test test test
[kugel-rb.git] / manual / plugins / brickmania.tex
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1 \subsection{BrickMania}
2 \screenshot{plugins/images/ss-brickmania}{BrickMania}%
3 {img:brickmania}
4 BrickMania is a clone of the classic game Breakout. The aim of the game is to
5 destroy all the bricks by hitting them with the ball once or more. Sometimes a
6 special item falls down when you destroy a brick. For a special item to take
7 effect, you must catch it with the paddle. Look out for the bad ones.\\
9 \subsubsection{Special items}
10 \begin{table}
11 \begin{center}
12 \begin{tabularx}{.75\textwidth}{clX}\toprule
13 \textbf{Displayed} & \textbf{Name} & \textbf{Description}\\\midrule
14 N & Normal & Returns paddle to normal.\\
15 D & Die & Ball dies; lose a life.\\
16 L & Life & Gain a life.\\
17 F & Fire & Allows you to shoot bricks with paddle.\\
18 G & Glue & Ball sticks to paddle each time it hits.\\
19 B & Ball & Immediately fires another ball.\\
20 FL & Flip & Flip left / right movement.\\\bottomrule
21 \end{tabularx}
22 \end{center}
23 \end{table}
25 \begin{table}
26 \begin{btnmap}{}{}
27 \ButtonLeft\ / \ButtonRight
28 \opt{IRIVER_RC_H100_PAD}{&}
29 \opt{SANSA_C200_PAD}{\\
30 \ButtonVolDown\ / \ButtonVolUp}
31 \opt{IPOD_4G_PAD,IPOD_3G_PAD,SANSA_E200_PAD}{\\
32 \ButtonScrollBack\ / \ButtonScrollFwd}
33 & Moves the paddle\\
34 \opt{RECORDER_PAD,IAUDIO_X5_PAD}{\ButtonPlay\ / \ButtonUp}
35 \opt{ONDIO_PAD}{\ButtonMenu\ / \ButtonUp}
36 \opt{IRIVER_H100_PAD,IRIVER_H300_PAD,SANSA_C200_PAD,GIGABEAT_PAD%
37 ,GIGABEAT_S_PAD,MROBE100_PAD}{\ButtonSelect\ / \ButtonUp}
38 \opt{IRIVER_RC_H100_PAD}{&}
39 \opt{IPOD_4G_PAD,IPOD_3G_PAD,SANSA_E200_PAD}{\ButtonSelect}
40 \opt{IRIVER_H10_PAD}{\ButtonPlay\ / \ButtonScrollUp}
41 & Release the ball / Fire\\
42 \opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonOff}
43 \opt{IRIVER_RC_H100_PAD}{&}
44 \opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonMenu}
45 \opt{IAUDIO_X5_PAD,IRIVER_H10_PAD,SANSA_E200_PAD,SANSA_C200_PAD,GIGABEAT_PAD,MROBE100_PAD}{\ButtonPower}
46 \opt{GIGABEAT_S_PAD}{\ButtonBack}
47 & Open menu / Quit\\
48 \end{btnmap}
49 \end{table}