1 /***************************************************************************
3 * Open \______ \ ____ ____ | | _\_ |__ _______ ___
4 * Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ /
5 * Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < <
6 * Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \
10 * Copyright (C) 2006 Jonathan Gordon
12 * This program is free software; you can redistribute it and/or
13 * modify it under the terms of the GNU General Public License
14 * as published by the Free Software Foundation; either version 2
15 * of the License, or (at your option) any later version.
17 * This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY
18 * KIND, either express or implied.
20 ****************************************************************************/
22 /* Button Code Definitions for the toshiba gigabeat target */
33 * The format of the list is as follows
34 * { Action Code, Button code, Prereq button code }
35 * if there's no need to check the previous button's value, use BUTTON_NONE
36 * Insert LAST_ITEM_IN_LIST at the end of each mapping
39 /* CONTEXT_CUSTOM's used in this file...
41 CONTEXT_CUSTOM|CONTEXT_TREE = the standard list/tree defines (without directions)
42 CONTEXT_CUSTOM|CONTEXT_SETTINGS = the direction keys for the eq/col picker screens
43 i.e where up/down is inc/dec
44 CONTEXT_SETTINGS = up/down is prev/next, l/r is inc/dec
49 static const struct button_mapping button_context_standard
[] = {
50 { ACTION_STD_PREV
, BUTTON_UP
, BUTTON_NONE
},
51 { ACTION_STD_PREVREPEAT
, BUTTON_UP
|BUTTON_REPEAT
, BUTTON_NONE
},
52 { ACTION_STD_NEXT
, BUTTON_DOWN
, BUTTON_NONE
},
53 { ACTION_STD_NEXTREPEAT
, BUTTON_DOWN
|BUTTON_REPEAT
, BUTTON_NONE
},
55 { ACTION_STD_CANCEL
, BUTTON_LEFT
, BUTTON_NONE
},
56 { ACTION_STD_CANCEL
, BUTTON_POWER
, BUTTON_NONE
},
57 { ACTION_STD_CANCEL
, BUTTON_BACK
, BUTTON_NONE
},
59 { ACTION_STD_CONTEXT
, BUTTON_SELECT
|BUTTON_REPEAT
, BUTTON_SELECT
},
61 { ACTION_STD_QUICKSCREEN
, BUTTON_MENU
|BUTTON_REPEAT
, BUTTON_MENU
},
62 { ACTION_STD_MENU
, BUTTON_MENU
|BUTTON_REL
, BUTTON_MENU
},
64 { ACTION_STD_OK
, BUTTON_SELECT
|BUTTON_REL
, BUTTON_SELECT
},
65 { ACTION_STD_OK
, BUTTON_RIGHT
, BUTTON_NONE
},
68 }; /* button_context_standard */
71 static const struct button_mapping button_context_wps
[] = {
72 { ACTION_WPS_PLAY
, BUTTON_PLAY
|BUTTON_REL
, BUTTON_PLAY
},
73 { ACTION_WPS_STOP
, BUTTON_POWER
|BUTTON_REL
, BUTTON_POWER
},
75 { ACTION_WPS_SKIPNEXT
, BUTTON_RIGHT
|BUTTON_REL
, BUTTON_RIGHT
},
76 { ACTION_WPS_SKIPNEXT
, BUTTON_NEXT
|BUTTON_REL
, BUTTON_NEXT
},
77 { ACTION_WPS_SKIPPREV
, BUTTON_LEFT
|BUTTON_REL
, BUTTON_LEFT
},
78 { ACTION_WPS_SKIPPREV
, BUTTON_PREV
|BUTTON_REL
, BUTTON_PREV
},
80 { ACTION_WPS_SEEKBACK
, BUTTON_LEFT
|BUTTON_REPEAT
, BUTTON_NONE
},
81 { ACTION_WPS_SEEKBACK
, BUTTON_PREV
|BUTTON_REPEAT
, BUTTON_NONE
},
82 { ACTION_WPS_SEEKFWD
, BUTTON_RIGHT
|BUTTON_REPEAT
, BUTTON_NONE
},
83 { ACTION_WPS_SEEKFWD
, BUTTON_NEXT
|BUTTON_REPEAT
, BUTTON_NONE
},
84 { ACTION_WPS_STOPSEEK
, BUTTON_LEFT
|BUTTON_REL
, BUTTON_LEFT
|BUTTON_REPEAT
},
85 { ACTION_WPS_STOPSEEK
, BUTTON_PREV
|BUTTON_REL
, BUTTON_PREV
|BUTTON_REPEAT
},
86 { ACTION_WPS_STOPSEEK
, BUTTON_RIGHT
|BUTTON_REL
, BUTTON_RIGHT
|BUTTON_REPEAT
},
87 { ACTION_WPS_STOPSEEK
, BUTTON_NEXT
|BUTTON_REL
, BUTTON_NEXT
|BUTTON_REPEAT
},
89 { ACTION_WPS_ABSETB_NEXTDIR
, BUTTON_BACK
|BUTTON_RIGHT
, BUTTON_BACK
},
90 { ACTION_WPS_ABSETA_PREVDIR
, BUTTON_BACK
|BUTTON_LEFT
, BUTTON_BACK
},
91 { ACTION_WPS_ABRESET
