Use albumart opt in sliding puzzle manual
[kugel-rb.git] / apps / plugins / cube.c
blob014bcfcb7903ee99ad2625ee46557311099d0bc2
1 /***************************************************************************
2 * __________ __ ___.
3 * Open \______ \ ____ ____ | | _\_ |__ _______ ___
4 * Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ /
5 * Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < <
6 * Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \
7 * \/ \/ \/ \/ \/
8 * $Id$
10 * Copyright (C) 2002 Damien Teney
11 * modified to use int instead of float math by Andreas Zwirtes
12 * heavily extended by Jens Arnold
14 * This program is free software; you can redistribute it and/or
15 * modify it under the terms of the GNU General Public License
16 * as published by the Free Software Foundation; either version 2
17 * of the License, or (at your option) any later version.
19 * This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY
20 * KIND, either express or implied.
22 ***************************************************************************/
23 #include "plugin.h"
24 #include "lib/grey.h"
25 #include "lib/playergfx.h"
26 #include "lib/xlcd.h"
27 #include "lib/fixedpoint.h"
29 PLUGIN_HEADER
31 /* Loops that the values are displayed */
32 #define DISP_TIME 30
34 /* variable button definitions */
35 #if CONFIG_KEYPAD == RECORDER_PAD
36 #define CUBE_QUIT BUTTON_OFF
37 #define CUBE_NEXT BUTTON_RIGHT
38 #define CUBE_PREV BUTTON_LEFT
39 #define CUBE_INC BUTTON_UP
40 #define CUBE_DEC BUTTON_DOWN
41 #define CUBE_MODE BUTTON_F1
42 #define CUBE_PAUSE BUTTON_PLAY
43 #define CUBE_HIGHSPEED BUTTON_ON
45 #elif CONFIG_KEYPAD == ARCHOS_AV300_PAD
46 #define CUBE_QUIT BUTTON_OFF
47 #define CUBE_NEXT BUTTON_RIGHT
48 #define CUBE_PREV BUTTON_LEFT
49 #define CUBE_INC BUTTON_UP
50 #define CUBE_DEC BUTTON_DOWN
51 #define CUBE_MODE BUTTON_F1
52 #define CUBE_PAUSE BUTTON_SELECT
53 #define CUBE_HIGHSPEED BUTTON_ON
55 #elif CONFIG_KEYPAD == PLAYER_PAD
56 #define CUBE_QUIT BUTTON_STOP
57 #define CUBE_INC BUTTON_RIGHT
58 #define CUBE_DEC BUTTON_LEFT
59 #define CUBE_NEXT (BUTTON_ON | BUTTON_RIGHT)
60 #define CUBE_PREV (BUTTON_ON | BUTTON_LEFT)
61 #define CUBE_MODE BUTTON_MENU
62 #define CUBE_PAUSE BUTTON_PLAY
63 #define CUBE_HIGHSPEED_PRE BUTTON_ON
64 #define CUBE_HIGHSPEED (BUTTON_ON | BUTTON_REL)
66 #elif CONFIG_KEYPAD == ONDIO_PAD
67 #define CUBE_QUIT BUTTON_OFF
68 #define CUBE_NEXT BUTTON_RIGHT
69 #define CUBE_PREV BUTTON_LEFT
70 #define CUBE_INC BUTTON_UP
71 #define CUBE_DEC BUTTON_DOWN
72 #define CUBE_MODE_PRE BUTTON_MENU
73 #define CUBE_MODE (BUTTON_MENU | BUTTON_REL)
74 #define CUBE_PAUSE (BUTTON_MENU | BUTTON_LEFT)
75 #define CUBE_HIGHSPEED (BUTTON_MENU | BUTTON_RIGHT)
77 #elif (CONFIG_KEYPAD == IRIVER_H100_PAD) || \
