These are the last plugin keymaps needed for the GoGear SA9200.
[kugel-rb.git] / apps / plugins / cube.c
blobc38ec0899439d4494527c2ad37436389ded11b51
1 /***************************************************************************
2 * __________ __ ___.
3 * Open \______ \ ____ ____ | | _\_ |__ _______ ___
4 * Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ /
5 * Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < <
6 * Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \
7 * \/ \/ \/ \/ \/
8 * $Id$
10 * Copyright (C) 2002 Damien Teney
11 * modified to use int instead of float math by Andreas Zwirtes
12 * heavily extended by Jens Arnold
14 * This program is free software; you can redistribute it and/or
15 * modify it under the terms of the GNU General Public License
16 * as published by the Free Software Foundation; either version 2
17 * of the License, or (at your option) any later version.
19 * This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY
20 * KIND, either express or implied.
22 ***************************************************************************/
23 #include "plugin.h"
24 #include "lib/grey.h"
25 #include "lib/playergfx.h"
26 #include "lib/xlcd.h"
27 #include "lib/fixedpoint.h"
29 PLUGIN_HEADER
31 /* Loops that the values are displayed */
32 #define DISP_TIME 30
34 /* variable button definitions */
35 #if CONFIG_KEYPAD == RECORDER_PAD
36 #define CUBE_QUIT BUTTON_OFF
37 #define CUBE_NEXT BUTTON_RIGHT
38 #define CUBE_PREV BUTTON_LEFT
39 #define CUBE_INC BUTTON_UP
40 #define CUBE_DEC BUTTON_DOWN
41 #define CUBE_MODE BUTTON_F1
42 #define CUBE_PAUSE BUTTON_PLAY
43 #define CUBE_HIGHSPEED BUTTON_ON
45 #elif CONFIG_KEYPAD == ARCHOS_AV300_PAD
46 #define CUBE_QUIT BUTTON_OFF
47 #define CUBE_NEXT BUTTON_RIGHT
48 #define CUBE_PREV BUTTON_LEFT
49 #define CUBE_INC BUTTON_UP
50 #define CUBE_DEC BUTTON_DOWN
51 #define CUBE_MODE BUTTON_F1
52 #define CUBE_PAUSE BUTTON_SELECT
53 #define CUBE_HIGHSPEED BUTTON_ON
55 #elif CONFIG_KEYPAD == PLAYER_PAD
56 #define CUBE_QUIT BUTTON_STOP
57 #define CUBE_INC BUTTON_RIGHT
58 #define CUBE_DEC BUTTON_LEFT
59 #define CUBE_NEXT (BUTTON_ON | BUTTON_RIGHT)
60 #define CUBE_PREV (BUTTON_ON | BUTTON_LEFT)
61 #define CUBE_MODE BUTTON_MENU
62 #define CUBE_PAUSE BUTTON_PLAY
63 #define CUBE_HIGHSPEED_PRE BUTTON_ON
64 #define CUBE_HIGHSPEED (BUTTON_ON | BUTTON_REL)
66 #elif CONFIG_KEYPAD == ONDIO_PAD
67 #define CUBE_QUIT BUTTON_OFF
68 #define CUBE_NEXT BUTTON_RIGHT
69 #define CUBE_PREV BUTTON_LEFT
70 #define CUBE_INC BUTTON_UP
71 #define CUBE_DEC BUTTON_DOWN
72 #define CUBE_MODE_PRE BUTTON_MENU
73 #define CUBE_MODE (BUTTON_MENU | BUTTON_REL)
74 #define CUBE_PAUSE (BUTTON_MENU | BUTTON_LEFT)
75 #define CUBE_HIGHSPEED (BUTTON_MENU | BUTTON_RIGHT)
