1 /***************************************************************************
3 * Open \______ \ ____ ____ | | _\_ |__ _______ ___
4 * Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ /
5 * Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < <
6 * Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \
10 * Copyright (C) 2002 Damien Teney
11 * modified to use int instead of float math by Andreas Zwirtes
12 * heavily extended by Jens Arnold
14 * This program is free software; you can redistribute it and/or
15 * modify it under the terms of the GNU General Public License
16 * as published by the Free Software Foundation; either version 2
17 * of the License, or (at your option) any later version.
19 * This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY
20 * KIND, either express or implied.
22 ***************************************************************************/
25 #include "lib/playergfx.h"
27 #include "lib/fixedpoint.h"
31 /* Loops that the values are displayed */
34 /* variable button definitions */
35 #if CONFIG_KEYPAD == RECORDER_PAD
36 #define CUBE_QUIT BUTTON_OFF
37 #define CUBE_NEXT BUTTON_RIGHT
38 #define CUBE_PREV BUTTON_LEFT
39 #define CUBE_INC BUTTON_UP
40 #define CUBE_DEC BUTTON_DOWN
41 #define CUBE_MODE BUTTON_F1
42 #define CUBE_PAUSE BUTTON_PLAY
43 #define CUBE_HIGHSPEED BUTTON_ON
45 #elif CONFIG_KEYPAD == ARCHOS_AV300_PAD
46 #define CUBE_QUIT BUTTON_OFF
47 #define CUBE_NEXT BUTTON_RIGHT
48 #define CUBE_PREV BUTTON_LEFT
49 #define CUBE_INC BUTTON_UP
50 #define CUBE_DEC BUTTON_DOWN
51 #define CUBE_MODE BUTTON_F1
52 #define CUBE_PAUSE BUTTON_SELECT
53 #define CUBE_HIGHSPEED BUTTON_ON
55 #elif CONFIG_KEYPAD == PLAYER_PAD
56 #define CUBE_QUIT BUTTON_STOP
57 #define CUBE_INC BUTTON_RIGHT
58 #define CUBE_DEC BUTTON_LEFT
59 #define CUBE_NEXT (BUTTON_ON | BUTTON_RIGHT)
60 #define CUBE_PREV (BUTTON_ON | BUTTON_LEFT)
61 #define CUBE_MODE BUTTON_MENU
62 #define CUBE_PAUSE BUTTON_PLAY
63 #define CUBE_HIGHSPEED_PRE BUTTON_ON
64 #define CUBE_HIGHSPEED (BUTTON_ON | BUTTON_REL)
66 #elif CONFIG_KEYPAD == ONDIO_PAD
67 #define CUBE_QUIT BUTTON_OFF
68 #define CUBE_NEXT BUTTON_RIGHT
69 #define CUBE_PREV BUTTON_LEFT
70 #define CUBE_INC BUTTON_UP
71 #define CUBE_DEC BUTTON_DOWN
72 #define CUBE_MODE_PRE BUTTON_MENU
73 #define CUBE_MODE (BUTTON_MENU | BUTTON_REL)
74 #define CUBE_PAUSE (BUTTON_MENU | BUTTON_LEFT)
75 #define CUBE_HIGHSPEED (BUTTON_MENU | BUTTON_RIGHT)
77 #elif (CONFIG_KEYPAD == IRIVER_H100_PAD) || \
78 (CONFIG_KEYPAD == IRIVER_H300_PAD)
79 #define CUBE_QUIT BUTTON_OFF
80 #define CUBE_NEXT BUTTON_RIGHT
81 #define CUBE_PREV BUTTON_LEFT
82 #define CUBE_INC BUTTON_UP
83 #define CUBE_DEC BUTTON_DOWN
84 #define CUBE_MODE BUTTON_MODE
