Make the sim buildable with mingw again
[kugel-rb.git] / apps / keymaps / keymap-x5.c
bloba2be6404e83af32586042cae0e3d514c3503284e
1 /***************************************************************************
2 * __________ __ ___.
3 * Open \______ \ ____ ____ | | _\_ |__ _______ ___
4 * Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ /
5 * Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < <
6 * Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \
7 * \/ \/ \/ \/ \/
8 * $Id$
10 * Copyright (C) 2006 Jonathan Gordon
12 * This program is free software; you can redistribute it and/or
13 * modify it under the terms of the GNU General Public License
14 * as published by the Free Software Foundation; either version 2
15 * of the License, or (at your option) any later version.
17 * This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY
18 * KIND, either express or implied.
20 ****************************************************************************/
22 /* *
23 * Button Code Definitions for iaudio m5/x5 targets
25 * Note that button combos are incompatible on this targets, except for those
26 * with the power button. But these are discouraged because the the power button
27 * also does the hardware poweroff
29 * \TODO test!
32 #include "config.h"
33 #include "action.h"
34 #include "button.h"
35 #include "settings.h"
37 /* CONTEXT_CUSTOM's used in this file...
39 CONTEXT_CUSTOM|CONTEXT_TREE = the standard list/tree defines (without directions)
44 /** Keep things alphabetized for easy reference but standard contexts can
45 ** be first and sub-alphebetized.
46 **/
48 /** Standard Button Contexts **/
49 static const struct button_mapping button_context_standard[] = {
50 { ACTION_STD_PREV, BUTTON_UP, BUTTON_NONE },
51 { ACTION_STD_PREVREPEAT, BUTTON_UP|BUTTON_REPEAT, BUTTON_NONE },
52 { ACTION_STD_NEXT, BUTTON_DOWN, BUTTON_NONE },
53 { ACTION_STD_NEXTREPEAT, BUTTON_DOWN|BUTTON_REPEAT, BUTTON_NONE },
55 { ACTION_STD_CONTEXT, BUTTON_SELECT|BUTTON_REPEAT, BUTTON_SELECT },
56 { ACTION_STD_CANCEL, BUTTON_LEFT, BUTTON_NONE },
57 { ACTION_STD_OK, BUTTON_RIGHT, BUTTON_NONE },
58 { ACTION_STD_OK, BUTTON_SELECT|BUTTON_REL, BUTTON_SELECT },
59 { ACTION_STD_OK, BUTTON_PLAY, BUTTON_NONE },
60 { ACTION_STD_MENU, BUTTON_REC|BUTTON_REL, BUTTON_REC },
61 { ACTION_STD_QUICKSCREEN,BUTTON_REC|BUTTON_REPEAT, BUTTON_REC },
62 { ACTION_STD_CANCEL, BUTTON_POWER, BUTTON_NONE },
64 LAST_ITEM_IN_LIST
65 }; /* button_context_standard */
67 static const struct button_mapping remote_button_context_standard[] = {
68 { ACTION_STD_PREV, BUTTON_RC_VOL_UP, BUTTON_NONE },
69 { ACTION_STD_PREVREPEAT, BUTTON_RC_VOL_UP|BUTTON_REPEAT, BUTTON_NONE },
70 { ACTION_STD_NEXT, BUTTON_RC_VOL_DOWN, BUTTON_NONE },
71 { ACTION_STD_NEXTREPEAT, BUTTON_RC_VOL_DOWN|BUTTON_REPEAT, BUTTON_NONE },
73 { ACTION_STD_CONTEXT, BUTTON_RC_MODE|BUTTON_REPEAT, BUTTON_RC_MODE },