78 (CONFIG_KEYPAD == IRIVER_H300_PAD)
79 #define CUBE_QUIT BUTTON_OFF
80 #define CUBE_NEXT BUTTON_RIGHT
81 #define CUBE_PREV BUTTON_LEFT
82 #define CUBE_INC BUTTON_UP
83 #define CUBE_DEC BUTTON_DOWN
84 #define CUBE_MODE BUTTON_MODE
85 #define CUBE_PAUSE BUTTON_ON
86 #define CUBE_HIGHSPEED BUTTON_SELECT
88 #define CUBE_RC_QUIT BUTTON_RC_STOP
90 #elif (CONFIG_KEYPAD == IPOD_4G_PAD) || \
91 (CONFIG_KEYPAD == IPOD_3G_PAD) || \
92 (CONFIG_KEYPAD == IPOD_1G2G_PAD)
93 #define CUBE_QUIT (BUTTON_SELECT | BUTTON_MENU)
94 #define CUBE_NEXT BUTTON_RIGHT
95 #define CUBE_PREV BUTTON_LEFT
96 #define CUBE_INC BUTTON_SCROLL_FWD
97 #define CUBE_DEC BUTTON_SCROLL_BACK
98 #define CUBE_MODE BUTTON_MENU
99 #define CUBE_PAUSE BUTTON_PLAY
100 #define CUBE_HIGHSPEED_PRE BUTTON_SELECT
101 #define CUBE_HIGHSPEED (BUTTON_SELECT | BUTTON_REL)
103 #elif CONFIG_KEYPAD == IRIVER_IFP7XX_PAD
104 #define CUBE_QUIT BUTTON_PLAY
105 #define CUBE_NEXT BUTTON_RIGHT
106 #define CUBE_PREV BUTTON_LEFT
107 #define CUBE_INC BUTTON_UP
108 #define CUBE_DEC BUTTON_DOWN
109 #define CUBE_MODE BUTTON_MODE
110 #define CUBE_PAUSE BUTTON_SELECT
111 #define CUBE_HIGHSPEED BUTTON_EQ
113 #elif (CONFIG_KEYPAD == IAUDIO_X5M5_PAD)
114 #define CUBE_QUIT BUTTON_POWER
115 #define CUBE_NEXT BUTTON_RIGHT
116 #define CUBE_PREV BUTTON_LEFT
117 #define CUBE_INC BUTTON_UP
118 #define CUBE_DEC BUTTON_DOWN
119 #define CUBE_MODE BUTTON_REC
120 #define CUBE_PAUSE BUTTON_PLAY
121 #define CUBE_HIGHSPEED BUTTON_SELECT
123 #elif (CONFIG_KEYPAD == GIGABEAT_PAD)
124 #define CUBE_QUIT BUTTON_POWER
125 #define CUBE_NEXT BUTTON_RIGHT
126 #define CUBE_PREV BUTTON_LEFT
127 #define CUBE_INC BUTTON_UP
128 #define CUBE_DEC BUTTON_DOWN
129 #define CUBE_MODE BUTTON_MENU
130 #define CUBE_PAUSE BUTTON_SELECT
131 #define CUBE_HIGHSPEED BUTTON_A
133 #elif (CONFIG_KEYPAD == SANSA_E200_PAD)
134 #define CUBE_QUIT BUTTON_POWER
135 #define CUBE_NEXT BUTTON_RIGHT
136 #define CUBE_PREV BUTTON_LEFT
137 #define CUBE_INC BUTTON_SCROLL_FWD
138 #define CUBE_DEC BUTTON_SCROLL_BACK
139 #define CUBE_MODE BUTTON_DOWN
140 #define CUBE_PAUSE BUTTON_UP
141 #define CUBE_HIGHSPEED BUTTON_SELECT
143 #elif (CONFIG_KEYPAD == SANSA_FUZE_PAD)
144 #define CUBE_QUIT (BUTTON_HOME|BUTTON_REPEAT)
145 #define CUBE_NEXT BUTTON_RIGHT
146 #define CUBE_PREV BUTTON_LEFT
147 #define CUBE_INC BUTTON_SCROLL_FWD
148 #define CUBE_DEC BUTTON_SCROLL_BACK
149 #define CUBE_MODE BUTTON_DOWN
150 #define CUBE_PAUSE BUTTON_UP
151 #define CUBE_HIGHSPEED BUTTON_SELECT
153 #elif (CONFIG_KEYPAD == SANSA_C200_PAD) || \
154 (CONFIG_KEYPAD == SANSA_CLIP_PAD) || \
155 (CONFIG_KEYPAD == SANSA_M200_PAD)
156 #define CUBE_QUIT BUTTON_POWER
157 #define CUBE_NEXT BUTTON_RIGHT
158 #define CUBE_PREV BUTTON_LEFT
159 #define CUBE_INC BUTTON_VOL_UP
