clip+ keymap: revert r26396
[kugel-rb.git] / apps / keymaps / keymap-clip.c
bloba8766b564396dca0f76a2960f448b6de904b4d72
1 /***************************************************************************
2 * __________ __ ___.
3 * Open \______ \ ____ ____ | | _\_ |__ _______ ___
4 * Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ /
5 * Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < <
6 * Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \
7 * \/ \/ \/ \/ \/
8 * $Id$
10 * Copyright © Rafaël Carré 2008
12 * This program is free software; you can redistribute it and/or
13 * modify it under the terms of the GNU General Public License
14 * as published by the Free Software Foundation; either version 2
15 * of the License, or (at your option) any later version.
17 * This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY
18 * KIND, either express or implied.
20 ****************************************************************************/
21 /* Button Code Definitions for Sansa Clip target */
23 #include "config.h"
24 #include "action.h"
25 #include "button.h"
26 #include "settings.h"
28 /* {Action Code, Button code, Prereq button code } */
31 * The format of the list is as follows
32 * { Action Code, Button code, Prereq button code }
33 * if there's no need to check the previous button's value, use BUTTON_NONE
34 * Insert LAST_ITEM_IN_LIST at the end of each mapping
36 static const struct button_mapping button_context_standard[] = {
37 { ACTION_STD_PREV, BUTTON_UP, BUTTON_NONE },
38 { ACTION_STD_PREVREPEAT, BUTTON_UP|BUTTON_REPEAT, BUTTON_NONE },
39 { ACTION_STD_NEXT, BUTTON_DOWN, BUTTON_NONE },
40 { ACTION_STD_NEXTREPEAT, BUTTON_DOWN|BUTTON_REPEAT, BUTTON_NONE },
42 { ACTION_STD_MENU, BUTTON_HOME|BUTTON_REL, BUTTON_HOME },
43 { ACTION_STD_QUICKSCREEN, BUTTON_HOME|BUTTON_REPEAT, BUTTON_HOME },
45 { ACTION_STD_OK, BUTTON_SELECT|BUTTON_REL, BUTTON_SELECT },
46 { ACTION_STD_OK, BUTTON_RIGHT, BUTTON_NONE },
47 { ACTION_STD_CANCEL, BUTTON_LEFT, BUTTON_NONE },
48 { ACTION_STD_CANCEL, BUTTON_POWER, BUTTON_NONE },
50 { ACTION_STD_CONTEXT, BUTTON_SELECT|BUTTON_REPEAT, BUTTON_SELECT },
52 LAST_ITEM_IN_LIST
53 }; /* button_context_standard */
56 static const struct button_mapping button_context_wps[] = {
57 { ACTION_WPS_PLAY, BUTTON_UP|BUTTON_REL, BUTTON_UP },
58 { ACTION_WPS_STOP, BUTTON_POWER|BUTTON_REL, BUTTON_POWER },
60 { ACTION_WPS_SKIPPREV, BUTTON_LEFT|BUTTON_REL, BUTTON_LEFT },
61 { ACTION_WPS_SEEKBACK, BUTTON_LEFT|BUTTON_REPEAT, BUTTON_NONE },
62 { ACTION_WPS_STOPSEEK, BUTTON_LEFT|BUTTON_REL, BUTTON_LEFT|BUTTON_REPEAT },
64 { ACTION_WPS_SKIPNEXT, BUTTON_RIGHT|BUTTON_REL, BUTTON_RIGHT },
65 { ACTION_WPS_SEEKFWD, BUTTON_RIGHT|BUTTON_REPEAT, BUTTON_NONE },
66 { ACTION_WPS_STOPSEEK, BUTTON_RIGHT|BUTTON_REL, BUTTON_RIGHT|BUTTON_REPEAT },
68 { ACTION_WPS_ABSETB_NEXTDIR, BUTTON_POWER|BUTTON_RIGHT, BUTTON_POWER },