74 { ACTION_STD_CANCEL, BUTTON_RC_REW, BUTTON_NONE },
75 { ACTION_STD_OK, BUTTON_RC_FF, BUTTON_NONE },
76 { ACTION_STD_OK, BUTTON_RC_PLAY, BUTTON_NONE },
77 { ACTION_STD_MENU, BUTTON_RC_MENU|BUTTON_REL, BUTTON_RC_MENU },
78 { ACTION_STD_QUICKSCREEN, BUTTON_RC_MENU|BUTTON_REPEAT, BUTTON_RC_MENU },
80 LAST_ITEM_IN_LIST
81 }; /* remote_button_context_standard */
83 /** Bookmark Screen **/
84 static const struct button_mapping button_context_bmark[] = {
85 { ACTION_BMS_DELETE, BUTTON_REC|BUTTON_REPEAT, BUTTON_REC },
87 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_LIST),
88 }; /* button_context_settings_bmark */
90 static const struct button_mapping remote_button_context_bmark[] = {
91 { ACTION_BMS_DELETE, BUTTON_RC_REC|BUTTON_REPEAT, BUTTON_RC_REC },
93 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_LIST),
94 }; /* button_context_settings_bmark */
96 /** FM Radio Screen **/
97 static const struct button_mapping button_context_radio[] = {
98 { ACTION_FM_MENU, BUTTON_SELECT | BUTTON_REPEAT, BUTTON_NONE },
99 { ACTION_FM_PRESET, BUTTON_SELECT | BUTTON_REL, BUTTON_SELECT },
100 { ACTION_FM_STOP, BUTTON_POWER, BUTTON_NONE },
101 { ACTION_FM_MODE, BUTTON_PLAY | BUTTON_REPEAT, BUTTON_PLAY },
102 { ACTION_FM_EXIT, BUTTON_REC | BUTTON_REL, BUTTON_REC },
103 { ACTION_FM_QUICKSCREEN, BUTTON_REC|BUTTON_REPEAT, BUTTON_REC },
104 { ACTION_FM_PLAY, BUTTON_PLAY | BUTTON_REL, BUTTON_PLAY },
105 { ACTION_STD_PREVREPEAT, BUTTON_LEFT|BUTTON_REPEAT, BUTTON_NONE },
106 { ACTION_STD_NEXT, BUTTON_RIGHT, BUTTON_NONE },
107 { ACTION_STD_NEXTREPEAT, BUTTON_RIGHT|BUTTON_REPEAT, BUTTON_NONE },
109 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_SETTINGS)
110 }; /* button_context_radio */
112 static const struct button_mapping remote_button_context_radio[] = {
113 { ACTION_FM_MENU, BUTTON_RC_MODE|BUTTON_REPEAT, BUTTON_RC_MODE },
114 { ACTION_FM_PRESET, BUTTON_RC_MODE|BUTTON_REL, BUTTON_RC_MODE },
115 { ACTION_FM_STOP, BUTTON_RC_PLAY|BUTTON_REPEAT, BUTTON_RC_PLAY },
116 { ACTION_FM_PLAY, BUTTON_RC_PLAY|BUTTON_REL, BUTTON_RC_PLAY },
117 { ACTION_FM_MODE, BUTTON_RC_REC|BUTTON_REPEAT, BUTTON_RC_REC },
118 { ACTION_FM_EXIT, BUTTON_RC_MENU|BUTTON_REL, BUTTON_RC_MENU },
119 { ACTION_FM_QUICKSCREEN, BUTTON_RC_MENU|BUTTON_REPEAT, BUTTON_RC_MENU },
120 { ACTION_STD_PREVREPEAT, BUTTON_RC_REW|BUTTON_REPEAT, BUTTON_NONE },
121 { ACTION_STD_NEXT, BUTTON_RC_FF, BUTTON_NONE },
122 { ACTION_STD_NEXTREPEAT, BUTTON_RC_FF|BUTTON_REPEAT, BUTTON_NONE },
124 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_SETTINGS)
125 }; /* remote_button_context_radio */
127 /** Keyboard **/
128 static const struct button_mapping button_context_keyboard[] = {
129 { ACTION_KBD_LEFT, BUTTON_LEFT, BUTTON_NONE },
130 { ACTION_KBD_LEFT, BUTTON_LEFT|BUTTON_REPEAT, BUTTON_NONE },
131 { ACTION_KBD_RIGHT, BUTTON_RIGHT, BUTTON_NONE },
132 { ACTION_KBD_RIGHT, BUTTON_RIGHT|BUTTON_REPEAT, BUTTON_NONE },