77 #elif (CONFIG_KEYPAD == IRIVER_H100_PAD) || \
78 (CONFIG_KEYPAD == IRIVER_H300_PAD)
79 #define CUBE_QUIT BUTTON_OFF
80 #define CUBE_NEXT BUTTON_RIGHT
81 #define CUBE_PREV BUTTON_LEFT
82 #define CUBE_INC BUTTON_UP
83 #define CUBE_DEC BUTTON_DOWN
84 #define CUBE_MODE BUTTON_MODE
85 #define CUBE_PAUSE BUTTON_ON
86 #define CUBE_HIGHSPEED BUTTON_SELECT
88 #define CUBE_RC_QUIT BUTTON_RC_STOP
90 #elif (CONFIG_KEYPAD == IPOD_4G_PAD) || \
91 (CONFIG_KEYPAD == IPOD_3G_PAD) || \
92 (CONFIG_KEYPAD == IPOD_1G2G_PAD)
93 #define CUBE_QUIT (BUTTON_SELECT | BUTTON_MENU)
94 #define CUBE_NEXT BUTTON_RIGHT
95 #define CUBE_PREV BUTTON_LEFT
96 #define CUBE_INC BUTTON_SCROLL_FWD
97 #define CUBE_DEC BUTTON_SCROLL_BACK
98 #define CUBE_MODE BUTTON_MENU
99 #define CUBE_PAUSE BUTTON_PLAY
100 #define CUBE_HIGHSPEED_PRE BUTTON_SELECT
101 #define CUBE_HIGHSPEED (BUTTON_SELECT | BUTTON_REL)
103 #elif CONFIG_KEYPAD == IRIVER_IFP7XX_PAD
104 #define CUBE_QUIT BUTTON_PLAY
105 #define CUBE_NEXT BUTTON_RIGHT
106 #define CUBE_PREV BUTTON_LEFT
107 #define CUBE_INC BUTTON_UP
108 #define CUBE_DEC BUTTON_DOWN
109 #define CUBE_MODE BUTTON_MODE
110 #define CUBE_PAUSE BUTTON_SELECT
111 #define CUBE_HIGHSPEED BUTTON_EQ
113 #elif (CONFIG_KEYPAD == IAUDIO_X5M5_PAD)
114 #define CUBE_QUIT BUTTON_POWER
115 #define CUBE_NEXT BUTTON_RIGHT
116 #define CUBE_PREV BUTTON_LEFT
117 #define CUBE_INC BUTTON_UP
118 #define CUBE_DEC BUTTON_DOWN
119 #define CUBE_MODE BUTTON_REC
120 #define CUBE_PAUSE BUTTON_PLAY
121 #define CUBE_HIGHSPEED BUTTON_SELECT
123 #elif (CONFIG_KEYPAD == GIGABEAT_PAD)
124 #define CUBE_QUIT BUTTON_POWER
125 #define CUBE_NEXT BUTTON_RIGHT
126 #define CUBE_PREV BUTTON_LEFT
127 #define CUBE_INC BUTTON_UP
128 #define CUBE_DEC BUTTON_DOWN
129 #define CUBE_MODE BUTTON_MENU
130 #define CUBE_PAUSE BUTTON_SELECT
131 #define CUBE_HIGHSPEED BUTTON_A
133 #elif (CONFIG_KEYPAD == SANSA_E200_PAD)
134 #define CUBE_QUIT BUTTON_POWER
135 #define CUBE_NEXT BUTTON_RIGHT
136 #define CUBE_PREV BUTTON_LEFT
137 #define CUBE_INC BUTTON_SCROLL_FWD
138 #define CUBE_DEC BUTTON_SCROLL_BACK
139 #define CUBE_MODE BUTTON_DOWN
140 #define CUBE_PAUSE BUTTON_UP
141 #define CUBE_HIGHSPEED BUTTON_SELECT
143 #elif (CONFIG_KEYPAD == SANSA_FUZE_PAD)
144 #define CUBE_QUIT (BUTTON_HOME|BUTTON_REPEAT)
145 #define CUBE_NEXT BUTTON_RIGHT
146 #define CUBE_PREV BUTTON_LEFT
147 #define CUBE_INC BUTTON_SCROLL_FWD
148 #define CUBE_DEC BUTTON_SCROLL_BACK
149 #define CUBE_MODE BUTTON_DOWN
150 #define CUBE_PAUSE BUTTON_UP
151 #define CUBE_HIGHSPEED BUTTON_SELECT
153 #elif (CONFIG_KEYPAD == SANSA_C200_PAD) || \
154 (CONFIG_KEYPAD == SANSA_CLIP_PAD) || \
155 (CONFIG_KEYPAD == SANSA_M200_PAD)
156 #define CUBE_QUIT BUTTON_POWER
