1 /***************************************************************************
3 * Open \______ \ ____ ____ | | _\_ |__ _______ ___
4 * Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ /
5 * Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < <
6 * Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \
10 * Copyright (C) 2008 by Jonathan Gordon
12 * This program is free software; you can redistribute it and/or
13 * modify it under the terms of the GNU General Public License
14 * as published by the Free Software Foundation; either version 2
15 * of the License, or (at your option) any later version.
17 * This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY
18 * KIND, either express or implied.
20 ****************************************************************************/
25 #include "lcd-remote.h"
28 #include "screen_access.h"
32 /*some short cuts for fg/bg/line selector handling */
34 #define FG_FALLBACK global_settings.fg_color
35 #define BG_FALLBACK global_settings.bg_color
37 #define FG_FALLBACK LCD_DEFAULT_FG
38 #define BG_FALLBACK LCD_DEFAULT_BG
41 /* all below isn't needed for pc tools (i.e. checkwps/wps editor)
42 * only viewport_parse_viewport() is */
48 #include "statusbar.h"
49 #include "appevents.h"
51 #ifdef HAVE_LCD_BITMAP
54 #include "statusbar-skinned.h"
58 #define VPSTACK_DEPTH 16
59 struct viewport_stack_item
65 #ifdef HAVE_LCD_BITMAP
66 static void viewportmanager_redraw(void* data
);
68 static int theme_stack_top
[NB_SCREENS
]; /* the last item added */
69 static struct viewport_stack_item theme_stack
[NB_SCREENS
][VPSTACK_DEPTH
];
70 static bool is_theme_enabled(enum screen_type screen
);
72 static void toggle_theme(enum screen_type screen
, bool force
)
74 bool enable_event
= false;
75 static bool was_enabled
[NB_SCREENS
] = {false};
79 enable_event
= enable_event
|| is_theme_enabled(i
);
83 add_event(GUI_EVENT_ACTIONUPDATE
, false, viewportmanager_redraw
);
84 #if defined(HAVE_LCD_ENABLE) || defined(HAVE_LCD_SLEEP)
85 add_event(LCD_EVENT_ACTIVATION
, false, do_sbs_update_callback
);
87 add_event(PLAYBACK_EVENT_TRACK_CHANGE
, false,
88 do_sbs_update_callback
);
89 add_event(PLAYBACK_EVENT_NEXTTRACKID3_AVAILABLE
, false,
90 do_sbs_update_callback
);
92 /* remove the left overs from the previous screen.
93 * could cause a tiny flicker. Redo your screen code if that happens */
94 if (!was_enabled
[screen
] || force
)
96 struct viewport deadspace
, user
;
97 viewport_set_defaults(&user
, screen
);
98 deadspace
= user
; /* get colours and everything */
102 deadspace
.width
= screens
[screen
].lcdwidth
;
103 deadspace
.height
= user
.y
;
104 if (deadspace
.width
&& deadspace
.height
)
106 screens
[screen
].set_viewport(&deadspace
);
107 screens
[screen
].clear_viewport();
108 screens
[screen
].update_viewport();
111 deadspace
.y
= user
.y
+ user
.height
;
112 deadspace
.height
= screens
[screen
].lcdheight
- deadspace
.y
;
113 if (deadspace
.width
&& deadspace
.height
)
115 screens
[screen
].set_viewport(&deadspace
);
116 screens
[screen
].clear_viewport();
117 screens
[screen
].update_viewport();
122 deadspace
.width
= user
.x
;
123 deadspace
.height
= screens
[screen
].lcdheight
;
124 if (deadspace
.width
&& deadspace
.height
)
126 screens
[screen
].set_viewport(&deadspace
);
127 screens