133 { ACTION_KBD_UP, BUTTON_UP, BUTTON_NONE },
134 { ACTION_KBD_UP, BUTTON_UP|BUTTON_REPEAT, BUTTON_NONE },
135 { ACTION_KBD_DOWN, BUTTON_DOWN, BUTTON_NONE },
136 { ACTION_KBD_DOWN, BUTTON_DOWN|BUTTON_REPEAT, BUTTON_NONE },
137 { ACTION_KBD_SELECT, BUTTON_SELECT, BUTTON_NONE },
138 { ACTION_KBD_DONE, BUTTON_PLAY, BUTTON_NONE },
139 { ACTION_KBD_ABORT, BUTTON_REC, BUTTON_NONE },
140 { ACTION_KBD_MORSE_SELECT, BUTTON_SELECT|BUTTON_REL, BUTTON_NONE },
142 LAST_ITEM_IN_LIST
143 }; /* button_context_keyboard */
145 static const struct button_mapping remote_button_context_keyboard[] = {
146 { ACTION_KBD_LEFT, BUTTON_RC_REW, BUTTON_NONE },
147 { ACTION_KBD_LEFT, BUTTON_RC_REW|BUTTON_REPEAT, BUTTON_NONE },
148 { ACTION_KBD_RIGHT, BUTTON_RC_FF, BUTTON_NONE },
149 { ACTION_KBD_RIGHT, BUTTON_RC_FF|BUTTON_REPEAT, BUTTON_NONE },
150 { ACTION_KBD_UP, BUTTON_RC_VOL_UP, BUTTON_NONE },
151 { ACTION_KBD_UP, BUTTON_RC_VOL_UP|BUTTON_REPEAT, BUTTON_NONE },
152 { ACTION_KBD_DOWN, BUTTON_RC_VOL_DOWN, BUTTON_NONE },
153 { ACTION_KBD_DOWN, BUTTON_RC_VOL_DOWN|BUTTON_REPEAT, BUTTON_NONE },
154 { ACTION_KBD_PAGE_FLIP, BUTTON_RC_MODE, BUTTON_NONE },
155 { ACTION_KBD_SELECT, BUTTON_RC_PLAY|BUTTON_REL, BUTTON_RC_PLAY },
156 { ACTION_KBD_DONE, BUTTON_RC_PLAY|BUTTON_REPEAT, BUTTON_RC_PLAY },
157 { ACTION_KBD_ABORT, BUTTON_RC_REC, BUTTON_NONE },
159 LAST_ITEM_IN_LIST
160 }; /* remote_button_context_keyboard */
162 /** Pitchscreen **/
163 static const struct button_mapping button_context_pitchscreen[] = {
164 { ACTION_PS_INC_SMALL, BUTTON_UP, BUTTON_NONE },
165 { ACTION_PS_INC_BIG, BUTTON_UP|BUTTON_REPEAT, BUTTON_NONE },
166 { ACTION_PS_DEC_SMALL, BUTTON_DOWN, BUTTON_NONE },
167 { ACTION_PS_DEC_BIG, BUTTON_DOWN|BUTTON_REPEAT, BUTTON_NONE },
168 { ACTION_PS_NUDGE_LEFT, BUTTON_LEFT, BUTTON_NONE },
169 { ACTION_PS_NUDGE_LEFTOFF, BUTTON_LEFT|BUTTON_REL, BUTTON_NONE },
170 { ACTION_PS_NUDGE_RIGHT, BUTTON_RIGHT, BUTTON_NONE },
171 { ACTION_PS_NUDGE_RIGHTOFF, BUTTON_RIGHT|BUTTON_REL, BUTTON_NONE },
172 { ACTION_PS_TOGGLE_MODE, BUTTON_SELECT, BUTTON_NONE },
173 { ACTION_PS_RESET, BUTTON_POWER, BUTTON_NONE },
174 { ACTION_PS_EXIT, BUTTON_PLAY, BUTTON_NONE },
175 { ACTION_PS_SLOWER, BUTTON_LEFT|BUTTON_REPEAT, BUTTON_NONE },
176 { ACTION_PS_FASTER, BUTTON_RIGHT|BUTTON_REPEAT, BUTTON_NONE },
178 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD)
179 }; /* button_context_pitchscreen */
181 static const struct button_mapping remote_button_context_pitchscreen[] = {
182 { ACTION_PS_INC_SMALL, BUTTON_RC_VOL_UP, BUTTON_NONE },
183 { ACTION_PS_INC_BIG, BUTTON_RC_VOL_UP|BUTTON_REPEAT, BUTTON_NONE },
184 { ACTION_PS_DEC_SMALL, BUTTON_RC_VOL_DOWN, BUTTON_NONE },
185 { ACTION_PS_DEC_BIG, BUTTON_RC_VOL_DOWN|BUTTON_REPEAT, BUTTON_NONE },
186 { ACTION_PS_NUDGE_LEFT, BUTTON_RC_REW, BUTTON_NONE },
187 { ACTION_PS_NUDGE_LEFTOFF, BUTTON_RC_REW|BUTTON_REL, BUTTON_NONE },