157 #define CUBE_NEXT BUTTON_RIGHT
158 #define CUBE_PREV BUTTON_LEFT
159 #define CUBE_INC BUTTON_VOL_UP
160 #define CUBE_DEC BUTTON_VOL_DOWN
161 #define CUBE_MODE BUTTON_DOWN
162 #define CUBE_PAUSE BUTTON_UP
163 #define CUBE_HIGHSPEED BUTTON_SELECT
166 #elif (CONFIG_KEYPAD == IRIVER_H10_PAD)
167 #define CUBE_QUIT BUTTON_POWER
168 #define CUBE_NEXT BUTTON_RIGHT
169 #define CUBE_PREV BUTTON_LEFT
170 #define CUBE_INC BUTTON_SCROLL_UP
171 #define CUBE_DEC BUTTON_SCROLL_DOWN
172 #define CUBE_MODE BUTTON_REW
173 #define CUBE_PAUSE BUTTON_PLAY
174 #define CUBE_HIGHSPEED BUTTON_FF
176 #elif CONFIG_KEYPAD == MROBE500_PAD
177 #define CUBE_QUIT BUTTON_POWER
179 #elif CONFIG_KEYPAD == GIGABEAT_S_PAD
180 #define CUBE_QUIT BUTTON_BACK
181 #define CUBE_NEXT BUTTON_RIGHT
182 #define CUBE_PREV BUTTON_LEFT
183 #define CUBE_INC BUTTON_UP
184 #define CUBE_DEC BUTTON_DOWN
185 #define CUBE_MODE BUTTON_MENU
186 #define CUBE_PAUSE BUTTON_PLAY
187 #define CUBE_HIGHSPEED BUTTON_SELECT
189 #elif (CONFIG_KEYPAD == MROBE100_PAD)
190 #define CUBE_QUIT BUTTON_POWER
191 #define CUBE_NEXT BUTTON_RIGHT
192 #define CUBE_PREV BUTTON_LEFT
193 #define CUBE_INC BUTTON_UP
194 #define CUBE_DEC BUTTON_DOWN
195 #define CUBE_MODE BUTTON_MENU
196 #define CUBE_PAUSE BUTTON_PLAY
197 #define CUBE_HIGHSPEED BUTTON_SELECT
199 #elif (CONFIG_KEYPAD == IAUDIO_M3_PAD)
200 #define CUBE_QUIT BUTTON_RC_REC
201 #define CUBE_NEXT BUTTON_RC_FF
202 #define CUBE_PREV BUTTON_RC_REW
203 #define CUBE_INC BUTTON_RC_VOL_UP
204 #define CUBE_DEC BUTTON_RC_VOL_DOWN
205 #define CUBE_MODE BUTTON_RC_MODE
206 #define CUBE_PAUSE BUTTON_RC_PLAY
207 #define CUBE_HIGHSPEED BUTTON_RC_MENU
209 #elif CONFIG_KEYPAD == COWOND2_PAD
210 #define CUBE_QUIT BUTTON_POWER
212 #elif (CONFIG_KEYPAD == IAUDIO67_PAD)
213 #define CUBE_QUIT BUTTON_POWER
214 #define CUBE_NEXT BUTTON_RIGHT
215 #define CUBE_PREV BUTTON_LEFT
216 #define CUBE_INC BUTTON_VOLUP
217 #define CUBE_DEC BUTTON_VOLDOWN
218 #define CUBE_MODE BUTTON_MENU
219 #define CUBE_PAUSE BUTTON_PLAY
220 #define CUBE_HIGHSPEED BUTTON_STOP
222 #elif CONFIG_KEYPAD == CREATIVEZVM_PAD
223 #define CUBE_QUIT BUTTON_BACK
224 #define CUBE_NEXT BUTTON_RIGHT
225 #define CUBE_PREV BUTTON_LEFT
226 #define CUBE_INC BUTTON_UP
227 #define CUBE_DEC BUTTON_DOWN
228 #define CUBE_MODE BUTTON_MENU
229 #define CUBE_PAUSE BUTTON_PLAY
230 #define CUBE_HIGHSPEED BUTTON_SELECT
232 #elif CONFIG_KEYPAD == PHILIPS_HDD1630_PAD
233 #define CUBE_QUIT BUTTON_POWER
234 #define CUBE_NEXT BUTTON_RIGHT
235 #define CUBE_PREV BUTTON_LEFT
236 #define CUBE_INC BUTTON_UP
237 #define CUBE_DEC BUTTON_DOWN
238 #define CUBE_MODE BUTTON_MENU
239 #define CUBE_PAUSE BUTTON_SELECT
240 #define CUBE_HIGHSPEED BUTTON_VIEW
242 #elif CONFIG_KEYPAD == PHILIPS_SA9200_PAD