, BUTTON_BACK
|BUTTON_SELECT
, BUTTON_BACK
},
93 { ACTION_WPS_VOLDOWN
, BUTTON_DOWN
|BUTTON_REPEAT
, BUTTON_NONE
},
94 { ACTION_WPS_VOLDOWN
, BUTTON_DOWN
, BUTTON_NONE
},
95 { ACTION_WPS_VOLDOWN
, BUTTON_VOL_DOWN
, BUTTON_NONE
},
96 { ACTION_WPS_VOLDOWN
, BUTTON_VOL_DOWN
|BUTTON_REPEAT
, BUTTON_NONE
},
97 { ACTION_WPS_VOLUP
, BUTTON_UP
|BUTTON_REPEAT
, BUTTON_NONE
},
98 { ACTION_WPS_VOLUP
, BUTTON_UP
, BUTTON_NONE
},
99 { ACTION_WPS_VOLUP
, BUTTON_VOL_UP
|BUTTON_REPEAT
, BUTTON_NONE
},
100 { ACTION_WPS_VOLUP
, BUTTON_VOL_UP
, BUTTON_NONE
},
102 { ACTION_WPS_PITCHSCREEN
, BUTTON_BACK
|BUTTON_UP
, BUTTON_BACK
},
103 { ACTION_WPS_PITCHSCREEN
, BUTTON_BACK
|BUTTON_DOWN
, BUTTON_BACK
},
105 { ACTION_WPS_QUICKSCREEN
, BUTTON_MENU
|BUTTON_REPEAT
, BUTTON_MENU
},
106 { ACTION_WPS_MENU
, BUTTON_MENU
|BUTTON_REL
, BUTTON_MENU
},
107 { ACTION_WPS_CONTEXT
, BUTTON_SELECT
|BUTTON_REPEAT
, BUTTON_SELECT
},
109 { ACTION_WPS_ID3SCREEN
, BUTTON_BACK
|BUTTON_MENU
, BUTTON_NONE
},
110 { ACTION_WPS_BROWSE
, BUTTON_SELECT
|BUTTON_REL
, BUTTON_SELECT
},
113 }; /* button_context_wps */
115 static const struct button_mapping button_context_list
[] = {
116 { ACTION_LISTTREE_PGUP
, BUTTON_BACK
|BUTTON_UP
, BUTTON_BACK
},
117 { ACTION_LISTTREE_PGUP
, BUTTON_UP
|BUTTON_REL
, BUTTON_BACK
|BUTTON_UP
},
118 { ACTION_LISTTREE_PGUP
, BUTTON_BACK
|BUTTON_UP
|BUTTON_REPEAT
, BUTTON_NONE
},
119 { ACTION_LISTTREE_PGDOWN
, BUTTON_BACK
|BUTTON_DOWN
, BUTTON_BACK
},
120 { ACTION_LISTTREE_PGDOWN
, BUTTON_DOWN
|BUTTON_REL
, BUTTON_BACK
|BUTTON_DOWN
},
121 { ACTION_LISTTREE_PGDOWN
, BUTTON_BACK
|BUTTON_DOWN
|BUTTON_REPEAT
, BUTTON_NONE
},
122 #ifdef HAVE_VOLUME_IN_LIST
123 { ACTION_LIST_VOLUP
, BUTTON_VOL_UP
|BUTTON_REPEAT
, BUTTON_NONE
},
124 { ACTION_LIST_VOLUP
, BUTTON_VOL_UP
, BUTTON_NONE
},
125 { ACTION_LIST_VOLDOWN
, BUTTON_VOL_DOWN
, BUTTON_NONE
},
126 { ACTION_LIST_VOLDOWN
, BUTTON_VOL_DOWN
|BUTTON_REPEAT
, BUTTON_NONE
},
129 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD
)
130 }; /* button_context_list */
132 static const struct button_mapping button_context_tree
[] = {
133 { ACTION_TREE_WPS
, BUTTON_PLAY
|BUTTON_REL
, BUTTON_PLAY
},
134 { ACTION_TREE_STOP
, BUTTON_POWER
, BUTTON_NONE
},
135 { ACTION_TREE_STOP
, BUTTON_POWER
|BUTTON_REL
, BUTTON_POWER
},
136 { ACTION_TREE_STOP
, BUTTON_POWER
|BUTTON_REPEAT
, BUTTON_NONE
},
138 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_LIST
)
139 }; /* button_context_tree */
141 static const struct button_mapping button_context_listtree_scroll_with_combo
[] = {
142 { ACTION_NONE
, BUTTON_BACK
, BUTTON_NONE
},
143 { ACTION_TREE_PGLEFT
, BUTTON_BACK
|BUTTON_LEFT
, BUTTON_BACK
},
144 { ACTION_TREE_PGLEFT
, BUTTON_LEFT
|BUTTON_REL
, BUTTON_BACK
|BUTTON_LEFT
},
145 { ACTION_TREE_PGLEFT
, BUTTON_BACK
|BUTTON_LEFT
, BUTTON_LEFT
|BUTTON_REL
},
146 { ACTION_TREE_ROOT_INIT
, BUTTON_BACK
|BUTTON_LEFT
|BUTTON_REPEAT
, BUTTON_BACK
|BUTTON_LEFT
},
147 { ACTION_TREE_PGLEFT
, BUTTON_BACK
|BUTTON_LEFT
|BUTTON_REPEAT
, BUTTON_NONE
},
148 { ACTION_TREE_PGRIGHT
, BUTTON_BACK
|BUTTON_RIGHT
, BUTTON_BACK
},
149 { ACTION_TREE_PGRIGHT
, BUTTON_RIGHT
|BUTTON_REL
, BUTTON_BACK
|BUTTON_RIGHT
},
150 { ACTION_TREE_PGRIGHT
, BUTTON_BACK
|BUTTON_RIGHT
, BUTTON_RIGHT
|BUTTON_REL
},
151 { ACTION_TREE_PGRIGHT
, BUTTON_BACK
|BUTTON_RIGHT
|BUTTON_REPEAT
, BUTTON_NONE
},
152 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_CUSTOM
|CONTEXT_TREE
),
153 }; /* button_context_listtree_scroll_with_combo */