85 #define CUBE_PAUSE BUTTON_ON
86 #define CUBE_HIGHSPEED BUTTON_SELECT
88 #define CUBE_RC_QUIT BUTTON_RC_STOP
90 #elif (CONFIG_KEYPAD == IPOD_4G_PAD) || \
91 (CONFIG_KEYPAD == IPOD_3G_PAD) || \
92 (CONFIG_KEYPAD == IPOD_1G2G_PAD)
93 #define CUBE_QUIT (BUTTON_SELECT | BUTTON_MENU)
94 #define CUBE_NEXT BUTTON_RIGHT
95 #define CUBE_PREV BUTTON_LEFT
96 #define CUBE_INC BUTTON_SCROLL_FWD
97 #define CUBE_DEC BUTTON_SCROLL_BACK
98 #define CUBE_MODE BUTTON_MENU
99 #define CUBE_PAUSE BUTTON_PLAY
100 #define CUBE_HIGHSPEED_PRE BUTTON_SELECT
101 #define CUBE_HIGHSPEED (BUTTON_SELECT | BUTTON_REL)
103 #elif CONFIG_KEYPAD == IRIVER_IFP7XX_PAD
104 #define CUBE_QUIT BUTTON_PLAY
105 #define CUBE_NEXT BUTTON_RIGHT
106 #define CUBE_PREV BUTTON_LEFT
107 #define CUBE_INC BUTTON_UP
108 #define CUBE_DEC BUTTON_DOWN
109 #define CUBE_MODE BUTTON_MODE
110 #define CUBE_PAUSE BUTTON_SELECT
111 #define CUBE_HIGHSPEED BUTTON_EQ
113 #elif (CONFIG_KEYPAD == IAUDIO_X5M5_PAD)
114 #define CUBE_QUIT BUTTON_POWER
115 #define CUBE_NEXT BUTTON_RIGHT
116 #define CUBE_PREV BUTTON_LEFT
117 #define CUBE_INC BUTTON_UP
118 #define CUBE_DEC BUTTON_DOWN
119 #define CUBE_MODE BUTTON_REC
120 #define CUBE_PAUSE BUTTON_PLAY
121 #define CUBE_HIGHSPEED BUTTON_SELECT
123 #elif (CONFIG_KEYPAD == GIGABEAT_PAD)
124 #define CUBE_QUIT BUTTON_POWER
125 #define CUBE_NEXT BUTTON_RIGHT
126 #define CUBE_PREV BUTTON_LEFT
127 #define CUBE_INC BUTTON_UP
128 #define CUBE_DEC BUTTON_DOWN
129 #define CUBE_MODE BUTTON_MENU
130 #define CUBE_PAUSE BUTTON_SELECT
131 #define CUBE_HIGHSPEED BUTTON_A
133 #elif (CONFIG_KEYPAD == SANSA_E200_PAD)
134 #define CUBE_QUIT BUTTON_POWER
135 #define CUBE_NEXT BUTTON_RIGHT
136 #define CUBE_PREV BUTTON_LEFT
137 #define CUBE_INC BUTTON_SCROLL_FWD
138 #define CUBE_DEC BUTTON_SCROLL_BACK
139 #define CUBE_MODE BUTTON_DOWN
140 #define CUBE_PAUSE BUTTON_UP
141 #define CUBE_HIGHSPEED BUTTON_SELECT
143 #elif (CONFIG_KEYPAD == SANSA_FUZE_PAD)
144 #define CUBE_QUIT (BUTTON_HOME|BUTTON_REPEAT)
145 #define CUBE_NEXT BUTTON_RIGHT
146 #define CUBE_PREV BUTTON_LEFT
147 #define CUBE_INC BUTTON_SCROLL_FWD
148 #define CUBE_DEC BUTTON_SCROLL_BACK
149 #define CUBE_MODE BUTTON_DOWN
150 #define CUBE_PAUSE BUTTON_UP
151 #define CUBE_HIGHSPEED BUTTON_SELECT
153 #elif (CONFIG_KEYPAD == SANSA_C200_PAD) || \
154 (CONFIG_KEYPAD == SANSA_CLIP_PAD) || \
155 (CONFIG_KEYPAD == SANSA_M200_PAD)
156 #define CUBE_QUIT BUTTON_POWER
157 #define CUBE_NEXT BUTTON_RIGHT
158 #define CUBE_PREV BUTTON_LEFT
159 #define CUBE_INC BUTTON_VOL_UP
160 #define CUBE_DEC BUTTON_VOL_DOWN
161 #define CUBE_MODE BUTTON_DOWN
162 #define CUBE_PAUSE BUTTON_UP
163 #define CUBE_HIGHSPEED BUTTON_SELECT