[screen
].clear_viewport();
128 screens
[screen
].update_viewport();
131 deadspace
.x
= user
.x
+ user
.width
;
132 deadspace
.width
= screens
[screen
].lcdwidth
- deadspace
.x
;
133 if (deadspace
.width
&& deadspace
.height
)
135 screens
[screen
].set_viewport(&deadspace
);
136 screens
[screen
].clear_viewport();
137 screens
[screen
].update_viewport();
140 send_event(GUI_EVENT_ACTIONUPDATE
, (void*)1); /* force a redraw */
145 screens
[i
].stop_scroll();
146 #if defined(HAVE_LCD_ENABLE) || defined(HAVE_LCD_SLEEP)
147 remove_event(LCD_EVENT_ACTIVATION
, do_sbs_update_callback
);
149 remove_event(PLAYBACK_EVENT_TRACK_CHANGE
, do_sbs_update_callback
);
150 remove_event(PLAYBACK_EVENT_NEXTTRACKID3_AVAILABLE
, do_sbs_update_callback
);
151 remove_event(GUI_EVENT_ACTIONUPDATE
, viewportmanager_redraw
);
153 /* let list initialize viewport in case viewport dimensions is changed. */
154 send_event(GUI_EVENT_THEME_CHANGED
, NULL
);
156 was_enabled
[i
] = is_theme_enabled(i
);
159 void viewportmanager_theme_enable(enum screen_type screen
, bool enable
,
160 struct viewport
*viewport
)
162 int top
= ++theme_stack_top
[screen
];
163 if (top
>= VPSTACK_DEPTH
-1)
164 panicf("Stack overflow... viewportmanager");
165 theme_stack
[screen
][top
].enabled
= enable
;
166 theme_stack
[screen
][top
].vp
= viewport
;
167 toggle_theme(screen
, false);
168 /* then be nice and set the viewport up */
170 viewport_set_defaults(viewport
, screen
);
173 void viewportmanager_theme_undo(enum screen_type screen
, bool force_redraw
)
175 int top
= --theme_stack_top
[screen
];
177 panicf("Stack underflow... viewportmanager");
179 toggle_theme(screen
, force_redraw
);
183 static bool is_theme_enabled(enum screen_type screen
)
185 int top
= theme_stack_top
[screen
];
186 return theme_stack
[screen
][top
].enabled
;
189 static bool custom_vp_loaded_ok
[NB_SCREENS
];
190 static struct viewport custom_vp
[NB_SCREENS
];
192 static unsigned viewport_init_ui_vp(void);
193 #endif /* HAVE_LCD_BITMAP */
195 int viewport_get_nb_lines(const struct viewport
*vp
)
197 #ifdef HAVE_LCD_BITMAP
198 return vp
->height
/font_get(vp
->font
)->height
;
205 static void viewportmanager_redraw(void* data
)
210 #ifdef HAVE_LCD_BITMAP
211 if (statusbar_position(i
) == STATUSBAR_CUSTOM
)
212 sb_skin_update(i
, NULL
!= data
);
213 else if (statusbar_position(i
) != STATUSBAR_OFF
)
215 gui_statusbar_draw(&statusbars
.statusbars
[i
], NULL
!= data
);
219 void viewportmanager_init()
221 #ifdef HAVE_LCD_BITMAP
225 theme_stack_top
[i
] = -1; /* the next call fixes this to 0 */
226 /* We always want the theme enabled by default... */
227 viewportmanager_theme_enable(i
, true, NULL
);
230 add_event(GUI_EVENT_ACTIONUPDATE
, false, viewportmanager_redraw
);
234 #ifdef HAVE_LCD_BITMAP
235 void viewportmanager_theme_changed(const int which
)
238 #ifdef HAVE_BUTTONBAR
239 if (which
& THEME_BUTTONBAR
)
240 { /* don't handle further, the custom ui viewport ignores the buttonbar,
241 * as does viewport_set_defaults(), since only lists use it*/
242 screens
[SCREEN_MAIN
].has_buttonbar
= global_settings
.buttonbar
;
245 if (which
& THEME_UI_VIEWPORT
)
247 viewport_init_ui_vp();
249 if (which
& THEME_LANGUAGE
)
252 if (which
& THEME_STATUSBAR
)
256 /* This can probably be done better...