160 #define CUBE_DEC BUTTON_VOL_DOWN
161 #define CUBE_MODE BUTTON_DOWN
162 #define CUBE_PAUSE BUTTON_UP
163 #define CUBE_HIGHSPEED BUTTON_SELECT
166 #elif (CONFIG_KEYPAD == IRIVER_H10_PAD)
167 #define CUBE_QUIT BUTTON_POWER
168 #define CUBE_NEXT BUTTON_RIGHT
169 #define CUBE_PREV BUTTON_LEFT
170 #define CUBE_INC BUTTON_SCROLL_UP
171 #define CUBE_DEC BUTTON_SCROLL_DOWN
172 #define CUBE_MODE BUTTON_REW
173 #define CUBE_PAUSE BUTTON_PLAY
174 #define CUBE_HIGHSPEED BUTTON_FF
176 #elif CONFIG_KEYPAD == MROBE500_PAD
177 #define CUBE_QUIT BUTTON_POWER
179 #elif CONFIG_KEYPAD == GIGABEAT_S_PAD
180 #define CUBE_QUIT BUTTON_BACK
181 #define CUBE_NEXT BUTTON_RIGHT
182 #define CUBE_PREV BUTTON_LEFT
183 #define CUBE_INC BUTTON_UP
184 #define CUBE_DEC BUTTON_DOWN
185 #define CUBE_MODE BUTTON_MENU
186 #define CUBE_PAUSE BUTTON_PLAY
187 #define CUBE_HIGHSPEED BUTTON_SELECT
189 #elif (CONFIG_KEYPAD == MROBE100_PAD)
190 #define CUBE_QUIT BUTTON_POWER
191 #define CUBE_NEXT BUTTON_RIGHT
192 #define CUBE_PREV BUTTON_LEFT
193 #define CUBE_INC BUTTON_UP
194 #define CUBE_DEC BUTTON_DOWN
195 #define CUBE_MODE BUTTON_MENU
196 #define CUBE_PAUSE BUTTON_PLAY
197 #define CUBE_HIGHSPEED BUTTON_SELECT
199 #elif (CONFIG_KEYPAD == IAUDIO_M3_PAD)
200 #define CUBE_QUIT BUTTON_RC_REC
201 #define CUBE_NEXT BUTTON_RC_FF
202 #define CUBE_PREV BUTTON_RC_REW
203 #define CUBE_INC BUTTON_RC_VOL_UP
204 #define CUBE_DEC BUTTON_RC_VOL_DOWN
205 #define CUBE_MODE BUTTON_RC_MODE
206 #define CUBE_PAUSE BUTTON_RC_PLAY
207 #define CUBE_HIGHSPEED BUTTON_RC_MENU
209 #elif CONFIG_KEYPAD == COWON_D2_PAD
210 #define CUBE_QUIT BUTTON_POWER
212 #elif (CONFIG_KEYPAD == IAUDIO67_PAD)
213 #define CUBE_QUIT BUTTON_POWER
214 #define CUBE_NEXT BUTTON_RIGHT
215 #define CUBE_PREV BUTTON_LEFT
216 #define CUBE_INC BUTTON_VOLUP
217 #define CUBE_DEC BUTTON_VOLDOWN
218 #define CUBE_MODE BUTTON_MENU
219 #define CUBE_PAUSE BUTTON_PLAY
220 #define CUBE_HIGHSPEED BUTTON_STOP
222 #elif CONFIG_KEYPAD == CREATIVEZVM_PAD
223 #define CUBE_QUIT BUTTON_BACK
224 #define CUBE_NEXT BUTTON_RIGHT
225 #define CUBE_PREV BUTTON_LEFT
226 #define CUBE_INC BUTTON_UP
227 #define CUBE_DEC BUTTON_DOWN
228 #define CUBE_MODE BUTTON_MENU
229 #define CUBE_PAUSE BUTTON_PLAY
230 #define CUBE_HIGHSPEED BUTTON_SELECT
232 #elif CONFIG_KEYPAD == PHILIPS_HDD1630_PAD
233 #define CUBE_QUIT BUTTON_POWER
234 #define CUBE_NEXT BUTTON_RIGHT
235 #define CUBE_PREV BUTTON_LEFT
236 #define CUBE_INC BUTTON_UP
237 #define CUBE_DEC BUTTON_DOWN
238 #define CUBE_MODE BUTTON_MENU
239 #define CUBE_PAUSE BUTTON_SELECT
240 #define CUBE_HIGHSPEED BUTTON_VIEW
242 #elif CONFIG_KEYPAD == PHILIPS_SA9200_PAD
243 #define CUBE_QUIT BUTTON_POWER
244 #define CUBE_NEXT BUTTON_NEXT
245 #define CUBE_PREV BUTTON_PREV
246 #define CUBE_INC BUTTON_UP