166 #elif (CONFIG_KEYPAD == IRIVER_H10_PAD)
167 #define CUBE_QUIT BUTTON_POWER
168 #define CUBE_NEXT BUTTON_RIGHT
169 #define CUBE_PREV BUTTON_LEFT
170 #define CUBE_INC BUTTON_SCROLL_UP
171 #define CUBE_DEC BUTTON_SCROLL_DOWN
172 #define CUBE_MODE BUTTON_REW
173 #define CUBE_PAUSE BUTTON_PLAY
174 #define CUBE_HIGHSPEED BUTTON_FF
176 #elif CONFIG_KEYPAD == MROBE500_PAD
177 #define CUBE_QUIT BUTTON_POWER
179 #elif CONFIG_KEYPAD == GIGABEAT_S_PAD
180 #define CUBE_QUIT BUTTON_BACK
181 #define CUBE_NEXT BUTTON_RIGHT
182 #define CUBE_PREV BUTTON_LEFT
183 #define CUBE_INC BUTTON_UP
184 #define CUBE_DEC BUTTON_DOWN
185 #define CUBE_MODE BUTTON_MENU
186 #define CUBE_PAUSE BUTTON_PLAY
187 #define CUBE_HIGHSPEED BUTTON_SELECT
189 #elif (CONFIG_KEYPAD == MROBE100_PAD)
190 #define CUBE_QUIT BUTTON_POWER
191 #define CUBE_NEXT BUTTON_RIGHT
192 #define CUBE_PREV BUTTON_LEFT
193 #define CUBE_INC BUTTON_UP
194 #define CUBE_DEC BUTTON_DOWN
195 #define CUBE_MODE BUTTON_MENU
196 #define CUBE_PAUSE BUTTON_PLAY
197 #define CUBE_HIGHSPEED BUTTON_SELECT
199 #elif (CONFIG_KEYPAD == IAUDIO_M3_PAD)
200 #define CUBE_QUIT BUTTON_RC_REC
201 #define CUBE_NEXT BUTTON_RC_FF
202 #define CUBE_PREV BUTTON_RC_REW
203 #define CUBE_INC BUTTON_RC_VOL_UP
204 #define CUBE_DEC BUTTON_RC_VOL_DOWN
205 #define CUBE_MODE BUTTON_RC_MODE
206 #define CUBE_PAUSE BUTTON_RC_PLAY
207 #define CUBE_HIGHSPEED BUTTON_RC_MENU
209 #elif CONFIG_KEYPAD == COWON_D2_PAD
210 #define CUBE_QUIT BUTTON_POWER
212 #elif (CONFIG_KEYPAD == IAUDIO67_PAD)
213 #define CUBE_QUIT BUTTON_POWER
214 #define CUBE_NEXT BUTTON_RIGHT
215 #define CUBE_PREV BUTTON_LEFT
216 #define CUBE_INC BUTTON_VOLUP
217 #define CUBE_DEC BUTTON_VOLDOWN
218 #define CUBE_MODE BUTTON_MENU
219 #define CUBE_PAUSE BUTTON_PLAY
220 #define CUBE_HIGHSPEED BUTTON_STOP
222 #elif CONFIG_KEYPAD == CREATIVEZVM_PAD
223 #define CUBE_QUIT BUTTON_BACK
224 #define CUBE_NEXT BUTTON_RIGHT
225 #define CUBE_PREV BUTTON_LEFT
226 #define CUBE_INC BUTTON_UP
227 #define CUBE_DEC BUTTON_DOWN
228 #define CUBE_MODE BUTTON_MENU
229 #define CUBE_PAUSE BUTTON_PLAY
230 #define CUBE_HIGHSPEED BUTTON_SELECT
232 #elif CONFIG_KEYPAD == PHILIPS_HDD1630_PAD
233 #define CUBE_QUIT BUTTON_POWER
234 #define CUBE_NEXT BUTTON_RIGHT
235 #define CUBE_PREV BUTTON_LEFT
236 #define CUBE_INC BUTTON_UP
237 #define CUBE_DEC BUTTON_DOWN
238 #define CUBE_MODE BUTTON_MENU
239 #define CUBE_PAUSE BUTTON_SELECT
240 #define CUBE_HIGHSPEED BUTTON_VIEW
242 #elif CONFIG_KEYPAD == PHILIPS_SA9200_PAD
243 #define CUBE_QUIT BUTTON_POWER
244 #define CUBE_NEXT BUTTON_NEXT
245 #define CUBE_PREV BUTTON_PREV
246 #define CUBE_INC BUTTON_UP
247 #define CUBE_DEC BUTTON_DOWN
248 #define CUBE_MODE BUTTON_MENU
