3 ** Stack and Call structure of Lua
4 ** See Copyright Notice in lua.h
16 #define luaD_checkstack(L,n) \
17 if ((char *)L->stack_last - (char *)L->top <= (n)*(int)sizeof(TValue)) \
18 luaD_growstack(L, n); \
19 else condhardstacktests(luaD_reallocstack(L, L->stacksize - EXTRA_STACK - 1));
22 #define incr_top(L) {luaD_checkstack(L,1); L->top++;}
24 #define savestack(L,p) ((char *)(p) - (char *)L->stack)
25 #define restorestack(L,n) ((TValue *)((char *)L->stack + (n)))
27 #define saveci(L,p) ((char *)(p) - (char *)L->base_ci)
28 #define restoreci(L,n) ((CallInfo *)((char *)L->base_ci + (n)))
31 /* results from luaD_precall */
32 #define PCRLUA 0 /* initiated a call to a Lua function */
33 #define PCRC 1 /* did a call to a C function */
34 #define PCRYIELD 2 /* C funtion yielded */
37 /* type of protected functions, to be ran by `runprotected' */
38 typedef void (*Pfunc
) (lua_State
*L
, void *ud
);
40 LUAI_FUNC
int luaD_protectedparser (lua_State
*L
, ZIO
*z
, const char *name
);
41 LUAI_FUNC
void luaD_callhook (lua_State
*L
, int event
, int line
);
42 LUAI_FUNC
int luaD_precall (lua_State
*L
, StkId func
, int nresults
);
43 LUAI_FUNC
void luaD_call (lua_State
*L
, StkId func
, int nResults
);
44 LUAI_FUNC
int luaD_pcall (lua_State
*L
, Pfunc func
, void *u
,
45 ptrdiff_t oldtop
, ptrdiff_t ef
);
46 LUAI_FUNC
int luaD_poscall (lua_State
*L
, StkId firstResult
);
47 LUAI_FUNC
void luaD_reallocCI (lua_State
*L
, int newsize
);
48 LUAI_FUNC
void luaD_reallocstack (lua_State
*L
, int newsize
);
49 LUAI_FUNC
void luaD_growstack (lua_State
*L
, int n
);
51 LUAI_FUNC
void luaD_throw (lua_State
*L
, int errcode
);
52 LUAI_FUNC
int luaD_rawrunprotected (lua_State
*L
, Pfunc f
, void *ud
);
54 LUAI_FUNC
void luaD_seterrorobj (lua_State
*L
, int errcode
, StkId oldtop
);