247 #define CUBE_DEC BUTTON_DOWN
248 #define CUBE_MODE BUTTON_MENU
249 #define CUBE_PAUSE BUTTON_PLAY
250 #define CUBE_HIGHSPEED BUTTON_RIGHT
252 #elif CONFIG_KEYPAD == ONDAVX747_PAD
253 #define CUBE_QUIT BUTTON_POWER
254 #elif CONFIG_KEYPAD == ONDAVX777_PAD
255 #define CUBE_QUIT BUTTON_POWER
257 #elif CONFIG_KEYPAD == SAMSUNG_YH_PAD
258 #define CUBE_QUIT BUTTON_REC
259 #define CUBE_NEXT BUTTON_RIGHT
260 #define CUBE_PREV BUTTON_LEFT
261 #define CUBE_INC BUTTON_UP
262 #define CUBE_DEC BUTTON_DOWN
263 #define CUBE_MODE BUTTON_REW
264 #define CUBE_PAUSE BUTTON_PLAY
265 #define CUBE_HIGHSPEED BUTTON_FFWD
267 #elif CONFIG_KEYPAD == PBELL_VIBE500_PAD
268 #define CUBE_QUIT BUTTON_REC
269 #define CUBE_NEXT BUTTON_NEXT
270 #define CUBE_PREV BUTTON_PREV
271 #define CUBE_INC BUTTON_UP
272 #define CUBE_DEC BUTTON_DOWN
273 #define CUBE_MODE BUTTON_MENU
274 #define CUBE_PAUSE BUTTON_PLAY
275 #define CUBE_HIGHSPEED BUTTON_OK
277 #else
278 #error No keymap defined!
279 #endif
281 #ifdef HAVE_TOUCHSCREEN
282 #ifndef CUBE_QUIT
283 #define CUBE_QUIT BUTTON_TOPLEFT
284 #endif
285 #ifndef CUBE_NEXT
286 #define CUBE_NEXT BUTTON_MIDRIGHT
287 #endif
288 #ifndef CUBE_PREV
289 #define CUBE_PREV BUTTON_MIDLEFT
290 #endif
291 #ifndef CUBE_INC
292 #define CUBE_INC BUTTON_TOPMIDDLE
293 #endif
294 #ifndef CUBE_DEC
295 #define CUBE_DEC BUTTON_BOTTOMMIDDLE
296 #endif
297 #ifndef CUBE_MODE
298 #define CUBE_MODE BUTTON_TOPRIGHT
299 #endif
300 #ifndef CUBE_PAUSE
301 #define CUBE_PAUSE BUTTON_CENTER
302 #endif
303 #ifndef CUBE_HIGHSPEED
304 #define CUBE_HIGHSPEED BUTTON_BOTTOMRIGHT
305 #endif
306 #endif
309 #ifdef HAVE_LCD_BITMAP
311 #define DIST (10 * MIN(LCD_HEIGHT, LCD_WIDTH) / 16)
312 static int x_off = LCD_WIDTH/2;
313 static int y_off = LCD_HEIGHT/2;
315 #if LCD_DEPTH == 1
316 #define USEGSLIB
317 GREY_INFO_STRUCT
318 struct my_lcd {
319 void (*update)(void);
320 void (*clear_display)(void);
321 void (*drawline)(int x1, int y1, int x2, int y2);
322 void (*putsxy)(int x, int y, const unsigned char *string);
325 static struct my_lcd greyfuncs = {
326 grey_update, grey_clear_display, grey_drawline, grey_putsxy
328 static struct my_lcd lcdfuncs; /* initialised at runtime */
329 static struct my_lcd *mylcd = &greyfuncs;
331 #define MYLCD(fn) mylcd->fn
332 #define MY_FILLTRIANGLE(x1, y1, x2, y2, x3, y3) grey_filltriangle(x1, y1, x2, y2, x3, y3)
333 #define MY_SET_FOREGROUND(fg) grey_set_foreground(fg)
334 #define MY_GET_FOREGROUND() grey_get_foreground()
336 #else
337 #define MYLCD(fn) rb->lcd_ ## fn
338 #define MY_FILLTRIANGLE(x1, y1, x2, y2, x3, y3) xlcd_filltriangle(x1, y1, x2, y2, x3, y3)
339 #define MY_SET_FOREGROUND(fg) rb->lcd_set_foreground(fg)
340 #define MY_GET_FOREGROUND() rb->lcd_get_foreground()
341 #endif