243 #define CUBE_QUIT BUTTON_POWER
244 #define CUBE_NEXT BUTTON_NEXT
245 #define CUBE_PREV BUTTON_PREV
246 #define CUBE_INC BUTTON_UP
247 #define CUBE_DEC BUTTON_DOWN
248 #define CUBE_MODE BUTTON_MENU
249 #define CUBE_PAUSE BUTTON_PLAY
250 #define CUBE_HIGHSPEED BUTTON_RIGHT
252 #elif CONFIG_KEYPAD == ONDAVX747_PAD
253 #define CUBE_QUIT BUTTON_POWER
254 #elif CONFIG_KEYPAD == ONDAVX777_PAD
255 #define CUBE_QUIT BUTTON_POWER
257 #elif CONFIG_KEYPAD == SAMSUNG_YH_PAD
258 #define CUBE_QUIT BUTTON_REC
259 #define CUBE_NEXT BUTTON_RIGHT
260 #define CUBE_PREV BUTTON_LEFT
261 #define CUBE_INC BUTTON_UP
262 #define CUBE_DEC BUTTON_DOWN
263 #define CUBE_MODE BUTTON_REW
264 #define CUBE_PAUSE BUTTON_PLAY
265 #define CUBE_HIGHSPEED BUTTON_FFWD
268 #else
269 #error No keymap defined!
270 #endif
272 #ifdef HAVE_TOUCHSCREEN
273 #ifndef CUBE_QUIT
274 #define CUBE_QUIT BUTTON_TOPLEFT
275 #endif
276 #ifndef CUBE_NEXT
277 #define CUBE_NEXT BUTTON_MIDRIGHT
278 #endif
279 #ifndef CUBE_PREV
280 #define CUBE_PREV BUTTON_MIDLEFT
281 #endif
282 #ifndef CUBE_INC
283 #define CUBE_INC BUTTON_TOPMIDDLE
284 #endif
285 #ifndef CUBE_DEC
286 #define CUBE_DEC BUTTON_BOTTOMMIDDLE
287 #endif
288 #ifndef CUBE_MODE
289 #define CUBE_MODE BUTTON_TOPRIGHT
290 #endif
291 #ifndef CUBE_PAUSE
292 #define CUBE_PAUSE BUTTON_CENTER
293 #endif
294 #ifndef CUBE_HIGHSPEED
295 #define CUBE_HIGHSPEED BUTTON_BOTTOMRIGHT
296 #endif
297 #endif
300 #ifdef HAVE_LCD_BITMAP
302 #define DIST (10 * MIN(LCD_HEIGHT, LCD_WIDTH) / 16)
303 static int x_off = LCD_WIDTH/2;
304 static int y_off = LCD_HEIGHT/2;
306 #if LCD_DEPTH == 1
307 #define USE_GSLIB
308 GREY_INFO_STRUCT
309 struct my_lcd {
310 void (*update)(void);
311 void (*clear_display)(void);
312 void (*drawline)(int x1, int y1, int x2, int y2);
313 void (*putsxy)(int x, int y, const unsigned char *string);
316 static struct my_lcd greyfuncs = {
317 grey_update, grey_clear_display, grey_drawline, grey_putsxy
319 static struct my_lcd lcdfuncs; /* initialised at runtime */
320 static struct my_lcd *mylcd = &greyfuncs;
322 #define MYLCD(fn) mylcd->fn
323 #define MY_FILLTRIANGLE(x1, y1, x2, y2, x3, y3) grey_filltriangle(x1, y1, x2, y2, x3, y3)
324 #define MY_SET_FOREGROUND(fg) grey_set_foreground(fg)
325 #define MY_GET_FOREGROUND() grey_get_foreground()
327 #else
328 #define MYLCD(fn) rb->lcd_ ## fn
329 #define MY_FILLTRIANGLE(x1, y1, x2, y2, x3, y3) xlcd_filltriangle(x1, y1, x2, y2, x3, y3)
330 #define MY_SET_FOREGROUND(fg) rb->lcd_set_foreground(fg)
331 #define MY_GET_FOREGROUND() rb->lcd_get_foreground()
332 #endif
334 #if CONFIG_LCD == LCD_SSD1815
335 #define ASPECT 320 /* = 1.25 (fixed point 24.8) */
336 #else
337 #define ASPECT 256 /* = 1.00 */
338 #endif