155 static const struct button_mapping button_context_listtree_scroll_without_combo
[] = {
156 { ACTION_NONE
, BUTTON_LEFT
, BUTTON_NONE
},
157 { ACTION_STD_CANCEL
, BUTTON_LEFT
|BUTTON_REL
, BUTTON_LEFT
},
158 { ACTION_TREE_ROOT_INIT
, BUTTON_LEFT
|BUTTON_REPEAT
, BUTTON_LEFT
},
159 { ACTION_TREE_PGLEFT
, BUTTON_LEFT
|BUTTON_REPEAT
, BUTTON_NONE
},
160 { ACTION_TREE_PGLEFT
, BUTTON_LEFT
|BUTTON_REL
, BUTTON_LEFT
|BUTTON_REPEAT
},
161 { ACTION_NONE
, BUTTON_RIGHT
, BUTTON_NONE
},
162 { ACTION_STD_OK
, BUTTON_RIGHT
|BUTTON_REL
, BUTTON_RIGHT
},
163 { ACTION_TREE_PGRIGHT
, BUTTON_RIGHT
|BUTTON_REPEAT
, BUTTON_NONE
},
164 { ACTION_TREE_PGRIGHT
, BUTTON_RIGHT
|BUTTON_REL
, BUTTON_RIGHT
|BUTTON_REPEAT
},
165 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_CUSTOM
|CONTEXT_TREE
),
166 }; /* button_context_listtree_scroll_without_combo */
168 static const struct button_mapping button_context_settings
[] = {
169 { ACTION_SETTINGS_INC
, BUTTON_UP
, BUTTON_NONE
},
170 { ACTION_SETTINGS_INCREPEAT
, BUTTON_UP
|BUTTON_REPEAT
, BUTTON_NONE
},
171 { ACTION_SETTINGS_DEC
, BUTTON_DOWN
, BUTTON_NONE
},
172 { ACTION_SETTINGS_DECREPEAT
, BUTTON_DOWN
|BUTTON_REPEAT
, BUTTON_NONE
},
173 { ACTION_STD_PREV
, BUTTON_LEFT
, BUTTON_NONE
},
174 { ACTION_STD_PREVREPEAT
, BUTTON_LEFT
|BUTTON_REPEAT
, BUTTON_NONE
},
175 { ACTION_STD_NEXT
, BUTTON_RIGHT
, BUTTON_NONE
},
176 { ACTION_STD_NEXTREPEAT
, BUTTON_RIGHT
|BUTTON_REPEAT
, BUTTON_NONE
},
177 { ACTION_SETTINGS_RESET
, BUTTON_BACK
, BUTTON_NONE
},
179 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD
)
180 }; /* button_context_settings */
182 static const struct button_mapping button_context_settings_right_is_inc
[] = {
183 { ACTION_SETTINGS_INC
, BUTTON_RIGHT
, BUTTON_NONE
},
184 { ACTION_SETTINGS_INCREPEAT
, BUTTON_RIGHT
|BUTTON_REPEAT
, BUTTON_NONE
},
185 { ACTION_SETTINGS_DEC
, BUTTON_LEFT
, BUTTON_NONE
},
186 { ACTION_SETTINGS_DECREPEAT
, BUTTON_LEFT
|BUTTON_REPEAT
, BUTTON_NONE
},
187 { ACTION_STD_PREV
, BUTTON_UP
, BUTTON_NONE
},
188 { ACTION_STD_PREVREPEAT
, BUTTON_UP
|BUTTON_REPEAT
, BUTTON_NONE
},
189 { ACTION_STD_NEXT
, BUTTON_DOWN
, BUTTON_NONE
},
190 { ACTION_STD_NEXTREPEAT
, BUTTON_DOWN
|BUTTON_REPEAT
, BUTTON_NONE
},
191 { ACTION_SETTINGS_RESET
, BUTTON_BACK
, BUTTON_NONE
},
193 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD
)
194 }; /* button_context_settingsgraphical */
196 static const struct button_mapping button_context_yesno
[] = {
197 { ACTION_YESNO_ACCEPT
, BUTTON_SELECT
, BUTTON_NONE
},
199 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD
)
200 }; /* button_context_settings_yesno */
202 static const struct button_mapping button_context_colorchooser
[] = {
203 { ACTION_STD_OK
, BUTTON_SELECT
|BUTTON_REL
, BUTTON_SELECT
},
204 { ACTION_STD_CANCEL
, BUTTON_BACK
, BUTTON_NONE
},
206 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_CUSTOM
|CONTEXT_SETTINGS
),
207 }; /* button_context_colorchooser */
209 static const struct button_mapping button_context_eq
[] = {
210 { ACTION_STD_OK
, BUTTON_SELECT
|BUTTON_REL
, BUTTON_SELECT
},
212 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_CUSTOM
|CONTEXT_SETTINGS
),
213 }; /* button_context_eq */
215 /** Bookmark Screen **/
216 static const struct button_mapping button_context_bmark
[] = {
217 { ACTION_BMS_DELETE
, BUTTON_BACK
|BUTTON_SELECT
, BUTTON_BACK
},
219 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_LIST
),
220 }; /* button_context_bmark */
222 static const struct button_mapping button_context_time
[] = {
223 { ACTION_STD_CANCEL