69 { ACTION_WPS_ABSETA_PREVDIR, BUTTON_POWER|BUTTON_LEFT, BUTTON_POWER },
70 { ACTION_WPS_ABRESET, BUTTON_POWER|BUTTON_UP, BUTTON_POWER },
72 { ACTION_WPS_VOLUP, BUTTON_VOL_UP, BUTTON_NONE },
73 { ACTION_WPS_VOLUP, BUTTON_VOL_UP|BUTTON_REPEAT, BUTTON_NONE },
74 { ACTION_WPS_VOLDOWN, BUTTON_VOL_DOWN, BUTTON_NONE },
75 { ACTION_WPS_VOLDOWN, BUTTON_VOL_DOWN|BUTTON_REPEAT, BUTTON_NONE },
77 { ACTION_WPS_BROWSE, BUTTON_SELECT|BUTTON_REL, BUTTON_SELECT },
78 { ACTION_WPS_CONTEXT, BUTTON_SELECT|BUTTON_REPEAT, BUTTON_SELECT },
80 { ACTION_WPS_QUICKSCREEN, BUTTON_HOME|BUTTON_REPEAT, BUTTON_HOME },
81 { ACTION_WPS_MENU, BUTTON_HOME|BUTTON_REL, BUTTON_HOME },
83 { ACTION_WPS_PITCHSCREEN, BUTTON_SELECT|BUTTON_UP, BUTTON_SELECT },
84 { ACTION_WPS_ID3SCREEN, BUTTON_SELECT|BUTTON_DOWN, BUTTON_SELECT },
85 #ifdef HAVE_HOTKEY
86 { ACTION_WPS_HOTKEY, BUTTON_DOWN|BUTTON_REPEAT, BUTTON_NONE },
87 #else
88 { ACTION_WPS_VIEW_PLAYLIST, BUTTON_DOWN|BUTTON_REPEAT, BUTTON_NONE },
89 #endif
91 #ifndef HAS_BUTTON_HOLD /* Clip+ */
92 { ACTION_STD_KEYLOCK, BUTTON_HOME|BUTTON_SELECT, BUTTON_NONE },
93 #endif /* HAS_BUTTON_HOLD */
95 LAST_ITEM_IN_LIST
96 }; /* button_context_wps */
98 static const struct button_mapping button_context_settings[] = {
99 { ACTION_STD_OK, BUTTON_HOME|BUTTON_REL, BUTTON_HOME },
100 { ACTION_STD_CANCEL, BUTTON_POWER, BUTTON_NONE },
101 { ACTION_SETTINGS_RESET, BUTTON_SELECT, BUTTON_NONE },
103 { ACTION_SETTINGS_INC, BUTTON_UP, BUTTON_NONE },
104 { ACTION_SETTINGS_INCREPEAT,BUTTON_UP|BUTTON_REPEAT, BUTTON_NONE },
105 { ACTION_SETTINGS_DEC, BUTTON_DOWN, BUTTON_NONE },
106 { ACTION_SETTINGS_DECREPEAT,BUTTON_DOWN|BUTTON_REPEAT, BUTTON_NONE },
108 { ACTION_STD_PREV, BUTTON_LEFT, BUTTON_NONE },
109 { ACTION_STD_PREVREPEAT, BUTTON_LEFT|BUTTON_REPEAT, BUTTON_NONE },
110 { ACTION_STD_NEXT, BUTTON_RIGHT, BUTTON_NONE },
111 { ACTION_STD_NEXTREPEAT, BUTTON_RIGHT|BUTTON_REPEAT, BUTTON_NONE },
113 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD),
114 }; /* button_context_settings */
116 static const struct button_mapping button_context_list[] = {
117 { ACTION_LISTTREE_PGUP, BUTTON_SELECT|BUTTON_UP, BUTTON_SELECT },
118 { ACTION_LISTTREE_PGDOWN, BUTTON_SELECT|BUTTON_DOWN, BUTTON_SELECT },
120 #ifdef HAVE_VOLUME_IN_LIST
121 { ACTION_LIST_VOLUP, BUTTON_VOL_UP|BUTTON_REPEAT, BUTTON_NONE },
122 { ACTION_LIST_VOLUP, BUTTON_VOL_UP, BUTTON_NONE },
124 { ACTION_LIST_VOLDOWN, BUTTON_VOL_DOWN, BUTTON_NONE },
125 { ACTION_LIST_VOLDOWN, BUTTON_VOL_DOWN|BUTTON_REPEAT, BUTTON_NONE },
126 #else
127 { ACTION_LISTTREE_PGUP, BUTTON_VOL_UP, BUTTON_NONE },
128 { ACTION_LISTTREE_PGUP, BUTTON_VOL_UP|BUTTON_REPEAT, BUTTON_NONE },
129 { ACTION_LISTTREE_PGDOWN, BUTTON_VOL_DOWN|BUTTON_DOWN, BUTTON_NONE },
130 { ACTION_LISTTREE_PGDOWN, BUTTON_VOL_DOWN|BUTTON_REPEAT, BUTTON_NONE },
131 #endif