340 #else /* !LCD_BITMAP */
342 #define MYLCD(fn) pgfx_ ## fn
343 #define DIST 9
344 static int x_off = 10;
345 static int y_off = 7;
346 #define ASPECT 300 /* = 1.175 */
348 #endif /* !LCD_BITMAP */
350 struct point_3D {
351 long x, y, z;
354 struct point_2D {
355 long x, y;
358 struct line {
359 int start, end;
362 struct face {
363 int corner[4];
364 int line[4];
367 /* initial, unrotated cube corners */
368 static const struct point_3D sommet[8] =
370 {-DIST, -DIST, -DIST},
371 { DIST, -DIST, -DIST},
372 { DIST, DIST, -DIST},
373 {-DIST, DIST, -DIST},
374 {-DIST, -DIST, DIST},
375 { DIST, -DIST, DIST},
376 { DIST, DIST, DIST},
377 {-DIST, DIST, DIST}
380 /* The 12 lines forming the edges */
381 static const struct line lines[12] =
383 {0, 1}, {1, 2}, {2, 3}, {3, 0},
384 {4, 7}, {7, 6}, {6, 5}, {5, 4},
385 {0, 4}, {1, 5}, {2, 6}, {3, 7}
388 static bool lines_drawn[12];
390 /* The 6 faces of the cube; points are in clockwise order when viewed
391 from the outside */
392 static const struct face faces[6] =
394 {{0, 1, 2, 3}, {0, 1, 2, 3}},
395 {{4, 7, 6, 5}, {4, 5, 6, 7}},
396 {{0, 4, 5, 1}, {8, 7, 9, 0}},
397 {{2, 6, 7, 3}, {10, 5, 11, 2}},
398 {{0, 3, 7, 4}, {3, 11, 4, 8}},
399 {{1, 5, 6, 2}, {9, 6, 10, 1}}
402 #if LCD_DEPTH > 1 || defined(USE_GSLIB)
403 static const unsigned face_colors[6] =
405 #ifdef HAVE_LCD_COLOR
406 LCD_RGBPACK(255, 0, 0), LCD_RGBPACK(255, 0, 0), LCD_RGBPACK(0, 255, 0),
407 LCD_RGBPACK(0, 255, 0), LCD_RGBPACK(0, 0, 255), LCD_RGBPACK(0, 0, 255)
408 #elif defined(USE_GSLIB)
409 #ifdef MROBE_100
410 GREY_LIGHTGRAY, GREY_LIGHTGRAY, GREY_DARKGRAY,
411 GREY_DARKGRAY, GREY_WHITE, GREY_WHITE
412 #else
413 GREY_LIGHTGRAY, GREY_LIGHTGRAY, GREY_DARKGRAY,
414 GREY_DARKGRAY, GREY_BLACK, GREY_BLACK
415 #endif
416 #else
417 LCD_LIGHTGRAY, LCD_LIGHTGRAY, LCD_DARKGRAY,
418 LCD_DARKGRAY, LCD_BLACK, LCD_BLACK
419 #endif
421 #endif
423 enum {
424 #if LCD_DEPTH > 1 || defined(USE_GSLIB)
425 SOLID,
426 #endif
427 HIDDEN_LINES,
428 WIREFRAME,
429 NUM_MODES
432 static int mode = 0;
434 struct counter {
435 const char *label;
436 short speed;
437 short angle;
440 static struct counter axes[] = {
441 {"x-axis", 1, 0},
442 {"y-axis", 3, 0},
443 {"z-axis", 2, 0}
446 static struct point_3D point3D[8];
447 static struct point_2D point2D[8];
448 static long matrice[3][3];
450 static const int nb_points = 8;
451 static long z_off = 600;
453 static void cube_rotate(int xa, int ya, int za)
455 int i;
456 /* Just to prevent unnecessary lookups */
457 long sxa, cxa, sya, cya, sza, cza;
459 sxa = fp14_sin(xa);
460 cxa = fp14_cos(xa);
461 sya = fp14_sin(ya);
462 cya = fp14_cos(ya);
463 sza = fp14_sin(za);
464 cza = fp14_cos(za);
466 /* calculate overall translation matrix */