343 #if CONFIG_LCD == LCD_SSD1815
344 #define ASPECT 320 /* = 1.25 (fixed point 24.8) */
345 #else
346 #define ASPECT 256 /* = 1.00 */
347 #endif
349 #else /* !LCD_BITMAP */
351 #define MYLCD(fn) pgfx_ ## fn
352 #define DIST 9
353 static int x_off = 10;
354 static int y_off = 7;
355 #define ASPECT 300 /* = 1.175 */
357 #endif /* !LCD_BITMAP */
359 struct point_3D {
360 long x, y, z;
363 struct point_2D {
364 long x, y;
367 struct line {
368 int start, end;
371 struct face {
372 int corner[4];
373 int line[4];
376 /* initial, unrotated cube corners */
377 static const struct point_3D sommet[8] =
379 {-DIST, -DIST, -DIST},
380 { DIST, -DIST, -DIST},
381 { DIST, DIST, -DIST},
382 {-DIST, DIST, -DIST},
383 {-DIST, -DIST, DIST},
384 { DIST, -DIST, DIST},
385 { DIST, DIST, DIST},
386 {-DIST, DIST, DIST}
389 /* The 12 lines forming the edges */
390 static const struct line lines[12] =
392 {0, 1}, {1, 2}, {2, 3}, {3, 0},
393 {4, 7}, {7, 6}, {6, 5}, {5, 4},
394 {0, 4}, {1, 5}, {2, 6}, {3, 7}
397 static bool lines_drawn[12];
399 /* The 6 faces of the cube; points are in clockwise order when viewed
400 from the outside */
401 static const struct face faces[6] =
403 {{0, 1, 2, 3}, {0, 1, 2, 3}},
404 {{4, 7, 6, 5}, {4, 5, 6, 7}},
405 {{0, 4, 5, 1}, {8, 7, 9, 0}},
406 {{2, 6, 7, 3}, {10, 5, 11, 2}},
407 {{0, 3, 7, 4}, {3, 11, 4, 8}},
408 {{1, 5, 6, 2}, {9, 6, 10, 1}}
411 #if LCD_DEPTH > 1 || defined(USEGSLIB)
412 static const unsigned face_colors[6] =
414 #ifdef HAVE_LCD_COLOR
415 LCD_RGBPACK(255, 0, 0), LCD_RGBPACK(255, 0, 0), LCD_RGBPACK(0, 255, 0),
416 LCD_RGBPACK(0, 255, 0), LCD_RGBPACK(0, 0, 255), LCD_RGBPACK(0, 0, 255)
417 #elif defined(USEGSLIB)
418 #ifdef MROBE_100
419 GREY_LIGHTGRAY, GREY_LIGHTGRAY, GREY_DARKGRAY,
420 GREY_DARKGRAY, GREY_WHITE, GREY_WHITE
421 #else
422 GREY_LIGHTGRAY, GREY_LIGHTGRAY, GREY_DARKGRAY,
423 GREY_DARKGRAY, GREY_BLACK, GREY_BLACK
424 #endif
425 #else
426 LCD_LIGHTGRAY, LCD_LIGHTGRAY, LCD_DARKGRAY,
427 LCD_DARKGRAY, LCD_BLACK, LCD_BLACK
428 #endif
430 #endif
432 enum {
433 #if LCD_DEPTH > 1 || defined(USEGSLIB)
434 SOLID,
435 #endif
436 HIDDEN_LINES,
437 WIREFRAME,
438 NUM_MODES
441 static int mode = 0;
443 struct counter {
444 const char *label;
445 short speed;
446 short angle;
449 static struct counter axes[] = {
450 {"x-axis", 1, 0},
451 {"y-axis", 3, 0},
452 {"z-axis", 2, 0}
455 static struct point_3D point3D[8];
456 static struct point_2D point2D[8];
457 static long matrice[3][3];
459 static const int nb_points = 8;
460 static long z_off = 600;
462 static void cube_rotate(int xa, int ya, int za)
464 int i;
465 /* Just to prevent unnecessary lookups */
466 long sxa, cxa, sya, cya, sza, cza;
468 sxa = fp14_sin(xa);
469 cxa = fp14_cos(xa);
470 sya = fp14_sin(ya);