132 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD)
133 }; /* button_context_list */
135 static const struct button_mapping button_context_tree[] = {
136 { ACTION_TREE_WPS, BUTTON_HOME|BUTTON_SELECT, BUTTON_HOME },
137 { ACTION_TREE_STOP, BUTTON_POWER|BUTTON_REL, BUTTON_POWER },
138 #ifdef HAVE_HOTKEY
139 // { ACTION_TREE_HOTKEY, BUTTON_NONE, BUTTON_NONE },
140 #endif
142 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_LIST),
143 }; /* button_context_tree */
145 static const struct button_mapping button_context_listtree_scroll_without_combo[] = {
146 { ACTION_NONE, BUTTON_LEFT, BUTTON_NONE },
147 { ACTION_STD_CANCEL, BUTTON_LEFT|BUTTON_REL, BUTTON_LEFT },
148 { ACTION_TREE_ROOT_INIT, BUTTON_LEFT|BUTTON_REPEAT, BUTTON_LEFT },
149 { ACTION_TREE_PGLEFT, BUTTON_LEFT|BUTTON_REPEAT, BUTTON_NONE },
150 { ACTION_TREE_PGLEFT, BUTTON_LEFT|BUTTON_REL, BUTTON_LEFT|BUTTON_REPEAT },
151 { ACTION_NONE, BUTTON_RIGHT, BUTTON_NONE },
152 { ACTION_STD_OK, BUTTON_RIGHT|BUTTON_REL, BUTTON_RIGHT },
153 { ACTION_TREE_PGRIGHT, BUTTON_RIGHT|BUTTON_REPEAT, BUTTON_NONE },
154 { ACTION_TREE_PGRIGHT, BUTTON_RIGHT|BUTTON_REL, BUTTON_RIGHT|BUTTON_REPEAT },
156 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_CUSTOM|CONTEXT_TREE),
157 }; /* button_context_listtree_scroll_without_combo */
159 static const struct button_mapping button_context_listtree_scroll_with_combo[] = {
160 { ACTION_TREE_ROOT_INIT,BUTTON_LEFT|BUTTON_REPEAT, BUTTON_NONE },
161 { ACTION_TREE_PGLEFT, BUTTON_HOME|BUTTON_LEFT, BUTTON_HOME },
162 { ACTION_TREE_PGLEFT, BUTTON_HOME|BUTTON_LEFT|BUTTON_REPEAT, BUTTON_NONE },
163 { ACTION_TREE_PGRIGHT, BUTTON_HOME|BUTTON_RIGHT, BUTTON_HOME },
164 { ACTION_TREE_PGRIGHT, BUTTON_HOME|BUTTON_RIGHT|BUTTON_REPEAT,BUTTON_NONE },
166 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_CUSTOM|CONTEXT_TREE),
167 }; /* button_context_listtree_scroll_with_combo */
169 static const struct button_mapping button_context_yesno[] = {
170 { ACTION_YESNO_ACCEPT, BUTTON_SELECT, BUTTON_NONE },
172 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD),
173 }; /* button_context_settings_yesno */
175 static const struct button_mapping button_context_quickscreen[] = {
176 { ACTION_NONE, BUTTON_LEFT, BUTTON_NONE },
177 { ACTION_STD_CANCEL, BUTTON_POWER|BUTTON_REL, BUTTON_NONE },
178 { ACTION_STD_CANCEL, BUTTON_HOME, BUTTON_NONE },
179 { ACTION_QS_TOP, BUTTON_UP|BUTTON_REL, BUTTON_NONE },
180 { ACTION_QS_TOP, BUTTON_UP|BUTTON_REPEAT, BUTTON_NONE },
181 { ACTION_QS_DOWN, BUTTON_DOWN|BUTTON_REL, BUTTON_NONE },
182 { ACTION_QS_DOWN, BUTTON_DOWN|BUTTON_REPEAT, BUTTON_NONE },
183 { ACTION_QS_LEFT, BUTTON_LEFT|BUTTON_REL, BUTTON_NONE },
184 { ACTION_QS_LEFT, BUTTON_LEFT|BUTTON_REPEAT, BUTTON_NONE },
185 { ACTION_QS_RIGHT, BUTTON_RIGHT|BUTTON_REL, BUTTON_NONE },
186 { ACTION_QS_RIGHT, BUTTON_RIGHT|BUTTON_REPEAT, BUTTON_NONE },