, BUTTON_BACK
, BUTTON_NONE
},
224 { ACTION_STD_OK
, BUTTON_PLAY
, BUTTON_NONE
},
226 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_SETTINGS
),
227 }; /* button_context_time */
229 static const struct button_mapping button_context_quickscreen
[] = {
230 { ACTION_QS_DOWNINV
, BUTTON_UP
, BUTTON_NONE
},
231 { ACTION_QS_DOWNINV
, BUTTON_UP
|BUTTON_REPEAT
, BUTTON_NONE
},
232 { ACTION_QS_DOWN
, BUTTON_DOWN
, BUTTON_NONE
},
233 { ACTION_QS_DOWN
, BUTTON_DOWN
|BUTTON_REPEAT
, BUTTON_NONE
},
234 { ACTION_QS_LEFT
, BUTTON_LEFT
, BUTTON_NONE
},
235 { ACTION_QS_LEFT
, BUTTON_LEFT
|BUTTON_REPEAT
, BUTTON_NONE
},
236 { ACTION_QS_RIGHT
, BUTTON_RIGHT
, BUTTON_NONE
},
237 { ACTION_QS_RIGHT
, BUTTON_RIGHT
|BUTTON_REPEAT
, BUTTON_NONE
},
238 { ACTION_STD_CANCEL
, BUTTON_MENU
, BUTTON_NONE
},
240 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD
)
241 }; /* button_context_quickscreen */
243 static const struct button_mapping button_context_pitchscreen
[] = {
244 { ACTION_PS_INC_SMALL
, BUTTON_UP
, BUTTON_NONE
},
245 { ACTION_PS_INC_BIG
, BUTTON_UP
|BUTTON_REPEAT
, BUTTON_NONE
},
246 { ACTION_PS_DEC_SMALL
, BUTTON_DOWN
, BUTTON_NONE
},
247 { ACTION_PS_DEC_BIG
, BUTTON_DOWN
|BUTTON_REPEAT
, BUTTON_NONE
},
248 { ACTION_PS_NUDGE_LEFT
, BUTTON_LEFT
, BUTTON_NONE
},
249 { ACTION_PS_NUDGE_LEFTOFF
, BUTTON_LEFT
|BUTTON_REL
, BUTTON_NONE
},
250 { ACTION_PS_NUDGE_RIGHT
, BUTTON_RIGHT
, BUTTON_NONE
},
251 { ACTION_PS_NUDGE_RIGHTOFF
, BUTTON_RIGHT
|BUTTON_REL
, BUTTON_NONE
},
252 { ACTION_PS_TOGGLE_MODE
, BUTTON_MENU
, BUTTON_NONE
},
253 { ACTION_PS_RESET
, BUTTON_PLAY
, BUTTON_NONE
},
254 { ACTION_PS_EXIT
, BUTTON_BACK
, BUTTON_NONE
},
256 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD
)
257 }; /* button_context_pitchcreen */
259 /** Recording Screen **/
260 static const struct button_mapping button_context_recscreen
[] = {
261 { ACTION_REC_PAUSE
, BUTTON_PLAY
|BUTTON_REL
, BUTTON_PLAY
},
262 { ACTION_STD_CANCEL
, BUTTON_BACK
|BUTTON_REL
, BUTTON_BACK
},
263 { ACTION_REC_NEWFILE
, BUTTON_NEXT
|BUTTON_REL
, BUTTON_NEXT
},
264 { ACTION_STD_MENU
, BUTTON_MENU
|BUTTON_REPEAT
, BUTTON_NONE
},
265 { ACTION_SETTINGS_INC
, BUTTON_RIGHT
, BUTTON_NONE
},
266 { ACTION_SETTINGS_INCREPEAT
, BUTTON_RIGHT
|BUTTON_REPEAT
, BUTTON_NONE
},
267 { ACTION_SETTINGS_DEC
, BUTTON_LEFT
, BUTTON_NONE
},
268 { ACTION_SETTINGS_DECREPEAT
, BUTTON_LEFT
|BUTTON_REPEAT
, BUTTON_NONE
},
269 { ACTION_STD_PREV
, BUTTON_UP
, BUTTON_NONE
},
270 { ACTION_STD_PREV
, BUTTON_UP
|BUTTON_REPEAT
, BUTTON_NONE
},
271 { ACTION_STD_NEXT
, BUTTON_DOWN
, BUTTON_NONE
},
272 { ACTION_STD_NEXT
, BUTTON_DOWN
|BUTTON_REPEAT
, BUTTON_NONE
},
274 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD
)
275 }; /* button_context_recscreen */
277 static const struct button_mapping button_context_keyboard
[] = {
278 { ACTION_KBD_LEFT
, BUTTON_LEFT
, BUTTON_NONE
},
279 { ACTION_KBD_LEFT
, BUTTON_LEFT
|BUTTON_REPEAT
, BUTTON_NONE
},
280 { ACTION_KBD_RIGHT
, BUTTON_RIGHT
, BUTTON_NONE
},
281 { ACTION_KBD_RIGHT
, BUTTON_RIGHT
|BUTTON_REPEAT
, BUTTON_NONE
},
282 { ACTION_KBD_CURSOR_LEFT
, BUTTON_PREV
, BUTTON_NONE
},
283 { ACTION_KBD_CURSOR_LEFT
, BUTTON_PREV
|BUTTON_REPEAT
, BUTTON_NONE
},
284 { ACTION_KBD_CURSOR_RIGHT
, BUTTON_NEXT
, BUTTON_NONE
},
285 { ACTION_KBD_CURSOR_RIGHT
, BUTTON_NEXT
|BUTTON_REPEAT
, BUTTON_NONE
},
286 { ACTION_KBD_SELECT
, BUTTON_SELECT
, BUTTON_NONE
},
287 { ACTION_KBD_PAGE_FLIP
, BUTTON_BACK
|BUTTON_MENU
, BUTTON_NONE
},
288 { ACTION_KBD_DONE
, BUTTON_PLAY
|BUTTON_REL
