonRight}
66 \opt{IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonMode+\ButtonRight}
67 \opt{IPOD_4G_PAD,IPOD_3G_PAD,SANSA_E200_PAD,SANSA_C200_PAD}{\ButtonSelect+\ButtonRight}
68 \opt{IAUDIO_X5_PAD}{\ButtonPlay+\ButtonRight}
69 \opt{IRIVER_H10_PAD}{\ButtonPlay+\ButtonScrollUp}
70 \opt{GIGABEAT_PAD,GIGABEAT_S_PAD}{\ButtonVolUp}
71 \opt{MROBE100_PAD}{\ButtonPlay}
72 \opt{HAVEREMOTEKEYMAP}{& }
73 & Next level \\
74 \opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonOff}
75 \opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonSelect+\ButtonMenu}
76 \opt{IAUDIO_X5_PAD,IRIVER_H10_PAD,SANSA_E200_PAD,SANSA_C200_PAD,GIGABEAT_PAD}{\ButtonPower}
77 \opt{GIGABEAT_S_PAD}{\ButtonBack}
78 \opt{HAVEREMOTEKEYMAP}{& }
79 & Exit the game \\
80 \end{btnmap}
81 \end{table}