188 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD),
189 }; /* button_context_quickscreen */
191 static const struct button_mapping button_context_settings_right_is_inc[] = {
192 { ACTION_SETTINGS_INC, BUTTON_RIGHT, BUTTON_NONE },
193 { ACTION_SETTINGS_INCREPEAT,BUTTON_RIGHT|BUTTON_REPEAT, BUTTON_NONE },
194 { ACTION_SETTINGS_DEC, BUTTON_LEFT, BUTTON_NONE },
195 { ACTION_SETTINGS_DECREPEAT,BUTTON_LEFT|BUTTON_REPEAT, BUTTON_NONE },
197 { ACTION_STD_CANCEL, BUTTON_POWER, BUTTON_NONE },
199 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD),
200 }; /* button_context_settings_right_is_inc */
202 static const struct button_mapping button_context_pitchscreen[] = {
203 { ACTION_PS_INC_SMALL, BUTTON_UP, BUTTON_NONE },
204 { ACTION_PS_INC_BIG, BUTTON_UP|BUTTON_REPEAT, BUTTON_NONE },
205 { ACTION_PS_DEC_SMALL, BUTTON_DOWN, BUTTON_NONE },
206 { ACTION_PS_DEC_BIG, BUTTON_DOWN|BUTTON_REPEAT, BUTTON_NONE },
207 { ACTION_PS_NUDGE_LEFT, BUTTON_LEFT, BUTTON_NONE },
208 { ACTION_PS_NUDGE_LEFTOFF, BUTTON_LEFT|BUTTON_REL, BUTTON_NONE },
209 { ACTION_PS_NUDGE_RIGHT, BUTTON_RIGHT, BUTTON_NONE },
210 { ACTION_PS_NUDGE_RIGHTOFF, BUTTON_RIGHT|BUTTON_REL, BUTTON_NONE },
211 { ACTION_PS_TOGGLE_MODE, BUTTON_HOME|BUTTON_REL, BUTTON_HOME },
212 { ACTION_PS_RESET, BUTTON_SELECT, BUTTON_NONE },
213 { ACTION_PS_EXIT, BUTTON_POWER, BUTTON_NONE },
214 { ACTION_PS_SLOWER, BUTTON_LEFT|BUTTON_REPEAT, BUTTON_NONE },
215 { ACTION_PS_FASTER, BUTTON_RIGHT|BUTTON_REPEAT, BUTTON_NONE },
216 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD),
217 }; /* button_context_pitchscreen */
219 #ifdef HAVE_RECORDING
220 /** Recording Screen **/
221 static const struct button_mapping button_context_recscreen[] = {
222 { ACTION_REC_PAUSE, BUTTON_UP|BUTTON_REL, BUTTON_UP },
223 { ACTION_STD_CANCEL, BUTTON_POWER|BUTTON_REL, BUTTON_POWER },
224 { ACTION_REC_NEWFILE, BUTTON_HOME|BUTTON_REL, BUTTON_HOME },
225 { ACTION_STD_MENU, BUTTON_SELECT|BUTTON_REPEAT, BUTTON_SELECT},
226 { ACTION_SETTINGS_INC, BUTTON_RIGHT, BUTTON_NONE },
227 { ACTION_SETTINGS_INCREPEAT, BUTTON_RIGHT|BUTTON_REPEAT, BUTTON_NONE },
228 { ACTION_SETTINGS_DEC, BUTTON_LEFT, BUTTON_NONE },
229 { ACTION_SETTINGS_DECREPEAT, BUTTON_LEFT|BUTTON_REPEAT, BUTTON_NONE },
230 { ACTION_STD_PREV, BUTTON_LEFT, BUTTON_NONE },
231 { ACTION_STD_PREV, BUTTON_LEFT|BUTTON_REPEAT, BUTTON_NONE },
232 { ACTION_STD_NEXT, BUTTON_RIGHT, BUTTON_NONE },
233 { ACTION_STD_NEXT, BUTTON_RIGHT|BUTTON_REPEAT, BUTTON_NONE },
234 { ACTION_NONE, BUTTON_DOWN|BUTTON_REL, BUTTON_DOWN },
235 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD)
236 }; /* button_context_recscreen */
237 #endif
239 /** FM Radio Screen **/
240 static const struct button_mapping button_context_radio[] = {
241 /* Copied from keymap-c200.c 20081207. Feel free to suggest a better one.*/
242 { ACTION_NONE, BUTTON_UP, BUTTON_NONE },