, BUTTON_PLAY
},
289 { ACTION_KBD_ABORT
, BUTTON_BACK
|BUTTON_REL
, BUTTON_BACK
},
290 { ACTION_KBD_BACKSPACE
, BUTTON_MENU
, BUTTON_NONE
},
291 { ACTION_KBD_BACKSPACE
, BUTTON_MENU
|BUTTON_REPEAT
, BUTTON_NONE
},
292 { ACTION_KBD_UP
, BUTTON_UP
, BUTTON_NONE
},
293 { ACTION_KBD_UP
, BUTTON_UP
|BUTTON_REPEAT
, BUTTON_NONE
},
294 { ACTION_KBD_DOWN
, BUTTON_DOWN
, BUTTON_NONE
},
295 { ACTION_KBD_DOWN
, BUTTON_DOWN
|BUTTON_REPEAT
, BUTTON_NONE
},
296 { ACTION_KBD_MORSE_INPUT
, BUTTON_BACK
|BUTTON_VOL_UP
, BUTTON_NONE
},
297 { ACTION_KBD_MORSE_SELECT
, BUTTON_SELECT
|BUTTON_REL
, BUTTON_NONE
},
300 }; /* button_context_keyboard */
302 static const struct button_mapping button_context_radio
[] = {
303 { ACTION_FM_MENU
, BUTTON_SELECT
| BUTTON_REPEAT
, BUTTON_NONE
},
304 { ACTION_FM_PRESET
, BUTTON_SELECT
| BUTTON_REL
, BUTTON_SELECT
},
305 { ACTION_FM_STOP
, BUTTON_POWER
, BUTTON_NONE
},
306 { ACTION_FM_MODE
, BUTTON_MENU
, BUTTON_NONE
},
307 { ACTION_FM_EXIT
, BUTTON_BACK
, BUTTON_NONE
},
308 { ACTION_FM_PLAY
, BUTTON_PLAY
, BUTTON_NONE
},
309 { ACTION_SETTINGS_INC
, BUTTON_VOL_UP
, BUTTON_NONE
},
310 { ACTION_SETTINGS_INCREPEAT
, BUTTON_VOL_UP
|BUTTON_REPEAT
, BUTTON_NONE
},
311 { ACTION_SETTINGS_DEC
, BUTTON_VOL_DOWN
, BUTTON_NONE
},
312 { ACTION_SETTINGS_DECREPEAT
, BUTTON_VOL_DOWN
|BUTTON_REPEAT
, BUTTON_NONE
},
314 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_SETTINGS
)
315 }; /* button_context_radio */
317 /*****************************************************************************
318 * Remote control mappings
319 *****************************************************************************/
320 static const struct button_mapping remote_button_context_standard
[] = {
321 { ACTION_STD_PREV
, BUTTON_RC_VOL_UP
, BUTTON_NONE
},
322 { ACTION_STD_PREVREPEAT
, BUTTON_RC_VOL_UP
|BUTTON_REPEAT
, BUTTON_NONE
},
323 { ACTION_STD_NEXT
, BUTTON_RC_VOL_DOWN
, BUTTON_NONE
},
324 { ACTION_STD_NEXTREPEAT
, BUTTON_RC_VOL_DOWN
|BUTTON_REPEAT
, BUTTON_NONE
},
325 { ACTION_STD_CANCEL
, BUTTON_RC_REW
|BUTTON_REL
, BUTTON_RC_DSP
},
326 { ACTION_STD_QUICKSCREEN
, BUTTON_RC_REW
|BUTTON_REPEAT
, BUTTON_RC_REW
},
327 { ACTION_STD_OK
, BUTTON_RC_FF
|BUTTON_REL
, BUTTON_RC_FF
},
328 { ACTION_STD_MENU
, BUTTON_RC_DSP
|BUTTON_REL
, BUTTON_RC_DSP
},
329 { ACTION_STD_CONTEXT
, BUTTON_RC_DSP
|BUTTON_REPEAT
, BUTTON_RC_DSP
},
332 }; /* remote_button_context_standard */
334 static const struct button_mapping remote_button_context_wps
[] = {
335 { ACTION_WPS_PLAY
, BUTTON_RC_PLAY
|BUTTON_REL
, BUTTON_RC_PLAY
},
336 { ACTION_WPS_STOP
, BUTTON_RC_PLAY
|BUTTON_REPEAT
, BUTTON_RC_PLAY
},
337 { ACTION_WPS_SKIPPREV
, BUTTON_RC_REW
|BUTTON_REL
, BUTTON_RC_REW
},
338 { ACTION_WPS_SEEKBACK
, BUTTON_RC_REW
|BUTTON_REPEAT
, BUTTON_NONE
},
339 { ACTION_WPS_STOPSEEK
, BUTTON_RC_REW
|BUTTON_REL
, BUTTON_RC_REW
|BUTTON_REPEAT
},
340 { ACTION_WPS_SEEKFWD
, BUTTON_RC_FF
|BUTTON_REPEAT
, BUTTON_NONE
},
341 { ACTION_WPS_SKIPNEXT
, BUTTON_RC_FF
|BUTTON_REL
, BUTTON_RC_FF
},
342 { ACTION_WPS_STOPSEEK
, BUTTON_RC_FF
|BUTTON_REL
, BUTTON_RC_FF
|BUTTON_REPEAT
},
343 { ACTION_WPS_VOLDOWN
, BUTTON_RC_VOL_DOWN
, BUTTON_NONE
},
344 { ACTION_WPS_VOLDOWN
, BUTTON_RC_VOL_DOWN
|BUTTON_REPEAT
, BUTTON_NONE
},
345 { ACTION_WPS_VOLUP
, BUTTON_RC_VOL_UP
, BUTTON_NONE
},
346 { ACTION_WPS_VOLUP
, BUTTON_RC_VOL_UP
|BUTTON_REPEAT
, BUTTON_NONE
},
347 { ACTION_WPS_MENU
, BUTTON_RC_DSP
|BUTTON_REL
, BUTTON_RC_DSP
},
348 { ACTION_WPS_CONTEXT
, BUTTON_RC_DSP
|BUTTON_REPEAT
, BUTTON_RC_DSP
},