471 cya = fp14_cos(ya);
472 sza = fp14_sin(za);
473 cza = fp14_cos(za);
475 /* calculate overall translation matrix */
476 matrice[0][0] = (cza * cya) >> 14;
477 matrice[1][0] = (sza * cya) >> 14;
478 matrice[2][0] = -sya;
480 matrice[0][1] = (((cza * sya) >> 14) * sxa - sza * cxa) >> 14;
481 matrice[1][1] = (((sza * sya) >> 14) * sxa + cxa * cza) >> 14;
482 matrice[2][1] = (sxa * cya) >> 14;
484 matrice[0][2] = (((cza * sya) >> 14) * cxa + sza * sxa) >> 14;
485 matrice[1][2] = (((sza * sya) >> 14) * cxa - cza * sxa) >> 14;
486 matrice[2][2] = (cxa * cya) >> 14;
488 /* apply translation matrix to all points */
489 for (i = 0; i < nb_points; i++)
491 point3D[i].x = matrice[0][0] * sommet[i].x + matrice[1][0] * sommet[i].y
492 + matrice[2][0] * sommet[i].z;
494 point3D[i].y = matrice[0][1] * sommet[i].x + matrice[1][1] * sommet[i].y
495 + matrice[2][1] * sommet[i].z;
497 point3D[i].z = matrice[0][2] * sommet[i].x + matrice[1][2] * sommet[i].y
498 + matrice[2][2] * sommet[i].z;
502 static void cube_viewport(void)
504 int i;
506 /* Do viewport transformation for all points */
507 for (i = 0; i < nb_points; i++)
509 #if ASPECT != 256
510 point2D[i].x = (point3D[i].x * ASPECT) / (point3D[i].z + (z_off << 14))
511 + x_off;
512 #else
513 point2D[i].x = (point3D[i].x << 8) / (point3D[i].z + (z_off << 14))
514 + x_off;
515 #endif
516 point2D[i].y = (point3D[i].y << 8) / (point3D[i].z + (z_off << 14))
517 + y_off;
521 static void cube_draw(void)
523 int i, j, line;
524 #if LCD_DEPTH > 1 || defined(USEGSLIB)
525 unsigned old_foreground;
526 #endif
528 switch (mode)
530 #if LCD_DEPTH > 1 || defined(USEGSLIB)
531 case SOLID:
533 old_foreground = MY_GET_FOREGROUND();
534 for (i = 0; i < 6; i++)
536 /* backface culling; if the shape winds counter-clockwise, we are
537 * looking at the backface, and the (simplified) cross product
538 * is < 0. Do not draw it. */
539 if (0 >= (point2D[faces[i].corner[1]].x - point2D[faces[i].corner[0]].x)
540 * (point2D[faces[i].corner[2]].y - point2D[faces[i].corner[1]].y)
541 - (point2D[faces[i].corner[1]].y - point2D[faces[i].corner[0]].y)
542 * (point2D[faces[i].corner[2]].x - point2D[faces[i].corner[1]].x))
543 continue;
545 MY_SET_FOREGROUND(face_colors[i]);
546 MY_FILLTRIANGLE(point2D[faces[i].corner[0]].x,
547 point2D[faces[i].corner[0]].y,
548 point2D[faces[i].corner[1]].x,
549 point2D[faces[i].corner[1]].y,
550 point2D[faces[i].corner[2]].x,
551 point2D[faces[i].corner[2]].y);
552 MY_FILLTRIANGLE(point2D[faces[i].corner[0]].x,
553 point2D[faces[i].corner[0]].y,
554 point2D[faces[i].corner[2]].x,
555 point2D[faces[i].corner[2]].y,
556 point2D[faces[i].corner[3]].x,
557 point2D[faces[i].corner[3]].y);
560 MY_SET_FOREGROUND(old_foreground);
561 break;
562 #endif /* (LCD_DEPTH > 1) || GSLIB */