188 { ACTION_PS_NUDGE_RIGHT, BUTTON_RC_FF, BUTTON_NONE },
189 { ACTION_PS_NUDGE_RIGHTOFF, BUTTON_RC_FF|BUTTON_REL, BUTTON_NONE },
190 { ACTION_PS_TOGGLE_MODE, BUTTON_RC_MODE, BUTTON_NONE },
191 { ACTION_PS_RESET, BUTTON_RC_REC, BUTTON_NONE },
192 { ACTION_PS_EXIT, BUTTON_RC_PLAY, BUTTON_NONE },
193 { ACTION_PS_SLOWER, BUTTON_RC_REW|BUTTON_REPEAT, BUTTON_NONE },
194 { ACTION_PS_FASTER, BUTTON_RC_FF|BUTTON_REPEAT, BUTTON_NONE },
196 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD)
197 }; /* remote_button_context_pitchscreen */
199 /** Quickscreen **/
200 static const struct button_mapping button_context_quickscreen[] = {
201 { ACTION_QS_TOP, BUTTON_UP, BUTTON_NONE },
202 { ACTION_QS_TOP, BUTTON_UP|BUTTON_REPEAT, BUTTON_NONE },
203 { ACTION_QS_DOWN, BUTTON_DOWN, BUTTON_NONE },
204 { ACTION_QS_DOWN, BUTTON_DOWN|BUTTON_REPEAT, BUTTON_NONE },
205 { ACTION_QS_LEFT, BUTTON_LEFT, BUTTON_NONE },
206 { ACTION_QS_LEFT, BUTTON_LEFT|BUTTON_REPEAT, BUTTON_NONE },
207 { ACTION_QS_RIGHT, BUTTON_RIGHT, BUTTON_NONE },
208 { ACTION_QS_RIGHT, BUTTON_RIGHT|BUTTON_REPEAT, BUTTON_NONE },
209 { ACTION_STD_CANCEL, BUTTON_REC, BUTTON_NONE },
211 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD)
212 }; /* button_context_quickscreen */
214 static const struct button_mapping remote_button_context_quickscreen[] = {
215 { ACTION_QS_TOP, BUTTON_RC_VOL_UP, BUTTON_NONE },
216 { ACTION_QS_TOP, BUTTON_RC_VOL_UP|BUTTON_REPEAT, BUTTON_NONE },
217 { ACTION_QS_DOWN, BUTTON_RC_VOL_DOWN, BUTTON_NONE },
218 { ACTION_QS_DOWN, BUTTON_RC_VOL_DOWN|BUTTON_REPEAT, BUTTON_NONE },
219 { ACTION_QS_LEFT, BUTTON_RC_REW, BUTTON_NONE },
220 { ACTION_QS_LEFT, BUTTON_RC_REW|BUTTON_REPEAT, BUTTON_NONE },
221 { ACTION_QS_RIGHT, BUTTON_RC_FF, BUTTON_NONE },
222 { ACTION_QS_RIGHT, BUTTON_RC_FF|BUTTON_REPEAT, BUTTON_NONE },
223 { ACTION_STD_CANCEL, BUTTON_RC_REC, BUTTON_NONE },
225 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD)
226 }; /* remote_button_context_quickscreen */
228 /** Recording Screen **/
229 static const struct button_mapping button_context_recscreen[] = {
230 { ACTION_REC_PAUSE, BUTTON_PLAY|BUTTON_REL, BUTTON_PLAY },
231 { ACTION_STD_CANCEL, BUTTON_PLAY|BUTTON_REPEAT, BUTTON_PLAY },
232 { ACTION_REC_NEWFILE, BUTTON_REC|BUTTON_REL, BUTTON_REC },
233 { ACTION_STD_MENU, BUTTON_REC|BUTTON_REPEAT, BUTTON_REC },
234 { ACTION_SETTINGS_INC, BUTTON_RIGHT, BUTTON_NONE },
235 { ACTION_SETTINGS_INCREPEAT, BUTTON_RIGHT|BUTTON_REPEAT, BUTTON_NONE },
236 { ACTION_SETTINGS_DEC, BUTTON_LEFT, BUTTON_NONE },
237 { ACTION_SETTINGS_DECREPEAT, BUTTON_LEFT|BUTTON_REPEAT, BUTTON_NONE },
239 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD)
240 }; /* button_context_recscreen */
242 static const struct button_mapping remote_button_context_recscreen[] = {
243 { ACTION_REC_PAUSE, BUTTON_RC_PLAY|BUTTON_REL, BUTTON_RC_PLAY },
244 { ACTION_STD_CANCEL, BUTTON_RC_PLAY|BUTTON_REPEAT, BUTTON_RC_PLAY },