467 matrice[0][0] = (cza * cya) >> 14;
468 matrice[1][0] = (sza * cya) >> 14;
469 matrice[2][0] = -sya;
471 matrice[0][1] = (((cza * sya) >> 14) * sxa - sza * cxa) >> 14;
472 matrice[1][1] = (((sza * sya) >> 14) * sxa + cxa * cza) >> 14;
473 matrice[2][1] = (sxa * cya) >> 14;
475 matrice[0][2] = (((cza * sya) >> 14) * cxa + sza * sxa) >> 14;
476 matrice[1][2] = (((sza * sya) >> 14) * cxa - cza * sxa) >> 14;
477 matrice[2][2] = (cxa * cya) >> 14;
479 /* apply translation matrix to all points */
480 for (i = 0; i < nb_points; i++)
482 point3D[i].x = matrice[0][0] * sommet[i].x + matrice[1][0] * sommet[i].y
483 + matrice[2][0] * sommet[i].z;
485 point3D[i].y = matrice[0][1] * sommet[i].x + matrice[1][1] * sommet[i].y
486 + matrice[2][1] * sommet[i].z;
488 point3D[i].z = matrice[0][2] * sommet[i].x + matrice[1][2] * sommet[i].y
489 + matrice[2][2] * sommet[i].z;
493 static void cube_viewport(void)
495 int i;
497 /* Do viewport transformation for all points */
498 for (i = 0; i < nb_points; i++)
500 #if ASPECT != 256
501 point2D[i].x = (point3D[i].x * ASPECT) / (point3D[i].z + (z_off << 14))
502 + x_off;
503 #else
504 point2D[i].x = (point3D[i].x << 8) / (point3D[i].z + (z_off << 14))
505 + x_off;
506 #endif
507 point2D[i].y = (point3D[i].y << 8) / (point3D[i].z + (z_off << 14))
508 + y_off;
512 static void cube_draw(void)
514 int i, j, line;
515 #if LCD_DEPTH > 1 || defined(USE_GSLIB)
516 unsigned old_foreground;
517 #endif
519 switch (mode)
521 #if LCD_DEPTH > 1 || defined(USE_GSLIB)
522 case SOLID:
524 old_foreground = MY_GET_FOREGROUND();
525 for (i = 0; i < 6; i++)
527 /* backface culling; if the shape winds counter-clockwise, we are
528 * looking at the backface, and the (simplified) cross product
529 * is < 0. Do not draw it. */
530 if (0 >= (point2D[faces[i].corner[1]].x - point2D[faces[i].corner[0]].x)
531 * (point2D[faces[i].corner[2]].y - point2D[faces[i].corner[1]].y)
532 - (point2D[faces[i].corner[1]].y - point2D[faces[i].corner[0]].y)
533 * (point2D[faces[i].corner[2]].x - point2D[faces[i].corner[1]].x))
534 continue;
536 MY_SET_FOREGROUND(face_colors[i]);
537 MY_FILLTRIANGLE(point2D[faces[i].corner[0]].x,
538 point2D[faces[i].corner[0]].y,
539 point2D[faces[i].corner[1]].x,
540 point2D[faces[i].corner[1]].y,
541 point2D[faces[i].corner[2]].x,
542 point2D[faces[i].corner[2]].y);
543 MY_FILLTRIANGLE(point2D[faces[i].corner[0]].x,
544 point2D[faces[i].corner[0]].y,
545 point2D[faces[i].corner[2]].x,
546 point2D[faces[i].corner[2]].y,
547 point2D[faces[i].corner[3]].x,
548 point2D[faces[i].corner[3]].y);
551 MY_SET_FOREGROUND(old_foreground);
552 break;
553 #endif /* (LCD_DEPTH > 1) || GSLIB */
555 case HIDDEN_LINES:
557 rb->memset(lines_drawn, 0, sizeof(lines_drawn));