243 { ACTION_FM_MENU, BUTTON_DOWN, BUTTON_NONE },
244 { ACTION_FM_PRESET, BUTTON_SELECT, BUTTON_NONE },
245 { ACTION_FM_STOP, BUTTON_UP|BUTTON_REPEAT, BUTTON_UP },
246 { ACTION_FM_MODE, BUTTON_HOME|BUTTON_REL, BUTTON_HOME },
247 { ACTION_FM_EXIT, BUTTON_POWER|BUTTON_REL, BUTTON_POWER },
248 { ACTION_FM_PLAY, BUTTON_UP|BUTTON_REL, BUTTON_UP },
249 { ACTION_SETTINGS_INC, BUTTON_VOL_UP, BUTTON_NONE },
250 { ACTION_SETTINGS_INCREPEAT,BUTTON_VOL_UP|BUTTON_REPEAT, BUTTON_NONE },
251 { ACTION_SETTINGS_DEC, BUTTON_VOL_DOWN, BUTTON_NONE },
252 { ACTION_SETTINGS_DECREPEAT,BUTTON_VOL_DOWN|BUTTON_REPEAT, BUTTON_NONE },
253 { ACTION_FM_QUICKSCREEN, BUTTON_HOME|BUTTON_REPEAT, BUTTON_HOME },
255 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_SETTINGS)
256 }; /* button_context_radio */
258 static const struct button_mapping button_context_keyboard[] = {
259 { ACTION_KBD_LEFT, BUTTON_LEFT, BUTTON_NONE },
260 { ACTION_KBD_LEFT, BUTTON_LEFT|BUTTON_REPEAT, BUTTON_NONE },
261 { ACTION_KBD_RIGHT, BUTTON_RIGHT, BUTTON_NONE },
262 { ACTION_KBD_RIGHT, BUTTON_RIGHT|BUTTON_REPEAT, BUTTON_NONE },
263 { ACTION_KBD_UP, BUTTON_UP, BUTTON_NONE },
264 { ACTION_KBD_UP, BUTTON_UP|BUTTON_REPEAT, BUTTON_NONE },
265 { ACTION_KBD_DOWN, BUTTON_DOWN, BUTTON_NONE },
266 { ACTION_KBD_DOWN, BUTTON_DOWN|BUTTON_REPEAT, BUTTON_NONE },
268 { ACTION_KBD_CURSOR_LEFT, BUTTON_VOL_UP, BUTTON_NONE },
269 { ACTION_KBD_CURSOR_LEFT, BUTTON_VOL_UP|BUTTON_REPEAT, BUTTON_NONE },
270 { ACTION_KBD_CURSOR_RIGHT, BUTTON_VOL_DOWN, BUTTON_NONE },
271 { ACTION_KBD_CURSOR_RIGHT, BUTTON_VOL_DOWN|BUTTON_REPEAT, BUTTON_NONE },
273 /*{ ACTION_KBD_PAGE_FLIP, , BUTTON_NONE },*/
274 { ACTION_KBD_BACKSPACE, BUTTON_HOME, BUTTON_NONE },
275 { ACTION_KBD_BACKSPACE, BUTTON_HOME|BUTTON_REPEAT, BUTTON_NONE },
276 { ACTION_KBD_SELECT, BUTTON_SELECT|BUTTON_REL, BUTTON_NONE },
277 { ACTION_KBD_DONE, BUTTON_SELECT|BUTTON_REPEAT, BUTTON_NONE },
278 { ACTION_KBD_ABORT, BUTTON_POWER, BUTTON_NONE },
280 LAST_ITEM_IN_LIST
281 }; /* button_context_keyboard */
283 static const struct button_mapping button_context_bmark[] = {
284 { ACTION_BMS_DELETE, BUTTON_HOME, BUTTON_NONE },
286 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_LIST),
287 }; /* button_context_bmark */
289 #ifdef USB_ENABLE_HID
290 static const struct button_mapping button_context_usb_hid[] = {
291 { ACTION_USB_HID_MODE_SWITCH_NEXT, BUTTON_POWER|BUTTON_REL, BUTTON_POWER },
292 { ACTION_USB_HID_MODE_SWITCH_PREV, BUTTON_POWER|BUTTON_REPEAT, BUTTON_POWER },
294 LAST_ITEM_IN_LIST
295 }; /* button_context_usb_hid */
297 static const struct button_mapping button_context_usb_hid_mode_multimedia[] = {
298 { ACTION_USB_HID_MULTIMEDIA_VOLUME_DOWN, BUTTON_VOL_DOWN, BUTTON_NONE },
299 { ACTION_USB_HID_MULTIMEDIA_VOLUME_DOWN, BUTTON_VOL_DOWN|BUTTON_REPEAT, BUTTON_NONE },
300 { ACTION_USB_HID_MULTIMEDIA_VOLUME_UP, BUTTON_VOL_UP, BUTTON_NONE },