350 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD
)
351 }; /* remote_button_context_wps */
353 static const struct button_mapping remote_button_context_tree
[] = {
354 { ACTION_TREE_WPS
, BUTTON_RC_PLAY
|BUTTON_REL
, BUTTON_RC_PLAY
},
355 { ACTION_TREE_STOP
, BUTTON_RC_PLAY
|BUTTON_REPEAT
, BUTTON_RC_PLAY
},
356 { ACTION_STD_CANCEL
, BUTTON_RC_REW
|BUTTON_REL
, BUTTON_RC_REW
},
358 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD
)
359 }; /* remote_button_context_tree */
361 static const struct button_mapping remote_button_context_radio
[] = {
362 { ACTION_FM_MODE
, BUTTON_RC_PLAY
|BUTTON_REPEAT
, BUTTON_RC_PLAY
},
363 { ACTION_FM_PLAY
, BUTTON_RC_PLAY
|BUTTON_REL
, BUTTON_RC_PLAY
},
364 { ACTION_STD_PREV
, BUTTON_RC_REW
, BUTTON_NONE
},
365 { ACTION_STD_PREVREPEAT
, BUTTON_RC_REW
|BUTTON_REPEAT
, BUTTON_NONE
},
366 { ACTION_STD_NEXT
, BUTTON_RC_FF
, BUTTON_NONE
},
367 { ACTION_STD_NEXTREPEAT
, BUTTON_RC_FF
|BUTTON_REPEAT
, BUTTON_NONE
},
368 { ACTION_SETTINGS_INC
, BUTTON_RC_VOL_UP
, BUTTON_NONE
},
369 { ACTION_SETTINGS_INCREPEAT
, BUTTON_RC_VOL_UP
|BUTTON_REPEAT
, BUTTON_NONE
},
370 { ACTION_SETTINGS_DEC
, BUTTON_RC_VOL_DOWN
, BUTTON_NONE
},
371 { ACTION_SETTINGS_DECREPEAT
, BUTTON_RC_VOL_DOWN
|BUTTON_REPEAT
, BUTTON_NONE
},
372 { ACTION_FM_EXIT
, BUTTON_RC_DSP
|BUTTON_REL
, BUTTON_RC_DSP
},
373 { ACTION_FM_STOP
, BUTTON_RC_DSP
|BUTTON_REPEAT
, BUTTON_RC_DSP
},
376 }; /* remote_button_context_radio */
378 static const struct button_mapping remote_button_context_recscreen
[] = {
379 { ACTION_REC_NEWFILE
, BUTTON_RC_PLAY
|BUTTON_REL
, BUTTON_RC_PLAY
},
380 { ACTION_REC_PAUSE
, BUTTON_RC_PLAY
|BUTTON_REPEAT
, BUTTON_RC_PLAY
},
381 { ACTION_STD_CANCEL
, BUTTON_RC_DSP
|BUTTON_REL
, BUTTON_RC_DSP
},
382 { ACTION_STD_MENU
, BUTTON_RC_DSP
|BUTTON_REPEAT
, BUTTON_RC_DSP
},
383 { ACTION_SETTINGS_INC
, BUTTON_RC_FF
, BUTTON_NONE
},
384 { ACTION_SETTINGS_INCREPEAT
, BUTTON_RC_FF
|BUTTON_REPEAT
, BUTTON_NONE
},
385 { ACTION_SETTINGS_DEC
, BUTTON_RC_REW
, BUTTON_NONE
},
386 { ACTION_SETTINGS_DECREPEAT
, BUTTON_RC_REW
|BUTTON_REPEAT
, BUTTON_NONE
},
387 { ACTION_STD_PREV
, BUTTON_RC_VOL_UP
, BUTTON_NONE
},
388 { ACTION_STD_PREV
, BUTTON_RC_VOL_UP
|BUTTON_REPEAT
, BUTTON_NONE
},
389 { ACTION_STD_NEXT
, BUTTON_RC_VOL_DOWN
, BUTTON_NONE
},
390 { ACTION_STD_NEXT
, BUTTON_RC_VOL_DOWN
|BUTTON_REPEAT
, BUTTON_NONE
},
393 }; /* button_context_recscreen */
395 static const struct button_mapping remote_button_context_time
[] = {
396 { ACTION_SETTINGS_INC
, BUTTON_RC_VOL_UP
, BUTTON_NONE
},
397 { ACTION_SETTINGS_INCREPEAT
, BUTTON_RC_VOL_UP
|BUTTON_REPEAT
, BUTTON_NONE
},
398 { ACTION_SETTINGS_DEC
, BUTTON_RC_VOL_DOWN
, BUTTON_NONE
},
399 { ACTION_SETTINGS_DECREPEAT
, BUTTON_RC_VOL_DOWN
|BUTTON_REPEAT
, BUTTON_NONE
},
400 { ACTION_STD_PREV
, BUTTON_RC_REW
, BUTTON_NONE
},
401 { ACTION_STD_PREVREPEAT
, BUTTON_RC_REW
|BUTTON_REPEAT
, BUTTON_NONE
},
402 { ACTION_STD_NEXT
, BUTTON_RC_FF
, BUTTON_NONE
},
403 { ACTION_STD_NEXTREPEAT
, BUTTON_RC_FF
|BUTTON_REPEAT
, BUTTON_NONE
},
404 { ACTION_STD_OK
, BUTTON_RC_PLAY
|BUTTON_REL
, BUTTON_RC_PLAY
},
405 { ACTION_STD_CANCEL
, BUTTON_RC_DSP
|BUTTON_REL
, BUTTON_RC_DSP
},
408 }; /* remote_button_context_time */
410 static const struct button_mapping remote_button_context_bmark
[] = {
411 { ACTION_BMS_DELETE
, BUTTON_RC_DSP
|BUTTON_REPEAT
, BUTTON_RC_DSP
},
413 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD
)
414 }; /* remote_button_context_bmark */
416 static const struct button_mapping remote_button_context_yesno