257 * disable the theme so it's forced to do a full redraw */
258 viewportmanager_theme_enable(i
, false, NULL
);
259 viewportmanager_theme_undo(i
, true);
262 send_event(GUI_EVENT_THEME_CHANGED
, NULL
);
266 * (re)parse the UI vp from the settings
268 * 0 if no UI vp is used at all
269 * else the bit for the screen (1<<screen) is set
271 static unsigned viewport_init_ui_vp(void)
274 const char *ret
= NULL
;
276 FOR_NB_SCREENS(screen
)
278 #ifdef HAVE_REMOTE_LCD
279 if ((screen
== SCREEN_REMOTE
))
280 setting
= global_settings
.remote_ui_vp_config
;
283 setting
= global_settings
.ui_vp_config
;
285 ret
= viewport_parse_viewport(&custom_vp
[screen
], screen
,
288 custom_vp_loaded_ok
[screen
] = ret
?true:false;
290 return true; /* meh fixme */
293 #ifdef HAVE_TOUCHSCREEN
294 /* check if a point (x and y coordinates) are within a viewport */
295 bool viewport_point_within_vp(const struct viewport
*vp
,
296 const int x
, const int y
)
298 bool is_x
= (x
>= vp
->x
&& x
< (vp
->x
+ vp
->width
));
299 bool is_y
= (y
>= vp
->y
&& y
< (vp
->y
+ vp
->height
));
300 return (is_x
&& is_y
);
302 #endif /* HAVE_TOUCHSCREEN */
304 static void set_default_align_flags(struct viewport
*vp
)
306 vp
->flags
&= ~VP_FLAG_ALIGNMENT_MASK
;
307 if (UNLIKELY(lang_is_rtl()))
308 vp
->flags
|= VP_FLAG_ALIGN_RIGHT
;
311 #endif /* HAVE_LCD_BITMAP */
312 #endif /* __PCTOOL__ */
314 #ifdef HAVE_LCD_COLOR
315 #define ARG_STRING(_depth) ((_depth) == 2 ? "dddddgg":"dddddcc")
317 #define ARG_STRING(_depth) "dddddgg"
321 void viewport_set_fullscreen(struct viewport
*vp
,
322 const enum screen_type screen
)
326 vp
->width
= screens
[screen
].lcdwidth
;
327 vp
->height
= screens
[screen
].lcdheight
;
329 #ifdef HAVE_LCD_BITMAP
331 set_default_align_flags(vp
);
333 vp
->font
= FONT_UI
; /* default to UI to discourage SYSFONT use */
334 vp
->drawmode
= DRMODE_SOLID
;
336 #ifdef HAVE_REMOTE_LCD
337 /* We only need this test if there is a remote LCD */
338 if (screen
== SCREEN_MAIN
)
341 vp
->fg_pattern
= FG_FALLBACK
;
342 vp
->bg_pattern
= BG_FALLBACK
;
343 #ifdef HAVE_LCD_COLOR
344 vp
->lss_pattern
= global_settings
.lss_color
;
345 vp
->lse_pattern
= global_settings
.lse_color
;
346 vp
->lst_pattern
= global_settings
.lst_color
;
351 #if defined(HAVE_REMOTE_LCD) && LCD_REMOTE_DEPTH > 1
352 if (screen
== SCREEN_REMOTE
)
354 vp
->fg_pattern
= LCD_REMOTE_DEFAULT_FG
;
355 vp
->bg_pattern
= LCD_REMOTE_DEFAULT_BG
;
361 void viewport_set_defaults(struct viewport
*vp
,
362 const enum screen_type screen
)
365 1) If the "ui viewport" setting is set, and a sbs is loaded which specifies a %Vi
366 return the intersection of those two viewports
367 2) If only one of the "ui viewport" setting, or sbs %Vi is set
369 3) No user viewports set
370 return the full display
372 #if defined(HAVE_LCD_BITMAP) && !defined(__PCTOOL__)
374 struct viewport
*sbs_area
= NULL
, *user_setting
= NULL
;
375 if (!is_theme_enabled(screen
))
377 viewport_set_fullscreen(vp
, screen
);
380 /* get the two viewports */
381 if (custom_vp_loaded_ok
[screen
])
382 user_setting
= &custom_vp
[screen
];
383 if (sb_skin_get_state(screen
))
384 sbs_area
= sb_skin_get_info_vp(screen
);
386 /* have both? get their intersection */
387 if (sbs_area
&& user_setting
)
389 struct viewport
*a
= sbs_area
, *b
= user_setting
;
390 /* if ui vp and info vp overlap, intersect */
391 if (a
->x
< b
->x
+ b
->width
&&
392 a
->x
+ a
->width
> b
->x
&&
393 a
->y
< b
->y
+ b
->height