301 { ACTION_USB_HID_MULTIMEDIA_VOLUME_UP, BUTTON_VOL_UP|BUTTON_REPEAT, BUTTON_NONE },
302 { ACTION_USB_HID_MULTIMEDIA_VOLUME_MUTE, BUTTON_SELECT|BUTTON_REL, BUTTON_SELECT },
303 { ACTION_USB_HID_MULTIMEDIA_PLAYBACK_PLAY_PAUSE, BUTTON_UP|BUTTON_REL, BUTTON_UP },
304 { ACTION_USB_HID_MULTIMEDIA_PLAYBACK_STOP, BUTTON_HOME|BUTTON_REL, BUTTON_HOME },
305 { ACTION_USB_HID_MULTIMEDIA_PLAYBACK_TRACK_PREV, BUTTON_LEFT|BUTTON_REL, BUTTON_LEFT },
306 { ACTION_USB_HID_MULTIMEDIA_PLAYBACK_TRACK_NEXT, BUTTON_RIGHT|BUTTON_REL, BUTTON_RIGHT },
308 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_USB_HID)
309 }; /* button_context_usb_hid_mode_multimedia */
311 static const struct button_mapping button_context_usb_hid_mode_presentation[] = {
312 { ACTION_USB_HID_PRESENTATION_SLIDESHOW_START, BUTTON_UP|BUTTON_REL, BUTTON_UP },
313 { ACTION_USB_HID_PRESENTATION_SLIDESHOW_LEAVE, BUTTON_HOME|BUTTON_REL, BUTTON_HOME },
314 { ACTION_USB_HID_PRESENTATION_SLIDE_PREV, BUTTON_LEFT|BUTTON_REL, BUTTON_LEFT },
315 { ACTION_USB_HID_PRESENTATION_SLIDE_NEXT, BUTTON_RIGHT|BUTTON_REL, BUTTON_RIGHT },
316 { ACTION_USB_HID_PRESENTATION_SLIDE_FIRST, BUTTON_LEFT|BUTTON_REPEAT, BUTTON_LEFT },
317 { ACTION_USB_HID_PRESENTATION_SLIDE_LAST, BUTTON_RIGHT|BUTTON_REPEAT, BUTTON_RIGHT },
318 { ACTION_USB_HID_PRESENTATION_SCREEN_BLACK, BUTTON_DOWN|BUTTON_REL, BUTTON_DOWN },
319 { ACTION_USB_HID_PRESENTATION_SCREEN_WHITE, BUTTON_DOWN|BUTTON_REPEAT, BUTTON_DOWN },
320 { ACTION_USB_HID_PRESENTATION_LINK_PREV, BUTTON_VOL_UP, BUTTON_NONE },
321 { ACTION_USB_HID_PRESENTATION_LINK_PREV, BUTTON_VOL_UP|BUTTON_REPEAT, BUTTON_NONE },
322 { ACTION_USB_HID_PRESENTATION_LINK_NEXT, BUTTON_VOL_DOWN, BUTTON_NONE },
323 { ACTION_USB_HID_PRESENTATION_LINK_NEXT, BUTTON_VOL_DOWN|BUTTON_REPEAT, BUTTON_NONE },
324 { ACTION_USB_HID_PRESENTATION_MOUSE_CLICK, BUTTON_SELECT|BUTTON_REL, BUTTON_SELECT },
325 { ACTION_USB_HID_PRESENTATION_MOUSE_OVER, BUTTON_SELECT|BUTTON_REPEAT, BUTTON_SELECT },
327 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_USB_HID)
328 }; /* button_context_usb_hid_mode_presentation */
330 static const struct button_mapping button_context_usb_hid_mode_browser[] = {
331 { ACTION_USB_HID_BROWSER_SCROLL_UP, BUTTON_VOL_UP, BUTTON_NONE },
332 { ACTION_USB_HID_BROWSER_SCROLL_UP, BUTTON_VOL_UP|BUTTON_REPEAT, BUTTON_NONE },
333 { ACTION_USB_HID_BROWSER_SCROLL_DOWN, BUTTON_VOL_DOWN, BUTTON_NONE },
334 { ACTION_USB_HID_BROWSER_SCROLL_DOWN, BUTTON_VOL_DOWN|BUTTON_REPEAT, BUTTON_NONE },
335 { ACTION_USB_HID_BROWSER_SCROLL_PAGE_UP, BUTTON_UP|BUTTON_REL, BUTTON_UP },
336 { ACTION_USB_HID_BROWSER_SCROLL_PAGE_DOWN, BUTTON_DOWN|BUTTON_REL, BUTTON_DOWN },
337 { ACTION_USB_HID_BROWSER_ZOOM_IN, BUTTON_UP|BUTTON_REPEAT, BUTTON_UP },
338 { ACTION_USB_HID_BROWSER_ZOOM_OUT, BUTTON_DOWN|BUTTON_REPEAT, BUTTON_DOWN },