245 { ACTION_REC_NEWFILE, BUTTON_RC_REC, BUTTON_NONE },
246 { ACTION_STD_MENU, BUTTON_RC_MENU, BUTTON_NONE },
247 { ACTION_SETTINGS_INC, BUTTON_RC_FF, BUTTON_NONE },
248 { ACTION_SETTINGS_INCREPEAT, BUTTON_RC_FF|BUTTON_REPEAT, BUTTON_NONE },
249 { ACTION_SETTINGS_DEC, BUTTON_RC_REW, BUTTON_NONE },
250 { ACTION_SETTINGS_DECREPEAT, BUTTON_RC_REW|BUTTON_REPEAT, BUTTON_NONE },
252 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD)
253 }; /* remote_button_context_recscreen */
255 /** Settings - General Mappings **/
256 static const struct button_mapping button_context_settings[] = {
257 { ACTION_SETTINGS_INC, BUTTON_UP, BUTTON_NONE },
258 { ACTION_SETTINGS_INCREPEAT, BUTTON_UP|BUTTON_REPEAT, BUTTON_NONE },
259 { ACTION_SETTINGS_DEC, BUTTON_DOWN, BUTTON_NONE },
260 { ACTION_SETTINGS_DECREPEAT, BUTTON_DOWN|BUTTON_REPEAT, BUTTON_NONE },
261 { ACTION_STD_PREV, BUTTON_LEFT, BUTTON_NONE },
262 { ACTION_STD_CANCEL, BUTTON_REC, BUTTON_NONE },
264 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD)
265 }; /* button_context_settings */
267 static const struct button_mapping remote_button_context_settings[] = {
268 { ACTION_SETTINGS_INC, BUTTON_RC_VOL_UP, BUTTON_NONE },
269 { ACTION_SETTINGS_INCREPEAT, BUTTON_RC_VOL_UP|BUTTON_REPEAT, BUTTON_NONE },
270 { ACTION_SETTINGS_DEC, BUTTON_RC_VOL_DOWN, BUTTON_NONE },
271 { ACTION_SETTINGS_DECREPEAT, BUTTON_RC_VOL_DOWN|BUTTON_REPEAT, BUTTON_NONE },
272 { ACTION_STD_PREV, BUTTON_RC_REW, BUTTON_NONE },
273 { ACTION_STD_CANCEL, BUTTON_RC_REC, BUTTON_NONE },
275 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD)
276 }; /* remote_button_context_settings */
278 /** Settings - Using Sliders **/
279 static const struct button_mapping button_context_settings_r_is_inc[] = {
280 { ACTION_SETTINGS_INC, BUTTON_RIGHT, BUTTON_NONE },
281 { ACTION_SETTINGS_INCREPEAT, BUTTON_RIGHT|BUTTON_REPEAT, BUTTON_NONE },
282 { ACTION_SETTINGS_DEC, BUTTON_LEFT, BUTTON_NONE },
283 { ACTION_SETTINGS_DECREPEAT, BUTTON_LEFT|BUTTON_REPEAT, BUTTON_NONE },
284 { ACTION_STD_PREV, BUTTON_UP, BUTTON_NONE },
285 { ACTION_STD_PREVREPEAT, BUTTON_UP|BUTTON_REPEAT, BUTTON_NONE },
286 { ACTION_STD_NEXT, BUTTON_DOWN, BUTTON_NONE },
287 { ACTION_STD_NEXTREPEAT, BUTTON_DOWN|BUTTON_REPEAT, BUTTON_NONE },
288 { ACTION_STD_CANCEL, BUTTON_REC, BUTTON_NONE },
290 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD)
291 }; /* button_context_settings_r_is_inc */
293 static const struct button_mapping remote_button_context_settings_r_is_inc[] = {
294 { ACTION_SETTINGS_INC, BUTTON_RC_FF, BUTTON_NONE },
295 { ACTION_SETTINGS_INCREPEAT, BUTTON_RC_FF|BUTTON_REPEAT, BUTTON_NONE },
296 { ACTION_SETTINGS_DEC, BUTTON_RC_REW, BUTTON_NONE },
297 { ACTION_SETTINGS_DECREPEAT, BUTTON_RC_REW|BUTTON_REPEAT,BUTTON_NONE },
298 { ACTION_STD_CANCEL, BUTTON_RC_REC, BUTTON_NONE },
300 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD)
301 }; /* remote_button_context_settings_r_is_inc */