[] = {
417 { ACTION_YESNO_ACCEPT
, BUTTON_RC_PLAY
, BUTTON_NONE
},
419 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD
)
420 }; /* button_context_settings_yesno */
422 static const struct button_mapping remote_button_context_quickscreen
[] = {
423 { ACTION_QS_DOWNINV
, BUTTON_RC_VOL_UP
, BUTTON_NONE
},
424 { ACTION_QS_DOWNINV
, BUTTON_RC_VOL_UP
|BUTTON_REPEAT
, BUTTON_NONE
},
425 { ACTION_QS_DOWN
, BUTTON_RC_VOL_DOWN
, BUTTON_NONE
},
426 { ACTION_QS_DOWN
, BUTTON_RC_VOL_DOWN
|BUTTON_REPEAT
, BUTTON_NONE
},
427 { ACTION_QS_LEFT
, BUTTON_RC_REW
, BUTTON_NONE
},
428 { ACTION_QS_LEFT
, BUTTON_RC_REW
|BUTTON_REPEAT
, BUTTON_NONE
},
429 { ACTION_QS_RIGHT
, BUTTON_RC_FF
, BUTTON_NONE
},
430 { ACTION_QS_RIGHT
, BUTTON_RC_FF
|BUTTON_REPEAT
, BUTTON_NONE
},
431 { ACTION_STD_CANCEL
, BUTTON_RC_DSP
|BUTTON_REL
, BUTTON_RC_DSP
},
434 }; /* remote_button_context_quickscreen */
436 static const struct button_mapping remote_button_context_pitchscreen
[] = {
437 { ACTION_PS_INC_SMALL
, BUTTON_RC_VOL_UP
, BUTTON_NONE
},
438 { ACTION_PS_INC_BIG
, BUTTON_RC_VOL_UP
|BUTTON_REPEAT
, BUTTON_NONE
},
439 { ACTION_PS_DEC_SMALL
, BUTTON_RC_VOL_DOWN
, BUTTON_NONE
},
440 { ACTION_PS_DEC_BIG
, BUTTON_RC_VOL_DOWN
|BUTTON_REPEAT
, BUTTON_NONE
},
441 { ACTION_PS_NUDGE_LEFT
, BUTTON_RC_REW
, BUTTON_NONE
},
442 { ACTION_PS_NUDGE_LEFTOFF
, BUTTON_RC_REW
|BUTTON_REL
, BUTTON_NONE
},
443 { ACTION_PS_NUDGE_RIGHT
, BUTTON_RC_FF
, BUTTON_NONE
},
444 { ACTION_PS_NUDGE_RIGHTOFF
, BUTTON_RC_FF
|BUTTON_REL
, BUTTON_NONE
},
445 { ACTION_PS_RESET
, BUTTON_RC_PLAY
|BUTTON_REL
, BUTTON_RC_PLAY
},
446 { ACTION_PS_TOGGLE_MODE
, BUTTON_RC_PLAY
|BUTTON_REPEAT
, BUTTON_RC_PLAY
},
447 { ACTION_PS_EXIT
, BUTTON_RC_DSP
|BUTTON_REL
, BUTTON_RC_DSP
},
450 }; /* remote_button_context_pitchscreen */
452 static const struct button_mapping remote_button_context_right_is_inc
[] = {
453 { ACTION_SETTINGS_INC
, BUTTON_RC_FF
, BUTTON_NONE
},
454 { ACTION_SETTINGS_INCREPEAT
, BUTTON_RC_FF
|BUTTON_REPEAT
, BUTTON_NONE
},
455 { ACTION_SETTINGS_DEC
, BUTTON_RC_REW
, BUTTON_NONE
},
456 { ACTION_SETTINGS_DECREPEAT
, BUTTON_RC_REW
|BUTTON_REPEAT
, BUTTON_NONE
},
457 { ACTION_STD_PREV
, BUTTON_RC_VOL_UP
, BUTTON_NONE
},
458 { ACTION_STD_PREVREPEAT
, BUTTON_RC_VOL_UP
|BUTTON_REPEAT
, BUTTON_NONE
},
459 { ACTION_STD_NEXT
, BUTTON_RC_VOL_DOWN
, BUTTON_NONE
},
460 { ACTION_STD_NEXTREPEAT
, BUTTON_RC_VOL_DOWN
|BUTTON_REPEAT
, BUTTON_NONE
},
461 { ACTION_STD_OK
, BUTTON_RC_PLAY
|BUTTON_REL
, BUTTON_RC_PLAY
},
462 { ACTION_STD_CANCEL
, BUTTON_RC_DSP
|BUTTON_REL
, BUTTON_RC_DSP
},
465 }; /* remote_button_context_right_is_inc */
468 static const struct button_mapping button_context_usb_hid
[] = {
469 { ACTION_USB_HID_PLAY
, BUTTON_PLAY
, BUTTON_NONE
},
470 { ACTION_USB_HID_STOP
, BUTTON_POWER
, BUTTON_NONE
},
471 { ACTION_USB_HID_SKIPPREV
, BUTTON_LEFT
, BUTTON_NONE
},
472 { ACTION_USB_HID_SKIPNEXT
, BUTTON_RIGHT
, BUTTON_NONE
},
473 { ACTION_USB_HID_VOLUP
, BUTTON_UP
, BUTTON_NONE
},
474 { ACTION_USB_HID_VOLUP
, BUTTON_UP
|BUTTON_REPEAT
, BUTTON_NONE
},
475 { ACTION_USB_HID_VOLUP
, BUTTON_VOL_UP
, BUTTON_NONE
},
476 { ACTION_USB_HID_VOLUP
, BUTTON_VOL_UP
|BUTTON_REPEAT
, BUTTON_NONE
},
477 { ACTION_USB_HID_VOLDOWN
, BUTTON_DOWN
, BUTTON_NONE
},
478 { ACTION_USB_HID_VOLDOWN
, BUTTON_DOWN
|BUTTON_REPEAT
, BUTTON_NONE
},
479 { ACTION_USB_HID_VOLDOWN
, BUTTON_VOL_DOWN
, BUTTON_NONE
},
480 { ACTION_USB_HID_VOLDOWN
, BUTTON_VOL_DOWN
|BUTTON_REPEAT
, BUTTON_NONE
},
481 { ACTION_USB_HID_MUTE