558 for (i = 0; i < 6; i++)
560 /* backface culling; if the shape winds counter-clockwise, we are
561 * looking at the backface, and the (simplified) cross product
562 * is < 0. Do not draw it. */
563 if (0 >= (point2D[faces[i].corner[1]].x - point2D[faces[i].corner[0]].x)
564 * (point2D[faces[i].corner[2]].y - point2D[faces[i].corner[1]].y)
565 - (point2D[faces[i].corner[1]].y - point2D[faces[i].corner[0]].y)
566 * (point2D[faces[i].corner[2]].x - point2D[faces[i].corner[1]].x))
567 continue;
569 for (j = 0; j < 4; j++)
571 line = faces[i].line[j];
572 if (!lines_drawn[line])
574 lines_drawn[line] = true;
575 MYLCD(drawline)(point2D[lines[line].start].x,
576 point2D[lines[line].start].y,
577 point2D[lines[line].end].x,
578 point2D[lines[line].end].y);
582 break;
584 case WIREFRAME:
586 for (i = 0; i < 12; i++)
587 MYLCD(drawline)(point2D[lines[i].start].x,
588 point2D[lines[i].start].y,
589 point2D[lines[i].end].x,
590 point2D[lines[i].end].y);
591 break;
595 void cleanup(void *parameter)
597 (void)parameter;
599 #ifdef USE_GSLIB
600 grey_release();
601 #elif defined HAVE_LCD_CHARCELLS
602 pgfx_release();
603 #endif
606 enum plugin_status plugin_start(const void* parameter)
608 char buffer[30];
609 int t_disp = 0;
610 #ifdef USE_GSLIB
611 unsigned char *gbuf;
612 size_t gbuf_size = 0;
613 bool mode_switch = true;
614 #endif
616 int button;
617 int lastbutton = BUTTON_NONE;
618 int curr = 0;
619 bool highspeed = false;
620 bool paused = false;
621 bool redraw = true;
622 bool exit = false;
624 (void)(parameter);
626 #ifdef HAVE_LCD_BITMAP
627 #if defined(USE_GSLIB)
628 gbuf = (unsigned char *)rb->plugin_get_buffer(&gbuf_size);
629 if (!grey_init(gbuf, gbuf_size, GREY_BUFFERED,
630 LCD_WIDTH, LCD_HEIGHT, NULL))
632 rb->splash(HZ, "Couldn't init greyscale display");
633 return PLUGIN_ERROR;
635 /* init lcd_ function pointers */
636 lcdfuncs.update = rb->lcd_update;
637 lcdfuncs.clear_display = rb->lcd_clear_display;
638 lcdfuncs.drawline = rb->lcd_drawline;
639 lcdfuncs.putsxy = rb->lcd_putsxy;
641 #ifdef MROBE_100
642 grey_set_background(GREY_BLACK);
643 #endif
645 grey_setfont(FONT_SYSFIXED);
646 #endif
647 rb->lcd_setfont(FONT_SYSFIXED);
648 #else /* LCD_CHARCELLS */
649 if (!pgfx_init(4, 2))
651 rb->splash(HZ*2, "Old LCD :(");
652 return PLUGIN_OK;
654 pgfx_display(0, 0);
655 #endif
657 while(!exit)
659 if (redraw)
661 MYLCD(clear_display)();
662 cube_rotate(axes[0].angle, axes[1].angle, axes[2].angle);
663 cube_viewport();
664 cube_draw();
665 redraw = false;
668 #ifdef HAVE_LCD_BITMAP
669 if (t_disp > 0)
671 t_disp--;
672 rb->snprintf(buffer, sizeof(buffer), "%s: %d %s",
673 axes[curr].label,
674 paused ? axes[curr].angle : axes[curr].speed,