339 { ACTION_USB_HID_BROWSER_ZOOM_RESET, BUTTON_SELECT|BUTTON_REPEAT, BUTTON_SELECT },
340 { ACTION_USB_HID_BROWSER_ZOOM_RESET, BUTTON_UP|BUTTON_DOWN|BUTTON_REPEAT, BUTTON_UP|BUTTON_DOWN },
341 { ACTION_USB_HID_BROWSER_TAB_PREV, BUTTON_LEFT|BUTTON_REL, BUTTON_LEFT },
342 { ACTION_USB_HID_BROWSER_TAB_NEXT, BUTTON_RIGHT|BUTTON_REL, BUTTON_RIGHT },
343 { ACTION_USB_HID_BROWSER_TAB_CLOSE, BUTTON_HOME|BUTTON_REPEAT, BUTTON_HOME },
344 { ACTION_USB_HID_BROWSER_HISTORY_BACK, BUTTON_LEFT|BUTTON_REPEAT, BUTTON_LEFT },
345 { ACTION_USB_HID_BROWSER_HISTORY_FORWARD, BUTTON_RIGHT|BUTTON_REPEAT, BUTTON_RIGHT },
346 { ACTION_USB_HID_BROWSER_VIEW_FULL_SCREEN, BUTTON_SELECT|BUTTON_REL, BUTTON_SELECT },
348 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_USB_HID)
349 }; /* button_context_usb_hid_mode_browser */
351 #ifdef HAVE_USB_HID_MOUSE
352 static const struct button_mapping button_context_usb_hid_mode_mouse[] = {
353 { ACTION_USB_HID_MOUSE_UP, BUTTON_UP, BUTTON_NONE },
354 { ACTION_USB_HID_MOUSE_UP_REP, BUTTON_UP|BUTTON_REPEAT, BUTTON_NONE },
355 { ACTION_USB_HID_MOUSE_DOWN, BUTTON_DOWN, BUTTON_NONE },
356 { ACTION_USB_HID_MOUSE_DOWN_REP, BUTTON_DOWN|BUTTON_REPEAT, BUTTON_NONE },
357 { ACTION_USB_HID_MOUSE_LEFT, BUTTON_LEFT, BUTTON_NONE },
358 { ACTION_USB_HID_MOUSE_LEFT_REP, BUTTON_LEFT|BUTTON_REPEAT, BUTTON_NONE },
359 { ACTION_USB_HID_MOUSE_RIGHT, BUTTON_RIGHT, BUTTON_NONE },
360 { ACTION_USB_HID_MOUSE_RIGHT_REP, BUTTON_RIGHT|BUTTON_REPEAT, BUTTON_NONE },
361 { ACTION_USB_HID_MOUSE_BUTTON_LEFT, BUTTON_SELECT, BUTTON_NONE },
362 { ACTION_USB_HID_MOUSE_BUTTON_LEFT_REL, BUTTON_SELECT|BUTTON_REL, BUTTON_NONE },
363 { ACTION_USB_HID_MOUSE_LDRAG_UP, BUTTON_SELECT|BUTTON_UP, BUTTON_NONE },
364 { ACTION_USB_HID_MOUSE_LDRAG_UP_REP, BUTTON_SELECT|BUTTON_UP|BUTTON_REPEAT, BUTTON_NONE },
365 { ACTION_USB_HID_MOUSE_LDRAG_DOWN, BUTTON_SELECT|BUTTON_DOWN, BUTTON_NONE },
366 { ACTION_USB_HID_MOUSE_LDRAG_DOWN_REP, BUTTON_SELECT|BUTTON_DOWN|BUTTON_REPEAT, BUTTON_NONE },
367 { ACTION_USB_HID_MOUSE_LDRAG_LEFT, BUTTON_SELECT|BUTTON_LEFT, BUTTON_NONE },
368 { ACTION_USB_HID_MOUSE_LDRAG_LEFT_REP, BUTTON_SELECT|BUTTON_LEFT|BUTTON_REPEAT, BUTTON_NONE },
369 { ACTION_USB_HID_MOUSE_LDRAG_RIGHT, BUTTON_SELECT|BUTTON_RIGHT, BUTTON_NONE },
370 { ACTION_USB_HID_MOUSE_LDRAG_RIGHT_REP, BUTTON_SELECT|BUTTON_RIGHT|BUTTON_REPEAT, BUTTON_NONE },
371 { ACTION_USB_HID_MOUSE_BUTTON_RIGHT, BUTTON_HOME, BUTTON_NONE },
372 { ACTION_USB_HID_MOUSE_BUTTON_RIGHT_REL, BUTTON_HOME|BUTTON_REL, BUTTON_NONE },
373 { ACTION_USB_HID_MOUSE_RDRAG_UP, BUTTON_HOME|BUTTON_UP, BUTTON_NONE },
374 { ACTION_USB_HID_MOUSE_RDRAG_UP_REP, BUTTON_HOME|BUTTON_UP|BUTTON_REPEAT, BUTTON_NONE },
375 { ACTION_USB_HID_MOUSE_RDRAG_DOWN, BUTTON_HOME|BUTTON_DOWN, BUTTON_NONE },
376 { ACTION_USB_HID_MOUSE_RDRAG_DOWN_REP, BUTTON_HOME|BUTTON_DOWN|BUTTON_REPEAT, BUTTON_NONE },