303 /** Settings - Time/Date **/
304 static const struct button_mapping button_context_settings_time[] = {
305 { ACTION_STD_PREVREPEAT, BUTTON_LEFT|BUTTON_REPEAT, BUTTON_NONE },
306 { ACTION_STD_NEXT, BUTTON_RIGHT, BUTTON_NONE },
307 { ACTION_STD_NEXTREPEAT, BUTTON_RIGHT|BUTTON_REPEAT, BUTTON_NONE },
309 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_SETTINGS)
310 }; /* button_context_settings */
312 /** Tree **/
313 static const struct button_mapping button_context_tree[] = {
314 { ACTION_NONE, BUTTON_PLAY, BUTTON_NONE },
315 { ACTION_TREE_WPS, BUTTON_PLAY|BUTTON_REL, BUTTON_PLAY },
316 { ACTION_TREE_STOP, BUTTON_PLAY|BUTTON_REPEAT, BUTTON_PLAY },
318 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD)
319 }; /* button_context_tree */
321 static const struct button_mapping remote_button_context_tree[] = {
322 { ACTION_NONE, BUTTON_RC_PLAY, BUTTON_NONE },
323 { ACTION_TREE_WPS, BUTTON_RC_PLAY|BUTTON_REL, BUTTON_RC_PLAY },
324 { ACTION_TREE_STOP, BUTTON_RC_PLAY|BUTTON_REPEAT, BUTTON_RC_PLAY },
326 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD)
327 }; /* remote_button_context_tree */
329 static const struct button_mapping button_context_tree_scroll_lr[] = {
330 { ACTION_NONE, BUTTON_LEFT, BUTTON_NONE },
331 { ACTION_STD_CANCEL, BUTTON_LEFT|BUTTON_REL, BUTTON_LEFT },
332 { ACTION_TREE_ROOT_INIT, BUTTON_LEFT|BUTTON_REPEAT, BUTTON_LEFT },
333 { ACTION_TREE_PGLEFT, BUTTON_LEFT|BUTTON_REPEAT, BUTTON_NONE },
334 { ACTION_TREE_PGLEFT, BUTTON_LEFT|BUTTON_REL, BUTTON_LEFT|BUTTON_REPEAT },
335 { ACTION_NONE, BUTTON_RIGHT, BUTTON_NONE },
336 { ACTION_STD_OK, BUTTON_RIGHT|BUTTON_REL, BUTTON_RIGHT },
337 { ACTION_TREE_PGRIGHT, BUTTON_RIGHT|BUTTON_REPEAT, BUTTON_NONE },
338 { ACTION_TREE_PGRIGHT, BUTTON_RIGHT|BUTTON_REL, BUTTON_RIGHT|BUTTON_REPEAT },
340 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_CUSTOM|CONTEXT_TREE),
341 }; /* button_context_tree_scroll_lr */
343 static const struct button_mapping remote_button_context_tree_scroll_lr[] = {
344 { ACTION_NONE, BUTTON_RC_REW, BUTTON_NONE },
345 { ACTION_STD_CANCEL, BUTTON_RC_REW|BUTTON_REL, BUTTON_RC_REW },
346 { ACTION_TREE_ROOT_INIT, BUTTON_RC_REW|BUTTON_REPEAT, BUTTON_RC_REW },
347 { ACTION_TREE_PGLEFT, BUTTON_RC_REW|BUTTON_REPEAT, BUTTON_NONE },
348 { ACTION_TREE_PGLEFT, BUTTON_RC_REW|BUTTON_REL, BUTTON_RC_REW|BUTTON_REPEAT },
349 { ACTION_NONE, BUTTON_RC_FF, BUTTON_NONE },
350 { ACTION_STD_OK, BUTTON_RC_FF|BUTTON_REL, BUTTON_RC_FF },
351 { ACTION_TREE_PGRIGHT, BUTTON_RC_FF|BUTTON_REPEAT, BUTTON_NONE },
352 { ACTION_TREE_PGRIGHT, BUTTON_RC_FF|BUTTON_REL, BUTTON_RC_FF|BUTTON_REPEAT },
354 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_CUSTOM|CONTEXT_TREE),
355 }; /* remote_button_context_tree_scroll_lr */
357 /** While-Playing Screen (WPS) **/
358 static const struct button_mapping button_context_wps[] = {
359 { ACTION_WPS_PLAY, BUTTON_PLAY|BUTTON_REL, BUTTON_PLAY },