&&
394 a
->y
+ a
->height
> b
->y
)
396 /* copy from ui vp first (for other field),fix coordinates after */
398 set_default_align_flags(vp
);
399 vp
->x
= MAX(a
->x
, b
->x
);
400 vp
->y
= MAX(a
->y
, b
->y
);
401 vp
->width
= MIN(a
->x
+ a
->width
, b
->x
+ b
->width
) - vp
->x
;
402 vp
->height
= MIN(a
->y
+ a
->height
, b
->y
+ b
->height
) - vp
->y
;
405 /* else (no overlap at all) fall back to info vp from sbs, that
406 * has no redraw problems */
409 /* if only one is active use it
410 * or if the above check for overlapping failed, use info vp then, because
411 * that doesn't give redraw problems */
414 else if (user_setting
)
416 /* have neither so its fullscreen which was fixed at the beginning */
418 #endif /* HAVE_LCD_BITMAP */
419 viewport_set_fullscreen(vp
, screen
);
423 #ifdef HAVE_LCD_BITMAP
424 const char* viewport_parse_viewport(struct viewport
*vp
,
425 enum screen_type screen
,
427 const char separator
)
429 /* parse the list to the viewport struct */
430 const char *ptr
= bufptr
;
444 /* Work out the depth of this display */
445 depth
= screens
[screen
].depth
;
446 #if (LCD_DEPTH == 1) || (defined(HAVE_REMOTE_LCD) && LCD_REMOTE_DEPTH == 1)
449 if (!(ptr
= parse_list("ddddd", &set
, separator
, ptr
,
450 &vp
->x
, &vp
->y
, &vp
->width
, &vp
->height
, &vp
->font
)))
455 #if (LCD_DEPTH > 1) || (defined(HAVE_REMOTE_LCD) && LCD_REMOTE_DEPTH > 1)
458 if (!(ptr
= parse_list(ARG_STRING(depth
), &set
, separator
, ptr
,
459 &vp
->x
, &vp
->y
, &vp
->width
, &vp
->height
, &vp
->font
,
460 &vp
->fg_pattern
,&vp
->bg_pattern
)))
468 /* X and Y *must* be set */
469 if (!LIST_VALUE_PARSED(set
, PL_X
) || !LIST_VALUE_PARSED(set
, PL_Y
))
471 /* check for negative values */
473 vp
->x
+= screens
[screen
].lcdwidth
;
475 vp
->y
+= screens
[screen
].lcdheight
;
478 * and negative width/height which means "extend to edge minus value */
479 if (!LIST_VALUE_PARSED(set
, PL_WIDTH
))
480 vp
->width
= screens
[screen
].lcdwidth
- vp
->x
;
481 else if (vp
->width
< 0)
482 vp
->width
= (vp
->width
+ screens
[screen
].lcdwidth
) - vp
->x
;
483 if (!LIST_VALUE_PARSED(set
, PL_HEIGHT
))
484 vp
->height
= screens
[screen
].lcdheight
- vp
->y
;
485 else if (vp
->height
< 0)
486 vp
->height
= (vp
->height
+ screens
[screen
].lcdheight
) - vp
->y
;
488 #if (LCD_DEPTH > 1) || (defined(HAVE_REMOTE_LCD) && LCD_REMOTE_DEPTH > 1)
489 if (!LIST_VALUE_PARSED(set
, PL_FG
))
490 vp
->fg_pattern
= FG_FALLBACK
;
491 if (!LIST_VALUE_PARSED(set
, PL_BG
))
492 vp
->bg_pattern
= BG_FALLBACK
;
493 #endif /* LCD_DEPTH > 1 || LCD_REMOTE_DEPTH > 1 */
495 #ifdef HAVE_LCD_COLOR
496 vp
->lss_pattern
= global_settings
.lss_color
;
497 vp
->lse_pattern
= global_settings
.lse_color
;
498 vp
->lst_pattern
= global_settings
.lst_color
;
501 /* Validate the viewport dimensions - we know that the numbers are
502 non-negative integers, ignore bars and assume the viewport takes them
504 if ((vp
->x
>= screens
[screen
].lcdwidth
) ||
505 ((vp
->x
+ vp
->width
) > screens
[screen
].lcdwidth
) ||
506 (vp
->y
>= screens
[screen
].lcdheight
) ||
507 ((vp
->y
+ vp
->height
) > screens
[screen
].lcdheight
))
512 /* Default to using the user font if the font was an invalid number or '-'*/
513 if (((vp
->font
!= FONT_SYSFIXED
) && (vp
->font
!= FONT_UI
))
514 || !LIST_VALUE_PARSED(set
, PL_FONT
)
518 /* Set the defaults for fields not user-specified */
519 vp
->drawmode
= DRMODE_SOLID
;
521 set_default_align_flags(vp
);