377 { ACTION_USB_HID_MOUSE_RDRAG_LEFT, BUTTON_HOME|BUTTON_LEFT, BUTTON_NONE },
378 { ACTION_USB_HID_MOUSE_RDRAG_LEFT_REP, BUTTON_HOME|BUTTON_LEFT|BUTTON_REPEAT, BUTTON_NONE },
379 { ACTION_USB_HID_MOUSE_RDRAG_RIGHT, BUTTON_HOME|BUTTON_RIGHT, BUTTON_NONE },
380 { ACTION_USB_HID_MOUSE_RDRAG_RIGHT_REP, BUTTON_HOME|BUTTON_RIGHT|BUTTON_REPEAT, BUTTON_NONE },
381 { ACTION_USB_HID_MOUSE_WHEEL_SCROLL_UP, BUTTON_VOL_UP, BUTTON_NONE },
382 { ACTION_USB_HID_MOUSE_WHEEL_SCROLL_UP, BUTTON_VOL_UP|BUTTON_REPEAT, BUTTON_NONE },
383 { ACTION_USB_HID_MOUSE_WHEEL_SCROLL_DOWN, BUTTON_VOL_DOWN, BUTTON_NONE },
384 { ACTION_USB_HID_MOUSE_WHEEL_SCROLL_DOWN, BUTTON_VOL_DOWN|BUTTON_REPEAT, BUTTON_NONE },
386 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_USB_HID)
387 }; /* button_context_usb_hid_mode_mouse */
388 #endif
389 #endif
391 /* get_context_mapping returns a pointer to one of the above defined arrays depending on the context */
392 const struct button_mapping* get_context_mapping(int context)
394 switch (context)
396 case CONTEXT_STD:
397 return button_context_standard;
399 case CONTEXT_WPS:
400 return button_context_wps;
402 case CONTEXT_LIST:
403 return button_context_list;
404 case CONTEXT_TREE:
405 case CONTEXT_MAINMENU:
406 if (global_settings.hold_lr_for_scroll_in_list)
407 return button_context_listtree_scroll_without_combo;
408 else
409 return button_context_listtree_scroll_with_combo;
410 case CONTEXT_CUSTOM|CONTEXT_TREE:
411 return button_context_tree;
413 case CONTEXT_SETTINGS:
414 case CONTEXT_SETTINGS_TIME:
415 return button_context_settings;
416 case CONTEXT_CUSTOM|CONTEXT_SETTINGS:
417 case CONTEXT_SETTINGS_COLOURCHOOSER:
418 case CONTEXT_SETTINGS_EQ:
419 case CONTEXT_SETTINGS_RECTRIGGER:
420 return button_context_settings_right_is_inc;
422 case CONTEXT_YESNOSCREEN:
423 return button_context_yesno;
424 case CONTEXT_FM:
425 return button_context_radio;
426 case CONTEXT_BOOKMARKSCREEN:
427 return button_context_bmark;
428 case CONTEXT_QUICKSCREEN:
429 return button_context_quickscreen;
430 case CONTEXT_PITCHSCREEN:
431 return button_context_pitchscreen;
432 #ifdef HAVE_RECORDING
433 case CONTEXT_RECSCREEN:
434 return button_context_recscreen;
435 #endif
436 case CONTEXT_KEYBOARD:
437 return button_context_keyboard;
438 #ifdef USB_ENABLE_HID
439 case CONTEXT_USB_HID:
440 return button_context_usb_hid;
441 case CONTEXT_USB_HID_MODE_MULTIMEDIA:
442 return button_context_usb_hid_mode_multimedia;
443 case CONTEXT_USB_HID_MODE_PRESENTATION:
444 return button_context_usb_hid_mode_presentation;
445 case CONTEXT_USB_HID_MODE_BROWSER:
446 return button_context_usb_hid_mode_browser;
447 #ifdef HAVE_USB_HID_MOUSE
448 case CONTEXT_USB_HID_MODE_MOUSE:
449 return button_context_usb_hid_mode_mouse;
450 #endif
451 #endif
452 default:
453 return button_context_standard;
455 return button_context_standard;