564 case HIDDEN_LINES:
566 rb->memset(lines_drawn, 0, sizeof(lines_drawn));
567 for (i = 0; i < 6; i++)
569 /* backface culling; if the shape winds counter-clockwise, we are
570 * looking at the backface, and the (simplified) cross product
571 * is < 0. Do not draw it. */
572 if (0 >= (point2D[faces[i].corner[1]].x - point2D[faces[i].corner[0]].x)
573 * (point2D[faces[i].corner[2]].y - point2D[faces[i].corner[1]].y)
574 - (point2D[faces[i].corner[1]].y - point2D[faces[i].corner[0]].y)
575 * (point2D[faces[i].corner[2]].x - point2D[faces[i].corner[1]].x))
576 continue;
578 for (j = 0; j < 4; j++)
580 line = faces[i].line[j];
581 if (!lines_drawn[line])
583 lines_drawn[line] = true;
584 MYLCD(drawline)(point2D[lines[line].start].x,
585 point2D[lines[line].start].y,
586 point2D[lines[line].end].x,
587 point2D[lines[line].end].y);
591 break;
593 case WIREFRAME:
595 for (i = 0; i < 12; i++)
596 MYLCD(drawline)(point2D[lines[i].start].x,
597 point2D[lines[i].start].y,
598 point2D[lines[i].end].x,
599 point2D[lines[i].end].y);
600 break;
604 void cleanup(void *parameter)
606 (void)parameter;
608 #ifdef USEGSLIB
609 grey_release();
610 #elif defined HAVE_LCD_CHARCELLS
611 pgfx_release();
612 #endif
615 enum plugin_status plugin_start(const void* parameter)
617 char buffer[30];
618 int t_disp = 0;
619 #ifdef USEGSLIB
620 unsigned char *gbuf;
621 size_t gbuf_size = 0;
622 bool mode_switch = true;
623 #endif
625 int button;
626 int lastbutton = BUTTON_NONE;
627 int curr = 0;
628 bool highspeed = false;
629 bool paused = false;
630 bool redraw = true;
631 bool exit = false;
633 (void)(parameter);
635 #ifdef HAVE_LCD_BITMAP
636 #if defined(USEGSLIB)
637 gbuf = (unsigned char *)rb->plugin_get_buffer(&gbuf_size);
638 if (!grey_init(gbuf, gbuf_size, GREY_BUFFERED,
639 LCD_WIDTH, LCD_HEIGHT, NULL))
641 rb->splash(HZ, "Couldn't init greyscale display");
642 return PLUGIN_ERROR;
644 /* init lcd_ function pointers */
645 lcdfuncs.update = rb->lcd_update;
646 lcdfuncs.clear_display = rb->lcd_clear_display;
647 lcdfuncs.drawline = rb->lcd_drawline;
648 lcdfuncs.putsxy = rb->lcd_putsxy;
650 #ifdef MROBE_100
651 grey_set_background(GREY_BLACK);
652 #endif
654 grey_setfont(FONT_SYSFIXED);
655 #endif
656 rb->lcd_setfont(FONT_SYSFIXED);
657 #else /* LCD_CHARCELLS */
658 if (!pgfx_init(4, 2))
660 rb->splash(HZ*2, "Old LCD :(");
661 return PLUGIN_OK;
663 pgfx_display(0, 0);
664 #endif
666 while(!exit)
668 if (redraw)
670 MYLCD(clear_display)();
671 cube_rotate(axes[0].angle, axes[1].angle, axes[2].angle);
672 cube_viewport();
673 cube_draw();
674 redraw = false;
677 #ifdef HAVE_LCD_BITMAP
678 if (t_disp > 0)
680 t_disp--;
681 rb->snprintf(buffer, sizeof(buffer), "%s: %d %s",
682 axes[curr].label,