249 #define CUBE_PAUSE BUTTON_PLAY
250 #define CUBE_HIGHSPEED BUTTON_RIGHT
252 #elif CONFIG_KEYPAD == ONDAVX747_PAD
253 #define CUBE_QUIT BUTTON_POWER
254 #elif CONFIG_KEYPAD == ONDAVX777_PAD
255 #define CUBE_QUIT BUTTON_POWER
257 #elif CONFIG_KEYPAD == SAMSUNG_YH_PAD
258 #define CUBE_QUIT BUTTON_REC
259 #define CUBE_NEXT BUTTON_RIGHT
260 #define CUBE_PREV BUTTON_LEFT
261 #define CUBE_INC BUTTON_UP
262 #define CUBE_DEC BUTTON_DOWN
263 #define CUBE_MODE BUTTON_REW
264 #define CUBE_PAUSE BUTTON_PLAY
265 #define CUBE_HIGHSPEED BUTTON_FFWD
267 #elif CONFIG_KEYPAD == PBELL_VIBE500_PAD
268 #define CUBE_QUIT BUTTON_REC
269 #define CUBE_NEXT BUTTON_NEXT
270 #define CUBE_PREV BUTTON_PREV
271 #define CUBE_INC BUTTON_UP
272 #define CUBE_DEC BUTTON_DOWN
273 #define CUBE_MODE BUTTON_MENU
274 #define CUBE_PAUSE BUTTON_PLAY
275 #define CUBE_HIGHSPEED BUTTON_OK
278 #error No keymap defined!
281 #ifdef HAVE_TOUCHSCREEN
283 #define CUBE_QUIT BUTTON_TOPLEFT
286 #define CUBE_NEXT BUTTON_MIDRIGHT
289 #define CUBE_PREV BUTTON_MIDLEFT
292 #define CUBE_INC BUTTON_TOPMIDDLE
295 #define CUBE_DEC BUTTON_BOTTOMMIDDLE
298 #define CUBE_MODE BUTTON_TOPRIGHT
301 #define CUBE_PAUSE BUTTON_CENTER
303 #ifndef CUBE_HIGHSPEED
304 #define CUBE_HIGHSPEED BUTTON_BOTTOMRIGHT
309 #ifdef HAVE_LCD_BITMAP
311 #define DIST (10 * MIN(LCD_HEIGHT, LCD_WIDTH) / 16)
312 static int x_off
= LCD_WIDTH
/2;
313 static int y_off
= LCD_HEIGHT
/2;
319 void (*update
)(void);
320 void (*clear_display
)(void);
321 void (*drawline
)(int x1
, int y1
, int x2
, int y2
);
322 void (*putsxy
)(int x
, int y
, const unsigned char *string
);
325 static struct my_lcd greyfuncs
= {
326 grey_update
, grey_clear_display
, grey_drawline
, grey_putsxy
328 static struct my_lcd lcdfuncs
; /* initialised at runtime */
329 static struct my_lcd
*mylcd
= &greyfuncs
;
331 #define MYLCD(fn) mylcd->fn
332 #define MY_FILLTRIANGLE(x1, y1, x2, y2, x3, y3) grey_filltriangle(x1, y1, x2, y2, x3, y3)
333 #define MY_SET_FOREGROUND(fg) grey_set_foreground(fg)
334 #define MY_GET_FOREGROUND() grey_get_foreground()
337 #define MYLCD(fn) rb->lcd_ ## fn
338 #define MY_FILLTRIANGLE(x1, y1, x2, y2, x3, y3) xlcd_filltriangle(x1, y1, x2, y2, x3, y3)
339 #define MY_SET_FOREGROUND(fg) rb->lcd_set_foreground(fg)
340 #define MY_GET_FOREGROUND() rb->lcd_get_foreground()
343 #if CONFIG_LCD == LCD_SSD1815
344 #define ASPECT 320 /* = 1.25 (fixed point 24.8) */
346 #define ASPECT 256 /* = 1.00 */
349 #else /* !LCD_BITMAP */
351 #define MYLCD(fn) pgfx_ ## fn
353 static int x_off
= 10;
354 static int y_off
= 7;
355 #define ASPECT 300 /* = 1.175 */
357 #endif /* !LCD_BITMAP */
376 /* initial, unrotated cube corners */
377 static const struct point_3D sommet
[8] =