, BUTTON_SELECT
, BUTTON_NONE
},
482 { ACTION_USB_HID_MENU
, BUTTON_MENU
, BUTTON_NONE
},
485 }; /* button_context_usb_hid */
487 static const struct button_mapping remote_button_context_usb_hid
[] = {
488 { ACTION_USB_HID_PLAY
, BUTTON_RC_PLAY
, BUTTON_NONE
},
489 { ACTION_USB_HID_STOP
, BUTTON_RC_PLAY
|BUTTON_REPEAT
, BUTTON_NONE
},
490 { ACTION_USB_HID_SKIPPREV
, BUTTON_RC_REW
, BUTTON_NONE
},
491 { ACTION_USB_HID_SKIPNEXT
, BUTTON_RC_FF
, BUTTON_NONE
},
492 { ACTION_USB_HID_VOLUP
, BUTTON_RC_VOL_UP
, BUTTON_NONE
},
493 { ACTION_USB_HID_VOLUP
, BUTTON_RC_VOL_UP
|BUTTON_REPEAT
, BUTTON_NONE
},
494 { ACTION_USB_HID_VOLDOWN
, BUTTON_RC_VOL_DOWN
, BUTTON_NONE
},
495 { ACTION_USB_HID_VOLDOWN
, BUTTON_RC_VOL_DOWN
|BUTTON_REPEAT
, BUTTON_NONE
},
496 { ACTION_USB_HID_MUTE
, BUTTON_RC_DSP
|BUTTON_REPEAT
, BUTTON_NONE
},
497 { ACTION_USB_HID_MENU
, BUTTON_RC_DSP
, BUTTON_NONE
},
500 }; /* remote_button_context_usb_hid */
503 static const struct button_mapping
* get_context_mapping_remote( int context
)
505 context
&= ~CONTEXT_REMOTE
;
510 return remote_button_context_wps
;
512 case CONTEXT_MAINMENU
:
514 return remote_button_context_tree
;
516 case CONTEXT_SETTINGS_COLOURCHOOSER
:
517 case CONTEXT_SETTINGS_EQ
:
518 case CONTEXT_SETTINGS_RECTRIGGER
:
519 return remote_button_context_right_is_inc
;
521 case CONTEXT_SETTINGS_TIME
:
522 return remote_button_context_time
;
524 case CONTEXT_YESNOSCREEN
:
525 return remote_button_context_yesno
;
527 case CONTEXT_BOOKMARKSCREEN
:
528 return remote_button_context_bmark
;
530 case CONTEXT_QUICKSCREEN
:
531 return remote_button_context_quickscreen
;
533 case CONTEXT_PITCHSCREEN
:
534 return remote_button_context_pitchscreen
;
536 case CONTEXT_RECSCREEN
:
537 return remote_button_context_recscreen
;
539 case CONTEXT_KEYBOARD
:
540 return ACTION_NONE
; /* Any sensible mapping for this remote? */
543 return remote_button_context_radio
;
546 case CONTEXT_USB_HID
:
547 return remote_button_context_usb_hid
;
550 return remote_button_context_standard
;
554 const struct button_mapping
* get_context_mapping(int context
)
556 if (context
& CONTEXT_REMOTE
)
557 return get_context_mapping_remote(context
);
562 return button_context_wps
;
565 return button_context_list
;
567 case CONTEXT_MAINMENU
:
569 if (global_settings
.hold_lr_for_scroll_in_list
)
570 return button_context_listtree_scroll_without_combo
;
572 return button_context_listtree_scroll_with_combo
;
574 case CONTEXT_CUSTOM
|CONTEXT_TREE
:
575 return button_context_tree
;
577 case CONTEXT_SETTINGS
:
578 return button_context_settings
;
580 case CONTEXT_CUSTOM
|CONTEXT_SETTINGS
:
581 return button_context_settings_right_is_inc
;
583 case CONTEXT_SETTINGS_COLOURCHOOSER
:
584 return button_context_colorchooser
;
586 case CONTEXT_SETTINGS_EQ
:
587 return button_context_eq
;
589 case CONTEXT_SETTINGS_TIME
:
590 return button_context_time
;
592 case CONTEXT_YESNOSCREEN
:
593 return button_context_yesno
;
595 case CONTEXT_BOOKMARKSCREEN
:
596 return button_context_bmark
;
598 case CONTEXT_QUICKSCREEN
:
599 return button_context_quickscreen
;
601 case CONTEXT_PITCHSCREEN
:
602 return button_context_pitchscreen
;
604 case CONTEXT_RECSCREEN
:
605 return button_context_recscreen
;
607 case CONTEXT_SETTINGS_RECTRIGGER
:
608 return button_context_settings_right_is_inc
;
610 case CONTEXT_KEYBOARD
:
611 return button_context_keyboard
;
614 return button_context_radio
;
617 case CONTEXT_USB_HID
:
618 return button_context_usb_hid
;
621 return button_context_standard
;