360 { ACTION_WPS_STOP, BUTTON_PLAY|BUTTON_REPEAT, BUTTON_PLAY },
361 { ACTION_WPS_SKIPPREV, BUTTON_LEFT|BUTTON_REL, BUTTON_LEFT },
362 { ACTION_WPS_SEEKBACK, BUTTON_LEFT|BUTTON_REPEAT, BUTTON_NONE },
363 { ACTION_WPS_STOPSEEK, BUTTON_LEFT|BUTTON_REL, BUTTON_LEFT|BUTTON_REPEAT },
364 { ACTION_WPS_SKIPNEXT, BUTTON_RIGHT|BUTTON_REL, BUTTON_RIGHT },
365 { ACTION_WPS_SEEKFWD, BUTTON_RIGHT|BUTTON_REPEAT, BUTTON_NONE },
366 { ACTION_WPS_STOPSEEK, BUTTON_RIGHT|BUTTON_REL, BUTTON_RIGHT|BUTTON_REPEAT },
368 { ACTION_WPS_VOLDOWN, BUTTON_DOWN, BUTTON_NONE },
369 { ACTION_WPS_VOLDOWN, BUTTON_DOWN|BUTTON_REPEAT, BUTTON_NONE },
370 { ACTION_WPS_VOLUP, BUTTON_UP, BUTTON_NONE },
371 { ACTION_WPS_VOLUP, BUTTON_UP|BUTTON_REPEAT, BUTTON_NONE },
373 { ACTION_WPS_BROWSE, BUTTON_SELECT|BUTTON_REL, BUTTON_SELECT },
374 { ACTION_WPS_CONTEXT, BUTTON_SELECT|BUTTON_REPEAT, BUTTON_SELECT },
375 { ACTION_WPS_MENU, BUTTON_REC|BUTTON_REL, BUTTON_REC },
376 { ACTION_WPS_QUICKSCREEN, BUTTON_REC|BUTTON_REPEAT, BUTTON_REC },
378 * Can't really do combos on M5
379 * { ACTION_WPS_VIEW_PLAYLIST, BUTTON_REC|BUTTON_SELECT, BUTTON_NONE },
382 LAST_ITEM_IN_LIST
383 }; /* button_context_wps */
385 static const struct button_mapping remote_button_context_wps[] = {
386 { ACTION_WPS_PLAY, BUTTON_RC_PLAY|BUTTON_REL, BUTTON_RC_PLAY },
387 { ACTION_WPS_STOP, BUTTON_RC_PLAY|BUTTON_REPEAT, BUTTON_RC_PLAY },
388 { ACTION_WPS_SKIPPREV, BUTTON_RC_REW|BUTTON_REL, BUTTON_RC_REW },
389 { ACTION_WPS_SEEKBACK, BUTTON_RC_REW|BUTTON_REPEAT, BUTTON_NONE },
390 { ACTION_WPS_STOPSEEK, BUTTON_RC_REW|BUTTON_REL, BUTTON_RC_REW|BUTTON_REPEAT },
391 { ACTION_WPS_SKIPNEXT, BUTTON_RC_FF|BUTTON_REL, BUTTON_RC_FF },
392 { ACTION_WPS_SEEKFWD, BUTTON_RC_FF|BUTTON_REPEAT, BUTTON_NONE },
393 { ACTION_WPS_STOPSEEK, BUTTON_RC_FF|BUTTON_REL, BUTTON_RC_FF|BUTTON_REPEAT },
395 { ACTION_WPS_VOLDOWN, BUTTON_RC_VOL_DOWN, BUTTON_NONE },
396 { ACTION_WPS_VOLDOWN, BUTTON_RC_VOL_DOWN|BUTTON_REPEAT, BUTTON_NONE },
397 { ACTION_WPS_VOLUP, BUTTON_RC_VOL_UP, BUTTON_NONE },
398 { ACTION_WPS_VOLUP, BUTTON_RC_VOL_UP|BUTTON_REPEAT, BUTTON_NONE },
400 { ACTION_WPS_BROWSE, BUTTON_RC_MODE|BUTTON_REL, BUTTON_RC_MODE },
401 { ACTION_WPS_CONTEXT, BUTTON_RC_MODE|BUTTON_REPEAT, BUTTON_RC_MODE },
402 { ACTION_WPS_MENU, BUTTON_RC_MENU|BUTTON_REL, BUTTON_RC_MENU },
403 { ACTION_WPS_QUICKSCREEN, BUTTON_RC_MENU|BUTTON_REPEAT, BUTTON_RC_MENU },
405 LAST_ITEM_IN_LIST
406 }; /* remote_button_context_wps */
408 /** Yes/No Screen **/
409 static const struct button_mapping button_context_yesnoscreen[] = {
410 { ACTION_YESNO_ACCEPT, BUTTON_SELECT, BUTTON_NONE },
411 LAST_ITEM_IN_LIST
412 }; /* button_context_settings_yesnoscreen */
414 static const struct button_mapping remote_button_context_yesnoscreen[] = {
415 { ACTION_YESNO_ACCEPT, BUTTON_RC_PLAY, BUTTON_NONE },
416 LAST_ITEM_IN_LIST
417 }; /* remote_button_context_settings_yesnoscreen */