379 {-DIST
, -DIST
, -DIST
},
380 { DIST
, -DIST
, -DIST
},
381 { DIST
, DIST
, -DIST
},
382 {-DIST
, DIST
, -DIST
},
383 {-DIST
, -DIST
, DIST
},
384 { DIST
, -DIST
, DIST
},
389 /* The 12 lines forming the edges */
390 static const struct line lines
[12] =
392 {0, 1}, {1, 2}, {2, 3}, {3, 0},
393 {4, 7}, {7, 6}, {6, 5}, {5, 4},
394 {0, 4}, {1, 5}, {2, 6}, {3, 7}
397 static bool lines_drawn
[12];
399 /* The 6 faces of the cube; points are in clockwise order when viewed
401 static const struct face faces
[6] =
403 {{0, 1, 2, 3}, {0, 1, 2, 3}},
404 {{4, 7, 6, 5}, {4, 5, 6, 7}},
405 {{0, 4, 5, 1}, {8, 7, 9, 0}},
406 {{2, 6, 7, 3}, {10, 5, 11, 2}},
407 {{0, 3, 7, 4}, {3, 11, 4, 8}},
408 {{1, 5, 6, 2}, {9, 6, 10, 1}}
411 #if LCD_DEPTH > 1 || defined(USEGSLIB)
412 static const unsigned face_colors
[6] =
414 #ifdef HAVE_LCD_COLOR
415 LCD_RGBPACK(255, 0, 0), LCD_RGBPACK(255, 0, 0), LCD_RGBPACK(0, 255, 0),
416 LCD_RGBPACK(0, 255, 0), LCD_RGBPACK(0, 0, 255), LCD_RGBPACK(0, 0, 255)
417 #elif defined(USEGSLIB)
419 GREY_LIGHTGRAY
, GREY_LIGHTGRAY
, GREY_DARKGRAY
,
420 GREY_DARKGRAY
, GREY_WHITE
, GREY_WHITE
422 GREY_LIGHTGRAY
, GREY_LIGHTGRAY
, GREY_DARKGRAY
,
423 GREY_DARKGRAY
, GREY_BLACK
, GREY_BLACK
426 LCD_LIGHTGRAY
, LCD_LIGHTGRAY
, LCD_DARKGRAY
,
427 LCD_DARKGRAY
, LCD_BLACK
, LCD_BLACK
433 #if LCD_DEPTH > 1 || defined(USEGSLIB)
449 static struct counter axes
[] = {
455 static struct point_3D point3D
[8];
456 static struct point_2D point2D
[8];
457 static long matrice
[3][3];
459 static const int nb_points
= 8;
460 static long z_off
= 600;
462 static void cube_rotate(int xa
, int ya
, int za
)
465 /* Just to prevent unnecessary lookups */
466 long sxa
, cxa
, sya
, cya
, sza
, cza
;
475 /* calculate overall translation matrix */
476 matrice
[0][0] = (cza
* cya
) >> 14;
477 matrice
[1][0] = (sza
* cya
) >> 14;
478 matrice
[2][0] = -sya
;
480 matrice
[0][1] = (((cza
* sya
) >> 14) * sxa
- sza
* cxa
) >> 14;
481 matrice
[1][1] = (((sza
* sya
) >> 14) * sxa
+ cxa
* cza
) >> 14;
482 matrice
[2][1] = (sxa
* cya
) >> 14;
484 matrice
[0][2] = (((cza
* sya
) >> 14) * cxa
+ sza
* sxa
) >> 14;
485 matrice
[1][2] = (((sza
* sya
) >> 14) * cxa
- cza
* sxa
) >> 14;
486 matrice
[2][2] = (cxa
* cya
) >> 14;
488 /* apply translation matrix to all points */
489 for (i
= 0; i
< nb_points
; i
++)
491 point3D
[i
].x
= matrice
[0][0] * sommet
[i
].x
+ matrice
[1][0] * sommet
[i
].y
492 + matrice
[2][0] * sommet
[i
].z
;
494 point3D
[i
].y
= matrice
[0][1] * sommet
[i
].x
+ matrice
[1][1] * sommet
[i
].y
495 + matrice
[2][1] * sommet
[i
].z
;
497 point3D
[i
].z
= matrice
[0][2] * sommet
[i
].x
+ matrice
[1][2] * sommet
[i
].y
498 + matrice
[2][2] * sommet
[i
].z
