Commit the first part of FS#10263: Starting playback from within pictureflow, by...
[kugel-rb.git] / manual / plugins / star.tex
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1 \subsection{Star}
2 \screenshot{plugins/images/ss-star}{Star game}{fig:star}
4 This is a puzzle game. It is actually a rewrite of Star, a game written
5 by CDK designed for the hp48 calculator.
7 Rules: Take all of the ``o''s to go to the
8 next level. You can switch control between the filled circle,
9 which can take ``o''s, and the filled square, which is used as a mobile
10 wall to allow your filled circle to get to places on the screen it
11 could not otherwise reach. The block cannot take ``o''s.
13 \begin{table}
14 \begin{btnmap}{}{}
15 \ButtonLeft
16 & Move Left\\
17 \ButtonRight
18 & Move Right\\
19 \opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD%
20 ,SANSA_E200_PAD,SANSA_C200_PAD,GIGABEAT_PAD,GIGABEAT_S_PAD,MROBE100_PAD}
21 {\ButtonUp}
22 \opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonMenu}
23 \opt{IRIVER_H10_PAD}{\ButtonScrollUp}
24 & Move Up\\
25 \opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD%
26 ,SANSA_E200_PAD,SANSA_C200_PAD,GIGABEAT_PAD,GIGABEAT_S_PAD,MROBE100_PAD}
27 {\ButtonDown}
28 \opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonPlay}
29 \opt{IRIVER_H10_PAD}{\ButtonScrollDown}
30 & Move Down\\
31 \opt{RECORDER_PAD}{\ButtonOn}
32 \opt{ONDIO_PAD}{\ButtonMenu}
33 \opt{IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonMode}
34 \opt{IPOD_4G_PAD,IPOD_3G_PAD,IAUDIO_X5_PAD,SANSA_E200_PAD,SANSA_C200_PAD%
35 ,GIGABEAT_PAD,GIGABEAT_S_PAD,MROBE100_PAD}{\ButtonSelect}
36 \opt{IRIVER_H10_PAD}{\ButtonRew}
37 & Switch between circle and square\\
38 \opt{RECORDER_PAD}{\ButtonFOne}
39 \opt{ONDIO_PAD}{\ButtonMenu+\ButtonLeft}
40 \opt{IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonMode+\ButtonLeft}
41 \opt{IPOD_4G_PAD,IPOD_3G_PAD,SANSA_E200_PAD,SANSA_C200_PAD}{\ButtonSelect+\ButtonLeft}
42 \opt{IAUDIO_X5_PAD}{\ButtonPlay+\ButtonDown}
43 \opt{IRIVER_H10_PAD}{\ButtonPlay+\ButtonScrollDown}
44 \opt{GIGABEAT_PAD,GIGABEAT_S_PAD}{\ButtonVolDown}
45 \opt{MROBE100_PAD}{\ButtonMenu}
46 & Previous level\\
47 \opt{RECORDER_PAD}{\ButtonFTwo}
48 \opt{ONDIO_PAD}{\ButtonMenu+\ButtonUp}
49 \opt{IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonMode+\ButtonUp}
50 \opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonSelect+\ButtonPlay}
51 \opt{IAUDIO_X5_PAD,IRIVER_H10_PAD}{\ButtonPlay+\ButtonRight}
52 \opt{SANSA_E200_PAD,SANSA_C200_PAD}{\ButtonSelect+\ButtonDown}
53 \opt{GIGABEAT_PAD}{\ButtonA}
54 \opt{GIGABEAT_S_PAD}{\ButtonMenu}
55 \opt{MROBE100_PAD}{\ButtonDisplay}
56 & Reset level \\
57 \opt{RECORDER_PAD}{\ButtonFThree}
58 \opt{ONDIO_PAD}{\ButtonMenu+\ButtonRight}
59 \opt{IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonMode+\ButtonRight}
60 \opt{IPOD_4G_PAD,IPOD_3G_PAD,SANSA_E200_PAD,SANSA_C200_PAD}{\ButtonSelect+\ButtonRight}
61 \opt{IAUDIO_X5_PAD}{\ButtonPlay+\ButtonRight}
62 \opt{IRIVER_H10_PAD}{\ButtonPlay+\ButtonScrollUp}
63 \opt{GIGABEAT_PAD,GIGABEAT_S_PAD}{\ButtonVolUp}
64 \opt{MROBE100_PAD}{\ButtonPlay}
65 & Next level \\
66 \opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonOff}
67 \opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonSelect+\ButtonMenu}
68 \opt{IAUDIO_X5_PAD,IRIVER_H10_PAD,SANSA_E200_PAD,SANSA_C200_PAD,GIGABEAT_PAD}{\ButtonPower}
69 \opt{GIGABEAT_S_PAD}{\ButtonBack}
70 & Exit the game \\
71 \end{btnmap}
72 \end{table}