675 highspeed ? "(hs)" : "");
676 MYLCD(putsxy)(0, LCD_HEIGHT-8, buffer);
677 if (t_disp == 0)
678 redraw = true;
680 #else
681 if (t_disp > 0)
683 if (t_disp == DISP_TIME)
685 rb->lcd_puts(5, 0, axes[curr].label);
686 rb->snprintf(buffer, sizeof(buffer), "%d %c",
687 paused ? axes[curr].angle : axes[curr].speed,
688 highspeed ? 'H' : ' ');
689 rb->lcd_puts(5, 1, buffer);
691 t_disp--;
692 if (t_disp == 0)
694 rb->lcd_clear_display();
695 pgfx_display(0, 0);
698 #endif
699 #ifdef USE_GSLIB
700 if (mode_switch)
702 grey_show(mode == SOLID);
703 mode_switch = false;
705 #endif
706 MYLCD(update)();
708 if (!paused)
710 int i;
712 for (i = 0; i < 3; i++)
714 axes[i].angle += axes[i].speed;
715 if (axes[i].angle > 359)
716 axes[i].angle -= 360;
717 else if (axes[i].angle < 0)
718 axes[i].angle += 360;
720 redraw = true;
722 if (highspeed)
723 rb->yield();
724 else
725 rb->sleep(HZ/25);
726 button = rb->button_get(false);
728 else
730 button = rb->button_get_w_tmo(HZ/25);
733 switch (button)
735 case CUBE_INC:
736 case CUBE_INC|BUTTON_REPEAT:
737 if (!paused)
739 if (axes[curr].speed < 10)
740 axes[curr].speed++;
742 else
744 if (++axes[curr].angle > 359)
745 axes[curr].angle -= 360;
747 t_disp = DISP_TIME;
748 redraw = true;
749 break;
751 case CUBE_DEC:
752 case CUBE_DEC|BUTTON_REPEAT:
753 if (!paused)
755 if (axes[curr].speed > -10)
756 axes[curr].speed--;
758 else
760 if (--axes[curr].angle < 0)
761 axes[curr].angle += 360;
763 t_disp = DISP_TIME;
764 redraw = true;
765 break;
767 case CUBE_NEXT:
768 if (++curr > 2)
769 curr = 0;
770 t_disp = DISP_TIME;
771 break;
773 case CUBE_PREV:
774 if (--curr < 0)
775 curr = 2;
776 t_disp = DISP_TIME;
777 break;
779 case CUBE_MODE:
780 #ifdef CUBE_MODE_PRE
781 if (lastbutton != CUBE_MODE_PRE)
782 break;
783 #endif
784 if (++mode >= NUM_MODES)
785 mode = 0;
786 #ifdef USE_GSLIB
787 mylcd = (mode == SOLID) ? &greyfuncs : &lcdfuncs;
788 mode_switch = true;
789 #endif
790 redraw = true;
791 break;
793 case CUBE_PAUSE:
794 #ifdef CUBE_PAUSE_PRE
795 if (lastbutton != CUBE_PAUSE_PRE)
796 break;
797 #endif
798 paused = !paused;
799 break;
801 case CUBE_HIGHSPEED:
802 #ifdef CUBE_HIGHSPEED_PRE
803 if (lastbutton != CUBE_HIGHSPEED_PRE)
804 break;
805 #endif
806 highspeed = !highspeed;
807 t_disp = DISP_TIME;
808 break;
810 #ifdef CUBE_RC_QUIT
811 case CUBE_RC_QUIT:
812 #endif
813 case CUBE_QUIT:
814 exit = true;
815 break;
817 default:
818 if (rb->default_event_handler_ex(button, cleanup, NULL)
819 == SYS_USB_CONNECTED)
820 return PLUGIN_USB_CONNECTED;
821 break;
823 if (button != BUTTON_NONE)
824 lastbutton = button;
827 #ifdef USE_GSLIB
828 grey_release();
829 #elif defined(HAVE_LCD_CHARCELLS)
830 pgfx_release();
831 #endif
832 return PLUGIN_OK;