683 paused ? axes[curr].angle : axes[curr].speed,
684 highspeed ? "(hs)" : "");
685 MYLCD(putsxy)(0, LCD_HEIGHT-8, buffer);
686 if (t_disp == 0)
687 redraw = true;
689 #else
690 if (t_disp > 0)
692 if (t_disp == DISP_TIME)
694 rb->lcd_puts(5, 0, axes[curr].label);
695 rb->snprintf(buffer, sizeof(buffer), "%d %c",
696 paused ? axes[curr].angle : axes[curr].speed,
697 highspeed ? 'H' : ' ');
698 rb->lcd_puts(5, 1, buffer);
700 t_disp--;
701 if (t_disp == 0)
703 rb->lcd_clear_display();
704 pgfx_display(0, 0);
707 #endif
708 #ifdef USEGSLIB
709 if (mode_switch)
711 grey_show(mode == SOLID);
712 mode_switch = false;
714 #endif
715 MYLCD(update)();
717 if (!paused)
719 int i;
721 for (i = 0; i < 3; i++)
723 axes[i].angle += axes[i].speed;
724 if (axes[i].angle > 359)
725 axes[i].angle -= 360;
726 else if (axes[i].angle < 0)
727 axes[i].angle += 360;
729 redraw = true;
731 if (highspeed)
732 rb->yield();
733 else
734 rb->sleep(HZ/25);
735 button = rb->button_get(false);
737 else
739 button = rb->button_get_w_tmo(HZ/25);
742 switch (button)
744 case CUBE_INC:
745 case CUBE_INC|BUTTON_REPEAT:
746 if (!paused)
748 if (axes[curr].speed < 10)
749 axes[curr].speed++;
751 else
753 if (++axes[curr].angle > 359)
754 axes[curr].angle -= 360;
756 t_disp = DISP_TIME;
757 redraw = true;
758 break;
760 case CUBE_DEC:
761 case CUBE_DEC|BUTTON_REPEAT:
762 if (!paused)
764 if (axes[curr].speed > -10)
765 axes[curr].speed--;
767 else
769 if (--axes[curr].angle < 0)
770 axes[curr].angle += 360;
772 t_disp = DISP_TIME;
773 redraw = true;
774 break;
776 case CUBE_NEXT:
777 if (++curr > 2)
778 curr = 0;
779 t_disp = DISP_TIME;
780 break;
782 case CUBE_PREV:
783 if (--curr < 0)
784 curr = 2;
785 t_disp = DISP_TIME;
786 break;
788 case CUBE_MODE:
789 #ifdef CUBE_MODE_PRE
790 if (lastbutton != CUBE_MODE_PRE)
791 break;
792 #endif
793 if (++mode >= NUM_MODES)
794 mode = 0;
795 #ifdef USEGSLIB
796 mylcd = (mode == SOLID) ? &greyfuncs : &lcdfuncs;
797 mode_switch = true;
798 #endif
799 redraw = true;
800 break;
802 case CUBE_PAUSE:
803 #ifdef CUBE_PAUSE_PRE
804 if (lastbutton != CUBE_PAUSE_PRE)
805 break;
806 #endif
807 paused = !paused;
808 break;
810 case CUBE_HIGHSPEED:
811 #ifdef CUBE_HIGHSPEED_PRE
812 if (lastbutton != CUBE_HIGHSPEED_PRE)
813 break;
814 #endif
815 highspeed = !highspeed;
816 t_disp = DISP_TIME;
817 break;
819 #ifdef CUBE_RC_QUIT
820 case CUBE_RC_QUIT:
821 #endif
822 case CUBE_QUIT:
823 exit = true;
824 break;
826 default:
827 if (rb->default_event_handler_ex(button, cleanup, NULL)
828 == SYS_USB_CONNECTED)
829 return PLUGIN_USB_CONNECTED;
830 break;
832 if (button != BUTTON_NONE)
833 lastbutton = button;
836 #ifdef USEGSLIB
837 grey_release();
838 #elif defined(HAVE_LCD_CHARCELLS)
839 pgfx_release();
840 #endif
841 return PLUGIN_OK;