;
502 static void cube_viewport(void)
506 /* Do viewport transformation for all points */
507 for (i
= 0; i
< nb_points
; i
++)
510 point2D
[i
].x
= (point3D
[i
].x
* ASPECT
) / (point3D
[i
].z
+ (z_off
<< 14))
513 point2D
[i
].x
= (point3D
[i
].x
<< 8) / (point3D
[i
].z
+ (z_off
<< 14))
516 point2D
[i
].y
= (point3D
[i
].y
<< 8) / (point3D
[i
].z
+ (z_off
<< 14))
521 static void cube_draw(void)
524 #if LCD_DEPTH > 1 || defined(USEGSLIB)
525 unsigned old_foreground
;
530 #if LCD_DEPTH > 1 || defined(USEGSLIB)
533 old_foreground
= MY_GET_FOREGROUND();
534 for (i
= 0; i
< 6; i
++)
536 /* backface culling; if the shape winds counter-clockwise, we are
537 * looking at the backface, and the (simplified) cross product
538 * is < 0. Do not draw it. */
539 if (0 >= (point2D
[faces
[i
].corner
[1]].x
- point2D
[faces
[i
].corner
[0]].x
)
540 * (point2D
[faces
[i
].corner
[2]].y
- point2D
[faces
[i
].corner
[1]].y
)
541 - (point2D
[faces
[i
].corner
[1]].y
- point2D
[faces
[i
].corner
[0]].y
)
542 * (point2D
[faces
[i
].corner
[2]].x
- point2D
[faces
[i
].corner
[1]].x
))
545 MY_SET_FOREGROUND(face_colors
[i
]);
546 MY_FILLTRIANGLE(point2D
[faces
[i
].corner
[0]].x
,
547 point2D
[faces
[i
].corner
[0]].y
,
548 point2D
[faces
[i
].corner
[1]].x
,
549 point2D
[faces
[i
].corner
[1]].y
,
550 point2D
[faces
[i
].corner
[2]].x
,
551 point2D
[faces
[i
].corner
[2]].y
);
552 MY_FILLTRIANGLE(point2D
[faces
[i
].corner
[0]].x
,
553 point2D
[faces
[i
].corner
[0]].y
,
554 point2D
[faces
[i
].corner
[2]].x
,
555 point2D
[faces
[i
].corner
[2]].y
,
556 point2D
[faces
[i
].corner
[3]].x
,
557 point2D
[faces
[i
].corner
[3]].y
);
560 MY_SET_FOREGROUND(old_foreground
);
562 #endif /* (LCD_DEPTH > 1) || GSLIB */
566 rb
->memset(lines_drawn
, 0, sizeof(lines_drawn
));
567 for (i
= 0; i
< 6; i
++)
569 /* backface culling; if the shape winds counter-clockwise, we are
570 * looking at the backface, and the (simplified) cross product
571 * is < 0. Do not draw it. */
572 if (0 >= (point2D
[faces
[i
].corner
[1]].x
- point2D
[faces
[i
].corner
[0]].x
)
573 * (point2D
[faces
[i
].corner
[2]].y
- point2D
[faces
[i
].corner
[1]].y
)
574 - (point2D
[faces
[i
].corner
[1]].y
- point2D
[faces
[i
].corner
[0]].y
)
575 * (point2D
[faces
[i
].corner
[2]].x
- point2D
[faces
[i
].corner
[1]].x
))
578 for (j
= 0; j
< 4; j
++)
580 line
= faces
[i
].line
[j
];
581 if (!lines_drawn
[line
])
583 lines_drawn
[line
] = true;
584 MYLCD(drawline
)(point2D
[lines
[line
].start
].x
,
585 point2D
[lines
[line
].start
].y
,
586 point2D
[lines
[line
].end
].x
,
587 point2D
[lines
[line
].end
].y
);
595 for (i
= 0; i
< 12; i
++)
596 MYLCD(drawline
)(point2D
[lines
[i
].start
].x
,
597 point2D