420 static const struct button_mapping* get_context_mapping_remote( int context )
422 context ^= CONTEXT_REMOTE;
424 switch (context)
426 /* anything that uses remote_button_context_standard */
427 default:
428 return remote_button_context_standard;
430 /* remote contexts with special mapping */
431 case CONTEXT_BOOKMARKSCREEN:
432 return remote_button_context_bmark;
434 case CONTEXT_FM:
435 return remote_button_context_radio;
437 case CONTEXT_KEYBOARD:
438 case CONTEXT_MORSE_INPUT:
439 return remote_button_context_keyboard;
441 case CONTEXT_PITCHSCREEN:
442 return remote_button_context_pitchscreen;
444 case CONTEXT_QUICKSCREEN:
445 return remote_button_context_quickscreen;
447 case CONTEXT_RECSCREEN:
448 return remote_button_context_recscreen;
450 case CONTEXT_SETTINGS:
451 return remote_button_context_settings;
453 case CONTEXT_SETTINGS_COLOURCHOOSER:
454 case CONTEXT_SETTINGS_EQ:
455 case CONTEXT_SETTINGS_TIME:
456 return remote_button_context_settings_r_is_inc;
458 case CONTEXT_TREE:
459 case CONTEXT_MAINMENU:
460 if (global_settings.hold_lr_for_scroll_in_list)
461 return remote_button_context_tree_scroll_lr;
462 /* else fall through to CONTEXT_TREE|CONTEXT_CUSTOM */
463 case CONTEXT_TREE|CONTEXT_CUSTOM:
464 return remote_button_context_tree;
466 case CONTEXT_WPS:
467 return remote_button_context_wps;
469 case CONTEXT_YESNOSCREEN:
470 return remote_button_context_yesnoscreen;
474 const struct button_mapping* get_context_mapping( int context )
476 if (context & CONTEXT_REMOTE)
477 return get_context_mapping_remote(context);
479 switch( context )
481 /* anything that uses button_context_standard */
482 case CONTEXT_LIST:
483 case CONTEXT_STD:
484 default:
485 return button_context_standard;
487 /* contexts with special mapping */
488 case CONTEXT_BOOKMARKSCREEN:
489 return button_context_bmark;
491 case CONTEXT_FM:
492 return button_context_radio;
494 case CONTEXT_KEYBOARD:
495 case CONTEXT_MORSE_INPUT:
496 return button_context_keyboard;
498 case CONTEXT_PITCHSCREEN:
499 return button_context_pitchscreen;
501 case CONTEXT_QUICKSCREEN:
502 return button_context_quickscreen;
504 case CONTEXT_RECSCREEN:
505 return button_context_recscreen;
507 case CONTEXT_SETTINGS:
508 return button_context_settings;
510 case CONTEXT_SETTINGS_COLOURCHOOSER:
511 case CONTEXT_SETTINGS_EQ:
512 case CONTEXT_SETTINGS_RECTRIGGER:
513 return button_context_settings_r_is_inc;
515 case CONTEXT_SETTINGS_TIME:
516 return button_context_settings_time;
518 case CONTEXT_TREE:
519 case CONTEXT_MAINMENU:
520 if (global_settings.hold_lr_for_scroll_in_list)
521 return button_context_tree_scroll_lr;
522 /* else fall through to CONTEXT_TREE|CONTEXT_CUSTOM */
523 case CONTEXT_TREE|CONTEXT_CUSTOM:
524 return button_context_tree;
526 case CONTEXT_WPS:
527 return button_context_wps;
529 case CONTEXT_YESNOSCREEN:
530 return button_context_yesnoscreen;