[lines
[i
].start
].y
,
598 point2D
[lines
[i
].end
].x
,
599 point2D
[lines
[i
].end
].y
);
604 void cleanup(void *parameter
)
610 #elif defined HAVE_LCD_CHARCELLS
615 enum plugin_status
plugin_start(const void* parameter
)
621 size_t gbuf_size
= 0;
622 bool mode_switch
= true;
626 int lastbutton
= BUTTON_NONE
;
628 bool highspeed
= false;
635 #ifdef HAVE_LCD_BITMAP
636 #if defined(USEGSLIB)
637 gbuf
= (unsigned char *)rb
->plugin_get_buffer(&gbuf_size
);
638 if (!grey_init(gbuf
, gbuf_size
, GREY_BUFFERED
,
639 LCD_WIDTH
, LCD_HEIGHT
, NULL
))
641 rb
->splash(HZ
, "Couldn't init greyscale display");
644 /* init lcd_ function pointers */
645 lcdfuncs
.update
= rb
->lcd_update
;
646 lcdfuncs
.clear_display
= rb
->lcd_clear_display
;
647 lcdfuncs
.drawline
= rb
->lcd_drawline
;
648 lcdfuncs
.putsxy
= rb
->lcd_putsxy
;
651 grey_set_background(GREY_BLACK
);
654 grey_setfont(FONT_SYSFIXED
);
656 rb
->lcd_setfont(FONT_SYSFIXED
);
657 #else /* LCD_CHARCELLS */
658 if (!pgfx_init(4, 2))
660 rb
->splash(HZ
*2, "Old LCD :(");
670 MYLCD(clear_display
)();
671 cube_rotate(axes
[0].angle
, axes
[1].angle
, axes
[2].angle
);
677 #ifdef HAVE_LCD_BITMAP
681 rb
->snprintf(buffer
, sizeof(buffer
), "%s: %d %s",
683 paused
? axes
[curr
].angle
: axes
[curr
].speed
,
684 highspeed
? "(hs)" : "");
685 MYLCD(putsxy
)(0, LCD_HEIGHT
-8, buffer
);
692 if (t_disp
== DISP_TIME
)
694 rb
->lcd_puts(5, 0, axes
[curr
].label
);
695 rb
->snprintf(buffer
, sizeof(buffer
), "%d %c",
696 paused
? axes
[curr
].angle
: axes
[curr
].speed
,
697 highspeed
? 'H' : ' ');
698 rb
->lcd_puts(5, 1, buffer
);
703 rb
->lcd_clear_display();
711 grey_show(mode
== SOLID
);
721 for (i
= 0; i
< 3; i
++)
723 axes
[i
].angle
+= axes
[i
].speed
;
724 if (axes
[i
].angle
> 359)
725 axes
[i
].angle
-= 360;
726 else if (axes
[i
].angle
< 0)
727 axes
[i
].angle
+= 360;
735 button
= rb
->button_get(false);
739 button
= rb
->button_get_w_tmo(HZ
/25);
745 case CUBE_INC
|BUTTON_REPEAT
:
748 if (axes
[curr
].speed
< 10)
753 if (++axes
[curr
].angle
> 359)
754 axes
[curr
].angle
-= 360;
761 case CUBE_DEC
|BUTTON_REPEAT
:
764 if (axes
[curr
].speed
> -10)
769 if (--axes
[curr
].angle
< 0)
770 axes
[curr
].angle
+= 360;
790 if (lastbutton
!= CUBE_MODE_PRE
)
793 if (++mode
>= NUM_MODES
)
796 mylcd
= (mode
== SOLID
) ? &greyfuncs
: &lcdfuncs
;
803 #ifdef CUBE_PAUSE_PRE
804 if (lastbutton
!= CUBE_PAUSE_PRE
)
811 #ifdef CUBE_HIGHSPEED_PRE
812 if (lastbutton
!= CUBE_HIGHSPEED_PRE
)
815 highspeed
= !highspeed
;
827 if (rb
->default_event_handler_ex(button
, cleanup
, NULL
)
828 == SYS_USB_CONNECTED
)
829 return PLUGIN_USB_CONNECTED
;
832 if (button
!= BUTTON_NONE
)
838 #elif defined(HAVE_LCD_CHARCELLS)